iRacing - OverdriveAlex
2022 Season 4 Release Notes [2022.09.06.02]
The green flag is waving for iRacing 2022 Season 4! This season includes the release of iRacing’s first fully electric race car, the Porsche Mission R, a pair of new European Road Courses, Motorsport Arena Oschersleben and Rudskogen Motorsenter, and a new Dirt Oval, Lucas Oil Speedway. We’ve added Indianapolis Motor Speedway - IndyCar Oval using our 2022 laser scan data, and have rebuilt all of the artwork for both the ARCA Menards Chevrolet Impala and Lotus 79 from scratch. A host of quality upgrades have also been completed, including a substantial change to the New Damage Model so that now damage builds up in areas on your car with repeated strikes which could eventually cause breakage, a rewrite and significant upgrade to the Low-Frequency Effects audio system, and the addition of Driving Aid Pit Lines for all Road Courses. For the iRacing UI, the veteran-favorite Race Guide is now available, as well as Custom Car Classes for AI Racing, and a few new Guided Tours. With our seasonal AI update, we have gone back to our Grand Prix Legends roots with the release of the Lotus 49 along with the much anticipated release of the NASCAR Cup Series Next Gen cars and 18 other new pieces of content. Buckle-up and drive full-throttle into iRacing 2022 Season 4!


Season highlights include:
  • Porsche Mission R - Our first all electric vehicle!
  • Lucas Oil Speedway - Dirt Oval
  • Motorsport Arena Oschersleben - Road Course (4 configs)
  • Rudskogen Motorsenter - Road Course (FREE!)
  • iRacing UI Enhancements:
  • - - Race Guide
  • - - Custom Car Classes for AI Racing
  • - - New UI Guided Tours (Up Next, Hosted Sessions, and Time Attack)
  • ARCA Menards Chevrolet Impala and Lotus 79 - Bumper-to-Bumper Artwork Updates
  • Indianapolis Motor Speedway - IndyCar Oval 2022 Laser Scan Update
  • New Energy-Based Damage System Update
  • Low-Frequency Effects Extensive Updates
  • Qualification Scrutiny System Update
  • Road Course Driving Aid Pit Lines
  • New Damage Model for the Porsche Mission R
  • AI Racing for 9 Cars (All 5 GTE Class Cars, the Lotus 49, and all 3 NASCAR Cup Series Next Gen Class Cars)
  • AI Racing at 13 Track Configurations (Canadian Tire Motorsports Park, both Circuit des 24 Heures du Mans configs, Indianapolis Motor Speedway - IndyCar Oval, all four Motorsport Arena Oschersleben configs, 3 new Nürburgring Combined configs (24h, Short w/out Arena, and VLN), Nürburgring Grand-Prix-Strecke - BES/WEC, and Rudskogen Motorsenter)
  • 694 professionally crafted vehicle setups


Visit our 2022 Season 4 features page here: https://www.iracing.com/seasons/2022-s4/


Full 2022 Season 4 Release details can be found on the iRacing Members Forums here:
https://forums.iracing.com/discussion/28418/2022-season-4-release-notes-2022-09-06-02#latest
TRAIL OUT - Johann Hirsch
YEAH! We are happy to announce that the TRAIL OUT is available!

https://youtu.be/UDJnno7uD2o

We finally did it, you can find the game on the Steam page!
Get ready for your last festival!

Sep 7, 2022
General War Memories - jtggame

Another great event that will allow you to earn great rewards if you get reward seats before the end of the event.
With this event you will become even stronger.

  • Upgrade your generals and troops, enhance your equipment to increase your ratings instantly.

Example:



Good Luck!

Best regards, JTGGame Team!
The Bus - Dana
Only one day left until the new update 1.11!

Look forward to the Atron as well as the possibility to go through the bus at the last stop and collect the trash left by your passengers - for even more immersion. Tidiness is a must as least! 😉 🗑️



Zero Hour - M7™

Zero Hour’s Operation Thunder consists of a new map, the addition of CO-OP third person perspective, hostage gameplay improvements, improved loading times & more. This update focuses on content updates and quality improvements.



Addition of a New Map
Prison Break


#Discussions_QuoteBlock_Author
Only the co-op mission will have the top floor and the underground parking accessible. In PvP this map will be slightly smaller.
MS-Unit just received a call of a raid at the Danshiri Police Station. Since the Terrorist leader, Ahmed Al Zoori is held captive inside this station, we assume the terrorist’s motive is to break him out. MS-Unit are tasked to stop Ahmed Al Zoori from escaping and to eliminate all suspects.


Addition of Co-op TPP

This will only be accessible in co-op mode as an option. We wanted to bring a new perspective and experience for players and the game's mechanics. Of course, this won't change any fundamentals of the game.


New SWAT Character Models

The Swat Character models have been remodeled to achieve a more realistic look. In addition to that, animations have also been altered to have the character models look more smooth and organized instead of looking slightly unwary.


Residential House Reworked

In our process of reworking the previous maps to make them look more inline with our newer work, we have attempted to smoothen the edges of Residential House and bump up the texture quality to improve the overall believability and immersion. We tried not changing the spaces and layouts of the original map to ensure it does not disrupt the already fun gameplay. Next map to receive a re-work is Terror House.


Hotel Trouble Lighting Reworked

At the time of developing Hotel Trouble we did not have the proper tools and knowledge to bring the lighting we wanted. With time and effort we have found ways to get closer to that vision and so the ambient lights and GI have finally been implemented to the map.

