Zad Maldan My Bloody Sacrifice - tommygun===BA===
Increased lighting in the Golthic Ruins and updated most skeletons with headshots system and added in a chance of useable items for loot drops.
Football Manager 2023 - Jimmy Wong
Oct 13, 2022
Comic Company Manager - Substandardshrimp
Small patch to fix up some issues

Fixes
  • Furniture rotation issues on loading games fixed
  • Game sometimes getting stuck on week change fixed
  • Crashes sometimes on selling items fixed
  • Less Shadowcat impressions from workers when going on break
Gravewood High - F.SnowFlake
Dear students and concerned parents!

We have released a brand new patch for Gravewood High. Mr Hyde is waiting for you… with a new trap. Be careful not to touch the wire. If you do, the bell will ring and it will alert the Teacher.


When Mr. Hyde hears the bell, he will rush to the alarm and snatch up every clumsy student trying to sneak in (or out) of the school. Be sure to practice your agility and dexterity to avoid the well-placed trap.

Those of you with a keen eye would have noticed that the trap already appeared in level 1 of Gravewood High.



There's also a new puzzle in the science exhibition classroom. If you can solve it, you'll gain access to a secret room, which will reveal a little more about the mystery of the spooky school.




We've finished updating the design of the rooms on the first level. There are additional details that add to the game's atmosphere and make the environment more interesting and varied.

In addition, we've also:
  • Added a new secret achievement.
  • Fixed inverted graphics settings sliders (now they work as they should).
We are hard at work on the next Gravewood High update – have a look at our Roadmap here. You won't have to wait long for it!

Join our Discord and stay tuned for future updates. After all, Mr. Hyde misses his favorite students.

See you at the creepy school,
Gravewood High School Board.
Sea of Leaves - esdotem86
Hello there,
present and future players!
We know it's been a while, but we have news and updates.
As you may know, Sea of Leaves is a self-funded game project, which started as a small experiment on narrative 4 years ago. During all this time, something changed except one thing:
Sea of Leaves is still self-funded and independent.
In the last few months we reached some publishers, but it didn't work out.
We don't know why, but we know that Sea of Leaves is unique and we want to talk only to those who can understand it - those who wishlisted the game and those who are about to do that.

Sea of Leaves is a narrative game with an interactive fiction heart.
We use Ink to develop its branching structure, and we modified it to our needs.
First thing first, the narrative point of view is the stream of consciousness of an unknown character.
[The Stream of consciousness is a literary method/genre/technique used to mimick brain non-linear thinking.]
In game the stream of consciousness focus its storytelling on memories, sensations, feelings and impressions, just as a human consciousness.
So now imagine for a moment that this inner voice is going to "tell" the story of the game.
This story revolves around the disappearance of a young girl from a small village, a remote region in the southern Italy. Have you ever been in Italy? Every region has its own stories, traditional tales, local folklore.
Can you imagine an unconventional story told with an unconventional narrative method, with a poetic - surely unconventional - literary style?

At its very heart Sea of Leaves is a point-and-click game: as the game starts you have an environment with hidden stimuli. The consciousness can trigger these stimuli, and the environment on its end can expand the consciousness branches.
All in all this is a classic gameplay, which hides a special side: the story is implicit and symbolic, and its meaning depends on the player's interpretation.

Story - I'm using it in the singular, but it's wrong. Best term would be stories.
Sea of Leaves features lots of stories: behind the disappearance there's a whole community, people and places with their own stories. On the background there's an important non-playable character: Mother Nature with its relentless life and death loop.

We're researching all these aspect, from traditional folklore to plant and animals. Why?
Because in game we don't talk about the setting, it's the setting that speaks for itself.

Maybe we failed to communicate all of this to publishers, but we hope to manage with potential players.

There's one thing left.
Sounds and music play a significant role in Sea of Leaves: they can help the player to focus, give meaning, memorize, improve and complete his/her experience. We are going to start a collaboration with a sound design studio in order to experiment an artistic approach which is going to add a new narrative layer to Sea of Leaves. We could buy music and sounds from the hundreds libraries out there, but we want something unique, for us and for the players.
We're doing this for the sake of the project, because we know that the result will be amazing. But - there's always a but - this is not for free, and we decided to invest our own money to keep going.

Some said: do a crowdfunding to let people help you.
And after thinking a bit we decided to give it a try!
Our very best reward for our backers will be a demo with their name in the credits. and the possibility to give feedbacks and talk with us.
There's still 10 days left to have an impact on a truly independent game.
Please donate here: https://www.paypal.com/pools/c/8NvTmyZg0r
Thank you!

Simona and Firtina
SnowRunner - mzulftna
Hello Runners!

