Disfigure - coldbrewent
Disfigure is a top-down shooter in which you fight in an arena full of increasingly grotesque creatures. Both ammo and vision are limited resources, use both efficiently to survive as long as possible.

This stream showcases all demo content, including the first three enemies, the first boss, and the first three weapons.
Dyson Sphere Program - Mien
Hi Engineers,

The September update is here as promised! Today we bring you the promised new features of the logistics system, and *some performance optimization. Hope you enjoy them!

*If you haven't check out the latest trailer of Combat system, see it here: Youtube

[Version 0.9.27.14546]

Features:
  • A new distribution logistics system has been added. Its function is to distribute items between Storage ↔ Icarus / Storage ↔ Storage.
  • Added new items: [Logistics Distributor] and [Logistics Bot]. Technology and recipe have been implemented.
  • New optional function: Transport unit replenishment. It is shown in the panel of Logistics Stations and Logistics Distributors. When turned on, the corresponding item in Icarus' inventory will be automatically placed to the slot when performing the following three actions: opening the panel, copying and pasting building settings, and applying a Blueprint included this option. In Sandbox Mode, the number of the item will always be locked to the maximum.
  • Added new technology [Mesoscopic Quantum Entanglement] and new advanced chemical facility [Quantum Chemical Plant] - Faster than the primary one!
  • (Please know that the [Quantum Chemical Plant]'s model is not yet implemented. It is currently, temporarily shown as a chemical plant model with a different color scheme.)

Changes:
  • Optimized the computational consumption of working Logistics vessel (approx. 40% reduction in CPU time).
  • Optimized the computational consumption of Small Carrier Rockets in space and reduced the number of model vertices (approx. 50%/30% reduction in CPU/GPU time).
  • You can now set in the Dyson Sphere Editor to not rendering the model of Small Carrier Rocket. If you do so, the GPU consumption of Small Carrier Rockets can be reduced by 80%! Well, the only disadvantage is the rocket itself will disappear, only its tail flame remains - a helpful option when you have 10k+ rockets flying, and keep a spectacular space view as well!
  • Optimized the computational consumption for running manufacturing construction. Such as Assembling Machine, Smelter, and Chemical Plant (approx. 25% less CPU time).
  • Coordinate input is now supported when creating nodes in the Dyson Sphere Editor. No longer normalize the coordinates (on the panel) to the orbital sphere.
  • Added some UI sounds that should have been there.
  • Added exit button to the top right corner of the item selection, recipe selection and icon selection panels.

Balance:
  • The number of item columns in the Planetary Logistics Station: 3 → 4
  • Logistics Drone movement speed in the Logistic Station lane will increase with the upgrade.

BugFix:
  • Fixed the bug that after the engine level of Logistics Vessel was upgraded to level 200 and higher, it could not dock at the Orbital Collector on Gas Giant due to its excessive speed.
  • Fixed the bug that the prompt text of "cargo filter" in the Traffic Monitor was displayed incorrectly.
  • Fixed the bug that opening the stats panel in space may trigger an error prompt.
  • Fixed the bug that the translucent background UI of Dyson Sphere Editor may be opaque.
  • Fixed the bug that the latitude and longitude of node coordinates input in the Dyson Sphere Editor may not displayed correctly.
  • Fixed the bug that in Sandbox Mode, after fast travel from planet A to planet B, the construction sound FX of planet A may still be played.
  • Fixed a bug that in Sandbox Mode, if Icarus fast travel to space while mining, he may still mining (animation).
  • Fixed a bug that in Sandbox Mode, when fast travel to a planet in the Star Map, it may directly attached to the surface of the planet.
  • Fixed the bug that in Sandbox Mode, when fast travel to a planet in the Star Map, the planet did not load in some cases.
  • Fixed the bug that the mineral UI may report errors in multi-threaded mode.
  • Fixed the bug that it may report error when the number of power grids on a single planet reaches 512.
  • Fixed the bug that in extremely difficult mode, 1) the actual consumption of Crude Oil Seep did not change with upgrades when the mineral utilization level was lower than 22; 2) Crude Oil Seep lower than level 22's actual consumption was less than original design. Some settings had to be modified, they are:
  • In Minimal Resource Mode, the initial production of Crude Oil Seep is reduced to 50% of other multipliers (in the past, the initial production of the same Crude Oil Seep is the same in all multipliers) (it will only take effect in New Game); the initial half-life period is 5 hours, which 1.1 times the consumption rate of 0.5x resource multipliers (effective directly after the update)


