The Death | Thần Trùng - pav_zz
- Giảm phân giải texture ở mức đồ hoạ High và Medium để chạy được game trên các máy RAM thấp.

- Sửa lỗi crash chương 2 khi sử dụng GPU Intel

- Down scale textureRes for quality High and Medium.

- Fix crash error while use Intel GPU on Chapter 2
MapleStory - Ezrabell
Join Community Manager Ghiblee in the next Community Livestream! Join us on any of the platforms listed below this Wednesday, September 28th at 3:00 PM PDT (6:00 PM EDT).

CM Ghiblee will be hanging out on Bera and reminiscing about all her favorite memories with the community as she says her final goodbye! There will also be giveaways throughout the stream for some Holiday Latte Chairs and some Onyx Apples! Make sure you don't miss out on the fun~ See you Wednesday!


 
《蜀山:初章》买断版 - Inmotiongame
激动的心颤抖的手,胖子终于又跟道友们见面啦~《蜀山:初章》将于北京时间9月28日上午10:00正式开启服务器,届时欢迎道友们前来驰骋蜀山,因为这是第一次测试家族跟据点战,一定会遇到一些影响正常游戏体验的bug(哭哭),这里先给大家提前道歉,希望遇到bug轻喷!谢谢,遇到任何问题请第一时间私聊联系Q群在线客服,我们会尽快帮您处理;为了保证客服可以更快速的帮助大家处理问题,请道友们不要群发客服消息(比如把q群管理每个人都私聊一遍),这样会增加工作量,导致回复速度变慢。好啦唠叨完,进入正题,老规矩开服大礼包奉上(创号就有在背包)
开服大礼包内容:
铜币*30000 ,纯阳石*120,玄阴石*120,四品修为丹*80,聚灵石*150,炼气散*2,金髓丸*2
下面给大家介绍游戏的新玩法QA,答应我,请一定耐心看完好吗,任何一个道友不看到这里胖子都会伤心欲绝。

(重要提示:蜀山:初章的多人版本是要求大家一定要加入宗族)
Q1:如何创建宗族?
A1:建立宗族需自行组队,队伍人数需不少于三人,且不存在已有宗族或刚退出宗族24h内的玩家,然后由队长在锦官城——望江楼找到NPC——【泗海】创建宗族。

(重要提示:蜀山:初章的多人版本修仙之旅是从加入宗族开始的)
Q2:宗族创立的时候,门派及发源地是什么东西?
A2:创建宗族:由队长选择所属门派及选择发源地,门派的选择决定了所属门派(五台/峨眉,)发源地决定了宗族拥有的灵宝,灵宝属性可在选择发源地的界面内的宗灵宝鉴查看,完成上面两步操作后,会进行队内投票,全员通过后宗族建立。

(重要提示:时间的确非常紧)
Q3:门派战斗怎么打?什么时间开始打?我如何能坐上门派掌门之位?
A3: 测试首日(9月28日)晚7点会开启持续30分钟的门派遗迹战,当前所有在线且已有宗族的玩家都会收到战斗邀请,接受邀请之后将会进入门派战斗副本,该副本内存在怪物,对怪物造成伤害可以获得积分,各门派拥有最高积分的宗族族长会成为对应门派的掌门人。

(正式版本是周二报名周三审核,周四五六开战;测试版本临时调整每天下午申请审核,晚上开战)
Q4:据点战时间是多久?每天都可以打吗?
A4: 测试次日(9月29日)开始至测试结束,将会开启据点战,每日14:00-18:00为据点战报名时间,开战时间为每日19:00,20:00,21:00,每个时间点可进行一次30分钟的据点战。

(门派掌门及管理层拥有极高权限,也是我们未来几测会集中测试的地方)
Q5:听说据点战要参加还要申请吗?
A5:是的,据点战的申请需宗族族长选择据点与开战时间点后,由门派掌门进行审批,审批通过后,方可在指定的开战时间进行据点战,若掌门未进行审批,则会在报名据点的宗族内按顺序自动审批参战资格。

(该战斗模式不代表最终战斗模式,接受大家意见持续优化;)
Q6:说了这么多,那据点战的战斗形式是什么?
A6: 据点战的战斗形式为夺旗战,战场中心区域会刷新一面旗,战场内玩家可通过采集扛旗。玩家扛旗或击杀、助攻都会获得积分,当持旗玩家被击败或走出蓝圈(夺旗区域)时,这面旗会再次刷新在初始位置。当时间结束时,持旗玩家的所属宗族获得据点战的胜利,如无人持旗,则积分最高的宗族获得胜利,获得据点战胜利的宗族将会占领该据点。

(最高支持3宗族vs3宗族的据点战,合纵连横很重要;据点也与未来宗族门派发展息息相关)
Q7:知道了战斗形式,那我该如何防守或者进攻才能获胜?
A7:据点已被占领时,占领方门派宗族可报名协助防守该据点,此时战斗结束时战旗未被扛起或被占领一方门派的任一宗族扛起,视为防守成功,与积分无关;若结束时战旗被攻方宗族最终扛起,则扛旗一方宗族将占领该据点。

开服QA就到这里,祝各位道友旗开得胜,能赢,都行!

