Oct 6, 2022
TFC: The Fertile Crescent - lady.katherine
Dear,
The Fertile Crescent has already been shown around the world, but now it will appear in the most important place for us - Australia. Yes, you will be able to play TFC during PAX Aus - you can find us in the Indie Zone in booth 23.



It’s no coincidence that we write "us" because there will be no one else but André and Anders from Wield Interactive! We'd love to see you in Melbourne, so come by and chat with us. And, of course, play TFC! Who knows, maybe we'll share some details about the future news for The Fertile Crescent!

See you at PAX Aus!
NASCAR 21: Ignition - 704_Brad
NASCAR 21: Ignition - 22 Season Update includes:

2022 NASCAR Cup Series racetracks from both the regular season and playoffs.

The 2022 lineup of drivers, teams and paint schemes have been directly pulled from the 2022 season, providing players with the most up-to-date version of the sport.

The Ignition update also sees the addition of all three Next Gen car models from Chevrolet, Ford and Toyota, playable on every NASCAR track.

Refreshed user interface elements, making navigation of menus and settings more seamless.

An upgraded HUD has also been developed with all new tire wear and fuel indicators to closely monitor the real-time status of the car’s condition while racing.

Newly-recorded broadcast introductions from Motor Racing Network’s On-Air Announcer, Alex Hayden, will be featured throughout

Added Fanatec wheel support

Front end stability improvements

Multiple idling crashes/hangs in race

Options menu volume slider inconsistencies

Fixed AI having headstart on certain tracks

Fixed issue where contigency textures stay upon starting new car

Fixed issue where car engine audio can go silent

Fixed situations where cars would not enter pit

Fixed AI cars slowing down on certain tracks

Improved handover from AI to player control on race restarts from caution

Improved Quaification session player starting position

Fixed road collision gaps on certain tracks
Clash: Artifacts of Chaos - Nacon


Howdy All,

Thanks for checking out the Clash: Artifacts of Chaos demo as part of the Steam Next Fest. We've been blown away by the support and feedback we've received so far. We're hard at work preparing for the release on February 9th, but we couldn't leave some of the problems with the demo unaddressed.

So we've pushed out a small patch that should fix a few cases of crashing and expand on a few missing options. As always, we remain disposable on our Discord and in the Steam Discussion boards if you have any more feedback.

Steam Fest Demo Patch
  • Added Invert Y axis to camera options in settings menu.
  • Added camera sensitivity options in the settings menu.
  • Fixed crash in dialog manager.
  • Fixed crash related to challenge totems.
  • Fixed stability issue related to achievements.
  • Fixed AIs not locating the player if they were too far away.
  • Ensured enemies will not retreat when they are engaged in first person.
  • AIs not participating in the Ritual can no longer attack the player during it.
  • Manual camera lock is enabled on ragdolled enemies.
  • Area confinement function uses a collision mesh instead of gradually affecting the player’s velocity.
Oct 6, 2022
Survive The Troll - DirtyBeastAfterTheToad
ːsteamhappyː This is it ! The game is out ! ːsteamhappyː

I wish you the best of luck and to enjoy hours you will spend optimizing and fighting in the Cloudy Arena!!

The first few weeks will be important to check the balance of the game. I'm looking forward to your feedback . If you notice any unbalanced functionality of a character, please join us on our discord server or on twitter to keep me informed.

Straight to the topic, here are a few functionalities that may change for balance, and on which your attention should be if you notice an imbalance.

  1. Troll
    [expand type=details]
    • Movement speed
    • Attack speed
    • Spell cooldowns
    • Life regeneration
    • Maximum health points
    • Damage
    • Income from troll wards
    • Max number of troll wards
    • Armor
    [/expand]
  2. Elfes
    [expand type=details]
    • Movement speed
    • Spell cooldowns
    • Building and spell range
    • Life regeneration
    • Maximum health points
    • Tower damage
    • Income and costs of gold mines
    • Income and costs of diamond mines
    [/expand]

This list isn't exhaustive and can be subject to changes. You may also find imbalance points in other functionalities.

About the content to come !
The next updates will bring new content to the game such as :
  • New maps to vary game styles !
  • New skins !
  • "Titles" to customize your look online, buyable with the money earned in game !
  • Borders for your nickname in lobbies, buyable with the money earned in game !

That's all for this news, enjoy the game and see you in the arena !
DBAT.
Madden NFL 23 - yellowcup
Join EA Play* to make your games more rewarding with access to great player benefits and a library of top titles. Members get more from your game including monthly member-only rewards like Ultimate Team Packs and Vanity Sets in Madden NFL 23. And when it’s time to find your next favorite game, we’ve got you covered with an ever-expanding library of our fan-favorite series and premium games. You can even try out select new release games for up to 10 hours of playtime with no commitment. If you decide to buy, your saved progress will carry over, so you can continue where you left off. Our members also save on purchases of EA digital content, with a 10% member discount. Letting you save on full games, points packs, and DLC. Find out more about upcoming EA Play benefits at https://store.steampowered.com/subscriptions/ea or
follow us on Twitter @eaplay!

*CONDITIONS, LIMITATIONS AND EXCLUSIONS APPLY. SEE https://tos.ea.com/legalapp/eaplay/US/en/PC/ FOR DETAILS
The Hero We Need - Abaddon
Hello defenders!