Thank you for your continuing support! You can send your feedback in Discord and Google Form! See you next time!
Sep 26, 2022
Zombie Death Quota - FroggyFroggy
I'm sorry if this sounds more exciting than it is.

Press J + O on the main menu to go to the joypad calibrations window.

Flick stick is smoothed now.

This game now uses the natural scale and no this is not something to do with a certain avian/dinosaur with a love of calibrating. This means that for a 360 degree turn of the pad, Della turns 360 degrees if the in game sensitivity is set to 1.0, at 2.0 Della turns 720 degrees, etc.

Here are my calibrations for a 360 degree joypad turn. J + O on the main menu and look at the Turn value.

PS4Controller 165000
PS5Controller 89500
SwitchProController 180000
SteamController 80800

The SteamInput Configurations need to be updated to the new ones by selecting the recommended config via the Buttons menu item. Or you can adjust the SteamInput Gyro Sensitivity to Max 1.0.

Your calibrations are welcome.
RESEARCH and DESTROY - SpikeChunsoft_Mod
Fixed an issue where the entire map could become purple, blocking progress.
Sep 26, 2022
Alina of the Arena - PINIX
- Update English Localization update.
- Fixed BUG No update item slots after the event of swap accessories.
Community Announcements - [CM] Dana


Greetings Squad,
the 2nd private test has ended and we would like to end the day by saying thank you for your support!

All the feedback and suggestions we’ve received during the testing period will be carefully looked into and considered as we strive to make HypeSquad better.

Here are some changes that will be made with the end of the 2nd private test.

- All data will reset when the 2nd private test ends.
*The profile icon acquired through the [Complete Achievements and Acquire Profile Icons!
] event will be available to be used in the future.

Thank you again for your active participation in the 2nd private test.

We look forward to seeing everyone again soon.

Thank you.
KurtzPel - GM OneShot
Attention Chasers!

Please check the weekly maintenance schedule below.

The following patch note pertains to contents that will be updated during the (UTC+0) September 28th, 2022 Weekly Maintenance.
Maintenance will happen during the following times:


1. New Karma
■ Radiant Horn



- Weapon: Lance
- Type: Melee Breaker

Radiant Horn is a Karma that uses Lance. Adept at closing Gaps and quick assaults, Radiant Horn can break the enemy’s armor to deal heavy damage.


2. Radiant Horn Release Event
■ Event Period: 09-28-2022 (Wed) After Maintenance – 10-19-2022 (Wed) 05:00 (UTC+0)

1. Radiant Horn Boosting!!
1) Play Radiant Horn Karma during the event period to receive more AP/GP!


2. Bellatos Lance
1) Complete Weekly Quests during the event period to receive ‘Bellatos Lance (15 Days)’

※ Bellatos Lance (Limited Time) can be used for 15 days from the acquisition.

2) Synthesize using ‘Bellatos Lance (15 Days)’ during the event period




3. Neele’s Story
1) During the event period, players can complete Neele’s Story questline.

※ Lance of Victory (Limited Time) can be used for 15 days from the acquisition.

