The limited edition Halestorm Jumbo Plushie is available for 10 more days!
Makeship has updated their payments and shipping to include more countries and regions - if you couldn’t purchase before but wanted to you should check to see if your region is included in this update! Regions included that weren't available before - Russia and Japan!
Every person who purchases this will also receive a code for an exclusive in-game Halestorm plushie cosmetic - your newest buddy can join you in-game too!
Hello everyone and happy Wednesday! Thank you all so much for your patience while we worked to get this patch out to all of you, so please update when you see it and let us know how it works for you!
BUG FIXES:
Crash Fixes:
Fixed crashes that could happen using Shared Saves
Fixing a progression blocker that could happen where a Haze lab door would not open
Reduced DLL dependencies for Steam version to help accommodate playing the game on Windows 7 and Windows 8.0
- PC-461 & Fletcher available in Fleet Endurance game mode - Added control/accessibility option to allow call-ins in targeting mode.
Bug Fixes
- Removed portrait requirement for load finish. Sometimes crew isn't rendered properly into their portraits, this may have been causing blackscreen issues with some users. The portrait creation will be retouched later. - Fixed a couple minor lighting issues. - Collision avoidance and terrain push assist adjustments/optimizations. - Fixed being able to control boat with no captain, caused by losing captain to the water while submerged.
Known Issues - Scenes can sometimes get stuck with "Complete Tasks" objective when a level is loaded in longer play sessions, kindly restart the game. - You can roleplay as a flying object or a sub if you pause and Alt+Tab for a few minutes. - Connected gamepads and joysticks cause problems since they are still being experimented with. If you are going for a smooth experience, please disconnect them before booting the game.
As a direct result of player feedback, the Exchange in MCC has been updated and you can pick up the Bioroid armor for Halo 2: Anniversary today! Please re-launch your game to enjoy the new offerings.
Last week, we gave you a preview of what’s coming in the latest update to MCC. Today, that update arrives – ready for installation to bring an array of exciting additions and improvements to your experience!
As a quick overview, here are some of the things coming with the August update:
Five new Spartan armor sets for Halo 2: Anniversary
Golden Moa campaign collectibles in Halo 3: ODST and Halo: Reach
Acrophobia and Bandana skulls added to Halo: Reach
Main menu background video customization
New Forge options in Halo: Reach, Halo 4, and Halo 2: Anniversary (object duplication, delete all, location name markers, “hold to bake lighting,” and more)
In the August Update Preview blog, we stated that mod tools for Halo: Reach were still in the process of being locked down and may come just a little bit later in order to ensure that they are up to the highest possible standard for public release.
This is still the case and Reach mod tools will unfortunately not be making today’s update. But worry not! You won’t be kept waiting very long for this feature, as we are aiming to release it in the coming weeks.
With all that said, it’s time to go once more unto the breach and dive back into MCC! Unlock some new armor, get cozy with the new UI furniture, say goodbye to even more previous limits in Forge, make the main menu your own with your choice of background video...
Fixing a few multiplayer issues, mainly RWR not receiving pings from radar missiles in multiplayer.
v1.4.13f1
General
- Fixed: ASM-66LR doesn't pitbull
- Fixed: When the hangar door is raised, it becomes an invisible wall above the hangar
Multiplayer
- Fixed: CAGM-6 did not attribute kills in MP
- Fixed: client crash when a user switches to a team with lesser available slots than previously selected slot
- Fixed RWR not receiving pings from active radar missiles
- Fixed client crash caused by parking space usage sync
- Fixed client crash caused by missile launcher sync for late joiner
We've done quite a few Community Challenges on the Discord, but this is the first time that we're going to try a real-time campaign challenge, playing through either the Poland or September Campaign over the next five weeks or so.
Community Challenges are an opportunity to play through a campaign and compare your fate with that of other players, and to see where your final score ends up on the leaderboard.
Please join our Discord server for more details and to join our community there!
Autumn leaves are falling across historic Britain this week as the second week of Series 52 begins in Forza Horizon 4 on Thursday, September 1.
1965 Pontiac GTO
With new opportunities to earn returning cars and cosmetics, here’s a look at the rewards that you can unlock through September 8:
50% Completion – Horizon Backstage Pass
80% Completion – 1965 Pontiac GTO
This week’s Photo Challenge is a celebration of trainspotters. Simply photograph your car by the Viaduct, towards the north of the map, to earn your completion.
Prepare for some heavy duty driving as the Forzathon Weekly Challenge highlights the 2015 Mercedes-Benz #24 Tankpool24 Racing Truck.
2554 AMG Transport Dynamics M12S Warthog CST
The theme of large vehicles continues in The Trial, as this heavy haul event rewards the hard-to-find 2018 Mercedes-Benz X-Class if you and your teammates can overcome a team of Unbeatable Drivatars.
Master Chief, get ready to test your driving skills and reflexes. Your mission is to retrain with Cortana behind the wheel of a 2554 AMG Transport Dynamics M12S Warthog CST in the Halo Showcase Remix, taking you to the Pillar of Autumn.
Elsewhere, the Autumn Games are rewarding the 2013 Mercedes-Benz G 65 AMG, and don’t forget to take on this week’s Seasonal PR Stunts by Bamburgh Castle, Lower Fell and Glen Rannoch to earn a trio of Super Wheelspins.
