ArcheAge: Unchained - Floridaweg
Greetings Inheritors,

The game has been updated.

[Content Updates]

  • Anthalon’s appearance time was changed from CEST 19:00 (PDT 17:00) to CEST 18:50 (PDT 16:50).
  • Added Designs for 50-Slot Instrument Chest and 70-Slot Instrument Chest.

Please check the link below for the details about the update.


Thank you.
RIN: The Last Child - skazza
Hi guys!

We are so excited to announce that RIN’s Demo has been downloaded over 4000 times in the first week after the release!



Thank you so much for downloading and playing the game. We truly appreciate your feedback and opinions, and all we can say is that we take many of your comments into account. We will try to address each question and idea.

We are currently working on fixing some bugs, such as slower Rin’s movement on traveling platforms. We hear you and, among other fixes and improvements, we plan to:

  • Add key rebinding option,
  • Improve the feeling of fighting with the enemies,
  • Work on the enchanting system and runes to make them more accessible and understandable.
We will also reflect on your ideas and try to bring some of them into the game's final version. Your support is important to us, and our team considers every comment. Our mission is to provide the best possible experience to all of you. We will work on it during the upcoming development stages. Thank you very much once again!

https://store.steampowered.com/app/1960070/RIN_The_Last_Child/
Sep 7, 2022
Corsair`s Madness - Wesker


Greetings!

In this devlog we'd like to talk about global map.



There will be five islands in the game. The top left will show basic information about current progress: defeated bosses, collected keys and jade coins.


And here's the zoom animation when selecting an island. What do you think?

As you zoom in, you can see little animations like grass rippling in the wind, snowing, or lava flowing.
Also visually you will be able to understand what features will be on the level.







If you have sailed to an island and have passed several levels and have trouble making it through, you can visit another one. However, you will need to participate in naval battles before you get to another island.

Thank you very much for your attention! Until the next devlog!


Sep 7, 2022
Pixel Survivors : Roguelike - Amrita
Fixed an issue where skill cards were not displayed
Sep 7, 2022
The Shadow Government Simulator: Prologue - Games Incubator_Team
HELLO CO-CONSPIRATORS! 🕵️‍♂️

The premiere is getting closer and closer!
We are launching at 8:00am PDT 🔥

Right now you can watch our pre-recorded stream showing gameplay of the first stages of the game! Be with us during the premiere. 💪 You can talk with us right now on the dedicated Discord 👇




See you soon,
The Shadow Government Simulator Team
御剑三国:乱世逐鹿 - zoey
No matter in which game, matching heroes reasonably is a compulsory course on the road to strength. Of course, the Three Kingdoms of imperial sword is no exception. Today, we will bring you a civilian general matching strategy~

First of all, the qualities of heroes in the game are red general, Liuding general, purple general and blue general. Many players will think that the higher the quality of heroes, the better. In the case of insufficient resources, they still insist on using low Star Red generals to fight, but they can't get good results.

It is true that the higher the hero's quality, the higher its content and achievements. But for ordinary players, it is more difficult to obtain red generals. Even if red generals are drawn by personality explosion, they cannot be upgraded without resources. In contrast, other non red general heroes are easier to obtain and have more resources to train. After reaching six stars, all the skills of the generals will awaken, and their combat power will far exceed that of low Star Red generals.

Next, I'll introduce a group of military generals and lineups that everyone can easily cultivate. Don't blink~
General 1 Jiang Wei (melee meat shield)
Peak breaking; The general attack has a 20% chance to trigger, causing damage to the target and reducing the team's defence, lasting for 5 seconds
Jizhi Northern Expedition: triggered by 100% attack, cools for 7 seconds, heals itself (the amount of healing is related to your maximum soldier amount), and purifies yourself
Bold: permanently increase your own defense
Stargazing: add your infantry team's defense during battle


General 2 Guo Jia (remote assistance)
Daosheng: active 100% trigger, cool down for 7 seconds, heal the target with the most soldiers lost by the friend, restore Guo Jia's maximum strength and purify
No last resort: active 100% trigger, cool down for 5 seconds, cause damage to all enemies and reduce the damage of their team, lasting for 5 seconds
Yesheng: permanently add your own skill defence
Shenxing: add skill defense of several mage teams during battle


Military general three Zhen Ji (remote output)
Amazing: active 100% trigger, cool down for 5 seconds, cause damage to two random targets and reduce the defense of male target team, lasting for 5 seconds
Luoshen Fu: triggered at the beginning, causes a lot of damage to enemy group targets and reduces 80% of the healing they receive, lasting for 15 seconds
Stunning: permanently increase your attack
Stealing heart: add your own bow team's skill attack during battle


This set of combination takes into account tanks, assistance and output. It is remarkable in the fitness of the lineup and the content of skills. It can perform well in the arena, in the dungeon, or in the wild against other players.

These three heroes can be obtained through the copy of "Kyushu atlas" in addition to being recruited at the general station. Starting from Chapter 10 in the difficult mode of "Kyushu atlas", there will be stable fragments of generals at the last level of each subsequent chapter. If you use up these levels every day, you can get many pieces of generals to improve the stars of generals. It can take shape faster in the early stage~

If you have any good ideas and strategies, you can also share them!
Sep 7, 2022
GUN JAM - Jaw Drop Games
People of Mubel, meet Ballard! They’re our final playable character reveal from GUN JAM.
A Metalhead crossed with a raver? Don’t be alarmed by Ballard’s style. After all, it’s The Speaker you should be worried about.



