Sci-Fantasy Defence - Ivan Chernyakov
The game now launches in isometric perspective instead of first person for desktop mode (VR remains the same in FPP). You can enjoy the battles with enemies in 360 degrees. Also fixed some bugs.

World End Diner - JD



Hello everyone!

I, the developer, recently celebrated my birthday.
To celebrate, we are holding a sale.

During the sale, "World End Diner" will be on sale at 16% off.
The sale will end around 9/25.

In addition, to commemorate the sale,
"Birthday Hat" has been added to the game.
If you are lvl 8 or above, you can get it from certain robots.




I would also like to thank those of you who have written STEAM reviews from the bottom of my heart.
Your reviews have moved me and warmed my heart. They are a great encouragement for our development. Thank you very much.


If any of you have not written a review yet, it would make me very happy if you would!

I will continue to update "World End Diner".
Thank you for playing the game.
Sep 16, 2022
Hentai Girl Clicker - EXAMGAMES
■Magical Girl Clicker arrival!■


Click & idling!
Gather the hearts of cute girls and see their naughty appearance!

Click on the cute Magical Girl to activate "Fever Mode", boosting your clicking power!



Use the hearts you accumulate by clicking to upgrade your items! Grow to get more hearts!
Achievements make Click useful!
Repeat click and fever mode to produce more hearts!

Appeal point
・A cute wizard animation has been added to the traditional clicker game style.
Purchasing upgrades dramatically increases heart production
・Chance to get a lot of hearts in "Fever Mode"!
・Let's get "Ultra Fever Mode" where you can get more hearts!
・Equipped with a convenient system such as purchasing as much as you can, boosting productivity with selected animations, etc.

You can enjoy the traditional clicker game style and the cuteness of anime-style magical girls.

■Store Page■
https://store.steampowered.com/app/2142540/Magical_Girl_Clicker
Sep 16, 2022
Double Elf Fantasy - EXAMGAMES
■Magical Girl Clicker arrival!■


Click & idling!
Gather the hearts of cute girls and see their naughty appearance!

Click on the cute Magical Girl to activate "Fever Mode", boosting your clicking power!



Use the hearts you accumulate by clicking to upgrade your items! Grow to get more hearts!
Achievements make Click useful!
Repeat click and fever mode to produce more hearts!

Appeal point
・A cute wizard animation has been added to the traditional clicker game style.
Purchasing upgrades dramatically increases heart production
・Chance to get a lot of hearts in "Fever Mode"!
・Let's get "Ultra Fever Mode" where you can get more hearts!
・Equipped with a convenient system such as purchasing as much as you can, boosting productivity with selected animations, etc.

You can enjoy the traditional clicker game style and the cuteness of anime-style magical girls.

■Store Page■
https://store.steampowered.com/app/2142540/Magical_Girl_Clicker
Sep 16, 2022
Dungeons of Sundaria - Rezsick
Melee Combat Improvements
Hitboxes
We’ve listened to your feedback and spent a considerable amount of effort to completely revamp Melee Combat. Weapons will now hit based upon the weapon impact points on the foes you are fighting (and even multiple enemies).
Also, larger weapons, now have appropriate hitboxes for their size while smaller weapons have been adjusted to match those as well. We believe that the melee combat experience is an improvement and look forward to your continued feedback. For the melee-based characters Rogue and Champion, the reticle will now be OFF by default but can be turned on in the Options Menu.
Melee Feedback while playing
In addition to improved hitbox detection, we have enhanced the impact animations and blood as well. We wanted to give the combat a more visceral feel and believe that this moves us closer to what players expect in a dungeon runner where you are fighting hordes of monsters.

Bank
The Galdrin’s Crossing bank is now open for business. Players will be able to store items in the bank and access them with all characters on their account. This was a heavily requested feature and as handy as it is we can see why.

Localization
We’ve added TEXT translations to the game in the following languages: Chinese, French, German, Italian, Japanese, Portuguese, Russian, Spanish, and Turkish
We hope this improves the game experience for the players who prefer these languages.

Data Integrity
In some rare instances during multiplayer disconnects, players data would be corrupted and lost. We greatly apologize to any players that have encountered this problems and lost characters as a result. We’ve reworked player save data and included redundant save functionality to eliminate this completely. We thank you for your patience while we worked through this in Early Access.