2002 BMW M3-GTR
Meanwhile, the Seasonal Championships have a trio of hard-to-find car rewards that are not to be missed! Take on the McLaren Cup to unlock the 2011 McLaren 12C Coupé; don’t miss your chance to earn the 2002 BMW M3-GTR in the FR Spotlight; and The Sky is the Limit is your opportunity to drive home while behind the wheel of a 1995 Nissan GT-R LM Nismo.
Lastly, don’t forget about those ongoing monthly challenges! Set your cleanest lap at the Greendale Club Circuit in our Monthly Rivals event and don’t forget to qualify for Online Adventure so you can be another step closer to series completion.
Come rain or shine, be sure to make the most of these Autumn events in the Festival Playlist, and until next week, we’ll see you at Horizon Britain!
Offworld Industries is excited to announce that Beyond The Wire has now launched and is available in English, French, German, and Simplified Chinese! With 10 factions to play from the Allied Forces and Central Powers, Beyond The Wire offers 50 vs 50 historical engagements with era-authentic weaponry and vehicles, with maps from the western front of the Great war that span up to two kilometres.
Launch brings many new additions to Beyond The Wire, including a new customization system featuring historical equipment and clothing with a variety of 440 different items to start, a melee combat system involving parry, attack and counter for close combat in the brutal warfare of the trenches, and updates to existing maps based on months of playtesting and player feedback. Finally there is the crispy beauty of the new flamethrower and improved fire effects.
We would like to especially thank you all for your support, feedback and comments that helped us shape Beyond The Wire into the game that it is. We are looking forward to see you all playing it!
It’s been just about two weeks since the launch of Season 3, and since Tribes of Midgard newly arrived to players on Xbox and Nintendo Switch! In case you’re new here (hello, welcome!!) or need a quick reminder, here’s just some of what rolled in with the Inferno Saga update:
We wanted to take today to talk about your feedback, upcoming improvements, and celebrate what we’ve seen you create so far! Let’s get into it.
Survival Mode Changes & Construction System
First and foremost, we have seen that you have been reaching the limit for Constructions. We completely understand the desire to build bigger, better, and more creative Viking settlements, and it’s one of our top priorities to increase this limitation.
In all transparency, the cap was set in place due to technical limitations, and we’re working on revamping that system to see what’s viable, while ensuring the game remains as stable as possible. We expect the increase in Constructions to take effect in game early October, aligning with our Valhalloween update.
We’ll stay in close touch and let you know as soon as this change can be made - thank you so much for your understanding and patience. It’s not just the Construction limit that we're looking into - we’re also looking into Construction height, pulling Materials directly from Storage Chests, and alerts to prevent dismantling a Storage Chest that contains Items, among a few.
Top FAQ
We also wanted to recap some of the top-asked questions this past week or so:
Where can Yarn be found?
Yarn can be found on Unsunken Enemies at Ash Beach (Survival + Saga), or, it can be crafted through the Tanning Station (Survival) or Tinker (Saga).
Do Ancients respawn in Survival Mode?
No, Ancients do not respawn in Survival Mode (however, we’re always open to feedback and this may change in the future). Jötnar respawn and they will level up.
Where can I find Quest Fragments in Survival Mode?
You must craft the Artifact Altar. First, you’ll craft the Mining Cutter from the Allforge. Then from the Mining Cutter, you can craft the Artifact Altar, so long as you have a strand of Angrboða’s hair.
We are also exploring bringing Quest NPCs to Survival Mode in Season 4.
How can I Repair items in Survival Mode?
You repair for Souls using the Allforge (deployable anytime from the Build Menu).
If you ever have more game questions, don’t hesitate to pop by our Discord.
Reporting Issues and Upcoming Hotfix
If you’re experiencing any bugs or issues, similarly please be sure to either head to our Discord or Forums to receive real-time assistance. You can find the full list of currently known issues here.
There will be an upcoming hotfix to address some known issues, particularly surrounding game stability, including:
Higher powered enemies will now also drop the basic Materials of their lower-powered counterparts, in addition to Refined Materials.
For example, weaker Unsunken Warriors drop Yarn, while the strongest Unsunken Warriors drop Spun Yarn. Now, the strongest Unsunken Warriors will also drop Yarn in addition to Spun Yarn.
Multiple fixes relating to various crash issues [All platforms]
Fixed an issue in which Survival Sessions were not listed as Joinable from the Friend’s List [Xbox]
Fixed an issue in which players were unable to send Invites from Private Survival Worlds [Xbox]
And more, to be shared very soon!
Guides
We've seen some great guides created by our community, and others have been created in our Forum, you can check those out here:
Though we are working to address the Construction limit and other pain points, we’ve so far seen some pretty awesome builds submitted in our Discord. Here’s just a few of them we wanted to feature:
So many cozy homes.
And lastly, how could we not share this impeccable Linnorm Costume?
Created by Discord member MattBarr
Be sure to join us on Discord or Twitter to hear all the latest news, and to chat with us directly! We’re still taking in plenty of feedback, and aiming to address some of your top concerns and suggestions.
Thanks for the trust and patience - we hope you’re otherwise having a great time taking down Surtr!