Fortune's Run - Team Fortune Dev
It's looking like we're nearly done with patching the demo and an update will be coming soon when we finalize our plans for the next development milestone. Thanks to everyone for reporting bugs and giving feedback! Your time is appreciated.

  • Difficulty sliders no longer print minimum value when loading the game with a fresh config file.
  • Added check to prevents objects going too far from the origin. This caused general shenanigans such as objects phasing through one another.
  • Fixed player able to move during the prologue start cutscene
  • Fixed counters being reset on map load leading to item finds not contributing to total score at the end of the level. Thought you had S rank? Hah! Think again! The score maximum was merely bugged into a lower value!
  • Split DRUG and MEDICAL items into two counter categories to make the drugs used % make more sense (now only Cigarettes and Stimpacks are considered drugs)
  • Fixed weapon hotkeys accidentally stacking with other binds and other weird behaviour. Weapons hotkeys are now determined by the binds bind_weapon2/3/4 and the slot that they're in. You will have to rebind your weapons after launching. Sorry!
  • Closed vent which could see outside the level mesh in the entrance/exit corridors
  • Made the surfaces near Doorva also pass on the Talk prompt to make it easier to hand in your weapons.
  • Added validation for resolutions so that users dont accidentally set their screen size to something crazy like 0x0.
  • The resolution menu has been changed to a traditional drop down affair in order to reduce potential user mishaps.
  • Fixed NoStealthKill flag not working, making the end boss killable very easily with a single headshot.
Community Announcements - shangwu.yingtie
有道是:「匣中三尺水,吴潭斩龙子,命格为剑,亦贵亦险」。川中有一女,其名唤作李素裳,正应此谶。
——全新S级角色「玉骑士·月痕」登场!
「天穹夜行录」主题活动开启,欢迎舰长前往体验全新联机玩法,参与活动可获取无限·噬界之蛇全新服装「炽热砂砾」、水晶、远古之声礼盒、璀璨周年礼盒等奖励!
「飞花的献礼」登录活动即将开启,活动期间舰长累计登录游戏可自选获取S级角色、补给卡、水晶等奖励!

更新内容
★ 全新异能属性S级角色——「玉骑士·月痕」
◆全新S级角色「玉骑士·月痕」登场,可造成冰冻元素伤害!在剑阵模式下,她将灵巧地穿梭于剑阵中,生成飞剑攻击敌人。释放必杀技时,生成通天彻地的巨剑,以开天辟地的气势辗轧战场,同时为己方带有冰冻元素伤害特性的角色带来增益效果。

※舰长可以通过以下方式获取和解锁新角色及其推荐装备:
◆6.1版本更新后,舰长可以前往「战场宝库」使用远古传承和远古意志兑换获取「玉骑士·月痕」角色卡/角色碎片,也可以通过参与扩充补给获取全新角色「玉骑士·月痕」~同时还将开启拳套武器「夜衔烛」与圣痕套装「终久之月」的精准补给A,首次十连免费!
◆6.1版本期间,通过周年消费活动和特定礼包,可以获取「玉骑士·月痕」晋升印章,详情请关注对应活动公告。
◆6.2版本期间,作战凭证商店预计将会上架「玉骑士·月痕」角色卡及晋升印章,详情请关注后续公告。

★ 主题活动——「天穹夜行录」
她穿行于霓虹灯幕之间,行走于皎皎明月之下。
天穹市南区的夜色将漂泊的心绪细细收纳,融成一场意料之外的重逢。
◆6.1版本更新后,将开启主题活动「天穹夜行录」,体验全新联机玩法!参与活动,可获取无限·噬界之蛇全新服装「炽热砂砾」、水晶、远古之声礼盒、璀璨周年礼盒等奖励!

★ 登录活动——「飞花的献礼」
10月1日04:00~11月10日04:00期间,舰长累计登录游戏可自选获取S级角色、补给卡、水晶等奖励!
◆可自选的S级角色为:「粉色妖精小姐♪」角色卡×1/「彼岸双生」角色卡×1/「粉色妖精小姐♪」晋升印章×5/「彼岸双生」晋升印章×5/远古意志×600(自选其一,可选1次)
◆可自选的补给卡/水晶奖励为:扩充补给卡×5/精准补给卡×5/水晶×1200(自选其一,可选3次)

★ 服装补给——「秋日歌剧」
命运编织的绳索已经断裂,天宫的诸神也即将毁灭。
吞噬一切的烈焰融化了莱茵的黄金,最后的女武神将在地狱之火中重生。
「记住今晚,因为永恒自它而始。」
◆6.1版本更新后,将开启「秋日歌剧」服装补给,舰长参与活动,至多10回补给(即9600水晶),必定获取补给目标服装——天元骑英适用服装「尼伯龙根梦歌」。