★ The following items will be deleted on 2022-10-19 05:00 (UTC+0)


3. Karma Balance (PVP)
■ Blazing Fist
[Whirlwind]
- Increased movement speed by 50% while casting
- Increased charge distance by 20%
- Increased break damage of grab attack by 35%
- Reduced break damage of grab failure action by 40%

[Reckless Charge]
- Increased break damage of charge by 100%
- Reduced break damage of grab failure action by 40%

■ Dual Soul
[Wolf Fang]
- Increased break damage by 100%
- Increased damage by 25%
- Reduced time to allow movement after use by 0.1 seconds
- Reduced the push on enemies hit by 54%
- Increased the power to launch enemies in the air by 23%
- Increased the stun time by 0.07 seconds

[Destiny’s Restraints]
- Increased the damage of slash attack by 100%

■ Aegis Knight
[Shield Throw]
- Increased break damage of 1st attack by 100%

[Battlecry]
- Increased movement speed by 25% while casting

[Defend] (RMB Charging)
- Changed so that players can use Defense Attack by using left click while charging with right click
(Defense Attack deals more damage and break damage depending on the time charged.)

- Changed so that skill can be used while charging (right click)
- Changed so that endurance will slowly build up over time while charging (right click)

■ Lightning Fang
[Flame Strike]
- Increased damage by 10%

[Lightning Storm]
- Reduced damage by 15%

[Lightning Drop]
- Reduced damage by 10%

[Demon Blade Unleashed]
- Reduced duration by 5 seconds

4. UI Improvements
■ Improved UI with an increased number of Karmas
- Karma UI will be improved with the increase in the number of Karmas



- Karma description and list now categorizes Karmas into Breaker / Slayer / Melee / Ranged categories.



■ Improved KP Shop Package Preview
- If the package has items of same categories, the preview will allow both items to be seen one after the other.

■ Improved KP Shop Character Preview
- Improved certain character Hair and Weapon to display full image through preview

■ Added a new function to hide KP Shop Hair
- Improved so that tail hair and side hair can be hidden in preview



■ Improved Supply Box Open Window and KP Shop Supply Box Preview Window
- Improved Supply Box Open Window and KP Shop Supply Box Preview Window to retain Costume Preview so that players can try out the full set costume.



5. Bug Fixes
- Fixed a bug where items previewed in Synthesis UI can also be seen in Trading Post preview.
- Fixed a bug where using Fallen Light – Ice Trap displayed abnormal images in the bullets
- Fixed a bug where using Tab + Chase on the ground displaced the player abnormally far from the enemy with certain Karma combinations




Sep 26, 2022
Celtreos - Developer of “Celtreos”
The next Celtreos patch is live!

More Stage Content
A few stages have been modified significantly, such as “Space Station” and “Refinery Raid”.  There are new sections with entirely different wall layouts, as well as a few minor changes to existing sections.

Stabilized Opposing-Movement Weapons and Defenses
Improvements have been made to things that can be oriented in opposition to ship movement (weapons: “Tail Whip”, “Star Strike”, “Magnetic Mine”, “Sweeper”; defenses: “Barrier”; pods: “Prism”).  These are now stabilized so that they will continue to maintain their most recent orientation if your ship does not move a significant amount, such as when you are staying in one place.  This should make these much easier to control, more intuitive and ultimately more useful.

New 2500-Point Score Bonus
In addition to the existing 500-point and 10000-point bonus items, now there is a 2500-point middle tier.  This appears throughout various stages of the game in some areas that may be tricky to reach, and it can also appear as part of fragment bonuses.
Sep 26, 2022
Immortal Life - steven.zeng
Bug Fixed

  • Fixed a bug that makes some players can't unlock the Trade Routes of Fog Valley and Qingzhu Town
  • Fixed a bug that makes a lot of localization text doesn't appear
  • Fixed a bug that makes the BGM disappear after you cast the spell Earth Blast and hit multiple enemies.

Sep 26, 2022
Bullet Priest - Eradicate
Quick micropatch that increases the amount of cooldown reduced by the upgrade, as well as reduces the likelihood of it appearing.
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