Hello Builders! ːsteamhappyː Today comes the update you expect - in it we will move to Africa, where we will build a simple but very practical house in the African Savannah, and to the area of today's Netherlands, where we will build a house with a Timber framing - it is a very specific and very interesting structure at the same time, which historically was very logical and important.
African Savannah - The African House
A real challenge awaits you! In the middle of Africa, bathed in sun and temperature, it is not so easy to build a house. You will encounter a number of activities here. An important aspect will be to build a fence that will separate your home from predators such as hyenas and lions. African Houses have not changed much over the years, which does not change the fact that they still perform well in the Spartan conditions of this region.
Netherlands - Timber framing
This type of construction was often found in cities, castles and churches. The timber framing is a technology that has been used since the 17th century, and is still used today! It is very unusual, because the beams on the wall look like a real work of art. Besides, due to the ubiquity of clay in those days, it was possible to save money on much more expensive wood.
Finally, we want to inform you that the sandbox update will be delayed - it will be in September. It happened because of technical problems. We want to refine our new mode to the last detail to prevent a situation that you will not be satisfied. Our goal is to give you a fully polished mode that will give you joy and satisfaction every second of playing.
If you were to cast your dark minds back to the year of 2019 you might remember brighter days or indeed darker ones.
You might also remember the start of our partnership with Bandit Camp the devilishly delightful designers for Wicked Ones, a deeply realised free TTRP where you and your friends assume the role of evil dungeon dwelling denizens who through depraved acts of the dark heart expand their dungeon, plunder riches from the goodly folks of the above-lands and squash hapless heroes that wander into your domain. Why does that sound ever so familiar?
In any case last year our partnership bore fruit as the War for the Overwolrd campaign guide for Wicked Ones was unleashed. Allowing you to take explore the realm of Kairos as never before; through the guise of a tabletop RPG by building on top of Wicked One's all too familiar systems!
Better yet it is a product solely devoted to charity as all profits from this book for both ourselves and Bandit Camp are instead donated to Child's Play. In fact we're proud to say thus far we've raised $3380 for this grand cause, and soon we hope to break the $5000 barrier!
But there's more than this good news to share with you today. Indeed whilst we labour hard at our next game the folks at Bandit Camp have worked tirelessly towards their magnum opus.
Wicked Ones High-Quality Print Run Kickstarter
For the past few weeks Bandit Camp have been running their final (as far as we/they know) Wicked Ones kickstarter for an ultimate, collected release of Wicked Ones and its expansions physically realised in its greatest form yet via high-quality print-run.
This will deliver the books in a superbly high-detail greater than the print-on-demand releases previously run. Needless to say such an offering has neatly destroyed their initial goals
So why might this interest you?
Well firstly Wicked Ones is a great game that if you love Dungeon Management and TTRPGs we highly recommend you play.
Secondly, the WFTO supplement for the game realises the WFTO style of gameplay better than any RPG we are familiar with. It's become a cult classic amongst the Bandit Camp community.
Thirdly, the book includes the Dungeoneer's Guide to the Underworld, and as such is the only way to get this awesome collection of lore and art physically.
Finally, most crucially, that self-same supplement will as of a few days ago benefit from the same high-quality print-run as the other books as an improved add-on option. Still wholly for charity and we'll even throw in a free copy of WFTO for anyone who backs it.
How's that for a trade deal?!
Time is ticking
But rest not on your laurels, for the end of the Kickstarter is fast approaching with just a week from writing remaining. This may be the last chance to grab such a high-quality release and save on the postage you might otherwise incur buying them separately. Find out more on the Kickstarter Page
Bandit Camp have also made us aware that sometime in the near future print-on-demand options for hardcovers of their releases will soon be retired. So if you're hankering for a hard-cover book now is the best time to grab it!
For our part we expect that this will be the last time we promote the WFTO Wicked Ones book, and though it will likely remain available via Drive Thru RPG indefinitely we wouldn't want you to miss out on this chance.
TL;DR
Wicked Ones, a dungeon-building, village pillaging, goodie bashing TTRPG from our friends Bandit Camp is having its final kickstarter for a High-quality print run.
We worked with them previously to make a WFTO supplement for Wicked Ones that translated the feeling of playing War for the Overworld into the TTRPG format.
This was wholly for charity, raising $3380 so far for Child's Play with $5000 quickly approaching.
This same supplement is available as an add-on to the print run in the same high-quality form as the rest of the books.
It's all still for charity, any profits either of us would get from the WFTO add-on go to child's play.
We're giving them Steam Keys for WFTO's base edition anyone who pledges for the WFTO add-on
It's likely the last chance to get this book in a high-quality hardcover print. Even the print-on-demand medium quality will be retired soon.
Temporary disabled High and Ultra graphics settings due to memory leak bug; we are currently looking to it and will provide a proper fix soon, but this should mitigate the crashes when entering the overworld (leaving town etc.).
Saving stopped working for some players after completing a couple of dungeons.
Some players fell through the ground. We didn’t manage to reproduce this issue but a potential bugfix is implemented for you to try out. Please reach out to us if this still occurs for you.
Combat system sometimes did not register some hits. The fighting is more responsive now.
Big Boi sound effects was not affected by the SFX audio slider in settings.
Health Bar sometimes turned gray, now the red is back!
Quest UI didn’t update if you consumed eggs in Stonedale befor resurrection quest.
Players could get stuck outside Kenny No-Balls arena.
Some grammar and spelling corrections in dialogues.
Players could get stuck in Trial of Strength outside playable area.
