Battle Teams 2 - 生死狙击2
亲爱的狙友们:

本次开服时间将延迟(原定于10月13日 06:00-10:00 进行更新维护),给各位狙友带来的不便,我们深表歉意!

维护结束后,我们将在原定 金币×300,银币×3000 的维护补偿基础上,每延迟1小时额外增加100金币+1000银币补偿。

感谢狙友们对《生死狙击2》的支持!给狙友们带来的不便,敬请谅解!

《生死狙击2》项目组
2022年10月13日
Bright Memory: Infinite - FYQD-Studio
Hello everyone,
In some exciting news, we have a technical update for you today. Also, FYQD-Studio is also working on a new IP, with the design phase expected to take at least 2 months.
After that, you can look forward to a system update that makes full use of character skins!


Technical Update
  • NVIDIA DLSS 3 Support
    (Can coexist with DLSS 2.3)
  • NVIDIA DLSS 3's “Frame Generation” Support
    Requirements for DLSS 3
    • RTX40 graphics board and latest driver
    • Windows 10 version 21H2 and above
    • Select "Display" from the Windows 10 settings, then select "Graphics settings" and then turn "Hardware-accelerated GPU scheduling" on
    • Select DX12 Mode after launching game
  • NVIDIA DLSS's “Sharpness” support
  • NVIDIA DLSS's “Super Resolution” support
Optimizations
  • Optimized unnecessary calculation data when firing weapon to improve CPU efficiency
  • Added D-pad support for menu navigation
Fixes
  • Fixed issue in "Close Call" where the final plane disappears if the player doesn't use the grapple to move towards it within 60 seconds
  • Fixed issue where if the game is paused while the controller is vibrating, the controller will continue to vibrate in the pause menu
  • Fixed issue where if you go back via the B button after selecting "Start from selected scene", "New Game" is selected instead of "Start from selected scene"
  • Fixed issue where incorrect text is displayed if player spams button to deselect skill in Skill Enhancement Menu (only when playing with controller)
  • Fixed issue where character repels enemy fire even without defending after repelling enemy fire by defending
  • Fixed issue where pause menu is accessible during tutorial
  • Fixed issue where some lanterns are floating in the sky during sneaking mission in "Surrounded"
Ms. Yui Ishikawa's (voice of Shelia) Signature!
PLAYISM were lucky enough to be invited to Yui Ishikawa's concert, where she kindly presented us an autograph for FYQD-Studio. We're very thankful and lucky to have her voice our heroine Shelia!


“Bright Memory: Infinite” has also received Famitsu's (Japan's major video game magazine) Gold Award!
Backpack Hero - Jas
SCARY HALLOWEEN!

Hope you have a scary fun holiday! Team Backpack sure is! We've got a huge update coming for Halloween!

Hear the spooky new music! Meet the Pumpkin King! Use new outfits!

Here's what you will do in the Halloween event:

New Stuff:
Halloween music
Halloween main screen
11 new Halloween items!
Added 4 new common items!
You can now see more of the map.
  • Completely redesigned the map creation.
  • All floors (after floor 1) have 1 store and 1 forge guaranteed
  • Floors should be more consistent
  • Floors have more possible arrangements
  • Many new things in the map including Elites, Collapsing rooms, and expiring events
  • Several new enemies including elites
  • Healers are always found on boss floors

Several new events in each biome!
New dice based minigame!
Totally new curse and blessing system that makes curses far less penalizing
New biome that you can travel to!
New combat song
New costumes for Satchel, Purse, and CR-8
Three new challenge modes!

Changes:
Endless Dream now lets you see the entire map
Endless Mode now allows you to go through the Bramble instead of forcing you into the Crypt each time
Endless Mode now displays your loop number each time you defeat the final boss
Charmed enemies are automatically deselected
Helmets no longer have the "disable helmets to the right" property
Boots no longer have the "disable boots to the right" property
Improvements to the UI, options menu, and reorganizing menus
Energy is now hidden when outside of battle
SFX for gaining/losing gold
SFX for when you gain energy

Balance Changes:
Broken Ring is now uncommon
Bag of Shurikens now costs an energy to use
Magic Star Bag now increases mana cost per combat
Shuriken forge now adds energy per combat instead of per turn
Velvet bag now adds energy per combat
Ball Hammer is common. base damage 4 -> 3
Claw Hammer is now uncommon
Violin base charm - 6 -> 3
Spoiled Milk - self poison 3 -> 2
Soldier's Buckler - rare -> uncommon
Wizard Staff -> projectile
Fire Staff -> projectile
Cursed Blade - Legendary -> Rare
Cursed Whetstone now applies to all adjacent weapons - no more selection
Travelling Warrior 35 -> 30 xp
Snake 22 -> 10 xp
Cost of gaining max hp at the healer 8 -> 10 gold
Cost of heal at the healer 5 -> 4 gold
Chipped Sword common -> uncommon

Bug Fixes:
Footprints now always appear behind events on the map
Hopefully fixed the bug where parts of the map would not appear
Hopefully fixed the bug where the game could soft-lock your inventory after leveling up
Fixed particle effects on destroyed items

If you cannot wait until Halloween you can play this now on the Public Testing Branch! Remember that the testing branch may have more bugs and you could lose your save game!

