Aquatico - Builder_of_Worlds
Hello and Welcome, future Sea people!

You've probably seen our Playtest registration already, so sign up if you haven't already, but today is the day for the real thing!

First playable version of Aquatico is now available to registered alpha test participants. If you want, there is still time – registrations will be open until first Playtest is concluded on Sunday, September 18th. But the sooner you enter, the more time you'll have to try out the game.



One added bonus here: we've increased the one-session time limit from 2 to 3 hours. After that expires, you can always restart the new game and try something different, as many times as you want.

NOTE that this is an alpha version, not everything is perfect, and there are some things still missing. Hope it won't ruin your experience too much, we tried to make the initial few hours as complete as possible at this stage, but we also wanted to get you onboard as soon as possible. That gives us more room for improvements and tweaking in the direction that most of you want, and remainder of the development time will serve this cause exactly.



YOUR ROLE IN ALL THIS?
Any of the participants can simply download the alpha version and have some fun with it. But, if you want to add extra value to the full experience offered by Aquatico full game in the future – we ask you to take a more proactive stance and do the following:

1. Play carefully and slowly, observe the tutorial hints at the early start so we can decide how much more work these instructions need
2. Once you finish your sessions, please retrieve the following files and send them to us at
alphatest@overseer-publishing.com :
AquaticoLog.txt – you can find it in your main game installation directory
Your save file – it is .sgs file located in Saves subfolder of your game installation folder
Dxdiag.txt file – you can create one by running „dxdiag.exe“ from windows command line

These files will give us ample data to work on upcoming hardware optimizations, difficulty balance, and all other improvements related to game mechanics.

Additionally, you can add a short description of any issues you might experience, any feedback you'd like to share or any suggestion you might have. You can also post the same feedback on Steam forums, or join us at our Discord here: https://discord.gg/Sqyms6T2P7

You can also follow quick news on our Twitter site: https://twitter.com/Overseer_Games



Aquatico is a big project, one we're very excited to work on, and there is still much more work ahead of us. This Playtest will be one of the important pieces of the puzzle we're creating, and your help can be extremely important here.

THANK YOU ALL FOR PARTICIPATING, and we sincerely wish you all have a good time!

Don't forget to breathe!
Digital Reef Games & Overseer Games Publishing
Sep 16, 2022
World of Warships - WoWarships Admiral

Unsinkable Sam is one of the most famous cats in the navy and a favorite of our Captains.

This remarkable cat managed to survive the demise of three ships—German battleship Bismarck, British destroyer Cossack, and aircraft carrier Ark Royal. We suggest delving into his story!



Cats Have Nine Lives
Starts: Fri. 16 Sep. 07:00 CEST (UTC+2)
Ends: Thu. 06 Oct. 07:00 CEST (UTC+2)

Complete a special chain of combat missions to earn up to four "Unsinkable Sam" containers, as well as Thetis camouflages. To do so, you'll need to secure damage upon your spotting, earn various ribbons and XP with all modifiers applied, deal damage to enemies using main battery guns, and win battles.
    You can complete the combat mission chain playing Tier V–X ships and superships in Random, Ranked, and Co-op Battles, as well as in Operations and Brawls.
    Complete seven 7-day challenge combat missions to receive an extra Unsinkable Sam container.


Unsinkable Sam
The bundles are available for purchase until: Fri. 30 Sep. 07:00 CEST (UTC+2)

You can purchase a bundle with the Unsinkable Sam and Historical permanent camouflages for VIII Bismarck, VI Ark Royal, and VIII Cossack; two Unsinkable Sam Commanders with specializations for VIII Bismarck and VIII Cossack; and the three ships on which the famous cat journeyed the seas. In a big bundle, you'll additionally find other items, including commemorative flags for Ark Royal and Cossack.
    Both Commanders come with 10 skill points and have a unique voiceover.

