Word Factori (previously known as factori) was originally made in 48 hours for the 2021 GMTK Game Jam. It was voted #1 by players and selected as a top game by Mark Brown. Since then, we released a 1.0 version on Itch. Now, we’re finally ready to announce that the game is coming to Steam with new features and improvements!
So what’s new?
Hard mode: challenge levels where there are restrictions on what buildings you can use
Dark mode
Quality of life improvements and polish
More secrets
Steam achievements
Cloud saving
More to be announced in the future!
Join our Discord to get notified with the demo is live!
- Added an "Ambience" difficulty mode which disables the death wall (and reduces rewards). Can be toggled on/off at any time during a level - Added grouping in the editor (Group is bound to "G" by default, ungroup "ctrl + G")
- You can now earn red currency after beating an S+ ranked level even if you completed it before it obtained an S+ rank - Fixed flattened finish line hitbox/collision detection bug - Fixed editor scaling bugs that could cause crashes or unwanted behavior - Fixed editor audio bugs (grass sound + music slow effect) - Added hide-HUD as a mappable input binding - Fixed a crash on startup bug caused by items/cosmetics - Can now disable the death wall in the editor (by setting the speed to 0%)
◆New elements◆ ・Implemented the medal bank function. ・Added "EXTENSION MEDAL SIZE SETTINGS" and "RESET PARAMETERS" items to the shop. ・Added "EDGE LENGTH" item to the options.
Although recently I've been focused mainly on PAX West and my trip to Seattle (can’t wait to meet you there), that's not the only good news I can share with you this week. The plane can wait because...
I can proudly announce that I have signed a deal with Surefire.Games - a company that will publish and promote Flooded in China! This means many new players will come to face a dangerous flood and other adversities. As if that was not enough, support for the Chinese language will be added to the game soon! 最后!
Surefire.Games is a team that worked on titles such as Cursed Treasure 2, Oaken, War Mongrels, and even on Lumencraft published by befriended Star Drifters. I am looking forward to the fruits of my cooperation with Surefire - I’m convinced that they will be fresh, juicy and very tasty.
Stay tuned for more info while I'm backpacking! I will have some surprises for you in the USA!
Update 1.18 for World of Tanks is here, and it is our biggest update of 2022. This update introduces brand-new Italian tank destroyers with a non-standard autoloader and a fresh Random Battles map called Outpost. We have also updated the vehicle performance of a number of tanks and improved a large pool of locations for Random Battles. But that's not all! Get ready for important matchmaking changes for light vehicles and SPGs, reworked visuals for destroyed vehicle tracks, and other cool features. Enjoy!
New Branch: Here Come the Italian Tank Destroyers!
The Italian tank destroyers are ready to storm World of Tanks! This new branch will consist of six researchable vehicles, from Tier V to Tier X. All of these vehicles feature decent frontal armor and great gun depression angles, perfect for mid-range or close combat. Most importantly, the Tier VII–X vehicles are equipped with a rather unusual autoloader. These unpredictable warriors are sure to spice up your gameplay, so check them out below!
We have updated the characteristics of a number of vehicles from different nations, tiers, and types, including two Tier X tanks: the Kranvagn and the AMX M4 mle. 54. We have also adjusted the battle characteristics of the Emil II, AMX 65 t, T29, M44, TVP VTU Koncept, CS-44, and many other vehicles. Depending on how these vehicles were performing against other vehicles in their tier, we have improved or reduced their effectiveness in battle.
A new map is making its debut in Random Battles. This is Outpost! Take a look at this picturesque summer map, which combines open green areas with city ruins and trenches, as well as an impressive fortress with an outpost of its own. This winning location of the first Season of Recon Mission boasts diverse visuals and exciting gameplay. Enjoy the views from this new location and explore its battle directions!
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Map Balance Improvements
We are continuing to work on improving Random Battles maps and adjusting a total of 14 locations. The most extensive changes have been made to the following six maps: Berlin, Himmelsdorf, Pearl River, Murovanka, Redshire, and Glacier. In addition, we have made minor improvements to 8 other maps. Learn more about the gameplay changes in our dedicated article!
To improve your battle experience, we have decided to introduce new rules for balancing light and wheeled tanks. The matchmaker will now be stricter when assigning light tanks to teams and will always try to ensure that both teams have an identical number of light tanks in each battle. There will also be a limit of 1 wheeled tank per team. To help enforce these changes, we are also introducing a limit of no more than one Tier VII–X light/wheeled tank in a Platoon.
