Sep 23, 2022
Hear Your Path - Sukuhmitsu
Added Hard mode.
Added a highlight on the path when a level is cleared.
Cepheus Protocol - Dark the Great
Last two Podcasts
https://www.youtube.com/watch?v=_AfUgBfXTUg
https://www.youtube.com/watch?v=8DwKVi2vPUA

Start a new save if you wish to partake in this test


New Early Game Post Mortem
I will be having a community "post Mortem" open discussion on Monday at 4 PM PST. Do give this update a try so we can gather your feedback adjust as needed and move officially in 1.2 for civilian management/dynamic civilian groups.
https://discord.gg/huYydJQh?event=1023025565298589726

Patch Notes
(Click Show details for a full breakdown of the changes)
[expand type=details]
  • New Early Game is now in see https://steamcommunity.com/app/979640/discussions/0/3192494671075106022/
  • Further improvements to Dynamic UI Scaling
  • Infected can now dynamically build "walls" to better defend their zones
  • Infection walls can only be destoryed by explosion weapons/flamethrowers
  • Infected now dynamically build Gas towers/Infection Pods/Hives and Defense Pods(Spinethrowers)
  • Fixed moving in place for characters+ optimized AnimBPs
  • Minor Exhaust particle system optimization for Helicopters
  • Various UI Memory/CPU Optimizations
  • Fixed New Game bug where you would only start with Winters
  • Updated threat gain against enemies not in weapon range (either due to being beyond max range, or being too close due to explosive safety) to add threat at 10% regular rate (down from 20%), to hopefully make explosive weapons feel more responsive while avoiding invalid targets
  • Improved explosive safety slightly to also do a secondary 'safety check' if our LOS to our current target is blocked by another valid target
  • Fixed the Motor Pool erroneously showing weapon market on helicopters
  • Updated 'starting population' option in custom game settings to no longer show decimal
  • Updated most units to no longer continue adding 'threat' to enemy Structures (that aren't turrets) if the threat is beyond 500
  • You can still right-click to target a structure to add threat, though, if you really want to get that pod killed Result: Units should be less likely to 'lock on' to pods and stop defending themselves (unless you right click the pod)
  • Updated the unit overhead widget to stay 'hovered' for one second longer if you hover over the unit while they're near a weapon market (to make it easier to click the weapon market button)
  • Improved initialization order for driver/pilot spawning for vehicles, so the rare circumstances where vehicles spawn without pilots/drivers should no longer occur
  • GlobalIlluminationQuality off by default
  • loading screen adjustments
  • WIP new muzzle flash / tracer combo emitter.
  • ShouldFireGun adjustments to allow them to keep shooting even if a corpse is in the way
  • Some updates to weapon and threat handling (in relation to 'ShouldFireGun()') to try to prevent weirdness with units 'dropping threat' on targets and switching to other targets even though target acquisition was valid
  • Also upped the ACR's perfect (500->2500) and medium(1000->3500) accuracy ranges
  • Added a crash fix for https://discord.com/channels/469412014427602944/986144869590368256/1013003335613292544
  • Fixed nav errors on hordemap 2 and turned off a lot of dynamic shadows to help performance
  • Fix invulnerable units on Horde 01
  • Progress commit on getting minimap online (should stop most crashing/BP errors, though need to hook up more of the images)
  • fixed weapon not attaching on characters
  • Fixed boss healthbar logic
  • Fixed Civilian interaction widget color
  • Fixed Civilian minimap POI color based on whether or not they're under player control
  • weather effects added to heavy and spec ops, hordemap3 progress.
  • New Reports are sent to the player notication screen to give hints of where Chelsey is setting up her base early game.
  • Added 'signout' logic to the News Reports - once Chelsey builds her hive, the player will get a message that news stations are signing out
  • Raised the chance that hive-less Chelsey will wander between zones (if not already moving to new zone, 90% chance to go to another zone every 30 sec)
  • Added more 'news reports' formats for the early game news reports
  • Shawnee has Rockets now
  • Added 'corner trace' logic for infection gas tower construction, to prevent towers from being built 'on the edge of maps' or things like that
  • New Medic Mesh added
  • New Assault mesh added
  • Fixed player unit minimap icons not flashing when the unit takes damage
  • Added a fix to weapon ammo refilling to prevent crashes if the weapon has *more* ammo in its magazine than it normally should (for whatever reason, be it mod, update, or what have you)
  • Updated Ammobox handling logic to prevent setting it down on top of characters or buildings (it can still 'overlap' them, but it's a step in the right direction)
  • Added a new safety so ammo crates 'move units out of the way' upon landing
  • Fixed up some scaling for the Operator HUD
  • Fixed scaling issues with some mouse hovertip widgets (especially for options menu)
  • Fixed more 'mouse following text' widget scale issues
  • Checking some bug reports
  • Fixed a crash with Chelsey wander behavior if she starts in a zone with no spawn node (which shouldn't happen, but still)
  • Fixed the bridge "build zones" from being included in the Infection Zone Manager (they get treated like 'regular zones' if they're in the ZoneManager)
  • Removed references to the unused 'Shotguner[sic]' Assault variant
  • Fixed ammo runners having 'overhead widgets' like regular units do
  • Updated healthbar handling on 'overhead widget' to function better w/ damage taking
  • Also improved heal animations and gas-up animations to no longer cause misalignment
  • Fixed m249 hand positions
  • Fixed several display issues with the HUD Recruit Popup on the new system (so units with no weapon should now display properly in the recruit popup)
  • Fixed a crash with RefireWeapon
  • Tac21 added for patreon guy
  • Acr - polished (texture)
  • xbren added
Please note the following going forward (Restart your game/steam to get the update if needed
[/expand]

