[Neolithic]To the End - orochi2k
English
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Butterfly Wings can now be used in Egypt to return you to the Saint's Refuge.
Butterfly Wings can now be used in the Abandoned Mine in Queensmouth, returning you to the cave's entrance.
Butterfly Wings can now be used in the Old Man's House in Bazaar, returning you to the entrance of the house.
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Added the crafting recipe item generate template.
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Fixed a bug that some instantly used items with no target may not update the item window correctly.
简体中文
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蝴蝶之翼现在可以在埃及区域使用,让你返回贤者洞穴。
蝴蝶之翼现在可以在王后镇的废弃矿洞使用,让你回到洞穴的入口处。
蝴蝶之翼现在可以在巴扎的老人的房子中使用,让你回到该建筑的入口处。
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加入了物品制造设计图物品的生成模板。
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修复了在物品菜单中直接使用的快速物品有时未能刷新物品窗口的bug。
INCOMER Playtest - Bishmanrock
BUG FIXES

- Mouse is now enabled when using in-game options menu
- Issue resolved which caused directional animations to stop from looping
- Issue resolved which prevented enemy AI from moving through temporarily opened doorways
- Options button on the main menu now responds as expected
- Fixed issue where the player could continue in the active level while a new level loaded. The game now pauses while level loading is occurring.
- Playtest End screen at the end of the playtest now exits the application correctly
- Implemented a workaround that was causing the HUB to not load in-game for Steam only (worked in editor build). A proper fix will be required at a later date.


IMPROVEMENTS

- Knife attack range decreased from 2 to 1
- Lights and switches make smash sound when destroyed
- Wall lights are now destructible
- Doors are now destructible
- Grain removed from Post Processing FX


Current workload can be viewed on the following Trello board:
https://trello.com/b/tdwtpiWr/unity-development
Aug 31, 2022
Lands of Crown - aGoldenFly
Greetings! Welcome back to another weekly dev log, where I discuss all the things I worked on, and what lies ahead for Lands of Crown.

What have I worked on this past week?
Traps! As I was looking at the game, I realized that it was lacking something, and that was traps. If I want stealth and non-combat play styles to be useful, I need to create challenges that those play styles excel in. So, what do we have then?
  • Exploding Traps, that upon destruction/activation will explode and afflict those in range with an effect.
  • Bolt Traps, which are placed on walls that upon activation with shoot a bolt that can apply an effect.
  • Spewer Traps, which spew out a stream of (for now) fire, ice, or poison attacks.
  • Spike Traps, which raise up a wall of spikes that damages anyone who gets too close.
  • Wall Traps, which simply raise up a wall that blocks a path.

To go along with these traps, I've also added a few ways to activate said traps, such as a pressure area and a lever. The pressure areas will be somewhat hidden throughout buildings, requiring you to take precautions so as not to trigger certain traps.

New Sounds! I also realized that my sounds and sound system needed an overhaul, as I felt the old sounds made the game feel somewhat cheap or lackluster. So, I replaced all the sounds with actual, proper sounds that actually sound like real things rather than computer noises. I also overhauled the sound system itself, decoupling sounds from their objects so that sounds don't overwrite one another. All in all, I am very happy with how things are now.

Where are things headed?
This week I hope to focus solely on creating utility items and non-combat items that will make other play styles viable rather than simply 'murder everything in sight'. If you have any ideas that you think would be fun, feel free to share them.

I also want to start adding more buildings with all these new trap types, which will also involve larger buildings than the simple 16x16 or 32x16 buildings in the game.

Thanks for reading, and as always I'm eager to hear you feedback!

Until next time,
aGoldenFly
Aug 31, 2022
Fishing: North Atlantic - Enhanced Edition - Woober
Ahoy fishermen,

A small update: 1.7.1054.13364 is now ready for download. This update have a few quality of life improvements.

NOTE: To avoid issue and make sure the patch is properly installed, we recommend that you Verify Integrity Of Game Files via the Steam Client. You can find info how to do it here.

Changelog
  • Improved engine on Follabuen
  • Corrected trawl handle position on Mostein
  • Increased amount of lobster pots (10->20) that can be set on string with Knots Guilty
Thanks for all your great support ːsteamhappyː
Dream Hacker - s0300455


We have released an emergency in order to solve the issue for parts of players unable to play our game successfully.
We also suggest our players reinstall and delete the save data in case of not being able to play.

Thank you for your patience and support!
Lost Light - 101.Studio
Dear Fireflies!

