We are pleased you can now finally explore the stars for that sweet, sweet loot.
Hotfix 1 is now live!
Addresses crew stability, and some issues with collision & balancing. Patch notes below:
- Backend and Matchmaking improvements to deal with large amounts of full crews and to help alleviate crashes - Improvements made to player collision models - Balancing to S.A.S. members, removing their Bren Mk2 weaponry. - Fixed issue of exclusive space pirate skin requiring level 7+ and high credit cost.
It's been an amazing first day with over a million raids played already, we are blown away with the reception.
Thanks again, much love from Small Impact Games and Team17
The Demo version has again been updated. Thank you for all of your feedback!
[ver. 9651863]
Fixes the text display issue in the character settings panel.
Fixed a bug where the father's name wasn't shown correctly in certain NPC dialogues.
Fixed a problem with the volume setting of BGM.
Adjusted some English subtitles display.
Adjusted the way of movement: You can now approach the targets with grey labels by direct clicking.
Adjusted the father's walking animation.
Added a confirmation prompt before food using and talent upgrades.
Fixed some display issues in the debate function.
*The Demo gameplay will take about 30-45 minutes, and the Save/Load function is not included yet. The Save/Load function will be updated as soon as it is fixed, sorry for any inconvenience!
First, as always, be sure to follow and talk with us in the Steam Forums, Twitter, or on Discord to get up to date on the latest and greatest with Glitch Busters: Stuck On You.
With that said, Toylogic and Skybound Games had a chance to bring the digital world of Glitch Busters to IRL at PAX West in Seattle, WA and the Tokyo Game Show in Japan!
Before we jump into the events themselves, please check out the latest "Worlds of Glitch Busters" trailer which showcases all the different biomes and environments you'll be cleaning up with your 3 other friends.
PAX West 2022
Thank you to everyone who came by the Skybound Games booth on the expo show floor, where we showcased the first public hands-on with Glitch Busters: Stuck On You. Casey Adams and Nishii-san from Toylogic were on hand to personally walk show goers through the 4-player co-op chaos and magnetic mayhem the game has to offer.
We were overwhelmed by the response from feedback surveys and in person, we’re blown away how positively everyone reacted and how much fun they had with Glitch Busters: Stuck On You.
We also gave away special PAX exclusive pins but if you want some for yourself, please keep on an eye on our socials and forums for more opportunities in the future to get this swag for yourself!
Tokyo Game Show 2022
Just a few weeks later, Glitch Busters: Stuck On You came to Toylogic's hometown of Tokyo, Japan at the Tokyo Game Show. Over 130,000+ attendees came by to check out the game and take pics with the developers.
We also had a crew of cosplayers help give out Glitch Busters tote bags and snap a pic on the show floor! We're so grateful for all the press and fans who came and stopped by to play with us. Again, the reception was overwhelming positive.
Other Updates
As we catch our breath from a very busy month, we're looking to get Glitch Busters: Stuck On You to more folks in the very near future through Steam playtests and future beta programs.
If you're interested, please ping one of the moderators on our forums for more information or wait for a future post where we'll announce upcoming plans very soon.
And one last time, be sure to follow and talk with us in the Steam Forums, Twitter, or on Discord to get up to date on the latest and greatest with Glitch Busters: Stuck On You.
The Garage has changed! The hunter's moon Folio is back. This time, it's plotting something sinister in the desert sands. Its dark influence is both frightening and mesmerizing: The green glimmer beckons into the forgotten pyramid.
Camouflage for Ranks
Upgraded your rank? Here's a unique animated camouflage as a reward! Three camouflages, each one better than the other, will become available for you at ranks 20, 30, and 40. Time to shine!
Battle performance counters have become more noticeable—they can now be viewed in any player's profile in team battle results.
Legendary Camos
The futuristic Mechacamo for the Type 57, the stylish Sankai for the Type 71, and the monstrous Cannonball for the T77 became available in the camo selection menu.
Shell Display
Shell icons are now much easier to distinguish! While in battle, you can immediately see what ammo type is selected. The usual color scheme, however, hasn't changed. So it won't take you long to get the hang of it. Premium shells received gold tips for the sake of avoiding any accidental squandering!
Improvements and Fixed Bugs
The following tanks, along with their Legendary camos, were updated to the new graphics quality: the Dracula and Two-faced, the Helsing and Raven, as well as the Lycan and Knight.
If one player destroys a tank that was previously damaged more than 50% by another player, both players will receive a notification with the name of the player who assisted. Earlier it used to appear when a tank was previously damaged more than 51% by another player.
The bug, where the reticle was automatically shifted to an enemy tank that just got spotted, was fixed.
Various screens, descriptions, and notifications were improved.
Streets of Rogue 2 is the open-world sequel to Streets of Rogue, planned for Early Access release in 2023. It features such new additions as:
A huge, persistent and seamless open world
Vehicles
Animals
Building
Crafting
Farming
A faction and reputation system
Completely revamped character development
Lots more quest variety
A day/night cycle with AI that follows a daily schedule
Diagonal walls (I know, kinda boring, but this was a bigger pain to implement than just about everything else I've mentioned. So yeah, it makes the list!)
Your wildest dreams
First Screenshots! While having a fancy new Steam page is nice, today's biggest piece of new content in the Streets of Rogue 2 info drip is the game's very first set of screenshots. All of SOR2's art has been created by Thomas "Cyangmou" Feichtmeir. You may have seen his work in games like Songs of Conquest, Blasphemous, The Mummy Demastered, and Tower 57. Thomas isn't just an S-Tier pixel artist, but he's also been an S-Tier collaborator, and I'm ridiculously lucky to have him onboard. Bringing this new art style to the world of Streets of Rogue has been a massive undertaking for us, and we hope you enjoy the results!
We see and understand our PC community’s frustration, and want to thank everyone who has provided feedback. The latest Title Update is now available and includes the following changes:
Addressed a number of the following error message instances seen by players when attempting to launch the title:
“Failure to update process.”
“Can’t start system service.”
“The application has encountered an unrecoverable error.”
Improved a stability issue that could occur when a device with force feedback was plugged into the PC while playing the title.
We will continue to monitor and investigate reports of these and other error messages should they occur and address them accordingly. If you continue to see error messages, feel free to check out the following EA Help article.
Throughout the course of the FIFA 23 season, we'll provide you with more information and updates if and when they become available. Be sure to follow @EAFIFADIRECT on Twitter and the EASF Tracker for the latest updates.
- GENERAL: Fix DEFAULT_FILL_TITLE_MACRO - NETWORKING: Add the const qualifier to some function parameters - NETWORKING/NETPLAY/UPNP: Add a private or CGNAT address warning to UPnP - SAVESTATES/SCREENSHOTS: Avoid ‘video_gpu_screenshot’ with savestates - UWP: Better ‘Save on quit’ fix