Class Improvements
While the bulk of the class improvements were focused on the Champion and Rogue, we did address several issues that were brought to us by players for other classes.
Champion
  • Overhaul of character targeting. Weapon hitboxes closely approximate the weapon held in terms of hit/damage location.
  • Hit lag has been implemented to increase visual impact on target.
  • Adjusted animations to allow better targeting with weapons
  • Recklessness Class Weapon bonus improved adding 15% Critical Damage and 30 Armor Penetration
  • Increased Mighty Blow and Cleave speed by 25%
  • Increased Shield Throw damage across all ranks
  • Increased Cull the weak taunt duration from 2 to 4 seconds
  • Increased Might Blow damage across all ranks
  • Increased animation rate of Aggression, Unstoppable, Skin of Stone to reduce the amount of time spent casting buffs while fighting
  • Increased Cleave damage across all ranks
  • Reduced Aggression healing received across all ranks
  • Improved Shield Throw targeting and hit detection
  • Fixed Blessing of Might not affecting players in range.
  • Fixed Crypt Lord bonus where Charge would not apply stun
  • Fixed issue with Champion weapons rolling with bonus stats that could not be used. Champion one handed weapons will no longer have Cleave and Mighty Blow bonuses. Champion two handed weapons will no longer have Shield Throw and Shield Bash bonuses
Cleric
  • Greatly Improved Channel Heal functionality, fixed issue where NPC could block heal target and added heal effect to intended target that is more visible. We intend to review all visual effects for the class when we do the enhancements in the coming months
  • Hit indicator will now flash green when healing a friendly player
  • Fixed issue with Heavenly Strike effect being inaccurate, visual effect now matches ability tooltip criteria
  • Fixed issue with Divine Sacrifice explosion
Ranger
  • Hunter Class Weapon bonus improved adding 15% Critical Damage and 30 Spell Penetration
  • Blight Arrow aura now correctly reflects the target area
  • Toxic Arrow will now show appropriate debuff icon on targets affected by it
  • Increased the damage of Salvo across all ranks
  • Increased the cooldown of Healing Vapors
  • Increased the physical damage of Poison Arrow across all ranks
  • Fixed issue with Blessing of Finesse not affecting players in range
  • Fixed issue of some NPCs not being paralyzed by Paralyzing Shot
  • Fixed issue/Changed Morb’s Set bonus, Healing Vapors now resets by using Rapid Fire
Rogue
  • Overhaul of character targeting. Weapon hitboxes closely approximate the weapon held in terms of hit/damage location. Hit lag has been implemented to increase visual impact on target.
  • Adjusted animations to allow better targeting with weapons
  • Increased Backstab trace radius (improving hit utility)
  • Reduced the damage reduction of Shadow Cloak
  • Reduced the damage reduction and healing of Vampiric Blades
  • Fixed issue where Phase Port might target dead NPCs
  • Fixed Phantom Strike Ability Icon
  • Fixed Reaper's Garb 5p Bonus to require a successful Backstab hit to proc
Wizard
  • Flame blast will now knock back all targets in target area
  • Fixed/Improved Cone of Fire cone to correctly reflect tooltip information
  • Improved Wizard fire impact visual effects
  • Fixed an issue with Ember Eruption networking

A Host of Additional Improvements:
Gameplay
  • Players can now toggle group outlines (rim shaders) always on in the options menu.
  • Trade menu now includes the option to trade coin
  • Blood can now vary by creature type
  • Improved Impact animations for melee weapon attacks
  • Improved NPC ragdoll animations on death
  • Improved various weapon particles
  • Improved UI quantity selector (slider)
  • Improved Boss Chest spawn logic
  • Improved blood VFX and splatter decals
  • Updated tooltips to show impact of Elixir and Food duration bonuses
  • Added user preferences for disabling camera motion and increasing font size
  • Added pre save integrity checks for client received account save data
  • Optimize characters to improve load times
  • Optimized Town loading times
  • Optimized Loot generation
  • Optimize performance impact of sending and receiving account data from multiplayer sessions
  • Fixed an issue with boss fights where they would not reset correctly via checkpoints when they had already been completed
  • Fixed issue where some NPCs attacks would not show correctly on clients
  • Fixed an issue where ability auras would not show on clients
  • Fixed Issue where two-handed weapons could have damage variance based upon the equipped hand.
  • Fixed issue where abilities may not show hit reaction (particles/vfx not visible)
  • Fixed issue where NPC voice trigger may activate incorrectly
  • Fixed issue where NPCs could repeat voice triggers
  • Fixed issue where cooldown reduction would not function correctly
  • Fixed issue with Elixir and Food duration not working correctly
  • Fixed issue where consumables would consume the incorrect slot, they will now consume from the first inventory slot that consumable appears in
  • Fixed issue where gamepad could lose focus in town navigation
  • Fixed bug preventing the eligibility of Master of Sundaria achievement. Completing requirements again, even if unlocked will unlock the Master of Sundaria achievement
  • Fixed various quest text to clarify dungeon location
  • Fixed issue where some hub buttons could not be selected while the camera is transitioning
  • Fixed issue with class weapon bonuses not resetting on weapon swap
  • Fixed issue where you could abandon the quest Oliver’s Demise and not be able to proceed. If you stopped here at some point, you may resume at either Captain Laurent or Oliver (he will spawn for you now) depending on where you left off
  • Fixed Issue where Mimics would incorrectly reset dropping the incorrect amount of loot. Mimics will now drop one chest for each player with the appropriate amount of loot
Dungeons Improvements
  • Fixed an issue where the portal to the Crypt Lord would not spawn when continuing from checkpoint after Verix had been killed
  • Fixed network issues with Lady Everleen fight

