Hadean Tactics - Emberfish
Hello everyone!

Today we've got a couple of news for you.

First, Hadean Tactics is participating in Tacticon! Tacticon is an online event featured right here on Steam, all about tactical and strategy games, and we are very happy to be a part of it!

To celebrate, we will be running a 25% discount for the duration of Tacticon, from September 22nd to September 26th. Now's your chance to grab the game before the 1.0 release!


Next, after the long wait, we want you all to know that, tomorrow, we are dropping the beta version for the Warlock update, version 0.5! We apologize for the delay - we ran into some office space issues that slowed us down considerably. Now that we are almost all set up, the final stretch of development to launch should run smoothly.

After this update, the plan is to focus on polishing, balancing, QoL, official localization, the true final boss, and the ending of the game. The game will achieve it's final form around February 2023.

We will be posting another announcement here on Steam as soon as the beta is up, and will also be pinging all Beta players on our Discord, if you want to be notified directly.

Thank you all for the patience and see you tomorrow!

Cheers!
Doug and Lili @ Emberfish Games
Absolute Tactics: Daughters of Mercy - [AG] riv otter
Hey, adventurers!

We are still hard at work on Absolute Tactics: Daughters of Mercy! I’m excited to announce that Absolute Tactics is part of Tacticon! Tacticon is a convention hosted on Steam celebrating strategy video games. Tacticon starts today and will go until September 26th.

-Riv Otter
Slime Rancher 2 - kate
In the distance, there was an island with colors that danced and moved like a dream…

Slime Rancher 2 is now available in Early Access!

Continue the adventures of Beatrix LeBeau as she journeys to Rainbow Island, a mysterious land brimming with ancient technology, unknown natural resources, and an avalanche of wiggling, jiggling, new slimes to discover in the sequel to the award-winning, smash-hit original that has been enjoyed by over 15 million fans worldwide.



Features:

Explore a Vibrant New World: Continue the slime ranching adventures of Beatrix LeBeau as she journeys to a mysterious rainbow-hued island.

Discover Wiggly New Slimes: Collect slimes never seen before on the Far, Far Range, like the bouncy Cotton Slime or the aquatic Angler Slime.

Build a Conservatory on Rainbow Island: Earn Newbucks from Slime Plorts and collect resources on Rainbow Island to upgrade your Vacpack, build new gadgets, and expand your conservatory.

Lots of Free Updates on the Way: The world of Slime Rancher 2 is always growing. Expect lots of free content updates as Rainbow Island expands with new worlds to explore, reveals more wiggly, new slimes to wrangle, and exciting, new features are added to change the way you play.


For information on what to expect during Slime Rancher 2’s Early Access development, check out our Official FAQ.

For Slime Rancher 2 support issues, please visit the official Slime Rancher 2 Help Center.

Slime Rancher Links:
Official Website
Discord
Facebook
Instagram
Twitter

Rainbow Island is a place of mystery and wonder, and the home to future adventures in Slime Rancher for years to come. We hope that it brings you joy, a host of wiggly, new friends, or just a soft patch of prismatic grass to sit in and idle away the afternoon. So tighten your boots, ready your Vacpack, and always keep your eye on the horizon, because we’re just getting started.

Stay wiggly,
Monomi Park

Sep 22, 2022
manaCompiler - JKivela
- Sanity constraints to objects: Vector can follow only one external sync source (but multiple triggers)
- Minor fixes to UI.

Version 1.3.x seems to be stable enough for proceeding with new features for 1.4
More user feedback and suggestions would be super nice.
Sep 22, 2022
FLASHOUT 3 - Jujubee S.A.
Hello all FLASHOUT fans!



We are delighted to inform, that the third and most explosive entry to the FLASHOUT franchise, FLASHOUT 3, is now live on Steam!



With a campaign consisting of 10 tournaments, awesome and unique ships, great electronic music and last but not least - VR, motion simulators and Steam Deck support!

That's right, and you can grab your copy 10% off! Don't miss this chance and join the competition! We hope you will enjoy the new game :).

Thank you for your support!

https://store.steampowered.com/app/1761870
art of rally - goodnews


art of rally's new location, Indonesia is available now! 🌴🐯 This latest update is free and includes 6 new tracks, 2 new songs and a new freeroam area!




Check out the trailer here:

Website
Discord
Twitter
Instagram
Reddit
Gas Station Simulator - DRAGO entertainment


We just released Party Time DLC for you to enjoy some new content and boosts to the popularity that the community requested:

https://store.steampowered.com/app/2126170/Gas_Station_Simulator__Party_Time_DLC/

You can now build a party venue and bring another revenue stream to your business. When things get a bit more relaxed in the late hours of the day, you can now crank things up with the new party content. We hope you'll enjoy that party!

  • Amount of sandy footsteps created by visitors have been reduced significantly and they should no longer spawn when the customers are standing still.
  • Employees should no longer clean the warehouse related items (Music Sets, Giant Teddybear, etc.).
  • Customers using toilet should now again pay $1.50 to use the toilet.
  • Fixed a crash related to Car Wash which caused the game to crash when closing Car Wash, the whole Gas Station or occasionally calling the UFO.
  • Fixed a crash that occurred when the player was driving Rudy and the game tried to access the player’s inventory.