[Lost Light] servers will be suspended for the data wipe at 02:00 (UTC) on September 1st, 2022. The estimated duration is 5 hours. Thank you very much for all the valuable suggestions given during testing. Based on the most common suggestions, we have made changes and optimizations to the game's next version.
It will be the last total data wipe this time.

The official version is expected to be launched on the same day. You need to re-download and re-install the game to fully experience it. Thank you for your continued support of Lost Light and valuable feedback. We look forward to seeing you in the new season!

Players who have taken part in the top-up system test can view the status of their top-up rebate as well as receive the top-up rebate rewards on the [Top-up Rebate] event interface. The rebate rewards for one account can only be received once. Please confirm your character is created on the same server as in the previous period.
Note: the rebated LP will not be sent automatically. You must enter the [Top-up Rebate] event interface and claim it. Be aware you can only do this during the event!


Recruits Events

[Cumulative login]
Recruits can get rewards such as Mercury Secure Case, Vanguard Item Case, etc., just for cumulative logging in within 14 days after creating a character! Get your exclusive rewards, emotes, and skins for topping up 60 LP!

[First Top-up Gift]
By topping up with any number of LPs, you can get an exclusive newcomer skin Orange Storm, 1,000,000 Luna, emotes, and a chat frame!

[Recruit's Trial]
By completing the 14-day Recruit's trial, Fireflies can get an exclusive skin "Biker", a key tool, a 25-cell backpack, and many Luna!

[Recruit: Supplies]
Profitable limited sets of supplies for the first 14 days after character creation. See the event window for details.

[Recruit: Total Top-Up]
Top up LP within 14 days after creating your character and receive a Weapon Case, exclusive emotes, and many other rewards.


New Features

[Countering pheromones]
Collect and turn in the required items to contain the spread of pheromones. Save yourself and others in the Exclusion Zone from the pheromone outbreak!

[Female Firefly Report for Duty]
The long-awaited female Firefly character has joined the operation!

[Map expansion]
1. Updated the design of the map Mt. Akiyama. Added positions for long-range combats to match the original definition of this map.
2. Updated the design of the map BAF Factory. Added a tunnel towards the medicine storage area in the basement section.

[New Weapons]
Add new guns! Vector 9*19mm submachine gun, L85A 5.56*45mm classic assault rifle.

[Weapon attribute changes]
The weapons attributes have been redesigned into a new 5-dimensional system. In addition, each of the 5 main attributes includes several sub-attributes. Therefore, weapon modifications now provide more options: raise specific attributes to the maximum or make a balanced weapon - the choice is yours.

[Combat system]
1. A new game mode - custom lobby. Players can customize the game difficulty and mode to explore the maps and practice at their own convenience. No item can be taken out of the lobby.
2. The Pass the Light event is officially launched! Collect items and exchange them for invitation reference codes. In addition, invitees and invited players will receive rewards.
3. Players can now team up using an armband detector during an operation. Both players must send a signal and be in a shown range to team up.
4. Added death replay and observation mode.
5. New, improved Aim Assist system. Added the ability to lean a character sideways. In the settings, you can configure the activation of firing when leaning.

[Ranking system]
1. Season Ranking Archive: a special archive will store the achievements of previous seasons. They can be viewed in the player's profile.
2. Firefly Sigil: a reward for outstanding Fireflies of the ranked mode. Everyone who receives the rank "Lion" will receive this special reward - the Firefly Sigil.
3. Flags of regions: Fireflies can now additionally decorate their name with the flag of the region they belong to. Also added a rating by region.
4 Leader Titles: every Sunday at 24:00, the overall and regional leaderboards will be collated, and the strongest Fireflies will be awarded the leader title. Fireflies who receive the title can customize it on their profile. The title will also be displayed on the world chat and friend chat screens!

[Trading Center]
1. Now, to unlock the ability to buy an item in the Trading Center, the player must pass the corresponding item marked "sellable" to the Store.
2. Firefly skins available for purchase in the initial stages: Light Uniform, Street Punk, Light Suit, Racer.

[Real-time weather system]
Now you can experience dynamic weather that changes in real-time, adding more realism to the combat experience.

[Premium benefits]
1. Premium β members have an exclusive pistol, which is available only during the subscription period.
2. Premium α members have access to the improved assortment of the Store and receive Sign-in make-up cards, 2 pieces per month.