When you meet Ballard in-game, they’ll be the one to help you blast through the city streets of Mubel, shooting along to the rebellious riffs of our twisted Metal tracks. Expect some outrageous vocals and headbanging beats!


From left to right. Aero, Ballard and Tap. GUN JAM’s three heroes.

As you’ve now learned, you’ll meet these three characters one by one through our Story mode. Alternatively, you'll choose to play as one of them in Arcade mode. Each of these characters embodies their own style and genre of music in different areas of the city. Trap takes on TrapHop in the Arena, Aero electrifies the underground layers through EDM and Ballard roars through the city streets of Mubel with Metal.

And now, a little bit of lore

Welcome to the vibrant city of ‘Mubel’ where the omnipresent ‘Beat’ means everything and music is used as a means of control. While city-dwellers dance to The Speaker’s ruling tune, you must rebel and break out of its hypnotic flow by force.


The Speaker, broadcasting his message to the people of Mubel

We know some of you have been keen to learn more about GUN JAM’s lore. We don’t want to spoil the story for you or reveal too much about our three heroes. But we can tell you a little more about the city culture itself.

‘The Beat’ isn’t necessarily bad. It’s simply an ingrained part of Mubel’s culture that no one questions. But do the people of Mubel simply accept The Speaker’s Beat to fit in out of naivety? Or are these cultists brainwashed and just lost to the rhythm? In Mubel, everyone can find their own beat, rather than dance to the one, state-sanctioned Beat. You just have to find the rhythm…

Until the next beat…
Do you have any further lore speculations? Let us know in the comments. Then come and hang out with us on Discord, follow us on Facebook, feast your eyes on our Instagram, tweet about us on Twitter or simply fall down a rabbit hole of behind-the-scenes on our TikTok.



And if you haven’t done so already, please wishlist the game on our Steam store page. We’d really appreciate it!

- Jaw Drop Games -
Sep 7, 2022
Z-Collapse - Pokix
Hello dear zombie lovers!

A new small patch that fixes some annoying bugs, but also applies some balancing changes. Here is the detail:

-Fixed a bug that prevents to cancel a research in multiplayer mode
-Fixed another bug that was preventing to load save game in multiplayer mode
-Fixed a pathfinding mode that prevent to move unit far away. You can now bring them at the other side of the world! Yay!
-Fixed some bugs that caused desync issues un multiplayer mode
-Fixed two achievements that were impossible to be triggered
-Infestor now spawn farther than cities (but remember that they are cloaked by default ;))
-Bandit camps now also spawn farther than cities
-Reduced number of storages built by AI nations
-Changes in the panic effect: the population that now joins bandit ranks is now proportional to the existing pop. Meaning that if you have a strong population, bandit ranks will grow quickly!
-Raised distance of view from Ambulances/Builders/Family/Hooks/Agents
-Isolated countries are now less affected to zombie mid-game and end-game crisis
-Decreased attack chances from friendly AI
-Removed the ability to deploy building on places that are not connected with cities or harbours
-Various other small fixes and adjustments

Thanks everyone for your reports and feedbacks! Now let's back to turtling our countries!
Sep 7, 2022
Heroine Anthem Zero 2 : Scalescars Oath - WindThunder yy
Happy Moon Festival!

[h4]Fixed:[/h4]
  1. Fixed the abnormal animation of some monsters.
  2. Fixed the malfunction when using wireless control mode on PS4, PS5, and Xbox One.
    Note! Players who have previously adjusted the controller button configuration in the Steam controller option or in other ways, please reset the configuration to prevent the occurrence of malfunctions.
[Please refer to the Reset Guide ]
https://steamcommunity.com/sharedfiles/filedetails/?id=2799461638

[h4]Optimized:[/h4]
  1. Optimized the performance of Engl after the Chapter 5 mission Hide-and-seek, for he can now be defeated.
  2. Added trap door layout for the level of The Oblivion Aisle.
  3. Optimized the drops for Chapter 15 Azaman Yaza.
  4. Added support for the Switch Pro controller
    Note! Please connect the Switch Pro wirelessly.
  5. Added support for the Xbox Series controller
    Note:
    a. Be sure to update the Windows system and Xbox firmware to the latest version.
    b. If you use an external Bluetooth receiver, you must use the official Xbox wireless adapter.

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https://www.youtube.com/watch?v=IU2Frd15wco&t=2
https://store.steampowered.com/app/787850/ZERO_2/
Noel the Mortal Fate S1-7 - vaka
Dear fans of "Noel the Mortal Fate", we have been waiting for you for a long time.
Season 10 paid DLC will be available on Thursday, September 15 at 18:00 JST!


The previous Season 9 was released in May 2020, so it has been quite a while since a new translation was put into motion. The new translation will again be available in Japanese, English, and Simplified Chinese.

We hope you will enjoy the once-in-a-lifetime "Big Game" that Coffin Nellis, the "former" manager of Casino Misty, has dedicated his life to!


"Noel the Mortal Fate" S1-S9 are also on sale.
▼S1〜S7
https://store.steampowered.com/app/850000/

▼S8(DLC)
https://store.steampowered.com/app/931670/

▼S9(DLC)
https://store.steampowered.com/app/1281010/

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