Known Bugs
(Click Show details for a full breakdown of the changes)
[expand type=details]
  • Assaults do a weird anim when firing a flare
[/expand]
New Versioning Number system
[expand type=showmore ]
We are changing the way we do version numbers to simplify them going into the future. The one will represent a "release" version and the octet following it will the title update or major patch version we are on.
1.2.1
1 = Release version
2 = Title Update (Major Update)
1 = Minior Fix/bug fixes etc
[/expand]
Letter from the Producer
https://steamcommunity.com/games/979640/announcements/detail/3186869726433966739
New Roadmap system
We now have a new system for our community to follow along on development. This website will break down all the major systems that are coming each patch. It will not include hotfixes/bug fixes. Sections inside TBD can be included randomly if we are ahead of schedule
Trello and the old picture Roadmap system will be removed going into the future.
https://www.notion.so/cepheusprotocol/Cepheus-Protocol-31f1b25ce00148d6844825f4a0c0bc08

Cepheus Protocol Anthology
Experience the outbreak of the Pangu Virus from multiple perspectives across as the brave heroes of the Center for Epidemic Research and Control battle tirelessly to stop the spread of a cataclysmic alien virus that has mutated innocent people into monstrous creatures of unimaginable power
[expand type=details]
https://store.steampowered.com/app/1707120/Cepheus_Protocol_Anthology_Season_1/
First 40 Minutes of Cepheus Protocol Anthology Season 1
https://www.youtube.com/watch?v=6eWbDibGMrU
[/expand]
Swag Store
The Halcyon Winds Store is now live to support development and profits go towards expanding the team. This is in response to several requests I've gotten quite a few times about those that don't want to do patreon but want to support via merch.(Posters, Jackets etc) Check it out we'll add more over the next few weeks-months! ːWinterSmileː Link here

[expand type=details]

[/expand]

The Signal State - tacocat
🎂 It's our birthday! 🎂

It's been a year of cable patching madness. We wouldn't be here without your continued support and love.

Join us on a week-long celebration, starting with a KORG Volca Modular sweepstakes!




The KORG Volca Modular is a battery-powered analogue semi-modular synth and a great entry point to the wonderful world of synth. It was handpicked by our lead developer! Whether you have a decked rack or just starting out, there's lots of fun in store with this bad boy.