★ 主线新篇章——「世界的止境」
铁灰色的断崖遮蔽了两侧的天空,将一切都聚拢在沉沉的灰暗之中。没有人,没有声音。目及之处,只有一片荒凉。
巨大的蓝色行星以一种近乎触手可及的姿态悬于头顶,反射着澄明如水的蓝色光芒。
◆6.1版本期间,将更新主线第三十二章,参与主线玩法,可获取水晶、4★活动圣痕「梅比乌斯·噬界之蛇(下)」、远古之声礼盒、璀璨周年礼盒等奖励!

★ 服装商城更新
◆黄金·璀耀之歌适用服装「水色流韵」将在6.1版本期间限时上架服装商城,首周限时优惠价格为1680礼包币,之后将恢复为1980礼包币,具体上线时间详见后续公告。

★ 休伯利安军械库装备更新
◆新武器:拳套武器「夜衔烛」、超限拳套武器「夜衔烛·飞光」、重炮武器「伊甸之星·逆熵」、超限重炮武器「伊甸之星·世界」
◆新圣痕:终久之月圣痕套装「李素裳·神州忆剑」、浅斟低唱圣痕套装「柳柒」

★ 女武神的试衣间更新
◆天元骑英适用服装「尼伯龙根梦歌」
◆黄金·璀耀之歌适用服装「水色流韵」
◆戒律·深罪之槛适用服装「谬惑深蓝」
◆无限·噬界之蛇适用服装「炽热砂砾」

游戏调整及优化
======角色======
以下数据均为技能满级数据:
◆ 真我·人之律者
1)修复了在部分情况下,蓄力弩箭命中第一个敌人时可能会造成伤害判定异常的问题。
2)修复了使用必杀技「命定此身,璀耀永恒」时部分敌人可能存在显示异常的问题。
3)修复了特殊情况下,在「人之律者」形态下使用蓄力攻击「因果螺旋,踅转无限」时可能出现判定异常的问题。
4)修复了特殊情况下,结算画面异常显示武器的问题。
5)修复了特殊情况下,在「人之律者」形态下使用弓箭瞄准敌人时动作异常的问题。
6)修复了特殊情况下,在「始源之律者」形态下部分动作被闪避打断的问题。
7)优化了在「人之律者」形态下使用蓄力攻击「因果螺旋,踅转无限」时的动作表现。

◆ 螺旋·愚戏之匣
调整了队长技 「螺旋,愚戏无常」的描述 :“队伍内每有一个其他火焰元素特性的女武神时,额外提高5%火焰元素伤害。”调整为“队伍内每有一个其他火焰元素伤害特性的女武神时,额外提高5%火焰元素伤害。”,该项调整仅为文本修正,实际技能效果不变。

◆ 繁星·绘世之卷
修复了在舰桥时武器显示异常的问题。

◆ 黄金·璀耀之歌
1)修复了在换装界面模型和地面穿插显示异常的问题。
2)修复了在「开放世界」玩法中使用潜行攻击后可能会多进行一次攻击的问题。

◆ 空梦·掠集之兽
修复了在特殊情况下,可能出现连续释放两次特殊攻击【急袭】的问题。

◆ 天元骑英
1)修复了部分情况下,【防御反击】无法获得【量子纠缠状态】的问题。
2)修复了特殊情况下,结算画面异常不显示武器的问题。

◆ 午夜苦艾
修复了在换装界面模型和地面穿插显示异常的问题。

◆ 薪炎之律者
1)修复了在空中进入律者形态后无法立即发动闪避的问题。
2)修复了部分动作中肩部异常扭曲的问题。

◆ 空之律者
1)修复了队长技能「虚空权能」:「无尽界域」技能简略描述与详情描述不一致的问题。
2)修复了被动技能「无尽界域」技能简略描述错误的问题,该调整仅为文本优化,实际效果不变。