Unsinkable Sam: Large Pack
24 items Unsinkable Sam: Large Pack
  • Bundle includes
  • VIII Bismarck
  • Event Commander Unsinkable Sam with 10 skill points
  • Port slot x1
  • Unsinkable Sam permanent camouflage
  • Historical permanent camouflage
  • "Bonus Package" permanent bonus
  • and 18 more
-40% 50,813 30,150 Doubloons Purchase
[expand style=more] [/expand]
    All themed permanent camouflages can be purchased as a separate bundle together with economic bonuses in the Premium Shop.
Premium Containers
The bundles are available for purchase until: Fri. 30 Sep. 07:00 CEST (UTC+2)

You'll find Unsinkable Sam Premium containers in the Armory and Premium Shop.
    VIII Bismarck comes with all of her modules researched. Commander Unsinkable Sam with a specialization for VIII Cossack and Commander Unsinkable Sam with a specialization for VIII Bismarck both have a unique voiceover. You can receive these Commanders only once per account.
Unmatched: Digital Edition - Glaree
We just released an update! :D Check out what has changed!
[Fix] Hiding the opponent's card in the Tutorial has been fixed.
[Fix] Prophecy card has been fixed.
[Fix] Prophecy card is now displayed correctly.
[Fix] Issue causing 2v2 games to freeze after defeating one of the AI players has been fixed.
[Fix] Issue causing the game to freeze after dealing damage to the opponent has been fixed.
[Fix] Issue causing the game to freeze during sending feedback has been fixed.
[Fix] Issue causing the online game to freeze after playing "Voyage to the Valley of the Giant Snakes" card has been fixed.
[Fix] Issue causing the game to freeze after playing "Maxnome Foe" card with no card in the deck has been fixed.
[Fix] Issue causing the game to freeze after undoing actions during a fight has been fixed.
[Fix] Buttons in Credits Window have been fixed.
[Fix] The upper panel of the interface is now displayed correctly while skipping the replay.
[Fix] Issue causing the game to freeze (and crash in some instances) after skipping replay has been fixed.
Virtual Hunter - Ormy
Hello Hunters!

We are happy and proud to address one of the biggest feedback we’ve received about the game since its launch to early access, the visuals! In this update we have completely reworked the lighting, added more and better looking grass, reworked vegetation in all biomes, increased view distance and much, much more. Hiking across the forests, fields and meadows has never looked and felt better and the horrifying fields with grass in a straight line are finally gone. And who knows, maybe you find a trophy red deer with a new set of antlers. Immerse yourself in the landscapes and let us know what you think!


Graphics And Vegetation rework
  • Reworked and adjusted lighting and shadows
  • Reworked color grading
  • Added custom grass to each biome
  • Reworked vegetation in several biomes
  • Reworked grass / vegetation fade in and out for less pop in, even with low settings
  • Added hay piles to fields
  • Replaced mountain trees with better looking and more performant ones
  • Reworked subsurface scattering on trees
  • Increased view distance
  • Removed render distance from settings
  • Added distance fog

Additions
  • Added light rays (can be turned on/off from settings)
  • Added smoke coming from the lodge and outposts fireplaces
  • Added new loading screens
  • Weapons grab height offset-setting increased by 50%
Animal Changes
  • Added a new set of antlers for red deer
  • Wild boar and fallow deer running animations sped up
  • Optimized antlers and tusks
Fixes
  • Fixed an issue where several animal animations were not synced with their movement speed. This made them look like they were sliding instead of walking.
  • Changed “fur type” to “ feather type” for pheasants


With these improvements, all graphic settings will have similar performance than before with increased visuals and more vegetation. Try different settings and find your sweet spot. If you run into any issues, report them here in Steam forums or join our discord for a quick answer.

Thank you for the continuous support, feedback and for playing the game! Enjoy the update and happy hunting!

Found an issue or want to give us feedback? Join our Discord server: https://discord.gg/gGmSAA8Prd

Subscribe to our Youtube channel: https://www.youtube.com/c/VirtualHunterVR
Follow us on Facebook: {LINK REMOVED}
Follow us on Twitter: {LINK REMOVED}
Website: http://virtualhuntervr.com
Who's Your Daddy?! - Needo
Hello babies, daddies and Bears

The WYD Experimental Branch is live again, containing the upcoming September Update! 🧪🤓

The WYD Experimental Branch is a separate (and temporary) version of the Who's Your Daddy Playtest, which contains unreleased and less-tested content. The purpose of the experimental branch is to allow players to test new content and provide valuable feedback before the actual release of the content 🕹️.

The current playtest of the experimental branch contains content from the upcoming September Update, and will end when the update is released.

