* Loot container refilling system; Loot is set to refill every 30 minutes due to the smaller size of the map at the moment. If you loot a container and exit the game, no loot will respawn in that container. Could all change due to community feedback. * Toggleable option for if container refill is enabled or disabled (In the future this will tie into a difficulty settings menu, no ETA as of yet) * 50 round magazine for 9mm sidearms added * Shotgun suppressor added * Lighting effects added to airdrop aircraft * Item slots in the inventory that an item can be either equipped or moved will turn green * Vehicles now deform when hit, in the future this will save and you'll be able to repair it properly
CHANGES:
* In game time adjusted; Day lasts for 30 minutes and night for 15 minutes * Medical loot added to radiated zombies * Changes to zombie sounds * MRE sell price increased * Harvestable boulder colour changed, so they stick out more to other boulders
BUG FIXES:
* General fixes to stacking (More changes in future to allow stacking in more circumstances) * Possible fix for random events spawning only AI
Greetings agents, and welcome to Update 2368! If you haven't checked out out the new sounds, map changes, and effects update that came out a few weeks ago I recommend you take a look, or you can just watch the video below. In this update, we are mostly adding a few small tweaks and fixes, but we also want to congratulate the participants of the 5th season of the Intruder Competitive League!
Intruder Competitive League
The Intruder Competitive League (ICL) has been a mostly community organized event where players from around the world come together to find the top team in Intruder! We recently finished up season 5 which consisted about 250 players on 39 teams who played over 100 matches of Intruder. That's more matches, players, and teams than all previous seasons combined! As a thank you to the players, exclusive in-game items have been granted to all participants, and additional prizes to the top teams. If you see any of the following in a game, you know you've got a "pro" Intruder player on your team.
The top 3 teams will receive an arm patch which denotes their team's ranking.
All participants will receive a wall tag alongside a trophy hat that can only be unlocked by participating in the ICL.
Finally, a shoutout to the ICL Season 5 world champion team, HOLY! To commemorate this exciting achievement, an appropriately themed hat has been added into the game, the HolyHalo!
Check out the full rankings of all teams below:
Regular Season: [expand type=showmore] Rank - Team Wins/Losses/Draws
Atlantic:
1 - RS 4-0-0
2 - BBC 2-2-0
3 - CMEN 2-2-0
4 - NYE 1-3-0
4 - MONK 1-3-0
Europe:
1 - GUTS 4-0-0
2 - BALS 3-1-0
3 - FSFU 1-3-1
4 - JOLT 0-3-1
X - TFS 1-3-0
NA Central:
1 - BIGA 4-0-0
2 - VFC 3-1-0
3 - CRAC 1-3-0
3 - MLKR 1-3-0
3 - BOB 1-3-0
NA East 1:
1 - DD 4-0-0
2 - WUB 3-1-0
3 - JDD 2-2-0
4 - BNB 1-3-0
X - TASQ 0-4-0
NA East 2:
1 - SMF 4-0-0
2 - BBB 3-1-0
3 - TUUS 2-2-0
4 - HPA 1-3-0
X - SB 0-4-0
NA West:
1 - SC 3-1-0
1 - TWH 3-1-0
3 - BOIS 2-2-0
3 - HATE 2-2-0
X - LN 0-4-0
Pacific:
1 - CCCC 3-0-0
2 - GB 2-1-0
3 - DGS 1-2-0
4 - GG 0-3-0
Russia:
1 - HOLY 3-1-0
1 - CC 3-0-1
3 - ISEC 2-1-1
4 - CLM 1-3-0
5 - ADDC 0-4-0
[/expand]
Playoffs: [expand type=showmore] Local Champions:
Pacific: DGS
NA West: SC
NA Central: BIGA
NA East 1: DD
NA East 2: BBB
Atlantic: BBC
EU: FSFU
RU: HOLY
Regional Champions:
Region A: HOLY
Region B: BBB
Region C: DD
Region D: SC
Top Three:
1 - HOLY
2 - DD
3 - SC
[/expand]
Mountainside
Mountainside now alternates between day and night randomly with it being day 60% of the time, and night 40% of the time! Dedicated day and night maps will still be available in the map select.
Bugfixes and Changes
Here are a few changes that we have that should improve your Intruder experience!
New Lockpicking Graphics - The lockpick minigame has been updated with a sleek new look!
Bonk - Bloon now plays a bounce noise when hit by a thrown object or flown into an object.
Overlapping Equip Sounds - Equip sounds will no longer overlap when rapidly equipping items.
Hack Terminal XP - Hack terminals have been corrected to give proper XP in ranked lobbies.
Shield Shenanigans - You can no longer drop items from your inventory on top of held shields.
Package Problems - Packages should no longer fly back if they fall off the map, and should only spawn in the correct locations.
New Red Dot Reticles - We've dropped a few new red dot sights in and will have more items coming soon!
Interested in learning more about the ICL or what goes on behind the scenes in Intruder? Look no further than our Discord where you can meet other agents, suggest cool features, and participate in community events!
D100 Dungeon Computer Companion - Dungeon Software US
Added:
The various "cure disease" potions can no longer be cast if the quest prohibits it.
Fixed:
The encounter Fire and Freeze abilities were being applied on every encounter damage roll instead of just when the roll is 1.
The Phoenix fear test was being applied at the incorrect time.
The Manticore fear test was being performed twice.
Monster Wrath has been corrected to Wraith.
Some quests were incorrectly reporting that disease could not be reduced.
In Companion quest Saltwater City, the Skeleton Spider test will now only occur after the boy has been rescued. Further, when the test fails, the Skeleton Spider must be killed immediately.
In Companion quest Goblins Nest, the Goblin King was not being added to all objective areas.
The Dragon Armour Undead Monster was not forwarding the monster's reaction roll to the underlying monster.
Join us for the Are You Scared of the Dark Event with Covid Carl on the 25th when Covid Carl launches during ScreamFest! Darkness has fallen and you must play the game within the limitations of the lighting and your flashlight! Don't worry, we have replaced the batteries and they shouldn't run out before your patience does! Shoot, burn and kill everything in your path as you laugh like a madman and wonder what you are doing with your life!
With this DLC, Chess Knights: Shinobi can finally be played on Tilt Five™: a new way to experience tabletop games! If you have one, you'll be able to play our game on it. 😄
With its augmented reality (AR) glasses, the board will turn into 3D holograms. To move the pieces you'll use the Wand Controller, which supports horizontal orientation.
Chess Knights: Shinobi is a turn-based puzzle game. Become a ninja in Feudal Japan and prove your skill in the art of infiltration, sabotage, and assassination. 🐱👤
The Tilt Five™ holographic gaming system transforms tabletop and video games into 3D vibrant holographic environments. Using the Tilt Five™ augmented reality (AR) glasses, gameboard, and wand controller, you can immerse yourself --and your friends-- in experiences like never before.