◆ 不灭星锚
修复了特殊情况下,使用反击投技后异常卡住的问题。

◆ 樱桃炸弹
修复了更换时装「8-bit狂热」后在「女武神」界面小图标显示异常的问题。

◆ 理之律者
修复了帧率较低情况下,使用必杀技「天使重构」后可能出现必杀动画期间浮游炮数量显示异常的问题。该问题仅为美术表现修复,实际效果不变。

◆ 炽翎
修复了被动技能「负釜」技能效果中,眩晕积蓄值点数与技能等级不匹配的问题。

◆ 御神装·勿忘
修复了被动技能「流寒之形」技能效果中,冻结积蓄值点数与技能等级不匹配的问题。

======装备======
◆ 天殛之境·裁决
修复了部分特效颜色异常的问题。

◆ 水镜
修复了在不触发水镜两件套技能「荐才」的情况下,「水镜(下)」技能「流马」效果中“使敌人受到的物理伤害提高”错误加成为“使敌人受到的全伤害提高”的问题。

◆ 古斯塔夫
修复了携带圣痕「古斯塔夫(上)」、「古斯塔夫(下)」时,2件套技能「鲜血诅咒」技能异常不生效的问题。

◆ 其他
修复了在「女武神」界面点击换装后可能出现圣痕显示异常的问题。

======人偶======
◆ 妖精爱莉
1)修复了特殊情况下,可能出现范围攻击异常对角色「识之律者」造成伤害的问题。
2)修复了特殊情况下,部分攻击可能会对未处于【虚无之种活化状态】的「虚无之种」造成伤害的问题。

◆ 克莱茵
修复了核心技能标识特效异常缺失的问题。

======敌人======
◆ 赫菲斯托斯
修复了释放技能「上挑斩击」在部分情况下会把角色卡在空中的问题。

◆ 其他
优化了敌人被击飞或浮空且处于【雷锁】、【冰牢】等强控状态时无法从空中掉落的问题。

======玩法======
◆ 往世乐土
1)新增了可解锁角色「玉骑士·月痕」。
2)新增了助战饰品「九命难转」的核心效果:拥有刻印【空幻·空灵·空想·空梦】时,每层【贵宾待遇】额外提高角色2%的全伤害。
3)新增了助战饰品「丘壑,易陷难填」的核心效果:拥有刻印【旭光,长夜孤悬】时,每10层【撕裂】状态额外提高角色2%的全伤害。
4)新增了助战饰品「驶向远天的航船」的核心效果:拥有刻印【幕间剧「颠末的螺旋」】时,引力场每秒对周围敌人造成的自适应伤害提高到120%攻击力。
5)更新了深层序列玩法中【关卡效果】和【增益效果】。
6)更新了「深层序列」内敌人的排布和词缀效果。
7)修复了强敌「赫菲斯托斯」在战斗中弓箭角色靠近「熔岩陷阱」附近使用武器技可能会出现丢失伤害的问题。
8)修复了敌人「托纳提乌-噬日之影」转阶段结束期间被破除两层量子护盾可能会无法结束转阶段的问题。
9)修复了角色携带追忆之证「月见绯」并使用助战技能时,可能异常触发极限闪避的问题。
10)修复了角色携带追忆之证「无限之理」时,饰品助战技能的效果持续时间异常受到时空影响的问题。
11)修复了携带「戒律」基础刻印「其四,不可妄行」时,「真我·人之律者」在爆发状态下使用武器技无法扣除当前【规诫】计数的问题。
12)修复了强敌「逐火十三英桀 阿波尼亚」转阶段期间可能出现异常将角色击飞至地图外的问题。
13)调整了强敌「赫菲斯托斯」解除「暴走状态」所需的冻结积蓄值。
14)调整了「天慧」的增幅刻印「无常之真言」:刻印效果由“被【因果转轮】命中的敌人无法回复护盾,持续3秒”调整为“【因果转轮】触发后5秒内若自身攻击命中破盾状态下的敌人或造成破盾时,则冻结其护盾回复时间,持续3秒”。
15)调整了「雷电女王的鬼铠」的助战描述:“借助雷电女王鬼铠的力量,立刻恢复出战女武神50点能量。”调整为“借助雷电女王鬼铠的力量,立刻回复出战女武神50点能量。”该项调整仅为文本修正,实际技能效果不变。
16)调整了戒律基础刻印【其四,不可妄行】的简略描述: 每秒增加「规诫」计数,必杀技造成的物理和元素伤害按一定比例提高,使用武器技时“清空「规诫」计数”调整为“扣除「规诫」计数”。该项调整仅为文本修正,实际效果不变。
17)优化了追忆之证「九命难转」的技能描述:拥有刻印【空梦·空集·空我·空欢】时,其核心刻印效果触发要求获得的闪亮的银币数量减少200。该调整仅为文本优化,实际效果不变。

