We did a rollback due to a few critical issues earlier, the issues are now fixed! Here's the changelist:
Bugfixes: - Fix crash when going to pause menu and return to title directly after cutscene ends or after using portal before the hud is showing. - Press Q or R during the opening cutscene causing a weird game angle view - Fix Place explosive on mine and directly use rope causing crash - Fix Place explosive while diving save game and try loading the save file causing crash - Fix crash by pressing middle click during cutscene. - Fix game may crash when letting animals out of coop and barn. - Fixing balap karung crash - Fixing crash during swimming mini-game - Attempt to fix crash when opening mail with rewards
Localization: - Addresses various localization issues.
Balancing: - Increase the salon price to $500 - Honey prices are adjusted, and bee house crafting requirement increased to -> 15 bronze ore & 50 Woods
Temporary maintenance will be conducted according to the following schedule per time zone:
Schedule by time zone:
October 13 at 4:30 AM – 5:30 AM UTC
October 12 at 9:30 PM – 10:30 PM PDT
October 13 at 11:30 AM – 12:30 PM GMT+7
This is to address the issues with Halloween Celebration Buff Date and Missing Crafting Materials. For additional information, please visit this link: Known Issue Notification – 12 OCT
We appreciate your patience and apologize for the inconvenience this has caused.
We will give a Compensation Package for this temporary maintenance, which will be delivered on the next regular schedule server maintenance.
Whilst you're waiting for story mode part 2 to come out, here is a little update that drastically changes the combat with enemies. They now react to hits a lot better and have new ragdoll physics!
In case you missed it, I am releasing a free zombie survival game this week called Frenzy: The Ridden. Make sure to join the discord to find out more information!
Other changes this update include: -Hitting enemies with metal object sounds a lot better -Weapon spawners placed in the story mode levels -Improved grip detection on enemies
The new flames of war are coming. Please get ready and go to the battlefield together.
On Oct 14th, the new servers “千军万马” "大器晚成" will be opened! Call your mates to come and conquer the cities and claim your own reign!
We have prepared the ten amazing gifts for all the lords in the new server, there are more surprises in the game waiting for you to come!
Opening Time
Name of the New Server
Oct 14th 7:00 CST
大器晚成
Oct 14th 16:00 CST
千军万马
If you have any questions, please leave a comment. We also prepared a Steam exclusive gift pack for the lords, redeem code: GCsteam888, redeem generous rewards with the code in the game.
Ten Awesome Gifts for New Server Players
1. One legend warrior for continuous login: gold ingots, and the legend warrior, all free and available for the first week login.
2. Seven days of time-limited worrier gift-pack: not only send legend worrier by login, but also enjoy half price for all merchandises.
3. True dragon descending privilege: daily fixed prize which accumulated over time.
4. Friendly funds, 20 times resources payback: up to 12,000 gold ingots.
5. Online rewards, no strings attached: simply being online, and you can receive free rewards.
6. First top-up gift-pack: the first top-up will receive a special gift-pack, which you can choose one legend warrior out of three. (each penny counts, my lords, a man's gotta eat~)
7. Recovery conquered cities: for the reclaim of each city, you can receive an extra prize.
8. Killing maniacs, the god of war rise again: claim rewards according to your rank in the city battle rampage ranking list for the first week.
9. Hundred legions online battle: the legions competition is fierce, standing out to take the lead and your will receive rewards to your contribution.
10. Court bounty, blessing to all: the whole legion cooperate and finish the bounty task, more legion benefits with higher personal ranking.
Hello everyone, In some exciting news, we have a technical update for you today. Also, FYQD-Studio is also working on a new IP, with the design phase expected to take at least 2 months.
After that, you can look forward to a system update that makes full use of character skins!
Technical Update
NVIDIA DLSS 3 Support
(Can coexist with DLSS 2.3)
NVIDIA DLSS 3's “Frame Generation” Support
Requirements for DLSS 3
RTX40 graphics board and latest driver
Windows 10 version 21H2 and above
Select "Display" from the Windows 10 settings, then select "Graphics settings" and then turn "Hardware-accelerated GPU scheduling" on
Select DX12 Mode after launching game
NVIDIA DLSS's “Sharpness” support
NVIDIA DLSS's “Super Resolution” support
Optimizations
Optimized unnecessary calculation data when firing weapon to improve CPU efficiency
Added D-pad support for menu navigation
Fixes
Fixed issue in "Close Call" where the final plane disappears if the player doesn't use the grapple to move towards it within 60 seconds
Fixed issue where if the game is paused while the controller is vibrating, the controller will continue to vibrate in the pause menu
Fixed issue where if you go back via the B button after selecting "Start from selected scene", "New Game" is selected instead of "Start from selected scene"
Fixed issue where incorrect text is displayed if player spams button to deselect skill in Skill Enhancement Menu (only when playing with controller)
Fixed issue where character repels enemy fire even without defending after repelling enemy fire by defending
Fixed issue where pause menu is accessible during tutorial
Fixed issue where some lanterns are floating in the sky during sneaking mission in "Surrounded"
Ms. Yui Ishikawa's (voice of Shelia) Signature!