The sweepstakes will run until 29th Sep, midnight PT.

As our way of saying thank you to the community, you stand a higher chance of winning from playing the game, creating sandbox content, and joining the Discord before 23rd September 2022, midnight PT.

GLHF everyone ❤️

--

For more anniversary goodies, check out our newsletter for an interview with the dev, highlights from recent coverage, and more.

--

From all of us at Reckoner Industries and The Iterative Collective, thank you for sticking with us. You are the best.

With love,

The Signal State team
Dome Discover - elizabethgubler

Sharing Pictures of the map
Some images of the map that is looking amazing. Do you like it?








ARK: Survival Evolved - complexminded
Welcome to another edition of the Community Crunch!

Let's get this weekend started with a special 3x EVO Event that lasts until Tuesday! While you're here, check out some of our favorite community content in the Community Corner this week!




There is an ongoing EVO event that will run until 1 PM Pacific on Tuesday, September 27th. You can find the rates below:

*Note that these bonuses are multiplicative of the game's standard 1x rates.

  • Official Servers: 3x XP, Harvesting, Taming, Breeding (imprint, maturation, hatch/gestation), 0.5x Mating Interval, and 3x Hexagon Rewards
  • Small Tribe Servers: 5.5x XP, Harvesting, Taming, 5x Breeding (maturation, hatch/gestation), 4x Imprinting, 0.5x Mating Interval, and 4x Hexagon Rewards
  • ARKpocalypse: 6x XP, Harvesting, Taming, Breeding (maturation, hatch/gestation), 4x Imprinting, 0.5x Mating Interval, and 4x Hexagon Rewards
  • Conquest: 6x XP, Harvesting, Taming, Breeding (maturation, hatch/gestation), 4x Imprinting, 0.5x Mating Interval, and 4x Hexagon Rewards

For the duration of this EVO Event, we will be disabling the world buffs from Baby Boon & Maewing Poach on Genesis Part 2 on the Official Network. In the past, we've adjusted for the impact events have had on the rates by tweaking the bonuses that we use during breeding events, however, those tweaks lead to unfavorable circumstances on maps that aren't Genesis Part 2, so during breeding events, we'll be disabling these mission buffs specifically as not to affect the bonuses on other maps.


Fan Art Gallery | Screenshot Gallery | Artist Feedback Form



Tacosaurus#3251
So uhhh... I had never beaten a boss before and the people of the cluster I play on were going for tek cave but needed alpha dragon. So i opted in to do it and... I still to this day havent beaten a boss. The alpha dragon at the very end of the fight decided to aggro onto me, snipe me with a fire ball and killed me.
So yeah, my story of still not beating a boss

RallraxAuri#0412
accidentally killed my max level lightning wyvern with the s+ kill gun. I was aiming for a baby and when i was shooting i was wondering why nothing was happening. I look behind me and my best tame is dead. rip



The Outcasts
Are you looking for some epic base locations on Fjordur? Well, look no further! Check out these fantastic underwater cave locations.




Survivors | Commission by Scutal


Double Exposure Thyla by Boedoe#0489


Reaper Queen | Wallpaper by Fabycinder


Rock Drake by @k3zk_627


[Ark- OC] LAura and Cupcake by MayaPatch


Reset and Revive! by @NeoVanilluxe


Bulbdog with a Knife by HallOfFlameSs#3779




SuperDooM#2527


Cailleach#5832


Vivixx#4697


Have a great weekend!
Studio Wildcard

Twitter: twitter.com/survivetheark
Discord: discord.com/invite/playark
Reddit: reddit.com/r/playark
Instagram: instagram.com/survivetheark
Twitch: twitch.tv/survivetheark
Steam: steamcommunity.com/app/346110
Youtube: youtube.com/survivetheark
Facebook: facebook.com/survivetheark
Official Wiki: ark.wiki.gg
Regular Human Workshop - Dead Joker
Hello everybody,

After more than two years of work, I'm releasing my game, Regular Human Workshop. It is heavily inspired by one well-known game. As I started developing my game, that game was nowhere close to what it is today - one of the best games on Steam. What developers and their community have achieved is fantastic, and I greatly respect them.