◆ 超弦空间
1)新增了「惧冰-高危区」关卡,主要敌人为「空之律者」。
2)新增了「血棘-高危区」关卡,主要敌人为「逐火十三英桀 维尔薇」。
3)新增了「坚阵-边缘区」关卡。
4)新增了「坚阵-密集区」关卡。
5)修复了「雷劫-高危区」关卡中,特殊情况下强敌「玉骑士·月痕」出场动画期间可能异常受到攻击的问题。
6)修复了「量子-高危区」强敌「逐火十三英桀·科斯魔」开场使用技能「恶食者的飨宴」后行动可能会中断的问题。
7)修复了「雷劫-高危区」强敌「玉骑士·月痕」转阶段情况下可能存在重复开启技能「无上自在·心湖明镜」的问题。
8)修复了「雷劫-高危区」强敌「玉骑士·月痕」出场时就能被攻击的问题。
9)修复了角色「粉色妖精小姐♪」在「超弦空间」玩法中和强敌「RPC-6626」战斗时伤害判定异常的问题。
10)修复了「虚数-高危区」强敌「支配之律者-乌合之众」转阶段期间,「苍骑士·月魂」对【虚无壳体】施加【冰牢】状态时可能导致【虚无之种】回血异常的问题。
11)修复了「虚数-高危区」强敌「支配之律者-乌合之众」,特殊情况下可能出现【虚无壳体】生命值恢复异常的问题。
12)修复了「畏血-高危区」强敌「奥托·阿波卡利斯」转阶段时间与提示文字不符的问题。
13)修复了「冻结-高危区」强敌「赫菲斯托斯」在战斗中弓箭角色靠近「熔岩陷阱」附近使用武器技可能会出现丢失伤害的问题。
14)修复了「冻结-高危区」内,特殊情况下迷城骇兔召唤【无人机】异常无法锁定强敌「赫菲斯托斯」的问题。
15)修复了「冻结-高危区」内强敌「赫菲斯托斯」部分攻击可能异常打断「空梦·掠集之兽」分支攻击导致角色动作异常的问题。
16)修复了部分关卡中角色可能出现异常掉落地图外的问题。
17)修复了「虚数-高危区」内强敌「支配之律者 乌合之众」转阶段时被「苍骑士·月魂」施加「冰牢」状态控制后,可能出现二阶段「虚无之种」在未处于【虚无之种活化状态】时异常受到伤害的问题。
18)修复了「惧冰-高危区」中,「粉色妖精小姐♪」攻击强敌「RPC-6626」时,部分攻击可能出现判定次数异常的问题。
19)调整了「冻结-高危区」强敌「赫菲斯托斯」解除「暴走状态」状态所需的冻结积蓄值。
20)调整了「血棘」环境的天气效果:“敌人在流血状态及流血结束后4秒内受到伤害提高40%”,调整为“敌人在流血状态时受到伤害提高40%,受到的流血伤害提高40%”。
21)调整了「燃素」环境的天气效果:“敌人在点燃状态及点燃结束后4秒内受到伤害提高40%”,调整为“敌人在点燃状态时受到伤害提高40%,受到的点燃伤害提高40%”。

◆ 记忆战场
1)新增了SSS难度强敌「至阳之兽-祸斗」。
2)修复了「终极区」强敌「辉骑士·月魄」技能「圣辉坚盾」会异常受到圣痕词缀“攻击时附加雷电伤害”影响的问题。
3)修复了特殊情况下SSS强敌「赫菲斯托斯」进入虚弱状态时动作异常的问题。
4)修复了特殊情况下击败SS难度「湮灭沉灵」可能出现结算积分异常的问题。
5)修复了特殊情况下,SSS强敌「支配之律者 乌合之众」转阶段期间,特殊情况下可能出现【虚无壳体】生命值恢复异常的问题。

◆ 万象虚境
新增了「幽寒之槛」第7层。

◆ 后崩坏书第二章
1)修复了PC端芽衣模型显示异常的问题。
2)修复了在基地内和芽衣交互后可能出现部分对话配音缺失的问题。

◆ 主线章节
1)修复了主线31章「天与地之施」剧情中,与强敌「人之律者 爱莉希雅」战斗时倒下瞬间出现刻印QTE可能出现卡死的问题。
2)修复了主线25-16关卡「落幕」中,天穹游侠部分攻击可能出现武器模型异常缺失的问题。
3)修复了主线22-6关卡「是我!!」中,部分剧情QTE特效异常缺失的问题。
4)修复了主线9-间章1EX2关卡「逃亡者」中,敌人可能出现异常浮空的问题。
5)修复了在主线1-2「追逐月光」中,「真我·人之律者」可能出现异常掉落地图外的问题。