A month ago, we released 0.5.0 with major overhauls, and today, for SteamNextFest we are releasing 0.6.0.

This update includes:
  • Revamped player HUD
  • New build menu added, now you can place a tower, and a worker will come to build it. The worker with no task will come. If all have tasks, the closest one will come to build it.
  • Workers now start gathering resources automatically at a new level start.
  • Workers who have completed a build will automatically gather a resource in their radius after 5 seconds.
  • Dialogue can now be closed and skipped.
  • More Video Settings
  • Controls page in Settings where all keys can now be reassigned.

As always, join us on Discord if you want to be part of the development and share your feedback.

Discord
Lightfire Defense - LemonCube
0.4.10 Patchnotes

  • New error sound effect
  • Fixed some light beam issues
  • Improved terrain and enemy paths
  • Improved enemy physics and movement
  • Improved projectile collisions
  • Improved Intro
  • Improved crosshair
  • 'Spikey' enemy temporarily removed from game
  • Preparations for 0.5 Update 🌳
Oct 6, 2022
Souldead - sabby7890
Come and see us if you'd like to hear some comments from the developer and fast gameplay!
Kao the Kangaroo - Tate Multimedia
BOO!

The witching hour is near, the cold night’s air begins to creep in. The streets are covered in pumpkins, jack-o-lanterns and unseen creatures lurking in the dark! It’s that time of year where it’s fair to scare and cool to be creeped out!

3D platforming cult (literally!) hero Kao The Kangaroo is getting into spirt of things with a bunch of new costumes to honour the Halloween mood. From takes on iconic monsters of page and screen, to new devilish designs, Kao is ready for a Trick r’ Treat in the Oh Well! DLC pack!



Not only will Kao be styling and profiling in some new threads, but he’ll facing a whole host of new challenges. Diving into a new set of Eternal Wells, Kao’s skill be tested with some of the trickiest levels he’s ever faced! Curl up with a pumpkin spice latte and dive into the Oh Well! DLC pack this Halloween season!




Prison Architect - EnigmaticRose4
Paradox Interactive and Double Eleven today announced Undead, the eighth and spookiest expansion for Prison Architect. Undead introduces a new objective for players: survival. Undead rise from the grave and can infect anyone they bite, so inmates and guards band together to make it out alive. Prison Architect: Undead arrives in the land of the living when it launches on October 11th for PC, Xbox One, and PlayStation 4.



Barricade the door and entertain yourself with this trailer:



The undead are a relentless bunch and can spread quickly through prison populations. Placing a Graveyard Quick Room adds a bit of spooky flair to your compound, but be ready to deal with the Undead hordes it spawns.

If you can’t manage the outbreak effectively, your prisoners become infected and increase the size of the horde. Whether you call in extra help from bounty hunters or make use of everything at your disposal as a weapon, do whatever it takes to keep your inmates alive.

Undead also introduces the “Undead Overlay” option in Settings, letting players add a layer of darkness and suspense to the creepy content update.


Prison Architect: Undead Key Features (also available in “Escape Mode”):


Welcome the Graveyard

This brand new Quick Room satisfies your inmates’ needs for Freedom and Comfort, making them feel calmer for 12 hours. Be mindful when you add gravestones though, as they will easily interrupt this peaceful atmosphere…

The Rise of the Dead

In Undead, no one is safe. And there are many ways to become infected. One inmate can get sick, some others can be bitten by an unfriendly undead, or again a bunch of infected inmates can rise (aka spawn) directly from the Graveyard. Wardens have no power over the Infected units, they will move and act independently in the prison until stopped. Inmates and guards can try and fight them off, but if they fail, they will join the deadly bunch!

Who you gonna call? Bounty Hunters!

When things go south (because they will) and your prison can’t hold off the outbreak, call the Bounty Hunter Emergency Service: tough, trained bounty hunters will join your fight against the undead.

New traps, techniques, and weapons

Desperate times call for desperate (and creative) measures. Use Undead chum to lure the undead, build a walled-off area and lock them inside, or steal that glorious chainsaw you’ve been eyeing for a while: everything is allowed to fight off the horde.


The Kickstand Update

Launching alongside the Undead expansion is The Kickstand, a free update available to all players. This update brings a range of additions and improvements to the game. Two new dogs, Corgis and Siberian Huskies, arrive for some cuddly fun, and three quickrooms expand your prisons: Security, Kennel, and Parole. Additionally, cameras can now be locked and monitors can be made a priority for guards. Courtesy of community feedback, we’ve also added a new empty room that players can use to separate prisons into different sectors without the need to wall them off.



Be sure to follow us on our social channels to stay updated on the latest news!

Facebook: https://pdxint.at/PAfacebook

Twitter: https://pdxint.at/PAtwitter

Discord: https://pdxint.at/PAdiscord



Coming October 11th!

Wishlist Prison Architect’s Undead on Steam:
https://store.steampowered.com/app/2154010/Prison_Architect__Undead/


For more information on Undead and Prison Architect, visit paradoxinteractive.com

Price will be 2.99 USD/ 2.09 GBP/ 2.99EUR.
...