欢迎道友们关注《蜀山:初章》相关平台:
社群:
官方11群(推荐):480565693
下载/社区:
Steam :搜索“蜀山:初章”
WeGame:搜索“蜀山:初章”
Taptap: 搜索“蜀山:初章”
官方爆料:
“B站:搜索蜀山初章官方” “抖音:搜索蜀山初章” “微信公众号:搜索重楼工作室”

《蜀山:初章》运营团队
2022年9月28日
Call of Duty® - COD_CM
Firstly, THANK YOU to everyone who played the MW2 Beta this last week. We have loved seeing all of you playing our game and creating amazing moments. If you haven’t already, please share them with us on social media and we might reshare some of our favorites!

As we head into launch, we are going to be making some adjustments based on learnings from the Beta. One of the most important parts of the Beta is having you, the players, find new bugs and issues for us. We are grateful to the community for coming together to help us fine-tune this game—and we can’t wait to show you even more.

While we are working hard on a ton of content for you to play at launch and beyond, here are just a few things we want to highlight…

While sentiment around footstep audio was more positive in the Crossplay Beta, we have seen your continued feedback on the volume of footsteps and will continue to balance enemy/friendly footstep audio ahead of launch.

Enemy visibility is something that came up throughout the Beta. While many of you remarked on the improvement in the Crossplay Beta, we’ll look to tweak increased enemy visibility to allow for better visual tracking of opponents that is not solely the traditional nameplate.

Disbanding lobbies are another topic we addressed during Beta. We feel this is an important feature and are actively looking for potential solutions for launch.

In terms of weapons, we are very happy with the results of the weapon tuning changes we made for the Crossplay Beta. We have more changes to come given weapon performance in the Beta and we're very excited for everyone to get hands on with ALL of the weapons in MWII!

We were excited to see so much interest in our Third-Person playlist. We have heard feedback on the camera shoulder-swapping, and we will continue to make refinements to this mode for launch. More to come!

Ground War and Invasion also got a lot of love from players in Beta. Thanks to our diligent fans, we have many bugs to work through in both of our Battle Map modes. We also have some improvements coming for AI navigation for Invasion.

We are still processing Beta feedback and data, and will continue to share more details on the road to launch. Look for further updates from #TeamRICOCHET on what is being done to combat cheating in the coming weeks.

#ModernWarfareII will release on October 28th— but if you pre-ordered the game, you can play the Campaign up to a week early! Campaign Early Access begins October 20th.

Weapons hot vaqueros.

https://store.steampowered.com/app/1938090/Call_of_Duty_Modern_Warfare_II/
HammerHelm - Calandryll
Today's build updates the remaining UI in the game to make it more readable on Steam Deck. I'm going to spend some time testing this build before releasing it to the main branch. My hope is to do that this weekend.

-Jonathan "Calandryll" Hanna
jon@hammerhelm.com
https://twitter.com/SuperSixStudios
Climb and Fight: Mafia - shidogames7
- Optimization in player mechanics and bug fixes
- Improved helicopter control
- New animations for combat
- AI improvement
There Won't be Light - Lospi
  • Fixed collision with certain objects
  • Reduced overall mouse sensibility
  • Added a Hatch system to hide from monster
  • Fixed camera clipping through walls
  • Up to 20% FPS improvement
MIR4 - direarms


From our battle to our war, MMORPG MIR4

Greetings, This is MIR4.

[SA52] server will be restarted for server stabilization.

Sorry for causing inconvenience on playing.

[Restart Period]
■ Tuesday, Sep. 27, 2022, (UTC-3) 9:40 pm
■ Wednesday, Sep. 28, 2022, (UTC+8) 9:40 am

Thank you.
Spirit Island - MigrantP
This update includes a few bug fixes, notably:
  • Fixed an issue where the tutorial could proceed incorrectly and get stuck. If this happened to you, please restart the tutorial from the How to Play screen.
  • Repeating Creepers Tear Into Mortar (A Spread of Rampant Green's innate power) now works properly in multiplayer.
  • Fixed undo related issues with Ward the Shores.
Happiness Double Room - 阿九


《Happiness Double Room》Debut on steam in 1day!
Try to understand sister Nan’s inner secret!

24 hours later, unlock sister Nan’s secret!

Follow us to learn more, avoid missing update and special discount!


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