======商店======
◆ 战场宝库
1)新增了「玉骑士·月痕」角色卡兑换选项,6.1~6.3版本期间,折扣价格为「远古意志」×480+「远古传承」×480。6.4版本更新后恢复原价,即「远古意志」×640+「远古传承」×640。角色卡限购1次。
2)新增了「玉骑士·月痕碎片」兑换选项,价格为「远古意志」×8+「远古传承」×8,每周限购4次。当「玉骑士·月痕」晋升至SS,每周可额外兑换2次「玉骑士·月痕碎片」。
3)调整了「粉色妖精小姐♪碎片」的兑换规则:取消了部分「粉色妖精小姐♪碎片」兑换需将「粉色妖精小姐♪」晋升至SS才能解锁的限制条件,并上调了每周限购次数。调整后,舰长每周可直接兑换「粉色妖精小姐♪碎片」×8。
4)上调了「失落迷迭碎片」每周限购次数,调整后,舰长每周可直接兑换「失落迷迭碎片」×8。

◆ 乐土商店
调整了「A级女武神碎片自选箱」内容,可兑换碎片替换为「午夜苦艾碎片」、「女武神·荣光碎片」、「圣仪装·今样灵魂」。

◆ 补给商店
更新了可兑换的A级女武神碎片为「午夜苦艾碎片」、「女武神·强袭碎片」、「猎袭装·影铁碎片」、「银狼的黎明灵魂」、「圣仪装·今样灵魂」。

◆ 虚境商店
新增了可兑换项「凝萃的青晶」。

◆ 魔女回廊
更新了纯粹人偶宝珠可兑换的人偶零件为「晓月镇魂歌零件」、「若水零件」。

======作战凭证======
1)「作战工坊」新增以下兑换项:
【武器】晨曦荣辉
【圣痕】小人国公主圣痕套装:列文虎克(上、中、下)、冰之律者圣痕套装:安娜·沙尼亚特(上、中、下)
【角色卡/晋升印章】「辉骑士·月魄晋升印章」
2)解锁精英凭证可获得「青衣素玉绶带」。
3)解锁「进阶凭证」/「精英凭证」可获取限定服装自选箱:「凭证服装自选箱-S29」。可在服装-薄暮薰衣、服装-掣电机动、服装-纯白天穹、服装-午夜马天尼、8000星石中选择兑换1项。

======系统======
◆ 装备锻造
1)新增了G4圣痕「柳柒」的锻造方式。
2)新增了G3圣痕「安娜·沙尼亚特」的直接锻造方式。
3)开放了超限武器「夜衔烛·飞光」、「伊甸之星·世界」的锻造。

◆ 分享邀请
新增了限时邀请活动。

◆ 成就系统
新增了「玉骑士·月痕」获取成就。

◆ 舰桥互动
新增了「玉骑士·月痕」舰桥互动动作和语音。

◆ 登录授勋
新增了1800天累计登舰奖励:精准补给卡×10、扩充补给卡×10。

◆ 其他
关闭了「祈愿之地」,已积累的祈愿值将清空,未使用的祈愿石以60水晶/个的价格进行回收。

======宿舍======
新增了成员「玉骑士·月痕」,同时新增了对应的互动和事件。
Community Announcements - hexin
亲爱的各位玩家:

服务器将在9月29日14:30进行临时维护,预计维护时间1小时,请各位玩家提前做好准备,以免造成不必要的损失。对于维护期间给您带来的不便,敬请谅解。

衷心感谢大家对我们的支持与关注!

维护后将修复以下问题:
1.修复婚礼日期选择失败的问题;
2.修复道具“玩伴背景框-恋之森林”无效果的问题;
3.修复歌曲相关问题
*临时维护补偿:金钥匙*1,请玩家在邮件保管箱中领取
SD GUNDAM BATTLE ALLIANCE - YungShoyo
The additional DLC "Unit and Scenario Pack 2 Knights of Moon & Light" available now!



Includes;
Additional Scenario Mission
- Hero of Lacroa
- Evil God of the Moon


EX Mission Extreme 3
EX Mission Extreme 4


Additional Playable Units
- Knight Superior Dragon
- Moon Gundam

Get the additiona units "Knight Superior Dragon" and "Moon Gundam"!


Kurukshetra: Ascension - Studio Sirah
Introducing In App Purchases!
- Players can make purchases of gold and shards! Visit the in-game Store now!