And just to round everything up nicely, we now have a 10% discount on our first DLC:

https://store.steampowered.com/app/1940030/Gas_Station_Simulator__Can_Touch_This_DLC/
Vagrus - The Riven Realms - Lares Hill
Hey everyone,

This time, we've got a new free DLC for you, along with revamped Scouting, a Glossary to clarify gameplay mechanisms and UI elements, as well as major backend improvements. It would be no understatement to say that this is a huge stepping stone for us and the Riven Realms.



Before we get into anything, feel free to check out our highest-ever discounts as Vagrus - The Riven Realms is participating in the TactiCon sales between September 22nd and 26th.

Having already touched upon some elements that this patch will be covering, let’s get into the most important points and details.

Scouting Rework

We think we have managed to enhance player agency by bringing Scouting to a place where it offers a great deal to those who are willing to make use of its more niche qualities while incorporating enough concrete drawbacks that it does not become a default or even mandatory choice for vagri traversing the wasteland. To support that, scouting results remain visible for three in-game days (or turns).



Manual Scouting is conducted in your general surrounding area, which can be expanded greatly if you have enough scouts at your disposal. Covering a large area can be a great way to find specific things you really need or want; for example, great hunting and foraging nodes, or combat encounters if you play an aggressive comitatus. It is also important to note that the more distance covered, the lower the chance of success becomes in general. Also, Vagri may now use Resourcefulness to guarantee success during manual scouting, which can be especially useful if you absolutely need to know specific results.



While out traversing the wasteland with Auto-scouting on, you are not prompted by results in the same way you are when you initiate Manual Scouting. Results that can be moused over will show on the campaign map, but to get a full overview, you will need to click the emblem in the top left corner. Contextual options allow you to set up rules about when to stop the comitatus if you want to investigate something you found along the way.

Glossary

The Glossary does not contain story or lore content but rather it is aimed at clarifying game mechanisms and UI elements. It is accessible in the game by pressing ‘G’ or clicking on the eye icon in the top-right corner of the screen.



The Glossary is structured into seven main categories representing the main facets of Vagrus’s gameplay mechanics. These categories are Story, Combat, Comitatus, Factions, Trading, Settlements, and the Campaign Map. All of these have subcategories, which in turn have their own subcategories, making the Glossary appear in a three-tier structure. Thus, when you browse the Glossary, you can read more about a certain topic by navigating to subcategories, after which you can easily switch back to higher levels.


Entries contain references to other entries of relevance. You can just click on a highlighted word or expression to navigate to its entry. There is also a search function that comes in handy when you know what you are looking for, but you’re not sure where to find it.

Please note that the Glossary is still very much in Beta; by no means do we consider it final. Therefore, we would appreciate your feedback so that we can improve its usefulness to players (the easiest way to provide feedback is always our discord server or via the bug-reporting in-game tool).

Seekers of Knowledge Free DLC

We are also releasing our second free DLC – Seekers of Knowledge! With it, we are aiming to enrich the already vast playable realm and to further add to the victory paths available to players. The DLC introduces the Sunken Tower, a massive new dungeon and the focal point of the release’s new stories.

https://store.steampowered.com/app/2079340/
Once known as the Tower of Akarius, the Sunken Tower was home to a host of esteemed Elven, Human, and Dwarven scholars – all of whom worked tirelessly toward the unified pursuit of knowledge. Millennia have passed since that time, however, and due to the Calamity, the Tower now wrestles with a different fate. A fate where its once proud denizens languish in the recesses of its hallowed halls, seeking respite, unable to escape the terrible curse that has beset the place.

This free DLC introduces a variety of new enemies, NPCs, quests, and the new Knowledge Ambition, which tasks the player with amassing and uncovering all kinds of knowledge to achieve victory. The quest encompasses a story that will inevitably see vagri descend into the darkest depths of forbidden knowledge and madness-inducing truths that are best left forgotten.

A bit of a designer's note (or notes, we should say) for Seekers of Knowledge and how to play it:

The points below are not really spoilers but do NOT read more if you want to go in completely blind.
  1. Although you can switch to the new Knowledge Ambition from Freeplay in an existing playthrough since it takes quite a lot of time to complete the new Ambition, you might be hard-pressed to complete it in the allotted time limit in an advanced playthrough. Thus, consider a new playthrough in this case if you care about achieving victory this way.
  2. lso, because exploring the Tower completely is a long affair as well as a difficult one, it behooves vagri to stretch the related questline for a whole playthrough and not try to do a lot in one visit to the place. Space it out. This might be intuitive to some players, less so for others, but the intent was to explore the Tower in bursts and then return to other stuff, go back to the Tower, explore some more, etc.
  3. Because it is not entirely evident where the quest begins, here's a little pointer: Those who seek knowledge should look for books and those who peddle them.
For more on this, hit up the spoiler channel on our Discord server if you wish and ask! Some preview build testers can point you in the right direction.

