Artificial Life 2061: Cybersys - Diva Of The VRworld, Babel Project: "Kodota Komori 1416" [Made by: Joseph Sanz] - IA 2061
Fan art of Aika the protagonist of my video game.
**This paint was made entirely by the Dall-E Painter Artificial Intelligence** You give it an accurate description of what you want and the computer will make the paint.
Hello, punishers! The update is in the main build now. It includes multiple bug fixes and a bunch of new content that's listed below.
In the near time will focus on finalizing the game and moving it to the full release. We will keep adding the seasonal content and do bug fixes once the game is out of early access. But the features-wise game is complete. Meanwhile, let us know your thoughts in the comments, see you there!
Additions:
Added 40+ free poses
Added a new palace
Added 2 photoshoot scenes, Romance Stream and Sky Garden (no enemies, just for taking pictures)
Added function to close furniture interaction panel with ESC button.
Added sound for intimate scenes.
Added music for all scenes.
Added a skill to improve dual wielding.
Added artwork for the diary.
Added confirmation for Random character
Added confirmation for Reset character
Added more details for the boss room in the Scarlet Dawn map.
Polished some UI experience
Bug Fixes and Adjustments:
Bug Fix: Cannot equip some higher-level shield.
Bug Fix: Extremely short spawning distance of some enemies in dungeons.
Nerfed the Orc Queen.
Nerfed the Demon Boss.
The overall balance of combat difficulty and drop rate.
Adjusted lighting brightness for all decoration lighting
Adjusted brightness for all maps.
Added default Pubic hair density
Bug Fix: Many places on the map that can stuck the player.
Bug Fix: The Fire Angel sword deals 0 damage.
Bug Fixes: free pose mode cannot change the facial expression
Bug Fix: Color selector not getting closed after you quit customization
Bug Fix: The camera on some skirmish map tilts to the right side.
Bug Fix: When minions are charging, and there are no enemies, they stuck
Bug Fix: If you hit the "i" key while in Free Pose mode, it'll open up the inventory and kick you out of Free Pose.
Bug Fix: Several wrong item icons
Bug Fix: Open the party panel in combat will cause minions to disappear.
Bug Fix: if you uncheck the button Bring Minions, they are still coming to the battle with you if you go to battle from the world map right after the battle.
Bug Fix: Merchant not getting refreshed.
Bug Fix: Companion often stuck on the stairs.
Bug Fix: Press hotkeys will interrupt the customization session.
Bug Fix: Loading the game during stronghold defense will reset the enemy levels and amount.
Bug Fix: Can not leave some stronghold maps because the portal is gone.
Bug Fix: You can die twice if you are dead and the enemies continue to attack you.
Yeah, I don't have a lot to report. I've mostly been getting caught up in replaying Stardew Valley. See, there's this hilarious guy called James Veitch who did a TedTalk about scamming scam emailers. His first one is his most famous, but I personally like his second TedTalk better. (He also did that bit about the ducks.) I like him. He's funny. I want to make a story one day where he voices one of the characters, so that I basically have an excuse to write him into my story.
Anyway, I recently got into Stardew Valley again because I watched him do a Let's Play of it. It's an incomplete Let's Play, but it's still a fun Let's Play nonetheless.
...Yup. That is all. ːtigerinablanketː Now excuse me while I go back to playing Stardew Valley again. (On my Switch, for the record. I don't really play games on my laptop much.)
Toodle-loo~
By the way...I have a book. I know that none of you have read it. I can tell...
Oh. And I drew a picture today. Coloured it, actually. I drew it two days ago. Colouring takes me a while.
It’s your job to destroy the aliens and stop them from taking over our solar system. Each chapter represents a different wave of 10 stages of aliens, each with their own unique stage and character designs.
Starting at Mercury, you’ll mostly be learning how to play the game. The aliens are bigger, and easier to destroy.
Venus
As you make your way to Venus and beyond, you’ll slowly come up against increasingly difficult challenges. At the same time you’ll gradually gain access to a larger variety of rackets and abilities to help you take out the oncoming waves of space aliens.
Earth
Welcome home, space traveller! You've still got a ways to go before you're done!
Mars
Each planet is slightly more difficult than the one before it, with Mars being for people who are looking for a challenge.
Endless Mode
And if you’re still looking for a way to test your worth, you can always hop over to endless mode and see how long you can last.