New graphics settings can be accessed in the Settings panel
Click on Optimize Settings to let the app run a hardware benchmark and auto-select the best settings graphics settings
Previously, all graphics settings were at 'Epic'. The additional options now let the app run at a reasonable FPS on less powerful hardware (e.g. laptops with integrated GPUs)
YoloMouse - Game Cursor Changer - Dragonrise Games
First half of a major update...
The feature focus is now customization, starting with a new cursor editor. This is an initial version that supports regular cursors (.cur). Next update will add animated (.ani) and inverted color support.
Cursor size has been increased to the maximum allowed size of 256.
Otherwise routine fixes/maintenance as reported by the community. Thanks as always for the feedback. Some issues I could not reproduce, so I had to make a best guess at the problem and therefore fix. Please let me know if its better :) .. or worse :(
UPDATES
new: cursor editor: open from taskbar icon. supports basic cursors (.cur files).
update: increased max cursor size to 256
improve: error reporting
fix: launcher not launching yolomouse for some folks
fix: potentially (could not reproduce) fixed taskbar popping up for some folks
fix: hide overlay cursor choices when assigning to a fullscreen game (since this isnt supported yet)
fix: cursor picker sometimes not hiding from taskbar when closed
NEXT
new: steam workshop :D
new: update and add new default cursors to support popular game and app cursors. examples: dialog cursor, settings cursor.
editor: add animated (.ani) and inverted cursors support
new: another anticheat bypass attempt. last one wasn't "brave" enough ;)
improve: current cursor picker ui: tooltips, preview buffs
1. Reduce the resilience of zombie monsters. 2. Cancel the automatic venom generation mechanism of zombie bosses to encourage players to fight more. 3. In the later stage, red equipment cannot produce special effect on the unbroken boss, so as to prevent the special effect from exploding too much to make the boss action unclear. 4. Optimize performance. 5. Cancel the toughness bonus of ordinary monsters in difficult mode. 6. Reduce the toughness of the boss in difficult mode. 7. The overall drop of monsters is modified to encourage more challenges to difficult modes. 8. Modify the purchase conditions of the emperor's armguard. 9. Add the description of the prince's armguard and the mercy's armguard. 10. The third magic stone adds a detailed description of the dodge charging mechanism. 11. Slightly strengthen the sky. Thank the player "Blue" for his feedback.
Read more about this new world arc with Nephilim, Seraphim, the freed Dragons, and the Apheirons. Click here for the thread
Learn about the simplified, basic lore of Verdict through a comic format by clicking here!
New lore threads are being posted; check the forums regularly for updates. You can read about the Eidolon Zahhak, Dragon of Fire, by clicking here.
Verdict’s first year anniversary was September 9th! To celebrate, we’re running an art contest! Click here to see the thread. Ongoing until September 30th.
New Content
- Increased returning Exp. Bonus (700 x 10 -> 800 x 10) - Temporarily increased Daily Bonus (2000 -> 2500) - Increased global Exp. Bonus (+5% -> +10%)
Geomancy - Magnetism no longer provides 5% DR passively. - Magnetism pull reduced in strength (~15%) - Geospike mana cost decreased (300 -> 100) - Tremor mana cost increased (50 -> 150) - Metal Skin mana cost increased (550 -> 600) - Magma Pool damage increased (4x Lvl + 6x Ctr -> 5x Lvl + 6x Ctr) - Magma Pool mana cost decreased (400 -> 150) - Core Rend cooldown decreased (28s -> 24s) - Core Rend mana cost decreased (400 -> 200) - Binding Chains mana cost decreased (450 -> 100) - Faultline now Stuns for 1s after charge-up. Heavy Slows for 1s if placed on top of target. - Faultline damage increased (5x Lvl + 6x Ctr -> 6x Lvl + 7x Ctr)
Weaving Arcane - Arcane Vortex mana cost decreased (200 -> 100) - Shimmer swapped places with Mana Shackles. - Mass Clone brought down to be an extension of Shimmer alongside Mystify. - Rushing Force mana cost decreased (400 -> 100) - Rune Of Migration removed. - Missile Flurry turn speed + projectile speed adjusted. Should feel more like it's "hitting" now. - Missile Flurry mana cost decreased (400 -> 200) - Ray Of Light mana cost decreased (300 -> 250) - Mana Shackles mana cost decreased (300 -> 225) - Mass Clone cooldown decreased (26s -> 24s) - Force Wave cooldown decreased (16s -> 14s) - Mystify cost decreased (12 -> 10)
Druidry - Ferocious Energy removed. - Added Ferocious Swipes: Unleash a cascade of furious swipe attacks in the direction of your target. Has a 50% chance per swipe of applying 1x Maim. - Ferocious Swipes made the new prereq for Smokebolt. - Lunar Howl made an off-shoot of Ferocious Swipes. - Mend Bone moved to Lunar Howl's old position. - Life Burst moved down to Mend Bone's old position. - Lunar Howl scaling increased (0.1x Lvl + 0.15x Ctr + 0.15x Str -> 0.15x Lvl + 0.2x Ctr + 0.2x Str) - Lunar Howl mana cost decreased (300 -> 100) - Seedling mana cost decreased (200 -> 150) - Sow Sapling mana cost decreased (300 -> 200) - Natural Locus heal decreased (0.3x Lvl + 0.6x Ctr -> 0.2x Lvl + 0.3x Ctr) - Natural Locus heal radius increased (80px -> 160px) - Natural Locus mana cost increased (450 -> 600) - Life Burst mana cost increased (450 -> 550) - Mend Bone mana cost increased (80 -> 300) - Grow Thorns mana cost decreased (300 -> 100) - Stoneskin cooldown increased (22s -> 24s) - Ashen Shield mana cost decreased (400 -> 250)
Battlemastery Blademastery - Blinding Jabs moved to Rend's old position. - Thrust moved to Blinding Jab's old position. - Cleave moved to Thrust's old position. - Rend moved to Cleave's old position. - Blinding Jabs mana cost decreased (450 -> 250) - Rend mana cost decreased (600 -> 300) - Cleave mana cost increased (50 -> 150) - Thrust mana cost decreased (350 -> 200) - Crush mana cost decreased (300 -> 250) - Terrify range increased (80px -> 96px) - Terrify duration increased (5s -> 6s) - Terrify mana cost decreased (300 -> 200) - Bloodbound spawns a blood puddle around current target when gaining a stack. - Bloodbound spawns many blood puddles around current target when upgrading to Bloodlust. - Blades Of Ichor mana cost decreased (600 -> 300) - Images Of War reworked: Strike your target eight times from any distance, applying 1x Terror per strike.