There are also important changes regarding the number of SPGs per team. Now, the majority of battles will have between 0–2 SPGs on each team. With that, the matchmaker will keep the number of battles with 3 SPGs per team to an absolute minimum.
We have also improved the visuals for destroyed tracks on every vehicle in the game. Tracks will now interact with objects as an independent physics model. To get an idea of how this will work, just picture how the tracks of American Yoh tanks look when they get knocked down. This setting does affect the performance of your device, however, so it will only be enabled by default if your graphics quality is set to high or better.
Battle Pass Season IX Is Coming!
Commanders! Battle Pass Season IX is coming back soon with tons of useful Base Rewards and even more valuable Improved Rewards! As always, you will also receive Battle Pass Tokens for completing certain Progression Stages. You can exchange these Tokens for various items and rare vehicles in the Items for Tokens section of the in-game Store. A total of seven rare Tier IX vehicles will be available for purchase, including the Cobra and the Lorraine 50 t.
It's going to be a hot Season, so get ready to showcase your skills and earn tons of cool rewards!
Premium Account
Downtime
Players with Premium Account will be credited an additional 24 hours of WoT Premium Account time to make up for the update maintenance period.
If you’d like to make any in-game purchases, please wait until the servers are running again.
EU: Servers will be down on 31 August from 2:30 to 8:30 CEST (UTC +2).
NA: Servers will be down on 31 August at 12:30 PT | 2:30 CT | 3:30 ET to 6:00 PT | 8:00 CT | 9:00 ET.
ASIA: Servers will be down on 30 August from 2:00 to 8:00 UTC+8.
Good Luck, Commanders!
Try out the new Italian tank destroyers, experience battles with rebalanced vehicles, explore the new Outpost map, and enjoy the other features of this massive update!
- Added the function of restoring after saving failure; - Remade the skill and function of [Explosive Beetle];
Bug fixes: - Fixed the bug where random monsters might make the game to get stuck; - Fixed the bug of invalid tablet [Sunlight] function; - Fixed the bug that the operation cannot be separated from the role after the tablet [Rapid Assault] takes effect; - Fixed the bug that tablet [Snipe] would cause the damage prediction area to display errors under certain circumstances; - Fixed the bug that that the English and Japanese text description of tablet [[Mountain Rage] was wrong; - Fixed the bug that the effect of weapon [Black Sword] was wrong under certain circumstances; - Fixed the bug that the restriction on the enemy [Ghost Warrior] calling once per level was invalid; - Adjusted the sequence of [Sand Assassin] equipment slots; - Adjusted the description of the ability to summon immediate action enemies;
Note: Warriors,
Recently, some players reported the loss of game saving files to us.
If the saving is lost for any reasons, the latest security saving will be used to replace the damaged saving when entering the game again.
For all warriors, there are actually three types of saving files. If there is a single file damage prompt in the game, you can continue to play the game .
However, if the three kinds of saving files are damaged at the same time in a very small probability, please contact us ~
This patch consists of an important fix to a bug which would cause the game to crash, often with a reset of the game world in the process. Both the crashing and the resulting reset have now been solved, and we have also added a function to let you automatically backup your saves.
If you have lost a world due to this issue prior to this patch, you can follow this guide to restore your progress.
If you’re playing on a dedicated server, make sure that the server host has updated the game before you play, in order to avoid unforeseen issues.
Fixes & Improvements:
* Autobackup system added that will keep one 2-hour and one 12-hour backup by default and can be customised in misc settings. Default setting on dedicated servers is 4, which can be customised with new parameters (-backups -backupshort -backuplong). * The game will now save after you sleep, or at 30 minute intervals, and the timer is reset when using the manual save console command. The save interval can be customised on dedicated servers using the new parameter (-saveinterval). * Using the console save command now also saves the character file * The dedicated server manual PDF has been updated with the new parameters. * World save gets disabled if it’s a corrupted world file or if it’s an incompatible world version and the game will return to the main menu. Dedicated servers will shut down if the world is corrupt. * A change to Steam Cloud saves to avoid a particular crash during saves that could corrupt the world save. * The game returns to a pause state if a multiplayer host is alone in a multiplayer session if all players leave (like it was previously). * Players can no longer create a world with the same name when Steam Cloud saves are enabled. * Characters with duplicate filenames will now be hidden. * Characters with different names from the filename will be displayed to differentiate between renamed files * Local and legacy characters will now be deleted properly if Steam Cloud is enabled * Beehive VFX on-hit fix * Removed the ability to craft/build the Midsummer items