Rebirth:Beware of Mr.Wang - 皮皮
hello gentlemen

This time, we bring you a new work from our partner, the third work of the "Lost" series - "Lost 2"!
This is a click and decrypt game with the theme of dark fairy tales. Players need to shuttle through dozens of dark dreams about fairy tales and help those famous fairy tale princesses out of trouble. Of course, you also need to cause some trouble every now and then to satisfy your evil desires and start having sweet and dark interactions with the princess.

The game will launch in October, and it's time to add the game to your wishlist.

https://store.steampowered.com/app/1930640/Lost2/
More levels!
Compared with the previous work, we have designed 39 levels to challenge based on fairy tales this time. Their themes are dark and gloomy, and these levels also have certain connections with each other.
At the same time, we also retain the familiar decryption gameplay. After entering the dream of the dark fairy tale, the player needs to solve the puzzle through observation and reasoning, so as to save the trapped princess step by step. You need to create a little more trouble to satisfy your evil desires.


Fuller character design
The game has a total of 27 delicate CGs for unlocking, they are all about the most famous princesses and other characters in fairy tales, we have also carefully designed the movements and poses of each character in the CG to make them delicate and rich enough.
Every time you rescue a princess, you will also unlock her exclusive picture book, and then by accessing the picture book, you can interact with the princesses in the way you want.
And this time, we also deliberately paved some small easter eggs in the game for players to discover~


We hope this game can take you to fall into and get lost in the magnificent dark fairy tales, escape from reality together, and appreciate the charm of dark fairy tales.
So if you want to know about Lost2 and our other games for the first time, or have any thoughts or comments on the game content, you can contact us in the following ways.

Discord:https://discord.gg/t7FMzSwyDx
Twitter:https://twitter.com/dsgamex
Steam:https://store.steampowered.com/developer/dsgame
Sep 13, 2022
Leap of Phase: Samantha - OOTBG
  • fixed a shortcut
  • fixed an animation issue of the gloves
  • added a collider to prevent going out of bounds
  • adjusted some tooltip timings

thanks Danie for the feedback
Sep 13, 2022
Boneraiser Minions - caiys
//misc
- Gangly Grafted class unlock: All giants of any kind now count towards the 5 giants (previously it was only normal giants).

//bug fixes
- Bro Minions: Their max limit was ignoring environmental objects (eg pots, pumpkins, etc) so were typically capping at 1.
- Enboned Singleton class meta: This was sometimes allowing you to raise a giant using only a single level 1 minion, and the description was wrong.
- Ravine Route map: Enemies were sometimes getting trapped at the top.
- HUD: The bone display was getting stuck if you had delayed the bone level up to a high number.
Sep 13, 2022
Mech Engineer - Kiber-Kreker


Old saves may work incorrectly.

Changed the reactor system display to the ratio of external and internal temperature resistance
Decreased the health of walls that are not connected to other walls by 6 times.
Added wall destruction effect
Added a flashing effect to the battle card frame
Added parallax texture of buildings for the city
Replaced text for skipping stats menu with "continue"
Added turning off additional mech menus with the right mouse button
Added a couple of containers under the Snakehead's dome
Added detailed story cards for pilots (RMB on pilot to open)
Reduced rolling chance of high stats for new pilots clones
Changed the formula for how pilot skills affect shooting accuracy
Now pilot skills <100 only worsen the accuracy of weapons up to 8 degrees
Prior to this, skills only improved the base accuracy of weapons.
Increased the influence of the weapon accuracy parameter in the customization menu
Slightly improved minigun accuracy
Slightly increased the damage of the first type rocket launcher
Updated main menu
Added ability to remap keys in the main menu
Added ability to reassign move/attack order while paused
Increased the amount of information displayed during a pause
Added blank panel on lab menu display when there is no lab
New gameplay in the maze
  • The red cell is now an open large room.
  • In the center of this room is a new boss that spawns nests every two seconds.
  • The boss shocks the nests with electricity (just effect for now)
  • The boss is surrounded by a force field and turrets
  • Turrets acquire a random type depending on the number of the cell's column.
  • Boss (red cell) is a huge snake
  • Removed monster spawn from walls
  • Removed random nests spawning around mechs
Added red flashing rectangle for high pilot's stress
Added oxygen amount buff from turbine module
Doubled oxygen leak rate
Improved the display of oxygen loss
Added a phrase about oxygen loss
Added a display of the time until complete loss of oxygen.
Added slightly transparent system wires when the mech is installed
Added display of earned pilot experience
Improved the display of creatures on the calendar
Added display of the name of the terrain when the city is first installed