Bowmastery - Hail Of Arrows and Set Trap swapped places. - Removed Frozen Tips. - Added Razor Tips: Bowmastery projectiles apply 1x Maim for the duration. - Spray Fire damage decreased (2x Lvl + 2.2x Str -> 1.75x Lvl + 2x Str) - Spray Fire mana cost decreased (300 -> 150) - Burst Fire damage decreased (2x Lvl + 2.5x Str -> 1.5x Lvl + 2.25x Str) - Burst Fire mana cost decreased (300 -> 100) - Pin Shot root duration increased (2s -> 3s) - Pin Shot cooldown increased (18s -> 20s) - Pin Shot mana cost decreased (500 -> 300) - Mark Of The Sentinel damage increased (20% -> 25%) - Mark Of The Sentinel mana cost decreased (500 -> 200) - Set Trap damage increased (4x Lvl + 6x Str -> 5x Lvl + 7x Str) - Set Trap mana cost decreased (400 -> 100) - Hunter's Thorn damage increased (2.5x Lvl + 2x Str + 1.5x Ctr + 1x Dex -> 3x Lvl + 3x Str + 2x Ctr + 1x Dex) - Hunter's Thorn turn speed increased. - Hunter's Thorn rotation pace quickened. - Hunter's Thorn cooldown decreased (22s -> 20s) - Hunter's Thorn mana cost decreased (650 -> 350)
Sorcery Witchery - Rupture moved down to be an extension of Blood Shuriken. - Witchfire cooldown decreased (50s -> 30s) - Polymorph mana cost decreased (500 -> 300) - Blood Shuriken mana cost decreased (220 -> 150) - Sanguine Bolt mana cost decreased (340 -> 250) - Rupture now always applies 1x Bleed per tick, guaranteeing 12x total. Distance traveled multiplies stack count (up to 2x) - Rupture mana cost decreased (500 -> 200) - Boil Blood mana cost decreased (400 -> 250) - Shadow Missiles damage decreased (2.5x Lvl + 4x Ctr -> 2.5x Lvl + 3.5x Ctr)
Incanting - Manastorm and Mana Shield have switched places. - Culling Blade and Ethereal Prism have switched places. - Ethereal Prism now takes either Rune Mark or Manastorm as a prereq. - Vital Sacrifice health cost increased (5% Max -> 10% Max) - Twisted Effigy now also applies 1x Maim per hit. - Planar Obliteration damage increased (2.5x Lvl + 3.1x Ctr -> 3x Lvl + 3.5x Ctr)
Evocation Cleric - Purification mana cost increased (400 -> 500) - Heal mana cost increased (250 -> 400) - Consecration mana cost increased (150 -> 175) - Holy Skewer damage decreased (1.5x Lvl + 2.5x Ctr -> 1.25x Lvl + 2.25x Ctr) - Holy Skewer mana cost increased (175 -> 225) - Swords Of Light Capacity scaling increased (1 Sword per 30 Cap. -> 1 Sword per 25 Cap) - Swords Of Light mana cost decreased (300 -> 200) - Cresting Sunset mana cost decreased (500 -> 300) - Cresting Sunset cooldown decreased (28s -> 26s)
Monk - Cultivate made off-GCD. - Cultivate cooldown increased (4s -> 6s) - Mental Resolve mana cost decreased (400 -> 200) - Dynamic Speed mana cost decreased (300 -> 100) - Dropkick mana cost decreased (300 -> 150) - Stampede cooldown decreased (20s -> 18s) - Stampede mana cost decreased (300 -> 100) - Empty Palm Damage Resist per Chi decreased (5% -> 3%) - Defy Fate mana cost increased (50 -> 200) - Obliterate mana cost decreased (500 -> 300)
Bug Fixes
- Nebula description added. - Arcing Comet now applies the MS & CDR buff to yourself, not your target. - Gravity Well fixed, now creates a properly sized AOE. - Images Of War no longer lasts forever. - Missile Flurry sped up & turn speed increased. - Temporal Vortex range +50% and damage -25%. - Balance Of The Cosmos pierce increased by about 700%. - Bloodbound disabled for the moment while it's fixed. - Indebted now requires consent, adopts withdrawal's remaining duration. - Anniversary bags no longer give exp bonuses, but... maybe something else does?
Want to support the game? Check out Verdict’s Patreon! The Verdict Paypal is verdictdevelopment@gmail.com if you'd like to donate! Learn more about Verdict at our website. Join our Discord - it’s where we all hang out! Stay up to date with Verdict on Twitter! Read the Verdict forums to see what everyone’s talking about. Interested in reading up on Verdict’s lore? Here’s our Wiki! Subscribe to gamedev RoomyRoom’s YouTube channel!
This update is very small, we have listened to some achievable opinions of players with an open mind The introduction of the male lead to do a small patch Happy gaming everyone~~!