Addition of Molotov

A new addition to the defender's utility collection, the molotov will help players threaten opponents from entering the room and buy them few more seconds to decide their next move.


Co-Op Suspect Suicide Vest

We have added Suicide vests as an option for suspects in various bomb appropriate missions. You will now see some suspects wearing bomb vests roaming in the map. These suspects will run towards you when you are spotted. You can still make them surrender by shooting their hand, however killing the suspect will initiate the count down to detonating their vest.


Hostage Gameplay Improvements

The hostage game mode was untouched for a long while and we are looking to focus on improving it based on user feedback. Hostages now stick very closely to the player to remove the tediousness of having to wait for them to move closer and disrupting overall gameplay. Along with them sticking close to you, the hostage icon will no longer appear when being interacted; meaning defenders will no longer be able to see the hostage location when attackers are extracting. These are just our initial attempts at fixing the issues, we plan on adding further improvements very soon.


Material Based Footsteps

While we have made several attempts in the past to get material based footsteps into the game due to not being able to find a bandwidth friendly way of making this feature work. The feature is finally in the game but with a limited pool of surface types that we plan to expand with time.


Improved Loading Time even further
We reworked the internal data system to improve loading times. According to our tests, it has cut down the loading time further more than the previous update. This has fixed prolonged issues such as crashing, resulting in heavy memory usage or CPU heating.


Conclusion

We are trying to get up to speed again to provide content sooner like we used to in the past. We always hope to progress through smaller patches until the next major update. Thanks to the private testers team for testing out the builds with every internal update to ensure a more polished experience for the public release of the update.

We really appreciate and thank the community for the unconditional support and love for the game.




Update Logs
ADDED
  • New Playable Map "Prison Break"
  • New New MS Unit character model
  • New Defender side utility Molotov [ Iteration 1 ]
  • Material based footsteps [ Iteration 1 ]
  • Ahmed Al Zoori prison version as suspect
  • Co-op Suicide Bomb vest for suspects [ Iteration 1 ]
  • Co-op Third person View option [ Iteration 1 ]
  • Hostage PvP extraction point to Bank Heist rooftop
  • Tactical Helmet IR Strobe light
  • GI lighting to MV Meghna map

FIXED
  • Match Points Back up not retrieving properly when steam fails to fetch data
  • Defender using Smoke causes backend errors
  • P10c missing mag in SFX for mag check animation
  • Rats Den missing surface type property
  • Texture corruption due to memory leakage

IMPROVED
  • Hostage movement control (Co-op & PvP)
  • Hostage PvP gameplay, Hostage icon will not be displayed when the hostage is either running away or following a player
  • First person camera movement
  • Player movement input feel
  • Main Menu loading time
  • Weapon short stocking
  • Weapon holstering positions
  • Suspect AI behavior to do suppressing fire
  • Player movement animation flow chart
  • Optimized door functionalities
  • Breaker Switch interaction sounds
  • Optimized Residential House
  • Optimized Main Menu functionalities

CHANGES
  • Added Acog Sight option for MK12
  • Increased Stamina slightly in PvP & Co-op
  • Reworked Residential House map
  • Reworked Hotel Trouble lighting
  • Reduced Co-op cutscene Sound volume



Thank you for your patience, please make sure to report Toxicity, feedback & suggestions in our Discord server using the following links.
Discord Global Community : Zero Hour Official
Discord French Community : Zero Hour France
Rise and Fall - davewhiffen
Hey guys,

Just a smol hotfix here.

We made some changes that may have sent the wrong (earlier) build to some people on the Default branch.

The Default Branch (the one everyone gets automatically) will give you the proper Stable build from May 17, 2021.

If you have any issues, ask in our Discord.
F1® 22 - Electronic Arts
Play F1® 22 between 12 Sep and 9 Oct to race with the time-limited and special GIALLO MODENA ITALIAN GP livery, driver uniforms, pit crew uniforms, helmet and boots, launched this week by Ferrari ahead of the FORMULA 1 PIRELLI GRAN PREMIO D’ITALIA 2022 to celebrate its special anniversary.



The livery, originally designed to pay homage to the Monza GP and celebrate this unique moment, evokes Ferrari’s proud racing roots and passion and incorporates the new exclusive logo released by the Prancing Horse Company for the occasion.

"We are thrilled to accompany Ferrari during this special moment and bring this iconic new image they developed to F1® 22," said Paul Jeal, F1® Senior Franchise Director at Codemasters. "Our studio prides itself on creating authentic racing experiences, and these touches reinforce how closely the game is embedded into the world of Formula 1."



For F1® 22 news, visit the Formula 1® game website and follow the social channels on Instagram, Twitter, TikTok and YouTube.

*Requires F1® 22 and all game updates to play.
Sep 7, 2022
General War Memories - jtggame


Another unique event that will allow you to participate in the race for the RP reward.
To do this, just enter Shop-> Generals and use the refresh officers, after this you will receive a certain number of points that will be displayed in the rating, as well as accumulate in the form of GP points, which can exchange legend generals!


Best regards, JTGGame Team.
General War Memories - jtggame
During this event, which usually lasts 6-7 days, with daily replenishment, you will accumulate stars, for these stars in the Star Pack column you can receive bonus rewards.


Don't miss your chance to get one of the strongest units for 24 stars.

also, bonus rewards will be for 4 | 8 | 15 stars and for 24


Best regards,JTGGame Team!
Sep 7, 2022
General War Memories - jtggame
  • Do you want more resources?
  • Do you want to get a unique unit?


Then this event is just for you, hurry up. A flash-sale event has been launched, where you can buy valuable items, units with a big discount.


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