A Hero's Rest: An RPG Town Simulator - Chaya
  • Adjusted happiness penalty to scale with Town Reputation


We noticed from the feedback we got that the morale penalty Heroes receive for not being able to find a quest with an appropriate CR range, not being able to buy items, or not being able to buy food in the early game is too punishing, so it can be hard to accumulate resources. We adjusted it so the penalty will be lower in the early game and scale up with higher Town Reputation.
Sep 14, 2022
Demeo: PC Edition - Ciwiel_Resolution


Hello adventurers,

We just released a hotfix with a few updates to improve the game experience. You can find the full list below.

  • Fixed an issue where Astral Strike didn't work as intended
  • Fixed an issue where loading saves from previous version would cause incorrect party order
  • Fixed an issue with Guiding Light, including Vortex effects failing when used on it
  • Fixed an issue with camera rotation on PC where Q and E buttons were also inverted
  • Fixed an issue where previewed cards were sometimes showing nameplates at the wrong time or with incorrect hero numbers on PC

We continue to investigate the issues with PCVR and apologize for the inconvenience. Thank you for your patience!

The Demeo Team
Sep 14, 2022
Demeo - Ciwiel_Resolution


Hello adventurers,

We just released a hotfix with a few updates to improve the game experience. You can find the full list below.

  • Fixed an issue where Astral Strike didn't work as intended
  • Fixed an issue where loading saves from previous version would cause incorrect party order
  • Fixed an issue with Guiding Light, including Vortex effects failing when used on it
  • Fixed an issue with camera rotation on PC where Q and E buttons were also inverted
  • Fixed an issue where previewed cards were sometimes showing nameplates at the wrong time or with incorrect hero numbers on PC

We continue to investigate the issues with PCVR and apologize for the inconvenience. Thank you for your patience!

The Demeo Team

Kamifuda - Realm Archive
- Fixed a bug where the game sometimes froze when transitioning to duel.
Tap Wizard 2 - TopCog
v4.5.2
-The Slipstream Item is now available at Awakening Rank 3! Timelines collide in the Slipstream: it allows you to exchange Gifts with other Players!
-Perks that have counters will now show the relevant counter onscreen! These Perks are currently affected:
--Falling Skies' Snowstorm
--Fire Stream's Afterburner
--Winter's Coil Frozen Mirror
--Fiery Beams' Overload
--Lightning Orb's Static Attraction
--Exploding Comet's Aftershock
--Eruption's Raging Fire
--Fire Golem's Patience
--Poison Golem
--Ice Golem

Note that this update will breaks mobile pairing for a few days until the mobile versions catch up! :-)
Sep 14, 2022
Cascade Tactics - Mythic Machine



  • Faster Load Times! More than 100% Faster to start up the game or load up the next scene.
  • "Back" Button will appear on screen during battle in the lower right. It was not clear to the player that he can do things like "View Scene", "Undo Move".
  • Other fixes
    • Fixed problem with High Scores not showing
    • Fixed Ice Prison position (on things like Bomb)
    • Fixed issue with HP Meter appearing during a scene
Myriads: Renaissance - archimdecamp


Myriads: Renaissance Kickstarter is finally live!

Myriads: Renaissance is a turn-based strategy game with city-building and 4X mechanics. Set in a fantasy world made up of thousands of floating islands, you must grow your capital and expand your kingdom. Resist waves of powerful corsairs and construct defence towers to survive their incursions.

Please help us out by spreading the word! It means a lot!



https://store.steampowered.com/app/1737220/Myriads_Renaissance/
Rusted Moss - playism_20
Hello everyone,

The grapple-heavy metroidvania Rusted Moss is slated to release in February 2023!

As a twin-stick shooter, Rusted Moss emphasizes tight and precise gunplay. Quickly switch between your arsenal of weapons to best suit your playstyle and situation. Get up close and personal with a shotgun before grappling away and pulling out a sniper for the killing blow!

The grappling hook is hard to learn yet rewarding to master. This unique physics-based elastic grappling hook uses your kinetic momentum to propel your character forward. There’s no set path through this melancholic abandoned wasteland. Latch onto any moss covered structure and swing your way through this rugged terrain.



We've also got a playable demo at our TGS booth, so come try it out for yourselves.
You can find us at Hall 1 Booth 1-C03.
We hope to see you there!

Playism
Visit the Playism Website
Follow us on Steam
Follow us on Twitter
Follow us on Facebook
Sep 14, 2022
Battle of Finland: Winter War - Monsku147
1.2.1 Update Hotfix

Fixes

  1. In the train level use Suomi/KP31 even if another weapon is selected
  2. Snowfall was not appeared on levels
  3. Error sound loops on the map screen
  4. Blue cursor bug fixed
Geometry Arena 2 Playtest - 011 Games
Hello! This is the PlayTest v3 changelog.
I don't have enough time to translate it right now. Sorry for the inconvenience!

【修复】
修复难度选项“河鲀竞技场”对Boss无效的bug。
修复传说品质的随机强化无法触发“购物返利”效果的bug。
修复一些英文翻译错误。
修复在结算界面中战斗等级成长动画偶尔出现的显示异常。
修复炮手在“榴弹倾泻”期间通过“射击专精”所发射的榴弹可以享受到“榴弹倾泻”加成的bug。

【游戏性】
战斗等级提升所需的经验公式由,3000+战斗等级x600降低至3000+战斗等级x300,并且在90级时达到最大值30000。
小兵生成速率成长的最大值由[41层到达300%]下调至[21层到达200%]。
大幅降低敌人生命成长速率,使其与新版本玩家强度成长相匹配。
全面降低小兵的参数。具备射击能力的小兵的射击更加平滑,一次只会发射一个小兵,并且攻击速度被限制在合理范围内。
在难度选项与合约中,每单位敌人速度数值由25%下调至20%,每单位敌人体型数值由50%下调至20%。
“碎片获取率”天赋的等级上限由1级提升至3级。
“初始芯片”天赋的每级数值由1提升至3。
再度调整难度曲线,降低成长,但移除成长上限限制。
特殊属性“战场道具数量”每单位数值由+10%提升+15%。各攻击途径相关升级的最大等级由9级降低至5级。
移除特殊属性“导弹射程”与“导弹转向速度”,改为“导弹伤害”与“导弹数量”,相关升级也已修改。
调整部分升级的前置条件、数值、价格、品质。
提升导弹的转向转速,因其已不可成长,故在导弹描述中隐去公式。
获取一次性物资类的补给品已全部免费,高品质补给品的数值适当下调。
因接触而消灭的小兵,不再视为由玩家击杀(无分数,不调用击杀事件)。
升级“快速补货”重做。
炮手技能发射榴弹的基础数量不再受子弹数量影响,改为3枚。
左轮枪子弹的伤害系数由0.05提升至0.1。
守护者技能的能量消耗由60降低至30。
炮手模组“射击专精”、追踪者模组“危机反应”、矩阵模组“时间漫游者”效果重做。
现在,玩家受到的所有伤害都会向上取整,不再出现小数伤害。
...