Sep 20, 2022
Night Janitor - batwimp
Player should no longer get stuck (sometimes) in the bathroom stall. Fixed double reflection in mirror in boys' bathroom.
Arcanium: Rise of Akhan - Remington


Get Ready everyone!

We are proud and excited to announce that Arcanium: Rise of Akhan will exit Early Access, and fully launch in 1.0 this Thursday September 22nd at 6am PT!

The price of the game will be increased at launch, so this is your last chance to purchase Arcanium: Rise of Akhan at the discounted Early-access price!

See you on the flipside!

-The Arcanium team
Repetendium Playtest - bearlexgames
Please use the Repetendium Demo from now on as the playtest will no longer be updated and eventually removed.

Thanks everyone for the great feedback and bug hunting, youve all made the game way better than i ever could have myself !

Alex
Sep 20, 2022
Soda Dungeon 2 - anpShawn
Version 1.2.2 makes for another maintenance update. We fixed a few more small bugs and made some stability changes that should improve the mobile experience. But of course we had to toss in a few new gems and an oddity just for fun :)


  • Three new gems can be crafted: Uranium, Platinum, Copper.
  • Seven new legendary/mythic gems will now drop in the Primal Lands.
  • New oddity available: Treasure Trasher.
  • Fixed some small bugs and reduced memory usage to improve crash rates.




Before I go I wanted to drop a quick plug for a new project I'm working on called Signy and Mino; It's a fighting game RPG! It's... much different than Soda Dungeon, but Soda Dungeon isn't going anywhere either. If you'd like to see an extended writeup about this, please see this thread on reddit:
https://www.reddit.com/r/sodadungeon/comments/vnoysr/the_future_of_soda_dungeon_and_my_new_game/

Signy and Mino doesn't have a Steam page yet, but feel free to check out some screens and progress over at https://twitter.com/SignyAndMino

Fight or Flight - gozu
Hiya!

Just a small patch to add a requested feature.
I have made some changes to the game modes and the way they are named, DropZone is now "BattleRoyale Training" and Hunted has a "Hunted Training" mode, which will give you loadout selection, and limited respawns.

I wanted to push this out today (so soon!) so i can focus on a few big things for the next patch, which should be a new game mode Extraction!
I've tested it as it was a simple change it seems good, but please let me know if you notice anything funky.

-edit: I have also just posted a small guide on how to start a local dedicated server,
https://steamcommunity.com/sharedfiles/filedetails/?id=2865621279

This can allow the game to be played at LAN's, *or* if you are playing single player it is another way to start a server that runs a bit better than the normal way.

Cheers,
-Gozu
Astral Ascent - Relixes


Changes inspired by our community!

Major Features

  • Sun&Moon room: Sun/Moon portals are announced a few rooms before they appear - ☄️ hotfix 0.37.1
Small Features

  • Spells on sun room can have a minimum of 2 gambits on it

  • Octave unlocking condition: Octave is unlocked after meeting with any world 2 zodiac instead of beating them.

  • Voice Over: Integrating missing lines of Sagittarius

  • The Garden: Adding a teleporter to navigate faster in the hub

  • Enemies: W3 small snake attack feedback improved

  • community inspired ⭐ It's not possible anymore to start runs through NG+ menu by pressing ""down"" when the start button is selected. - ☄️ hotfix 0.37.1

  • Malice cost increased by 1 (total of 3) per level - ☄️ hotfix 0.37.1

  • Ember effect spreads itself in a smaller area - ☄️ hotfix 0.37.1

  • Added cooldown to auras that had triggers related to player taking damage - ☄️ hotfix 0.37.1

  • Zodiac lines during battle are played a little bit louder - ☄️ hotfix 0.37.1

  • Spell cycle is reseted after respawning on hub - ☄️ hotfix 0.37.1

  • Smoother autoclimb - ☄️ hotfix 0.37.6

  • Zodiacs on bar: - Zodiacs found on bar has a bigger minimum chance to join you
    - Zodiacs found on bar has now 50% increased chance to join you if they have zodiac affinity - ☄️ hotfix 0.37.6
Interface

  • LB/RB Navigation in menus of hub

  • Changed Collect All input for Achievement UI

  • Added a Collect ALl input for Papa Yalee UI
Narrative Design

  • Typos fixed

  • Extended translations for Russian & Korean
Bug Fixes

  • Malice that spawn extra enemies on zodiacs fight wasn't working in world 3

  • It was possible to unlock memory fragments of undefeated zodiacs

  • Old save files would get player to be stuck into the loading screen

  • Name of worlds could be wrongly displayed in the level progress UI

  • During coop mode it was necessary to press inputs twice to move through relics in the inventory