Tutorial
- UI and flow changes for an improved tutorial experience

Balance Changes:
- Spawned and resurrected units should no longer get Charge from any source
- Bhishma's Hero power no longer removes negative effects
- Kaundinya attack cost increased to 3 (+1)
Exos Heroes - LINE GAMES
Exos Heroes - LINE GAMES
觅长生 - CS233
【重要】本次更新内容仅在测试版本更新,会有较多的bug,将在版本稳定后同步到steam默认版本(稳定版本)。
如果想体验测试版内容,需要加入测试,具体加入方式在公告最后。
——————————————————————————————————————————
更新:
1. 渡劫飞升(抢鲜体验版本)
渡劫关卡现已提前开放。
在这次更新中,我们调整了一些渡劫仙术的效果,还上调了一部分仙术的效果上限。
不过目前阶段的渡劫关卡刚刚通过了基础功能测试,可能还需要一段时间的调整、补充和完善。(包括了音效bgm等)
如果大家觉得哪些部分有问题的话,可以通过公告下方的各种沟通方式反馈。

另外由于渡劫飞升后的生平是在更新中慢慢添加的内容,所以老档可能会出现生平不完整或是生平时间错误的问题。


本周碎碎念:
说起来马上就要国庆了欸。
由于上周的调休,所以制作组国庆会放8天假,等我们回来应该已经是10月9日了→ →
另外虽然明天还没放假,不过既然是今天更新,那只能提前祝大家国庆快乐啦~(溜
———————————————————————————————————————————
一. 测试版本的开放方式:
 
在steam库中右键觅长生,打开属性,选择测试选项卡,在请选择您想要参与的测试内选择testbranch - 测试版,不用输入代码,关闭后更新即可。
 
二. 测试版本与正式版本的存档位置和存档续用
 
稳定版本存档位置:游戏根目录下,路径为觅长生/MCSSave/
测试版本存档位置:游戏根目录下,路径为觅长生/MCSSave_TestBranch/
觅长生文件夹的位置可以在steam中通过浏览本地文件找到,现在也可以通过云存档功能在测试版和稳定版中切换存档。
  
三. 测试版本须知
在测试版本中,你可能会遇到强度突变、花式bug或存档崩溃,请坐和放宽。

遇到问题的解决方案
1. 加入觅长生QQ频道在问题反馈子频道发言,加入QQ频道的链接如下
https://qun.qq.com/qqweb/qunpro/share?_wv=3&_wwv=128&appChannel=share&inviteCode=2116BE&businessType=9&from=246610&biz=ka

2. 加群找管理:
官方QQ群:
觅长生-升仙台(官方一群):908385158 (已满)
觅长生-斗法台(官方二群):759875274(已满)
觅长生-东石谷(官方三群):1045590922(已满)
觅长生-逸风城(官方四群):927196001(已满)
觅长生-武陵城(官方五群):787138498(已满)
觅长生-天星城(官方六群):603856248(已覆灭)
觅长生-云汐城(官方七群):1014043596(已满)
觅长生-广陵城(官方八群):421258215(已满)
觅长生-天机阁(官方⑨群):305194193(已满)
觅长生-南崖城(官方十群):328818782(已满)
觅长生-蓬沙岛(官方11群):600912624(已满)
觅长生-碎星岛(官方12群):303640436(已满)
觅长生-千流岛(官方13群):765812024
觅长生-北宁海(官方14群):781156534(已满)
觅长生-雷鸣海(官方15群):563248770(已满)
觅长生-化龙海(官方16群):922759583
觅长生-图南海(官方17群):427140375
觅长生-玄冥海(官方18群):740232691(已满)
觅长生-幽冥海(官方19群):481516430(已满)
觅长生-吞云海(官方20群):244562996(已满)
觅长生-南宁海(官方21群):775894308(已满)
觅长生-西宁海(官方22群):777505112(已满)
觅长生-竹山宗(官方23群):648480808(已满)
觅长生-离火门(官方24群):215492416(已覆灭)
觅长生-化尘教(官方25群):558183896(已满)
觅长生-方壶山(官方26群):901745394(已满)
觅长生-沃焦山(官方27群):712692344(已满)
觅长生-连石山(官方28群):272808762(已满)
觅长生-风雷谷(官方29群):897065199(已满)
觅长生-正阳山(官方30群):561687161
觅长生-星河剑派(官方31群):145280446(已满)
觅长生-金虹剑派(官方32群):545885352(已满)
觅长生-无尽海渊(官方33群):139292257(已满)
觅长生-浪方海域(官方34群):866526008(已满)
觅长生-伴月楼(官方35群):516442416(已满)
觅长生-问道楼(官方36群):679582752(已满)
觅长生-灵药堂(官方37群):211460950(已满)
觅长生-百宝行(官方38群):120537623

3. 到论坛发帖:
3DM论坛觅长生专版
百度贴吧觅长生吧

4. 游戏WIKI
觅长生wiki

Continent of the Ninth Seal - Ellesmere


Greetings C9 Actionist!

Server Maintenance has concluded and the game servers are now live! We appreciate everyone's kind patience and understanding. Below are some of the changes that have been done in the game.