I still haven't fulfilled the game's full potential, and I will keep working on it after release. I have some ideas and hope to add something new to the genre and push it forward. That in the end, we can all be winners, especially players.

For all that time, I was developing games by myself. Sitting by the computer and trying to figure things out was hard. But I hope I will not be alone anymore, and we can build community and push the game forward together.

Please let me know if you like the game, don't like it, or have some suggestions. You can do it in comments, community hub, or the best way on the Discord server; we will have a lot of discussions there.

I hope you will like it. And I am going back to work.

Cheers, Dead Joker
Sep 23, 2022
BrVR Backrooms Virtual Reality - WooStudios
BIG UPDATE!

btw I'm trying to be a little more...humorous in the devlogs, as if the last one wasn't an indication.

- Added the backpack, a six-item storage solution that sits between your normal back slots
- Reskinned the laser gun and added a "power" meter on the side
- The terror hotel casino has an entity infested entrance area a grand marquee entrance
- Polished many levels considerably, in ways like adding new logos to the shops with pretty corny taglines
- Revamped level 10 completely to be a more spooky theme for Halloween (Gluff's got drip- I promise)
- Added blu lober, no seriously, if you can find him he's yours
- New entity: the windows. They are a huge threat to sanity on some levels and if you get caught between two of them it's hard to recover xd
- Added more vending machines
- Added much better carpet to level 5 (in the beverly room mainly)
- The guitar in level 11 now uses a trigger press to change chords. You can actually play music now!
- Added 3 more bumpers to the radio. Thanks GetChill for the Voice Work!
- Because you are an absolute sinner for killing frowner, the punishment is now to get sent to level ! (dark ver.)
- Added more "weight" to the Fireaxe and crowbar (hint: hold the axe closer to the blade)
- Fixed a bad inventory bug with the hub "stealing" your items
- More small changes, tweaks, bug fixes, and...

wait

What about that "secret" part of level 0?
I think something changed

Either way, goodbye folks! Hope you enjoy the update, I've been working on it for a while now, getting all the mechanics for it worked out.
HyperCore : Rhythm Bullet Hell - Gameinaframe
HyperCore Demo 0.98a

The HyperCore Demo has been Updated.

The two currently playable levels are :

  • Hello Planet, set on a snowy pipeline
  • Anxiety Break, a fast paced dive into the communication systems of the ship

Additionally to this, we will be part of the Games made in France event (thurs. 09/23 - mon 09/26) where the game will be streamed and I will be interviewed on Sunday 25th, 18:50 CEST.

The demo will be active for the duration of the event !
Keys will be given to the best scores of each level by joining the discord and posting a screenshot of your score.

Elf Wives Cheat to Ride my Meat - Cherry Kiss


It’s a fucking fantasy! Every fantasy you’ve ever wanted to fulfill in or out of the bedroom, indulge in your darkest desires and liberating lustful experiences!~

Fair skinned maidens and triple D deviants in abundance! These forgotten lands have been bare of a decent dick for years, it’s time to change that… Enjoy all these foreign lands have to offer including, kinky outfits and even kinkier kinks~

Enjoy these foreign lands with all the fondle freedom you can muster.

Purchase all 8 great titles & get you an additional 12% OFF!

https://store.steampowered.com/bundle/28147/Fantasy_Fucking_12/
Nympho Monster Domination - Cherry Kiss


It’s a fucking fantasy! Every fantasy you’ve ever wanted to fulfill in or out of the bedroom, indulge in your darkest desires and liberating lustful experiences!~

Fair skinned maidens and triple D deviants in abundance! These forgotten lands have been bare of a decent dick for years, it’s time to change that… Enjoy all these foreign lands have to offer including, kinky outfits and even kinkier kinks~

Enjoy these foreign lands with all the fondle freedom you can muster.

Purchase all 8 great titles & get you an additional 12% OFF!

https://store.steampowered.com/bundle/28147/Fantasy_Fucking_12/
...