Temporary maintenance will be conducted according to the following schedule per time zone:
Schedule by time zone
October 17 at 8:30 AM to 9:30 AM UTC
October 17 at 1:30 AM to 2:30 AM PDT
October 17 at 3:30 PM to 4:30 PM GMT+7
This is to address the Machine King Raid’s issues. We discovered that players who have not yet received the Asmodeus Audience/Meeting raid reward before the October 12th update maintenance are unable to enter the Machine King Raid. We will correct the data and provide three Machine King Raid Reward Boxes to the eligible players (estimated around 50 players).
We appreciate your patience and apologize for the inconvenience this has caused.
In addition to the previous temporary and hotfix maintenance compensation, we will offer a Compensation Package for this temporary maintenance during the next regularly scheduled server maintenance.
-Country data and player's country can now be changed during a custom game. -Chat is now available for private multiplayer games. -Multiplayer: the starting army size has been reduced for the strongest countries and the starting money has been doubled for all players. -Added settings to customize the colors of all countries on the base map at once.
In three months, the game which includes cooperation, exploration, etc., has completed the development of the basic framework and a small amount of playable content. Currently, programmers are frantically improving and repairing the online code, and actively preparing for the first Alpha test in November. After this test, a preemptive experience version will be launched on the Steam platform within 2 to 4 months, while the official edition is expected to be launched in 2023.
Race the clock to defeat the hordes of the Simulation and uncover the secrets within as Cross gears up in his Eternal Armor Set to escape the realm of Beor once and for all.
As time progresses, the enemy’s strength grows: Every minute, the enemy gains 1 level. Work quickly to clear the Area Objective while collecting as many Level Ups as you can. If the enemy gets too powerful, it’s all over.
The Eternal Armor is all you need: In GO Mode, Cross is equipped with his Eternal Armor. Each extra piece of Gear obtained increases the strength of his Sword, Shield, and Helmet, giving him the edge needed to defeat the growing threat.
All necessary upgrades are already available to you: Items like the Falconite Revolver, Hood of Phase Warping, and Cloak of Void Walking are already unlocked in GO Mode, allowing you to traverse any obstacle.
The Puppeteer awaits: Evelyn is already awake. It’s up to you to destroy the Simulation and uncover the schemes of the Puppeteer.
Fixed an issue that prevented Wall Traps in the second region from spitting out enemies properly.
Fixed some minor visual errors (such as missing sprites in text, lenghty hp bars, attack indicators).
Sisterhood Gauntlets: Neutral Attack’s first hitbox is slightly extended behind the player, Neutral-Air’s first hitbox is slightly bigger to combo enemies more consistently.
Fixed a room with an invisible Wall Trap.
Wings of Flame doesn’t apply Burn anymore and has slightly reduced damage.
Kayriss Kale and her pirates have stormed the Kingdom and found their place in history. Did they take the throne? Face defeat? Fall to infighting? Don’t forget to share your campaign experiences on the forum. Perhaps things might have gone better... or worse.
Thank you to everyone who participated! We’re hard at work applying the feedback from the playtest, and the release date will be revealed shortly.
The game will include campaigns from those Kayriss fought during her raid, each with its own twist:
The Queen of Doves - a young sorceress discovering her powers.
Lyssa Avaline - a trader who must manage the gold in her war chest.
Leo Bright - a cleric who faces revelations both military and divine.
Will Rabbit - a peasant revolutionary fighting to stay true to his ideals.