Sep 16, 2022
Combo Card Clashers - Camtronius


Additions

  • Complete backend rework of card system
  • Added ability to upgrade all 45 available cards!
  • Added ability to burn cards

QOL

  • Enemy turn time decreased (fights are slightly faster)
  • If you reach end of your deck, cards are now shuffled and a new hand is drawn
  • Some cards have been rebalanced

Bugs

  • Fixed bug where enemy encounters are not randomized
Live Maze - Base
Live Maze has updated to version 1.9

Patch Notes:

  • Players can now write !play x if multi-join is enabled
  • Added an option for moderators to change the game speed using !speed x
  • Added an option for the streamer to automatically join the game when it starts
  • Smoothened the movement for smooth and roll
  • Removed the teleport movement option, added Glitch instead
  • Fixed a bug where the leaderboard wouldn't properly disappear after a game
Sep 16, 2022
BARK - vano
After spending today reviewing player feedback and doing some more of my own playtesting, I have made a few fixes that will enhance the experience for all players.

What changed?

  • Hints in Chapter 1 regarding how to successfully evade your owner have been modified to be more helpful and clear.

  • Chapter 7 audio will now fade out at the end correctly.

  • In Chapter 7, a bug regarding the neighboring dog's behavior when barked at has been fixed.

  • The Neighborhood Run "Best Time" will now display properly on the Main Menu.

  • Controller Feedback / Haptics will only play if a controller is detected and being used.

  • Adjusted the way Hallucinations appear in Chapter 6.

  • Added more time between Hallucinations appearing in Chapter 6.

  • Fixed the dog whimpering sound not playing when being barked at by a hallucination.

  • Fixed neighborhood cats' meow pitch bug.

  • Fixed sirens sound not playing in Chapter 4.

  • Added a star to each extra game-mode's menu to indicate whether or not it has been completed.

  • Reduced the number of lights that can be on at one time in Hide and Seek (Normal Mode) to help with performance.

  • Fixed the "Completionist" achievement not unlocking if "Game Master" achievement has already been unlocked.

  • Adjusted the way threats navigate to points around the environment.

Thank you for playing, and I can't wait to get more feedback from all of you!
Shotgun Farmers - Megastorm Games


We are hard at work on the next update for Shotgun Farmers, which include crossplay with the upcoming Switch version, the pets system, big horde mode updates, and the new map! Check out the reveal in the devlog above!

Join our Discord!


Keep up with the latest news:
Join the Shotgun Farmers Discord
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Corruption of Champions II - Krayt
This patch introduces a big chunk of new customization for the Wayfort in preparation for future quests, as well as a bunch of intimate time with your girls' milkers (or Orlaith's milk hose).

0.5.16 Patch Notes:
  • You can now purchase as weapon display from your furniture vendor of choice, allowing you to display a weapon or offhand over your throne.
  • Calise’s second quest, The Ring of Fate, is now tracked like any other quest.
  • A bunch of bug and text fixes.

0.5.15 Patch Notes:
  • New sex scenes: Kasyrra’s Dungeon. If you’ve walked into the dungeon in Kas’s dream palace, you can ask about it… and then take Kas down and tie her up for some fun. (by Skow)
  • New seamstress NPC, Hotaru, in the Fox Den.
  • The Milking Barn now has scenes for working the stall with Cait (which also triggers her Enthiccening content)
  • Livrea can now be encountered in the barn after you’ve sexed her. Includes a scene for you, her, and Cait.
  • After completing Calise’s second quest and if you are on Kas’s romance path, she too will appear in the barn on rare occasion.
  • Orlaith has a pair of new scenes, following up on her promise of forced blowjobs.
  • Mallach’s temple has new scenes for working the rooms.
  • Sandre & Caera can be moved to the Wayfort, with new interactions there.
  • Vari is now a persistent encounter in her own new tile, rather than a random encounter. You can also get to the village even while she’s pregnant.
  • You can add a dungeon to the Wayfort. (There are no interactions with NPCs in there yet, stay tuned.)
  • You can also now access storage at the Wayfort’s vault, and if you have Dal’s rangers around or have built the Temple of Mallach, you’ll start getting passive income there.
  • You can now purchase furnishings for your Wayfort from Farrah, or Gianna if she’s not around, when the fort’s fully repaired.
  • New Busts: Marefolk Stylists, Hotaru, Kas’s new disguise, Spirit Wolf
  • New CGs: Hotaru bathing, Quin knight set
  • New Transformatives: Anubian (from Senja), Batfolk (from the Undermountain enemies), Satyr (randomly found in the Frostwood). Also a TF for making your tongue/cock/tail prehensile, bought from Senja.
...