SuchArt has been in Early Access for a year and a few months, and this period has been indeed fruitful: the game has 97% positive reviews, over 200k wishlists, and almost 800k players taking Creative Space into account – a great amount of work has been put into SuchArt, and we see that you guys appreciate it.
As much as we’d like to keep the intrigue, the title already gave it away – yes, the big moment has arrived, and SuchArt finally leaves Early Access on October 13, 10 AM PT. Moreover, it also gets its biggest update to yet!
The full release update will introduce a whole bunch of new content: reworked studio and gallery, a new Hangar area with its own game mechanics, new tools, items, commissions, and much, much more. We’ll tell you everything about the new stuff upon the release – it’s super exciting, take our word for it.
To celebrate an event of such magnitude, everyone will be able to grab the game with a 20% launch discount. Besides, SuchArt can be purchased as a part of our bundle with House flipper with an additional 15% off.
We hope you’re as excited about the upcoming full release as we are! If you’ve been following and (hopefully) enjoying SuchArt for a while now, you can help us spread the word about the game and share it with your friends or, say, your favourite influencer – this would be the greatest help possible!
Set a reminder for October 13, make sure you’ve got enough space on your computer, and get ready to conquer new artistic horizons – your most fascinating creative journey is yet ahead!
Join Forces: New Trailer for The Valiant Shows Co-Op Mode
Budapest, Hungary / Vienna, Austria, October 11th, 2022: Join forces in the ultimate co-op challenge "Last Man Standing" game mode, utilize your heroes abilities and talents, beware of the enemies special attacks, and most importantly: try to keep your comrades alive! But remember, defeat is only temporary for the valiant - get back up and try again! Use item drops strategically to your advantage to conquer your foes and be the last man standing!
The Valiant will be out on PC on October 19th, 2022.
Hey everyone, we are back. We have a hotfix ready for you all to tackle some of the most important issues you might be experiencing. So check it out!
Fixed the bug where shadow from prisoner head would not cast when in FPP.
Fixed the bug where several hair preview colors inside the face modification UI would show up wrong.
Fixed the bug where 12 gauge suppressor had wrong rotation.
Fixed the bug where body simulation panel would sometimes show age 0.
Fixed the bug where the Aeroplane BB doors could not be lockpicked.
Fixed the bug where holstering your handgun would sometimes make the handgun float.
Updated translations for some languages.
Fixed the bug where entering photo mode while teleporting (ex. on event end) would have players stuck on loading screen.
Fixed the bug where players would not have any ATR gain when operating certain vehicles.
Fixed the bug where some puppets would not produce any sound.
Fixed the bug where changing the C2 General goods trader data would also change the Z3 General goods data.
Fixed the bug where some of the items were not available to buy at traders when they should.
Fixed the bug where urination particles would not properly spawn on the tip of the dong.
Fixed the bug where external ambient audio could still be heard when inside bunkers.
Fixed the wrong icons on some items.
Fixed the bug where DirectX 11 driver would crash on startup for Win7 users.
Fixed the bug where the CON gain/loss indicator would not show the correct value.
Fixed the bug where no surface audio would play when driving over forest areas.
Fixed the bug where hair styles of other female characters would disappear after relogging.
Fixed the bug where improvised weapon flashlight would not attach properly on some AWP variations.
Fixed the bug where entering vehicles would sometimes make them glitch around and get launched.
Possible fixes for a lot of connection lost issues.
Removed military items from the general goods store.
Removed silver strips from the spawner list.
Voice chat should now be audible even when tabbed out of game.
Container BB elements and work benches can now be repaired to 100% even if they reached low durability.
Updated admin log capabilities.
You can now spawn weapon magazines with specific bullet count already spawned in them. Example: #spawnitem BP_Magazine_M9 1 AmmoCount 20
Added a new command - #DestroyZombiesWithinRadius <meters> which destroys all zombies within specified radius around player. Example: #DestroyZombiesWithinRadius 100
It’s time for our weekly Wild Warfare Wednesday is here again, to sharpen your Mercenary skills as we create the strongest warriors in all of space.
As Horizon is still new to many of our Mercenaries we’ll continue to battle it out on the Space Elevator map in order for you all to break the map-I mean tone your skills. Your special instructions are listed below:
Special Instructions
(October 12) event will run from 4pm EST until 5pm EST
This game mode will be a rotation of Stomping Grounds, Capture the Core, Control, and Team Annihilation played through our various game matches
Please join the server "Devs + Community Jam"
Everyone is welcome to join!
Prizes for Joining
2500C// sweet sweet credits to buy yourself some luxury guns, decals, and skins in the Black Market
That’s all for now folks, feel free to ask any questions and if you’d like to be a part of our community please LEAP on into the Discord by clicking the link below.