Your feedback is vital for the playtest of the experimental branch - and the best place to provide us with feedback is on our WYD Discord Server.

Anyone can join the WYD Experimental Branch, you can find instructions on how to enter on our Discord channel under "WYD EXPERIMENTAL BRANCH". If you were part of our previous playtest on the experimental branch, you already have access to this playtest as well!



Sep 16, 2022
General War Memories - jtggame


This event is a bonus event for your recharge into the game, since when recharging you get separate points in this event, with which you can try your luck by spinning the reel for x50 points or spin a large scrolling for x500 points.

Everything is in your hands, do not give up!


Best regards JTGGame Team!
Sep 16, 2022
General War Memories - jtggame
  • Do you want more resources?
  • Do you want to get a unique unit?


Then this event is just for you, hurry up. A flash-sale event has been launched, where you can buy valuable items, units with a big discount.


Cassette Beasts - Samuri


Welcome back! Today we're going to look at combat and moves in Cassette Beasts - since battling monsters as monsters is at the core of the gameplay, we thought it'd be a good idea to dive into how it works!



Stickers

You and your partner are able to act in battle using stickers - a list of actions that you can trigger on your turn. Each monster has a certain number of slots available to assign stickers, and monster forms are limited in which stickers they are able to use.

Let's take a look!


A look at Bansheep's default full sticker set.

You'll notice that most moves here have a set of orange squares next to them: these represent the number of Action Points, or AP, it costs to use them. A party member gains 2 AP per turn, so you have some choices to make - do you spend your AP on a low cost move such as "Sharpen" this turn, or perhaps use a no-cost move like "Smack" in order to use a stronger move next turn? You'll be making choices like this a lot as you fight: it's time to think strategically!

You'll also notice that one of the moves here does not have a cost, and instead is listed as "passive". Some stickers have their own trigger conditions in battle, such as losing a certain amount of HP.

All of these stickers can be assigned and removed from a monster tape without any cost, so you are free to experiment to find the best loadouts for your monster forms!



Fusion

Wait, didn't we say last time we'd show what these two looked when fused?


Oh yeah, we did!

When you and your partner fuse in battle, you combine into a powerful and unique Fusion form!


Banlope! Like, Bansheep + Thwackalope! That makes sense.

How does this affect your move list, then? Well, you get both move pools at once.


That's a lot of moves!

Not only does it mean you can use any of the active moves assigned to either monster used to create your fusion form, but your passive moves will all still be able to trigger. You can have very interesting and versatile fusion forms as a result of this!

There are also unique "Fusion Power" moves that you can obtain when fused, but we can talk about that another time!



There's one more cool thing to mention when talking about stickers - you can get uncommon and rare variants. Let's have a look at this move set for Palangolin:


Palangolin can use Toxic Stab AND Battery? That's pretty versatile.

Do you see how "Sharp Edges" is displayed with green text? That means it is uncommon, and has a bonus effect that is listed on the move description. In this case, it heals 7% of the owner's HP when activated. There are lots of different bonus effects, and they differ depending on the kind of move and its rarity. You might find yourself coming across some extra useful versions of commonly-found move stickers!

This status page also displays the stat balance of the monster form. Palangolin is better at melee combat, which is no surprise.



Next Time

Wow, there sure are a lot of moves with many different elemental types. I wonder how they all work? I guess we'll find out next time! If you want to ask any questions, feel free to visit the official Discord and follow us on Twitter!


What would these two look like when fused? Find out next time!
Sep 16, 2022
Dead Frontier 2 - APwn
Everyone gets +35% Headshot Damage and +35% EXP Gained this weekend!
Tabletopia - markh110


Create your very own Dinosaur Park in Welcome To Dino World! You'll need paths, facilities and to fill your park with Dinosaurs if you want to attract visitors. In this roll-and-write strategy board game you'll be drawing your park on the game sheets, just be careful your dinosaurs don't escape!


Each turn players share an expanding dice pool to work through three phases: add dinosaurs and buildings to the park, draw paths connecting attractions to the entrance, and control dinosaurs attempting to escape. The game ends whenever a player runs out of space in their park, or has had too many dinosaurs escape.



The player with the most fame from dinosaurs/attractions and the fewest penalties from breakouts is the winner!




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