  • Starpiece multiplier could wrongly be enabled for save files prior to the ""The Coral Archipelago"" update - ☄️ hotfix 0.37.1

  • community inspired ⭐ Zodiac lines during battle are played a little bit louder - ☄️ hotfix 0.37.1

  • Oloon reset input would not always be displayed - ☄️ hotfix 0.37.2

  • community inspired ⭐ Virgo Electric orbs could remain on ground - ☄️ hotfix 0.37.2

  • community inspired ⭐ Virgo electricity particles could remain after defeat - ☄️ hotfix 0.37.2

  • Draco could have a wrong behavior during meteor attack if ultimate comes up - ☄️ hotfix 0.37.2

  • community inspired ⭐ The game could not save game progress properlly in some users computer - ☄️ hotfix 0.37.3

  • Fix on game save files path in computers with unusual setup - ☄️ hotfix 0.37.5

  • community inspired ⭐ Basic attack icon wouldn't change after swaping characters in the hub - ☄️ hotfix 0.37.6

  • community inspired ⭐ Players could get stuck during some bosses fight (Scorpio and Sagittarius) after being revived by Ikki summon - ☄️ hotfix 0.37.7

  • community inspired ⭐ It was possible for players to get stuck into fight room walls during co-op mode - ☄️ hotfix 0.37.7

- The Hibernian Workshop Team
The Forgotten Castle - dogkinggames
Hi everyone!

As the Steam Next Fest is near and The Forgotten Castle is going to participate I have developed a new and improved version of the demo. This version includes a test scene where you will be able to try all of the powers that the character will unlock.

Feel free to leave any feedback and comments! It would be also great if you want to make Let's Play videos!

Don't forget to wishlist The Forgotten Castle!
Sep 20, 2022
ATLAS - ATLAS Team
Ahoy Pathfinders!

With the upcoming season, we have an updated Server Grid Editor (SGE) available for unofficial servers.

IMPORTANT: All unofficial servers using (or plan on using) Ship in a Bottle must set up redis/s3 to store ship data. Direction listed below:

New SGE

To download the latest Server Grid Editor (SGE) click the the following link: SGE download

Ship In A Bottle Configuration

There are two options to set up the Ship in a Bottle info storage using either S3 or Redis database.

Redis Database:

1- To store the info in Redis you need to add the information for the redis table (make sure the table name is FileManagerDB).


2- You need to add this parameter to the server launch arguments -UseRedisForRemoteFileManagerStorage. This can be done by adding the argument to BaseServerArgs



S3:

1- To Use S3 simply add the S3 Credentials to the project settings.


2- Then click on the Ship Bottle Data button and the prefix info.


Finally for both options after the above steps you will need to export, so that info get parsed to ServerGrid.ServerOnly.json

Final Note

Again, we would like to emphasize that ATLAS is still in Early Access, meaning many things can and will likely continue to drastically change - even in the middle of development. Anything discussed is only up to date as of the moment it is posted. Features and changes that ultimately make it to the next patch, as well as timing, may be different from what was previously discussed.

As always, we appreciate the suggestions and feedback from the community. Please keep them coming! Thank you for all of your support! :)

Happy Sailing,
- ATLAS Crew

For the latest dispatch on #playATLAS keep yer one good eye trained on this here information
Natter n' chatter on Discord: https://discord.gg/playatlas
Hear ye, hear ye on Twitter: https://twitter.com/sailtheatlas
Watch us scallywags on Twitch: http://twitch.tv/sailtheatlas
Plus ye can band with us Pirates on Facebook: https://www.facebook.com/playatlasgame
Sep 20, 2022
Tactical Operations Force - striker_gt
Beta 2.51 Version
Luck be a Landlord - TrampolineTales
The game has been patched to fix a few bugs.

Bug Fixes
  • Fixed a bug where multiple symbol/item selections could be selected with a single click if the menu animation speed was set to Instant
  • Fixed a bug where icons in symbol/item selection descriptions could be hovered over while the inventory menu was open if the language was set to Simplified Chinese, Traditional Chinese, Japanese, or Korean
  • Fixed a bug where icons in symbol/item selection descriptions could sometimes clip out of the selector graphic if the language was set to Simplified Chinese, Traditional Chinese, or Japanese
  • Fixed a bug where icons in symbol/item selection descriptions could sometimes overlap each other if the language was set to Simplified Chinese, Traditional Chinese, or Japanese
...