[General]

• Server Refresh

• Adjustment: Class Balance Optimization

A. Blade dancer/Flower dance Elf

Flora: Skill cooldown decreased from 9 seconds to 6 seconds, added buff: self-damage decreased by 30% for 6 seconds; at the same time, the effect of the skill book [Twice the Swords for Twice the Fun, by Sha Nyweide: Flora]will be changed to Overlord, for 2 seconds/3 seconds/4 seconds/5 seconds respectively

Violet Cross:
Skill cooldown changed from 30 seconds to 25 seconds, the Range will be increased by 20%, and the number of Combos increased

Deadfall: Skill cooldown changed from 60 seconds to 45 seconds, the Range will be increased by 25%, and the number of Combos increased

Blood sacrifice dance: Added a buff that increases physical attack by 10% in the additional effects

Dragon Dance: and the range will be increased by 30%, and the coefficient of skill attack effect increased by 15%; at the same time, the effect of the skill book [Twice the Swords for Twice the Fun, by Sha Nyweide: Dragon Dance]is replaced with using skills instead, physical attack +2.5%/5%/7.5%/10%

Fierce Lash: the number of Combos increased, and the coefficient of skill attacks will be increased by 20%

Black Rose: and the number of Combos increased, and the coefficient of attack caused by the skill effect will be Increased by 30%

Pirouette Strike: the number of Combos increased, the Range will be increased by 50%, and the coefficient of attack caused by the skill effect will be Increased by 30%. Enhance the effect of attracting monsters; at the same time, the effect of the skill book [Twice the Swords for Twice the Fun, by Sha Nyweide: Pirouette Strike] is replaced with using skills instead, physical attack +2.5%/5%/7.5%/10%

B. Valkyrie/Cannon Angel

Flamethrower: During skill introduction, reduce self-damage by 35% [PVP not available], and the coefficient of skill attacks will be increased by 20%

Shooting Ray: During skill introduction, reduce self-damage by 50% [PVP not available], and Skill cooldown changed from 50 seconds to 40 seconds, at the same time, the effect of the skill book [Celline Adele’s Bayonet Theory: Shooting Ray]is replaced with using skills instead, physical attack +2.5%/5%/7.5%/10%

Gale Shot: During skill introduction, reduce self-damage by 50% [PVP not available], at the same time, the effect of the skill book [Celline Adele’s Bayonet Theory: Gale Shot]is replaced with using skills instead, physical attack +2.5%/5%/7.5%/10%

Anti-gravity Canon: Anti-gravity Canon: The added effect of increasing the defense of allies in the Anti-gravity Canon is changed to reducing the damage taken by allies by 30% and granting endure stats on allies for 10 seconds. At the same time, the increase in the monster attracting effect will be added and the number of electronic wave attack combos generated by the Light blue skill book [Celline Adele's Bayonet Theory: Anti-gravity Canon] will be increased.

Gravity Cannon: In the gravity field, cause 30% physical defense to the target (new-added), decrease the magic defense, and increase the monster attracting effect of the gravity ball generated by the dark blue & light blue skill book [Celline Adele’s Bayonet Theory: Gravity Cannon], and increase the number of attack combos.

Multi-target Shoot: During the skill charging stage, reduce self-damage by 50% [PVP not available]

Device Enchant: Skill cooldown reduced from 90 seconds to 60 seconds, and the duration will be increased from 40 to 60 seconds, Added a buff that increases physical attack by 10% in the additional effects

Hawkeye: Within 5 seconds after the skill is cast, reduce self-damage by 80% [PVP not available]

Laser Cannon: During the skill charging stage, reduce self-damage by 50% [PVP not available], and skill damage increased by 35%/45%/60%/100% respectively

Optimization: Login and Attendance Reward Optimization
Optimization: Daily Login Reward Content Optimization
Optimization: Attendance Reward 1 hr/2 hr/ hr Reward Chest Optimization

New added: New Wings -Nepahi Symphony Butterfly

New added: New “Nepahi Symphony Butterfly Wings ”performance is greatly improved
Boost effect1- Wings Stats improve
Boost effect2- Wings Increase the damage effect of all classes' designated skills




Glenheim Trove

New added: 【New Treasure-Nepahi Symphony Butterfly】



[Event]

New added: 【New Treasure- Early autumn leaves season 】
You can get the keys from the Dungeon Mob (Guardian of Light)



[Cash Shop]

• Nepahi Symphony Butterfly Trove Key - 300 Gcoins



For the latest news and updates about C9, please follow us on our official channels.