[Sign-in]
1. Brand new interface design!
2. New reward for every 7 days of cumulative Sign-ins - discount coupons. Every 7 days after signing in, draw a discount coupon worth 50 to 80 LP, which will lower the month's skin price. Up to 66% off for a total of 4 coupons per month!
3. Cumulative rewards can now contain up to 3 items - sets. At the moment, there are types of sets: Combat, Medicine, Growth and Keys.
4. Sign-in Make-up Cards. Missed a couple of days signing in? No problem, use a Make-up Card. Maximum: 8 times per month.
5. Three new items! Used to enhance progress outside of an operation. Currently can only be received through this event.

[New items]
1 3D Printer: Reduces by 15% the number of materials(partially) used to upgrade one unit in the Shelter by one level.
2 Pheroprint M7: Can remove all personal traces from items, making them sellable.
3 Insider's Note: Receive a 20% discount on commission at the Black Market.


Optimizations

[Map optimizations]
1. On all maps, some spawn points and types of items have been adjusted. It will help to strengthen the differences between the value of items in different areas of a map.
2. Adjusted the evacuation conditions and players' spawn points on all maps and added new evacuation points.

[Combat system]
1. Adjusted the difficulty of marauders.
2. Information about Raymond's location after his death will now be announced to all Fireflies on the map!
3. The difference between the sound effects indoors and outdoors has been optimized so that the gunshots' source is now more distinguishable.
4. Optimized the sound quality of gunshots and adjusted the volume of movement, running, jumping, and other player actions.
5. Optimized characteristics and shooting performance of firearms.
6. Optimized Aim Assist system.
7. Optimized the effects display when taking damage.

[Ranking system]
1. New design effects for all rank levels!
2. Updated the design of the rewards selection when reaching the next rank.

[Model optimization]
Improved the appearance of all armor. Now it is easier to determine the level of each armor.

[Companion]
1. The maximum level of the Companion is adjusted to 100. Now the final reward is more achievable. At levels above 100, you can draw one random reward for each achieved level.
2. The limit on the maximum number of points per day has been changed to a weekly limit.

[Character Creation]
New design of the character creation stage. Go check it out, create your new character and start exploring the Exclusion Zone!

[UI Optimization]
1. Optimized design of the buttons of some interfaces.
2. Optimized the design and functionality of the interface controls.
3. Optimized the effects of the user interface in the operation mode on the PC client.

[Recruits Tutorial]
Optimized Recruits tutorial.

[NGP Membership and Firefly Secretary]
1. Link your email and get your NGP subscription! Lots of bonuses and surprises await you every 25 days of the month!
2. The Firefly Secretary has been updated and provides more information about the Exclusion Zone items.


BUG fixes
Fixed an issue with the relationship between opening the camera and moving when a player is in the prone position.
Aug 31, 2022
Coronation - Mbdot00
Fixes:
- Plots of a different settlement showing up when assigning workplace/hometown, due to an indexing error.
- Editing or deleting plots not giving refund.
Hubris Playtest - Cyborn
Demo build with minor QoL changes compared to previous closed beta build
WRATH: Aeon of Ruin - 3DR_George
Greetings everyone!

We are back from gamescom where we showcased WRATH at the 3D Realms booth and ready to share our biweekly development update with you! Here is what we have been working on during the last two weeks!

- Polishing new enemy's model, the Brute
- Model for the Keeper enemy
- Sound design work on the new weapons
- Concepted lighting props
- Modeled floral vines
- Episode 3 texture and map detailing

Pictured:

- the Brute


- lighting prop concepts


Thank you and stay tuned for more WRATH updates!

https://store.steampowered.com/app/1000410/WRATH_Aeon_of_Ruin/
Aug 31, 2022
Farmer Against Potatoes Idle - Oninou
  • Change: Inventory now got backpack lock icon and Equipment slot background (to make it clearer for new players what type of Equipment goes into which slot).
  • Change: Larva now has a popup confirmation if you try to add more than 50% of your actual Larvae (doesn't show when the input is 1).

  • Fix: Auto Whack won't be locked every time you start the game.
  • Fix: Worms can now be found before reaching 1-4-50 after you get the first permanent worm amount from challenges.
  • Fix: Farmer Talent Skill node (left one) is now working as intended.
  • Fix: Worms found offline are now properly added to the Achievement and Leaderboard.
  • Fix: Leaderboard display system has been changed and should no longer misplace the name.
  • Fix: There was an issue with the Cow Factory Shop, the Reincarnation Upgrade that cost 100 Residue could mess with the Reincarnation stats (and would prevent from opening the stats window).
...