Stay SCARY!!!!!!
Warlordocracy - brianlancaster45
HOOHAW! Done with the new DLC. It's called BRIGAND - BATTLES and there are only 3 maps, and you can choose which one to play and then make a character. I tried to make all skills useful, but Software is completely useless on the 2nd challenge map in the jungle, sorry.

I also fixed a bunch of other shit. Major update. Final Brigand update for the rest of eternity. Gonna get back on Warlordocracy next week.

Link: https://store.steampowered.com/app/652410/Brigand_Oaxaca/

SCRIPTS:
-Fixed bug where some basic Steam achievements wouldn't unlock in Panama.
-Added Enforcer to Thunder's shop in DEFAULT assets, as well as training.
-Fixed some basic default conversation scripts of characters in DEFAULT assets folder.
-Increased Vitality and Agility of the Creeper, now awards 5 points on death.
-(BATTLES) Added 4 new Steam achievements.

RESROUCES:
-Added new sound effect: zipper.wav.
-Added a face portrait for the Creeper.
-Added new alternate bed texture (dirty): bed3B.png.
-(BATTLES) Added a new assets folder for BATTLES DLC.

STORY FILES: (requires starting a new game)
-Changed initial reactions so there are no hostile messages on starting new game.
-(NIGHTMARE) Added sound effects for when the Creeper appears on the map.
-(BATTLES) Added a new story file for BATTLES DLC.
Brigand: Oaxaca - brianlancaster45
HOOHAW! Done with the new DLC. It's called BRIGAND - BATTLES and there are only 3 maps, and you can choose which one to play and then make a character. I tried to make all skills useful, but Software is completely useless on the 2nd challenge map in the jungle, sorry.

I also fixed a bunch of other shit. Major update. Final update for the rest of eternity.

SCRIPTS:
-Fixed bug where some basic Steam achievements wouldn't unlock in Panama.
-Added Enforcer to Thunder's shop in DEFAULT assets, as well as training.
-Fixed some basic default conversation scripts of characters in DEFAULT assets folder.
-Increased Vitality and Agility of the Creeper, now awards 5 points on death.
-(BATTLES) Added 4 new Steam achievements.

RESROUCES:
-Added new sound effect: zipper.wav.
-Added a face portrait for the Creeper.
-Added new alternate bed texture (dirty): bed3B.png.
-(BATTLES) Added a new assets folder for BATTLES DLC.

STORY FILES: (requires starting a new game)
-Changed initial reactions so there are no hostile messages on starting new game.
-(NIGHTMARE) Added sound effects for when the Creeper appears on the map.
-(BATTLES) Added a new story file for BATTLES DLC.
Oct 12, 2022
BrVR Backrooms Virtual Reality - WooStudios
- Added level 9223372036854775807, an end-game challenge you unlock by completing level 998
- Added the killhouse, a new sandbox level with a wooden target practice course
- Fixed most lag on the Poolrooms
- Added more "content" to level negative level 4
- Added an event to level negative 1
- Added more doors to level 26
- Added level 9.1: the "crimson forest"
- Added a new "tactical flashlight" model
- Added new audio to the Tutorial map
- The Revolver now supports the ammo holster
- Fixed/adjusted some post-processing
- Fixed an issue with sandbox mode level unlocks

Hope you enjoy the new update, sorry there isn't any more blue lobster. Bye!
Dark Skies: The Nemansk Incident - DK Productions
The last few small patches have been dedicated to the sounds in Dark Skies.

Sounds when hurting the player now have more "punch" to them.
Also I changed some sounds for guns like the MP5 and its special Variant.
Oct 12, 2022
ValiDate: Struggling Singles in your Area - vgame
- Typos
- Character age discrepancy
- Fixed frame rate
Steam Deck - austinp_valve
Note: This update is for the Steam Deck Beta and Preview channels, and includes new features that are still being tested. You can opt into this in Settings > System > Steam Update Channel.

General:
  • The Quick Access Menu will now open to the notifications tab when you have new friend chat messages, game invites, or voice chat invites
  • Notifications for Game Invites in the Quick Access Menu now have an option in the footer to accept them without having to navigate to the chat window
  • Fixed an issue where Steam group chats with long names or descriptions could cause break the layout of the chat screen
  • Increase boot animation max length from 10 seconds to 30 seconds
  • Added controller-specific glyphs on the Lock screen
  • Fixed an issue on the Lock screen where you'd have to dismiss the On-Screen Keyboard manually if you slept the device while it was up
  • Fixed invoking the On-Screen-Keyboard while already in a fullscreen keyboard input scenario causing bad behavior.
Steam Input:
  • Fixed an issue with editing command settings from inside the virtual menu screen
Oct 12, 2022
SPACERIFT: Arcanum System - KorsaiR
Hello! We have uploaded another patch fix:
- Optimized work with the warehouse;
- Fixed incorrect item names in different menus;
- Improved synchronization of statistics of global events;
- Fixed autopilot route display;
...