Website: https://c9-gl.valofe.com/
Facebook: https://www.facebook.com/C9.VFUN/
Discord: https://discord.gg/QRTnBvaPR7
VFUN: https://vfun.valofe.com/home
ZpellCatz: Pumpkin Prologue - Sima
Hey there, fellow Catz! Today I want to talk about one of many possible late game builds in ZpellCatz: A Fury Shaman that is focused on "Lightning Totem".

Since the playable demo / prologue features some early gameplay, I thought it might be a good idea to show how late game builds could look like in ZpellCatz. We'll start with a Fury Shaman because it's the class combination that's playable in the demo / prologue.

Skills

In this build, we want to focus on the skill "Lightning Totem". Lets make it super strong! :-D

So, lets put some points in "Lightning Totem" (our main skill), "Frost Totem" (cold base damage), "Charged Soul" (storm damage%) and "Thunder Claw" (storm damage%, pierce storm).



We choose "Master of Totems" as the ultimate skill because it's a perfect match for our build. Ultimate skills provide some really great bonuses, but you can only select one of three (two based on the hero class and one based on the selected path). The three skills at the bottom of the skill window with an orange border around the icon, those are the ultimates.



Although the following abilities don't directly support our totem, we put points in "Chill" ("Ice Missiles" slows and weakens enemies), "Shock Nova" (active skill) and "Ring of Flames" (fire base damage to "Shock Nova"). We'll see in a moment why they are great for this build. In addition, I like to distribute 1 skill point in every skill in order to receive skill point bonuses from items / gems.



Items & Gems

A nice mix of tier 2 and tier 3 epic items is waiting for us. Lets start with the weapon: "Moonlight of Agony" (tier 2, not craftable). It grants lots of bonuses that directly support our build, especially the "Lightning Totem" cooldown reduction and the epic effect that increases the number of shots from 5 to 7.



For the boots slot, we choose "Stormy Havoc". It's a powerful tier 3 item designed for Fury Shamans that combines the skills "Lightning Totem" and "Shock Nova". Remember that we've put points in the skill "Shock Nova"? With this item, our totems also cast it when they expire. Very helpful!



Our build is focused on offensive totem combat, but we don't want to create a glass cannon here. So lets pick 2 items that form a good symbiosis: "Cold Warden" (tier 2 helm, craftable) and "Guardian of Aeons" (tier 3 body armor). "Cold Warden" helps spreading the effect of "Chill" with our totems, so more enemies are slowed and weakened. In addition to this, "Guardian of Aeons" provides damage reduction based on the number of enemies cursed by "Chill". Also, both items provide nice healing stats and skill bonuses.



Now it's time for conversion gloves! The item "Thunder Grip" (tier 3 gloves) converts cold and fire damage to storm damage. Since cold, fire and storm are the only possible damage types for a Fury Shaman, all of our damage dealt is now storm damage. This is great, because it's very easy for Fury Shamans to increase storm damage. The drawback, however, is that enemies with very high storm resistance (max. is 95%) can be hard to kill. Luckily, we have a lot "pierce storm" provided by our skills and items. This stat reduces enemies' resistances before dealing damage. So with about 30% pierce storm, enemies with high storm resistance will take some more hits, but they shouldn't be a problem anymore.



For the offhand slot we choose "Elemental Discharge" (tier 2 book, craftable). The item increases storm damage a lot, but reduces all resistances and all non-storm damage dealt. This might be a bad choice for other builds, but it is a really great item for this one. Since we only deal storm damage thanks to "Thunder Grip", we receive a 40% total damage bonus.

Our items are offensive enough, lets take some resistance boosting rings for the jewelry slots. You wonder why we take rare rings instead of epic ones? The answer is simple: there is no epic jewelry (rings, amulets) in ZpellCatz. I talked about that some time ago in an article about itemization.



We pick gems that help us survive (boost all res or single resistances that we're lacking) or ones that directly support our build (storm damage, skill bonuses). I won't describe each gem in detail, but here are some examples of gems that I found useful for this build:



So, with all items and gems equipped, our final builds looks like this:



All important skills are level 10-14 and we've got 260% storm damage. The cooldown of our totem has been reduced from 7 seconds to 3.5 seconds, it deals 5k - 12k damage per shot and it releases a nova (with 50% power) that deals 7k - 18k aoe damage. You don't need damage numbers that high for the normal story content, but there will be challenging late game dungeons in ZpellCatz for those of you who really like to max out every aspect of a build.

But just for the fun of it, lets watch a totem clear a room in one of the later story content dungeons... :-D



I hope you enjoy this build as much as I do. I'll share more builds for other class combinations soon to give you further impressions of how the late game of ZpellCatz could look like.

Note: All info here is in development content and subject to change.
...