And now, let's jump into the patch details:

Important Note: Considering the extent of the improvements, there is little to no chance that we broke nothing in the process. Assume that we did not want to make anyone's life harder. If you see something amiss, please flag it to us using the usual channels, like the inbuilt reporting tool (F1 button), forums, and our Discord server.

--------------------------------------------------
Patch 1.1.25 - Codename: Seekers

Seekers of Knowledge Free DLC
  • The Sunken Tower can now be unlocked via questing
  • A massive storyline centered around the Tower was added (it can be played through without doing the new Knowledge Ambition)
  • The Tower is a massive dungeon that changes each time you enter - it can be explored bit by bit, unlocking more dangerous locations, secrets, and precious Insight
  • A number of new enemies, Gear, and commercial Items were added to give the Tower its own challenges and rewards
  • The Knowledge Ambition can be selected during vagrus creation or switched to from Freeplay
Content Update :gift:
  • A number of new opportunities added to obtain certain Codex entries to already existing locations and Events
  • Two new achievements connected to the newly added questlines
New or Updated Features
  • Scouting update (new representation of results and a revamped Manual Scouting)
  • Added the Auto-scouting feature
  • Added the Glossary
Design Tweaks
  • The Renown Victory condition raised to 40 Renown to be more on par in terms of difficulty with Wealth and Knowledge Ambition victory conditions
  • The Church of Sergorod is now the opponent of both the Ratharnak Alliance and the Scythichnis Covenant (and vice versa)
  • Significant combat AI improvements (the game may have gotten harder)
User Interface Improvements :pencil:
  • Added a new text template to the Gamelog
  • New Prowess tooltip was added when there is insufficient Insight
  • A new Prowess button has been implemented
  • Companions now have 5 status lines instead of 4
Bug Fixes :bug:
  • Finndurarth storyline crash was fixed
  • The Block/Evade button becomes available in the Pilgrims of the Wasteland story only after its tutorial
  • Companions are no longer falsely indicated as wounded
  • Events that negatively effect Movement and Autocamp will now calculate MPs correctly
  • Double position character markers form a single block now
  • "Damage" text in Crew Combat Actions is no longer white
  • The tutorial will recommend Aid instead of Inspire when there is a Downed Companion
  • Goods tooltip will mention Price History only after Price History has been unlocked
  • A lot of minor tutorial-related polishing
  • The bottom choice box text is no longer obstructed in Events
  • Fixed some cases where Companions occupied the same position in combat
  • The long tooltip on the Factions tab has been fixed
  • Event tests are no longer rigged massively in the players’ favor
  • Dragonlands-related Points of Interest (POIs) will not offer slaves as passengers
  • The bug related to incorrect percentages shown for Odd Jobs has been fixed
  • "Due to" Game log text will not be displayed twice
  • Skills with self-targeting phase in the Combat Log have been fixed
  • Players can no longer receive Yrg beasts through crew combat but will receive Supplies instead
  • Various settlement background art-related bugs fixed
  • A large number of mistakes, typos, and issues with texts all across the board were corrected
What’s Coming Up Next
  • Optimization to Steam Deck and other tablets
  • Controller support
Currently Known Issues:
  • Escort tasks-related anomalies
  • Crew combat chance percentages are sometimes shown in reverse
Since we are adding a massive amount of content, revamping Scouting, and changing backend technology by implementing Unity addressables, there are bound to be issues that neither we nor our testers realized or flagged, so we will be taking all feedback sent by next Monday and address serious issues in a hotfix the same week.

Stay tuned and conquer the wasteland!
- The Lost Pilgrims Team
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Out There: Oceans of Time - Loadofgeek
Happy to announce we're taking part in not one but two Steam events! 🎉

Throughout 22nd - 26th September Out There: Oceans of Time will be featured in the strategy steam event, TactiCon and Games Made in France, alongside many other talented French game developers!

While you're here, if you've already got Out There: Oceans of Time in your library you can join our private playtest for BETA 1.2. The playtest will be live for a limited time so, join in and give some feedback on how you're liking it.

See below on how to take part ✨




Keep up to date with Out There: Oceans of Time:

🚀 Follow Out There: Oceans of Time on Twitter
🚀 Join the community on Discord
🚀 Subscribe to our newsletter
🚀 Wishlist: Steam page

https://store.steampowered.com/app/1145290/Out_There_Oceans_of_Time/
Sep 22, 2022
Dark Moon - Jujubee S.A.
Hello all Jujubee fans!



Before we share with you some new info on Dark Moon, which has been in development the whole time (even though we didn't share anything for a while - but no worries, it's in full production), we would also like to inform you about another project, that was being developed by our second team - FLASHOUT 3. And we are delighted to inform, that the game is now live on Steam!



With a campaign consisting of 10 tournaments, awesome and unique ships, great electronic music and last but not least - VR, motion simulators and Steam Deck support!

That's right, and you can grab your copy 10% off! Don't miss this chance and join the competition! We hope you will enjoy the new game and look forward for Dark Moon news coming soon:).

Thank you for your support!

https://store.steampowered.com/app/1761870
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