- Simplified user interface while waiting for the race - Simplified chat quick messages. Now there are only 4 (F5 - "Sorry!", F6 - "Thank you!", F7 - "Hello!", F8 - "Get out of the WAY!") - I started work on something close to proper help/tutorial (accessible via F1 key). - Slightly polished notifications
Let the MultiVersus Battle of the Ricks commence. May the best Rick win.
Play as Rick today!
In MultiVersus, the Multiverse is at your fingertips as you battle it out in intense 2v2 matches. Up against Batman & Shaggy? Try using Bugs Bunny & Arya Stark! This platform fighter lets you play out your fantasy matchups in a fun co-op or head-to-head fight for supremacy.
MultiVersus is an all-new free-to-play, platform fighter videogame. With an ever-expanding cast of iconic characters and legendary universes, MultiVersus will feature multiple online modes, including a team-based 2 vs. 2 format, 1 vs. 1 matches and 4-player free-for-all, along with upcoming content-filled seasons.
Mark your calendars, because we’re thrilled to announce that the LunarLux Kickstarter will be going LIVE on Tuesday, October 4th! Head on over to the LunarLux Pre-Launch Kickstarter Page and give us a follow to get notified as soon as the campaign launches! This is your chance to get exclusive rewards, support the dev team, and help bring LunarLux to the Nintendo Switch!
Here’s some of the cool things we’ve been working on for our September Devlog:
New Murks!
We’ve been hard at work designing some cool Murks that you’ll be fighting in Chapters 2 and 3! Meet CODENAME: Specter, Avirell, and Kaprosaur!
The battle difficulty curve gradually ramps up in Chapters 2 & 3! We’ve introduced a ton of cool attack mechanics for each of these Murks! Avirell in particular hates getting its wings dirty so creates an energy clone of itself, captures Bella, takes her to the air, and launches a flurry of sharp feathers! If you’re a fan of Undertale like we are, you’ll definitely love this attack!
New Jet Suit!
At the end of each chapter, Bella unlocks a new Jet Suit! Here’s a look at the STELLAR JET SUIT (and a peak at a new City Sector called Copernicus! heh.)
Ship Customization!
In Chapter 2, Ship Customization is unlocked! You can mix and match any ship parts you obtain to create your own custom spaceship! Each part you can obtain falls under one of five categories: Ship Body, Dome, Wing, Thruster, and Accessory! Here’s several ship designs we worked on!
World Map Travel!
Explore the Moon of the year 30XX! LunarLux has over 12 large areas you can explore, and many more sub-areas that exclusively appear on the world map! We’ll provide more details on this in a future devlog ;)
Make sure to join our community on Discord, follow us on Twitter, and follow our Kickstarter! We’ve been working really hard behind the scenes to make this an amazing campaign and a way for LunarLux fans to directly support the development of our dream game. Thank you for your support! See you next week on October 4th!
If anyone asks me for advice on how to tackle one of those 40-hour long RPGs by themselves, my first thought would probably be something along the lines of "don't do it."
My second would probably be "you have to really want it."
We are happy to announce that we will be back with a second Developer live-stream at the end of the Steam Next Fest.
Once again, Chaya and I will be here to answer any questions you may have about the game. In this second stream, we will focus more on the mid-late state of the game and show some of the challenges you face later on, with more Heroes and Workstations to manage!
So make sure to place it on your calendar, we are looking forward to seeing you again.
Hey everyone, we hope you enjoyed the free weekend! We had a great time hopping in some games and seeing all the new faces! Thanks so much for joining us, and keep your eyes peeled for even more cool new stuff coming soon! 👀
We also have been hard at work since we launched Update 2, and have fixed some of the major bugs/collision issues we saw reported over the weekend. Keep those reports coming! 😀
The wait is finally over, chapter 2 will finally be here!
Rejoice everyone and prepare for the launch in just 3 more days! There are some loose ends that we need to tie up, but it shouldn't be long. If you joined the beta, be sure to put your impression in {LINK REMOVED}this form so we can improve the game based on your impression. There will be a discount on the chapter 2 release, so be sure to tell your friends to get their wallets ready to join the adventure in this mysterious temple!
We’re happy to announce that the ATLAS Devkit has been updated to include all current game content. Thank you everyone who has been waiting so patiently for it! In addition, we have a small server-side hotfix for some tame data issues.
Hotfix
v551.4
Bug Fixes
Fixed various issues with tames being unloaded from the Tame House, Tame Hatchery, and Tame Cargo Railings.
Again, we would like to emphasize that ATLAS is still in Early Access, meaning many things can and will likely continue to drastically change - even in the middle of development. Anything discussed is only up to date as of the moment it is posted. Features and changes that ultimately make it to the next patch, as well as timing, may be different from what was previously discussed.
As always, we appreciate the suggestions and feedback from the community. Please keep them coming! Thank you for all of your support! :)