Throne of Lies®: Medieval Politics - Chocobo Knight
Summary:
New Custom Mode option
QoL
Bug fixes
Detail:
New Custom Mode option
The previous custom mode setting can be stored.
The King’s faction can be assigned. Psycho King and Neutral King can be randomly spawned in starting.
The first Unseen member can be Assassin.
The maximum number of starting Evil members is removed. (But Mastermind/Cult Leader can't *convert* until less than 3/4 members)
Extra faction option: Non-Evil
Extra role option: random role of assigned type. For example, the Random Killer of the Blue Dragon will be assigned a random role with the Killer type in the random pool.
Extra option in the rule settings: Neutral Killers can win together, Maximum same role
Some unique roles can be assigned more than one: *Assassin*, Hunter
*If it assigns two or more starting Assassins, then Assassin will not be promoted as Mastermind.
QoL
Update the scene of Unseen room and Cult room at night
Bug fixes
Fix custom mode can not choose Inquisitor.
Fix the body missing when death recap of multiple deaths
Fix the Mercenary can not get the bonus gp from extra brilders
Eternalize YOUR Pet in Yosemite Forest Ranger! We are very excited and proud to announce that Yosemite Forest Ranger is going to launch a crowdfunding campaign. We want to give you the best experience and therefore we could use your help! Learn the story behind "Yosemite Forest Ranger" and help us meet our goal.
Please help us doing that by sharing the campaign-page via the link below with all your friends! That would already help us alot by getting the word out!
Everyone needs to get an update to enjoy multi-play with this version. If you want to get an update right away, you can restart the steam after the game is over.
Today's update history.
# What has been modified in this update
- The magic aiming viewpoint changes slightly further than before.
You can now see a wider range of vision when you aim at magic.
Dungeon reward items changed individually for acquisition.
Reward items are dropped according to the number of people, and items assigned to other users cannot be acquired.
- A notificaion message is added.
If you visit The Nameless Tower for the first time, you can see the information about the tower.
If you arrive at the dock for the first time, you can see the ship's instructions.
- Fire duration time in Desert Ruins dungeons increases.
- The item will be modified to float on the water so that you can get the item by swimming.
- The recently equipped shield information will be changed to remain after reconnecting.
- Position of Serious Cook NPC in Darkess area is adjusted.
- The spawning position of the Troll is adjusted.
- Some terrain has been modified.
- The stone-throwing skill used by the Rock Golem and Forest Guardian slightly lowers the explosion range.
- Fixed bugs
We fixed the problem that the achievement of the Darkess area was not 100% during the multiple rounds.
Fixed an issue where the image of the necklace and ring was reversed in the inventory UI.
We have fixed the problem of re-entry processing when moving to a specific location in the Elf Queen battle.
The problem that the skeleton portal did not disappear in multi-play is fixed.
В Лавке Редкостей появились Ларцы Наставника! Из них вы можете получить бонус, который ни для кого не будет лишним: до 8 дополнительных вех развития персонажа!
При открытии каждого ларца вы получите Коллекционную монету — специальную валюту, которая нужна для приобретения товаров из ассортимента Очень Уважаемого Гоблина. ВАЖНО! Предмет актуален для героев любого уровня, но доступ к нему открывается с 10-го уровня. Персонажам не будут выданы дополнительные вехи за сдачу одних и тех же страниц дневника!
Кроме того, открывая ларцы, вы автоматически становитесь участником розыгрыша ценных призов, среди которых Временная осадная турель «Триада», Молния-перевёртыш, Пакет корабельных чертежей, а также увесистые мешки с кристаллической крошкой и золотом!
We have just updated Robocraft to implement a number of suggestions that have been made by a community from the ‘Robocraft Balance Patches Discord’. These suggestions were discussed in detail within that discord and if you’d like to join the discussions, you can join it here: https://discord.gg/qDRmyB3
Hi Everyone! In celebration of Gamescom and other upcoming events, we're having the Fata Deum demo from Next Fest available once again on the store page to download and play. This is the same demo as was available in Next Fest previously.
Additionally, we'll be streaming footage of the demo during these events on the store page.
If the Game Developers Conference of past March was one of the most important events of the year, imagine the biggest event of the industry located in Europe. Truth is the Gamescom is the biggest videogame fair of the european market and the first one to have a strong comeback after the Covid-19 pandemic.
Since the 23th until the 28th of august a few thousand people are expected to enter Cologne's convention center, in Germany. Although the the major expectation is being experienced by the audience due to the possibility of watching important updates on trailers and hints about their most favourite and anticipated games or sagas.
In the face of this celebratory atmosphere of the game industry, Rolldbox Games will be attending the fair inside the Spanish Pavillion. More specifically at the Business Area (Hall 03.2 | Stand D010g - E017g) and at the Entertainment Area (Hall 10.1 | Stand B030).
Three members of our team will showcase our imminent title "Those Who Came: Healing Solarus" amidst the surroundings of Gamescom 2022, so don't be shy and say hi! We will show out game in a special booth prepared for the occasion, so you could be playing it exclusively in addition to ask anything to our team. Unleash your human curiosity.
We are waiting for you!
Remember you can join our Discord for more great news and exclusive activities like beta testing and more! join our Discord community
Fixed: [Shader] Crash with old faulty shader [Material Layering] Materials can disappear when reopening a project
Known Issues: [Color Management] HDR color space conversions with ACE on Linux produce clamped colors [Layer Stack] Input source not saved per layer [Crash] Ctrl Z After deleting a shader instance [Iray] IoR is blocked to 1 for some shaderss