We’re happy to share our very first video devlog. Join Bartek as he talks about the game, its mechanics, but also about how it looks from our, the developers’, side. Let’s ride! 🍔
Don’t forget to wishlist the game! It’s the best way to support indie devs like ourselves.
We came to announce the definitive version of our game.
We have been collecting comments and conversations on all our pages and media and decided to update our game.
In this new version you can find some actions that have been improved mainly for notebook users.
New User Interface
We worked hard to find improvements that would suit different resolutions. We improved on-screen aspect ratio following UX rules.
Phase optimization
Our game mixes still images with moving images; We were using an "old" way of merging these elements. We made necessary updates replacing this system and consequently having considerable improvements to all users.
Sound Improvements
We've had people claim to feel sleepy while playing the game. Our game is focused on relaxing people, we imagine that we are on the right path.
However, we made a small speed increase in song composition and changed song volumes and gains. We recommend having a nice cup of coffee or tea from the main menu while enjoying the soundtrack.
We appreciate the participation of everyone who gave their opinion on these improvements.
We will be waiting for your feedback on our community page, email or social media.
If cosy, cute life-sims are your thing, you'll LOVE this 😍❤️
Join us today from 4PM BST on September 27th, as we celebrate Hokko Life's full launch out of Steam Early Access and all the new content over on the Team17 Twitch channel! 👀✨
We welcome your active feedback on bugs! We take every piece of feedback you give us very seriously. Thank you for your support and feedback, we will continue to work hard to make more fixes and optimizations.
I am now trying to see how I should lay out Aurora route and the Heroine route. Yes, I am making things up as I go. I do have endings in my mind but not the progress.
⨭ Added
1. Aurora route begins! You can now side with Aurora at the crossroad.
2. The white coffin area has been added to the Crimson White sector. Not fully done though, and it has another part to it, which hasn’t been added.
3. John the girl quest line updated. The quest with John now ends but branches out to another quest entirely.
↹ Changed
1. [For Cass route] You get a chance to kill Kleon before the final battle. That battle has been made a little easier. It was near or flat-out impossible before.
The Void Scrappers demo includes three characters: Spray bullets as Murphy, control your stable of drones as Gary, and light up your enemies with flames and explosions as Pyrek!
Two enemy factions, 20 levels of threat, and ridiculously overpowered weapon and upgrade build combinations!