1. Fixed a crash sometimes caused by an earthquake 2. When using Fountain of Thought while choosing a building, plans that will carry over now from Hongye now correctly displays the info cards for comparison. 3. Fixed an error popping up when courier station was selected while there is transportation ongoing 4. Fixed Shang Yang's salary returns will not only be returned to Hongye County, but will also be returned to the plot to which the work belongs. 5. There were no special effects for the primary fire in some cases, and effects would only trigger after the second trigger. This issue is fixed now. 6. Fixed some display issues with the English font 7, Fixed a angle jump issue after using Whip and Ride function in other zones, the camera would occasionally jump to the Hongye Adviser House 8, Fixed some texture issues in certain recreational buildings 9. Fixed an sudden camera angle change issues during the Season Vale during its challenge 10. After failing some challanges, refugees would carry over to the next attemp, this issue is now fixed.
Gameplay Optimization:
1. If the application for the city promotion does not meet the conditions anymore, a prompt will pop up; 2. Added tips to cards the synthesis interface 3, Monthly salary adjustment interface default setting is "all of them" 4. When completing the order, pop-up prompts will be covered in an orderly manner 5. Wang Mingyang's skill can be refreshed by other adviser skills and those skills can be stacked 6. When challenging a plot, default plans that are already being carried over will no longer be displayed in Fountain of Thoughts UI.
Updates: -Adjusted the effect of tablets “Combustible”” Cover” “Defensive Stance”; -Enhance the effect of Eagle Handler's miracle skill;
Bug Fixes: -Fixed the ammunition animation style of “Grenadier”; -Fixed the bug that treasure monsters such as the unit “Silver Scarab” would play wrong animation under certain circumstances; -Fixed the bug that “Explosive Beetle” cannot explode under certain circumstances; -Fixed the bug that “Scorpion Elementa” cannot attack enemies under certain circumstances; -Fixed the bug that tablet “Desert Guard“ would take effect by mistake under certain circumstances; -Fixed some mistakes in text description;
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Daily freebie now shows what reward it will give before being claimed.
Related to the above change, the randomization algorithm has been updated. This may lead to past Daily Rewards showing as different to what was actually claimed.
Bug Fixes
Fixed matches that have not finished when the season ends counting towards the leaderboard. Matches will only count if they have reached a conclusion before the season ends.
Fixed display issue of medals covering player names.
Fixed Ezili and Smudge Catt’s Sacrificial Totem/Scratching post using incorrect name and image.
Fixed issue where towers would charge twice for an upgrade if upgraded too quickly. (Thanks Alukian for helping us find this!)
Fixed medals overlapping VIP badge on Hall of Masters leaderboard.
Fixed Smudge Catt’s curse animation not looping.
Fixed tutorial not resetting correctly if player loses to Gwen.
Fixed damage over time effects (burny stuff, ezili’s curse, etc) not reapplying correctly.
Fixed Hero Rewards list not scrolling all the way to the bottom.
Fixed Ezili’s curse visual effects clipping with some MOAB skins.
Fixed round 1 not starting correctly if experiencing extremely low frame rate.
Fixed Ezili’s totem drawing under the floor of some maps.
Fixed heroes not shouting warnings for some MOAB types.
Fixed Engineer’s pins being removed from bloons when they are affected by a bloon boost.
Fixed avatars displaying in low resolution on some devices.
Fixed Ezili’s portraits not matching her upgrade level.
Fixed tower portraits drawing too large on the in game hud.
Fixed display issues in Hall of Masters leaderboard.
Fixed Churchill’s cannon losing all pierce when hitting a purple bloon.
Fixed 3D projectiles sometimes turning invisible after a disconnect.
A major update has been performed. Applications with "Ver 2.0" in the lower right corner of the title screen have already been updated.
Stage】 【Stage Four extra stages were added.
Bug Fixes Fixed a bug that the player would sometimes swing when kicking a wall during a hit stop. Fixed a problem in which the game would progress with the pause menu displayed when performing seppuku in the pause menu.
Other Achievements have been added. A tweet button has been added to the results screen. A tweet button has been added to the ranking screen. The "Metabasu" on the title screen has been removed so that it will jump to the Twitter account of the Retsu Teikoku (). (https://twitter.com/Retsu324)
-Fixed enemies that do not normally give points still giving an additional point when killed while Vulnerable -Fixed enemy spawn particles rendering on top of parts of the ground -Fixed/changed some post-game content stuff -Fixed the Blindness effect not initializing properly upon loading -Fixed the Blindness effect making its "remove" sound on the main menu in some cases -Changed some Player collision (should maybe help fix some edge cases) -Changed how Dashing works under the hood a bit -Fixed some collision with Minions
The ‘Drone Age’ update will bring new models of crew members in late 20th century Japanese and Swedish vehicles!
New tanker models in ‘modern’ ground vehicles from Sweden and Japan will be added to the game in the upcoming War Thunder major update - the Drone Age!
Hello everyone! Our new update is adding equipment upgrades offering you much more possibilities and two new pieces of equipment. It should be very useful for your future explorations!
EQUIPMENTS - Added sticky sound emitter: emits a powerful sound that would attract anything - Added boost syringe: heals and increases movement speed briefly
UPGRADE SYSTEM Added a new panel where you can buy upgrades for your equipments - Crowbar - Ability: Open a locked door, but crowbar break after it - Camera - Ability: Stun the entity one time with its flash - Powerful Flashlight - Ability: Doesn't flicker when chased - Compass - Ability: Needle change color by item type - Radar - Battery/Frequency/Accuracy: Display distance and arrow up and down/Ability: Display all players with green dots - Video Camera - Battery - Flare Gun - Ammo/Distance: Better area of effect - Sticky Sound Emitter - Ammo - Boost Syringe - Duration/Speed/Ammo/Ability: Heal nearby players
FIXES - Fixed achievement "Running for 5 minutes" (was unlocking an other achievement) - Fixed Reaper bestiary panel (correctly unlocks photo) - Fixed a scrolling issue in the settings - Fixed a binding change issue in certain condition - Fixed invitation when joined after a first session
CHANGES - Lights (re)disabled for other players - Game over: Not losing equipments anymore (unless equipment was dropped) - Open doors are now not collisionable - More money for loot in higher difficulties - Tweaked sounds