SnowRunner welcomes today its second expansion, Season 8: Grand Harvest!
Available to all Year 2 Pass owners on Steam, this new Season brings a new region, complete with four massive summer maps to explore, and you will get to try an all-new activity: farming!
Watch today’s Overview Trailer for all the details on this new expansion.


Bet the farm on this all-new season of SnowRunner

SnowRunner brings you the joys of farming for the first time in Season 8: Grand Harvest! Deep in the countryside, operate three new vehicles to restore sustainable farming activities after a streak of crop failures and poor harvests. Work the land with the incredible horsepower of the heavy-duty 4WD tractor Kirovets K700 and its modern K7M version, and transport fertilizers and produce with the vintage heavy-duty Step 39331 “Pike”. Explore a vast new region, with four 4km² maps of countryside for you to rehabilitate by renovating the local town and its airfield, building a clean energy infrastructure, fixing farming equipment and more!



SnowRunner, its Premium Edition, and its Year 1 and Year 2 Passes are available now on Steam, as well as Season 8: Grand Harvest.
For more information, check out the game’s page on the Focus Store.


https://store.steampowered.com/app/1465360/SnowRunner/
Oct 13, 2022
Shelter 69 - a.kedzior
Welcome to Vault Opening in Shelter69!



Take part in 3-day event, unlock new sexscenes & gather Vault Coins!
Gain Bonus Scene by purchasing one of time-limited offers or get it later in the Vault!

Sneak Peak:



Check out our social media:

Facebook JNTGames
Facebook INTERMARUM
Twitter INTERMARUM
Instagram INTERMARUM

https://store.steampowered.com/app/1905950/Shelter_69/
Oct 13, 2022
The Quintessential Quintuplets OMOIDE VR ~ITSUKI~ - NextNinja
Fixed an issue that prevents players from progressing in the story.
Oct 13, 2022
Rubber Bandits - Barl0we
Season's greetings, Boils and Ghouls!

It's that frightfully delighting time of year once again- Halloween!

We've got an unsettling update for you to play, and we're giving you both tricks and treats! The in-game Halloween event is live now and run until November 10!



Spooky Spree includes...



  • Rope Gun: Use it to ensnare your opponents in a web of rope, or leave a trap that activates when they walk over it! Watch your step!
  • Pumpkin Grenade: Startle your opponents, and make them run for their lives!
  • Cursed Book: Unleash the evil spirits trapped within and watch them chase your enemies, levitating them before their inevitable demise!









New features:
  • More tumbling when in ragdoll mode (knocked out)
  • Added quick swapping, swap what you’re holding with one press of the grab button
  • Ultrawide monitor support (PC)
  • Improved Windowed Mode support (PC)
  • Misc. bug fixes

Until then, dear Bandits...

Keep it spooky!
Oct 13, 2022
Shadow of the Guild - BackwoodBeach
Shadow of the Guild is nearly here: just under one month of a wait left for the release!

Steam Next Fest brought the game attention well deserved with thousands of viewers on streams.

“Luckily I didn’t see the number of viewers… I thought I was alone so I just kept having fun on the stream lol!”

said the developer of Shadow of the Guild, Robin Buisson from the Guild Studios after his nearly three hours broadcast during Steam’s October 2022 Next Fest. Over a hundred thousand unique viewers and nearly ten thousand concurrent viewers brought Shadow of the Guild some well-deserved demo-enthusiast attention.





Guild Studios has been making the beat ‘em up / RPG / story-driven Metroidvania for a long time since it originally started as a saga of books, penned by the lead developer of the game! The French book series called The Rain Merchant’s Guild tells the story of the said guild, which controls the clouds, rain, and thus the water available to the people.

Story
Shadow of the Guild sets up a premise for the books and lets you play as one of the Guild’s Shadows, Yarán. A shadow is part of the Guild’s spies who are trained to be warriors, mages, and assassins. Yarán receives a mission to solve how the evil Emperor Gethro III has learned to make clouds himself and is trying to steal the domination of rain and clouds from the Guild.

Gameplay
Shadow of the Guild is a side-scrolling beat ‘em up with an RPG-like progression. When you go further in your mission you will be able to choose which skills you want to develop. You can choose from the paths of warrior, mage, or assassin, each focusing on different skill trees.

The actual gameplay lasts for about 5 to 7 hours depending on how deep you want to dive into the story. And why wouldn’t you, it truly is a magnificent story.

The Guild Studio is also promising a lot of upcoming updates on their roadmap, including speedrunner features on their first update following the release, more content, and missions, and they’re hinting something about slaying a horde of pirates…

Shadow of the Guild is arriving on Steam on November 10th, so stay tuned by wishlisting and following on Steam: https://store.steampowered.com/app/1767250/Shadow_of_the_Guild/

For press and influencers, review codes are now available, and preview opportunities are open for inquiries to chosen ones. Contact team@bonusstage.co.
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