PLAYISM were lucky enough to be invited to Yui Ishikawa's concert, where she kindly presented us an autograph for FYQD-Studio. We're very thankful and lucky to have her voice our heroine Shelia!
“Bright Memory: Infinite” has also received Famitsu's (Japan's major video game magazine) Gold Award!
Hope you have a scary fun holiday! Team Backpack sure is! We've got a huge update coming for Halloween!
Hear the spooky new music! Meet the Pumpkin King! Use new outfits!
Here's what you will do in the Halloween event:
New Stuff: Halloween music Halloween main screen 11 new Halloween items! Added 4 new common items! You can now see more of the map.
Completely redesigned the map creation.
All floors (after floor 1) have 1 store and 1 forge guaranteed
Floors should be more consistent
Floors have more possible arrangements
Many new things in the map including Elites, Collapsing rooms, and expiring events
Several new enemies including elites
Healers are always found on boss floors
Several new events in each biome! New dice based minigame! Totally new curse and blessing system that makes curses far less penalizing New biome that you can travel to! New combat song New costumes for Satchel, Purse, and CR-8 Three new challenge modes!
Changes: Endless Dream now lets you see the entire map Endless Mode now allows you to go through the Bramble instead of forcing you into the Crypt each time Endless Mode now displays your loop number each time you defeat the final boss Charmed enemies are automatically deselected Helmets no longer have the "disable helmets to the right" property Boots no longer have the "disable boots to the right" property Improvements to the UI, options menu, and reorganizing menus Energy is now hidden when outside of battle SFX for gaining/losing gold SFX for when you gain energy
Balance Changes: Broken Ring is now uncommon Bag of Shurikens now costs an energy to use Magic Star Bag now increases mana cost per combat Shuriken forge now adds energy per combat instead of per turn Velvet bag now adds energy per combat Ball Hammer is common. base damage 4 -> 3 Claw Hammer is now uncommon Violin base charm - 6 -> 3 Spoiled Milk - self poison 3 -> 2 Soldier's Buckler - rare -> uncommon Wizard Staff -> projectile Fire Staff -> projectile Cursed Blade - Legendary -> Rare Cursed Whetstone now applies to all adjacent weapons - no more selection Travelling Warrior 35 -> 30 xp Snake 22 -> 10 xp Cost of gaining max hp at the healer 8 -> 10 gold Cost of heal at the healer 5 -> 4 gold Chipped Sword common -> uncommon
Bug Fixes: Footprints now always appear behind events on the map Hopefully fixed the bug where parts of the map would not appear Hopefully fixed the bug where the game could soft-lock your inventory after leveling up Fixed particle effects on destroyed items
If you cannot wait until Halloween you can play this now on the Public Testing Branch! Remember that the testing branch may have more bugs and you could lose your save game!
HOOHAW! Done with the new DLC. It's called BRIGAND - BATTLES and there are only 3 maps, and you can choose which one to play and then make a character. I tried to make all skills useful, but Software is completely useless on the 2nd challenge map in the jungle, sorry.
I also fixed a bunch of other shit. Major update. Final Brigand update for the rest of eternity. Gonna get back on Warlordocracy next week.
SCRIPTS: -Fixed bug where some basic Steam achievements wouldn't unlock in Panama. -Added Enforcer to Thunder's shop in DEFAULT assets, as well as training. -Fixed some basic default conversation scripts of characters in DEFAULT assets folder. -Increased Vitality and Agility of the Creeper, now awards 5 points on death. -(BATTLES) Added 4 new Steam achievements.
RESROUCES: -Added new sound effect: zipper.wav. -Added a face portrait for the Creeper. -Added new alternate bed texture (dirty): bed3B.png. -(BATTLES) Added a new assets folder for BATTLES DLC.
STORY FILES: (requires starting a new game) -Changed initial reactions so there are no hostile messages on starting new game. -(NIGHTMARE) Added sound effects for when the Creeper appears on the map. -(BATTLES) Added a new story file for BATTLES DLC.