We're coming to PAX West 2022, which takes place in Seattle, Washington from Sept. 2 to 5! Right now we're putting the finishing touches on a gameplay demo that will be available for players to try during the expo! For anyone attending the show, come to say "hi" at booth 333. We can't wait for you to try our demo, and we're looking forward to hearing your thoughts and feedback.
If you live in the Seattle area of the United States or are planning to visit this weekend, don't hesitate to come check us out at the event and seize the opportunity to play WithSpring R before everyone else! More info on PAX West 2022 can be found here: https://west.paxsite.com/en-us.html
We are sorry to share “Once Again” will need a bit more time until they are ready. Our development is in the final polishing phase🔥🔥🔥🕹️, we want to ensure that you receive the best, most polished versions of them ✨✨✨
“Once Again” Will be release on September. Please stay tuned for further updates 🙌🏼
Pathfinder: Wrath of the Righteous - Enhanced Edition - galagraphia
Ahoy, sailors!
We’ve prepared a small hot-fix 1.4.1a! Many of you have noticed how strangely your characters were posing when you opened the inventory. Turned out, they were not immune to sea sickness! Thankfully, today they got used to it, can stand firmly on the ground (and the deck), and hold their weapons appropriately. We apologize if your adventures at sea got affected by this issue.
During the past few days, you could try the demo and gave us some priceless feedback. To give you the best experience possible in Great Houses of Calderia, here is a new update.
The demo has now received some slight changes and bug fixes. We collect your feedback really carefully. Don't hesitate to share it with us! Fill out this 4min form to help us: Feedback form
We hope you enjoy the demo!
Patchnote
Additions:
Playground illustrations
Traits have multiple opposite traits
Reputation traits
Timers to traits
Reserve slot as unit card
Special traits
Updates:
AI
Landing unit tooltip
Multiple traits on same row in character info
Only adult starting characters should gain extra traits
Fixes:
Broken road connection graphics
Camera moving on its own for no reason
Can't drag and drop adults in assigned custodian screen
Caravans are shown above fiefdom widget and fiefdom buttons
Coat of arms creation show wrong icon and background
Crash when no character on events
Crest customization uses previous frame art
Fiefdom input name window grows infinitely with input
Game crash on a specific save
In trade, willingness bar doesn't always update correctly
Loading save causes character skills to go down by -10
Mood traits should not be included in the start character creation traits
Potential crash during event resolving
Profession List Jitter
Relation bonuses tooltip shows incorrect total relation value
Starting location, fiefdoms have wrong hitboxes
Tutorial gives always the same name for your city
Unable to select fiefdom when clicking the back button
Commander, the latest Situation Report has just arrived!
Today's update brings several important bug fixes as well as UI updates. The requested Gold confirmation popup was added, so now you can enable or disable it in the settings if needed.
We also resolved an issue with the ships that had to cross the entire map to get to the destination and made units not teleport to random locations.
Last but not least, we improved the interface for uploading coalition flags and fixed the bug that required a second upload.
For a full overview of all changes please refer to the list below:
General
Added a Gold confirmation popup on mobile which can also be disabled in game settings if needed.
Added background images to the main menu when playing on a tablet.
Updated the UI for video ads in the store. This improves the visibility on how many ads are available.
Bug fixes
Fixed a visual bug. Ships will no longer go sightseeing across the entire world when traveling to their destination. They now take the shortest route, while also staying within the confines of the sea.
Fixed an issue that made units teleport to random locations on the map instead of arriving at their intended destination. This also fixes an issue with units getting stuck in places they normally shouldn’t be able to access.
Fixed a bug that caused storm units to deal unintended extra damage when multiple enemy armies were defending the same fortified position. Now fortification bonuses will be ignored as intended, and the correct damage will be spread across the defending units.
Fixed two issues related to the upload of custom Coalition flags. Custom Coalition flags will now display properly in all menus after their initial upload, without requiring a second upload through the Coalition settings menu.Cleaned up the UI in the coalition settings menu. Panels and buttons related to uploading flags will no longer overlap with other UI elements.
Fixed a bug in the player overview tooltip. It will now display the correct number of nations that the player is currently at war with.
Updated the behavior of the back button on mobile devices when viewing news articles. It will no longer close the app, instead it will now close the news article.
Adjusted the size of the interactable area for the map filter menu. The map filter will no longer be draggable while clicking far outside the actual menu box.
Fixed an issue on mobile devices that caused the webshop to be opened when trying to join a new game.
Resolved an issue that resulted in squad unit names being displayed incorrectly.
If you'd like to share your thoughts and feedback on today's update or are looking for a great place to discuss strategy and tactics with skilled generals from all around the globe, make sure to check out the Iron Order community Discord.