Optimized particle systems for storm and ocean
Fixed duplicated particles when minimizing the game
Fixed maze loading error when mechs are idle at starting position
Fixed bosses moving error while paused in the maze
Fixed display of wires between pilots and mechs (1px)
Fixed incorrect display of insufficient resources when trying to start a mission
Fixed a random game crash when skipping a day. (Error in pilots array)
Fixed bug with extra path grid column
Fixed Snakehead's immunity from fire and explosion damage when the dome is active
Fixed incorrect tutorial window appearing when clicking the city button in the calendar menu
Fixed inability to open the map menu and pilots after going to the districts menu with the battle map selected
Sep 13, 2022
Landlord's Super - MinskWorks
  • Power tools should now display the correct tooltips
  • Fixed issue of Plasterboard visual being stuck in players hand if they stopped repair plasterboard during the routine
  • Fixed issue where cement bags wouldn’t display the correct remaining kg amount
  • Fixed Drinks selection state rending Notebook tool tip
  • Hi Lo Hold buttons now flash in unison with the Hi Lo track
  • Fixed Stairs spawning odd giblets when damaged
  • Fixed Agoost kitchen wall cabinet mesh
  • Fixed Agoost kitchen wall cabinet screw placement
  • Fixed Agoost small kitchen wall cabinet mesh
  • Fixed Agoost small kitchen wall cabinet screw placement
  • Fixed Agoost kitchen corner cabinet mesh
  • Fixed Agoost kitchen corner cabinet screw placement
  • Fixed Agoost Kitchen corner wall cabinet mesh
  • Fixed Agoost kitchen corner wall cabinet screw placement
  • Fixed Agoost kitchen wall drawers mesh
  • Fixed Agoost kitchen wall drawers screw placement
  • Fixed performance and loading hang related to cement piles
  • Game no longer saves empty food items
  • Can now again place shovelled ingredients and mixtures into the skip
  • Polished up the Skip artwork

Some fixes to break up the work on the 3rd tenant and furniture update.

Cheers,
Greg
Sep 13, 2022
Onigiri - Onigiri Official
Greetings from the Onigiri Service Team.

The details of the 9/14 maintenace are as follows.



・Some data Deletion for Users who have not logged in for an extended duration.

Conditions for Data Deletion
・Players who have not logged in once since 00:00 9/14/2021 JST

Data Deletion Details
・Items in the Present Box excepting some campaign rewards such as those from cumulative purchase campaigns

・Some information on the Friends list
 ※Friends whose character data have been deleted will also be removed from the Friends list.

・Group chat data
 ※If the character being deleted is the leader of a group chat, another player will be implemented as group leader.



The following bugs will be corrected.

・In the ongoing [Forword on the Long Road] quest, the
 Summer Gift Gacha Ticket 2022 is incorrectly featured.
 Correctly the item would be the Autumn Gacha Ticket 2022.

・In the Dullahan Purgatorium dungeon,
 The 30x clear reward Dullahan Purgatory Kakejiku
 is not available as intended.

・ For the vanguard Tokugawa Ieyasu,
 the cooldown time of the following skills is not shared as intended.
 Military Arts 6th Horseshoe Crab
 Ougi Military Rush 9th Mahimahi V~VII
 Ougi Military Rush ZERO Fugu VII
 Ougi Military Rush GENUINE Whale V~VII

・ For the vanguard Tokugawa Ieyasu,
 the following skills are no longer affected by shortened cooldown.
 Military Arts 6th Horseshoe Crab
 Ougi Military Rush 9th Mahimahi V~VII
 Ougi Military Rush ZERO Fugu VII
 Ougi Military Rush GENUINE Whale V~VII

・A bug where the contoller would stop accepting input directions
 when using Tokugawa Ieyasu's Ougi Military Rush GENUINE Whale under certain conditions.

・A bug where the game may forcibly close on the loading screen.

・In the current [Forward on the Long Path] event, the Forgotten Isle monster
 Namahage is stronger than intended.

・In the current [Forward on the Long Path] event, the Shrouded Thicket monster
 Kijimuna is stronger than intended.

・In the current [Forward on the Long Path] event,
 selecting Escape from the following dungeons returns the player to an unintentional place.
 Rippling Isle
 Shrouded Thicket
 Abandoned Isle
 Abandoned Isle (Ieyasu)
 Abandoned Isle Inner Path

・In certain dungeons, it is not possible to skip the boss intro scene.

・In the current [Forward on the Long Path] event, Ibaraki's Douji's Sake Shop on Blackbloom Isle does not have the correct lineup.

・In the current [Forward on the Long Path] event,
 certain dungeon portals do not display properly on Blackblossom Isle.




Thank you for your attention!

※Images are created during development and are subject to change.
※Update details are liable to change without warning and may not reflect in-game.
Sep 13, 2022
Rollercoaster Mechanic - Forestlight
Hello!

Rollercoaster Mechanic development is on the right track, we are currently upgrading our controller and writing some scripts for the UI, while level designing and modeling at the same time!

But today is a special time, as we need your wits, your smarts, your brains!

We want you to help us name the amusement park where the game takes place.
Note, that the park is vast, and divided into many regions with different themes (as shown in previous devlogs).

Got an idea?
Write it down in the comments, and if the stars align, it will be implemented into the game for all to see!



As a reward for the best park name:
  • A free game, RollerCoaster Mechanic, some time before the release.
  • Your name (nick) will be placed in the game, as a trophy.
  • The name you created will be presented at the beginning of the game.
  • You will feel enormous amounts of satisfaction.

Hope to read your ideas soon!

Stay healthy, stay safe, and stay tuned for more Rollercoaster Mechanic info.

Cronous Online - Shimamura
Greetings Cronous Community!

We have an Announcement starting today Cronous Global customer support is now online,
You can reach us at {LINK REMOVED}

Thank you for your support

The Cronous Team

{LINK REMOVED}
Sep 13, 2022
Warriors of the Nile 2 - 苏之一Suzie
Updates:
-Add the display information of the maximum number of beetles of “Saint of Dawn" in the floating window of the battle interface;

Bug Fixes:
-Fixed the target selection logic of the summoner of tablet “Scorpion Elemental”;
-Fixed the bug that tablet "Combustible" would take effect by mistake when upgraded;
-Fixed the bug that tablet “Shadow Strike” would take effect at the wrong time, resulting in disordered action process;
-Fixed the bug that the weapon “Windforce” will cause the enemy to summon additional units in some battles;

Tropico 6 - Freeky
Tropico 6 Update 18 – Hotfix 2

Fellow Tropicans,

We have just released a second hotfix for Tropico 6 Update 18 for PC. An Update for GamePass and Consoles will follow as soon as possible.
This hotfix includes fixes for errors that led to crashes on Windows 7, general startup crashes and problems with the Tropocoin generation on existing savegames.

Please find a detailed list of changes below.

Thank you for bearing with us!
Your Tropico 6 Team


Changelog:
  • Fixed an issue with the Tropocoin generation rate that resulted in a constant value of 0 in older savegames.
  • Fixed a DLL dependency issue that led to a crash on Windows 7.
  • Fixed an issue that led to a crash on startup with the following error message: ("Direct3DDevice->CreateUnorderedAccessView")
  • Fixed number of households for residential buildings.
  • Fixed Electricity consumption icon in the construction menu.
  • [MAC] Fixed a cursor issue
...