Players could get a save point above water in some dungeons (Ancient Ruins of Imperfectly Designed Walls for example).
FEATURE:
Users can now toggle Chromatic Abberation On/Off in the Settings.
Morty is available starting today! 08/23! He is our first Plumbus-wielding character! This patch is entirely server-side so all updates are Online Only and will not be reflected in local/lab play until the next patch.
General Perks
Ice To Beat You! - Projectiles will only apply Ice debuff to fighters that are not already debuffed by Ice.
I’ll Take That - Unstacked cooldown refund decreased from 0.5 seconds to 0.25 seconds
Stacked cooldown refund decreased from 1 second to 0.5 seconds
Gameplay Systems
Fixed a bug where ability cooldowns may not trigger when projectiles are spawned close to terrain
We’re evaluating if this passive should be removed entirely. We want to take a step towards that while trying to not to go too far too fast. We don’t want to create an assassin dominated meta.
Movelist Description of this change will not be updated until the next patch
Finn Since we removed some power from the Backpack on Finn, we’re pushing some additional power into the rest of Finn’s attacks to give him more kill options.
+ Air/Ground Neutral Special:
Increased base damage from 5 to 6
This base damage is increased by holding and charging the attack
+ Air/Ground Down Special (BMO Chop)
Increased Damage from 18 to 20
Increased Knockback Scaling from 18 to 20
+ Assassin Passive:
Reduced extra damage taken from 14% to 5%.
We’re evaluating if this passive should be removed entirely. We want to take a step towards that while trying to not to go too far too fast. We don’t want to create an assassin dominated meta.
Movelist Description of this change will not be updated until the next patch
Garnet Garnet buffs are incoming in the next patch!
Harley
+ Assassin Passive:
Reduced extra damage taken from 14% to 5%.
We’re evaluating if this passive should be removed entirely. We want to take a step towards that while trying to not to go too far too fast. We don’t want to create an assassin dominated meta.
Movelist Description of this change will not be updated until the next patch
Iron Giant Iron giant is currently dominating with abnormally high win rates at every skill level. Iron Giant’s Neutral Special with stacked cooldown reduction and Velma are causing too few windows for opponents to counterplay. Updates to Iron Giant, global updates to perks, and Velma updates should help provide more windows of opportunity for opponents against Iron Giant.
- Air/Ground Neutral Special:
Increased cooldown from 23s to 25s
- Air Up Attack:
Hit boxes shrank to more accurate fit the attack visuals
- Air/Ground Up Special:
Reduced damage by 1 and base knockback on final hit of spin
+ Air/Ground Down Special:
Allow cancel out of Cannonball if it hits an enemy
Superman
~ Fixed a bug that would allow Superman to grapple enemies that wall bounce even if his hitboxes did not connect.
Taz Taz buffs are incoming in the next patch!
Velma
- Air/Ground Down Special:
Velma Educated buff reduced cooldown return from 75% over 8 seconds to 50% over 8 seconds.
We just released an update that increases performance of the game and fixes some problems.
Now, even when there are tons of routes and hundreds of planes, the game should work much better than before.
Here's what we did: - Optimized movement and rotation of planes - Optimized creation of passengers - Fixed a memory leak that could occur if you're playing for a long time.
We're waiting for your feedback! If you encountered any performance issues, please report whether it's better now. Thank you! In the meantime, we are working on the next update/
Screenshot by abrid
How about joining our Discord server? Different game tactics are discussed there, and sometimes you can directly chat with the developers :) Here's the link: http://discord.gg/invite/9eHyYap
Brave a new world with Stranded: Alien Dawn, coming to early access this October
At Frontier Foundry we are incredibly excited to announce Stranded: Alien Dawn, a new planet survival game developed by the creators of Tropico 3-5, and Surviving Mars, Haemimont Games.
Landing in Early Access on PC via Steam this October 2022, Stranded: Alien Dawn challenges you to build and manage a camp small group of survivors who have crash-landed on a beautiful but dangerous alien world. Instruct them to gather food and resources, build shelters and perimeters, and protect themselves from hostile alien wildlife, all while managing their phyiscal and mental needs. Forge your story through compelling and immersive strategic gameplay as you make vital decisions to protect your survivors. Get ready to experience an epic and unpredictable journey. How far will you go to survive?
Watch the announce trailer below, and continue reading to learn more:
AN UNFORGIVING WORLD Stranded: Alien Dawn pushes you and your survivors to the brink. Limited resources, unpredictable weather, illness and hostile alien creatures make it hard to establish a foothold on an unforgiving world. The next challenge is never far away, requiring construction of an increasingly robust base using advanced resources and improved defences.
STRANDED SURVIVORS Ensure your group’s physical and mental wellbeing by providing weapons, medicine, and much-needed entertainment. Every survivor has a unique backstory, varying levels of ability in key skills, and both positive and negative traits. Only by improving their skills and maximising their potential will you survive.
AN UNPREDICTABLE JOURNEY In Stranded: Alien Dawn, every playthrough is unique. Experience a journey driven by random story events, alien wildlife threats and adverse weather. There will be setbacks; devise your own innovative solutions to problems and manage multiple crises at the same time. However, actions have consequences and as you strive to plan ahead, you must make difficult choices to shape the story of your survivors, balancing short and long-term outcomes with risk and reward.
MODULAR BASE-BUILDING Design and build your base on an alien world and transform it from simple shelter to high-tech outpost. Protect it with perimeter defences, decorate it with furnishings, introduce automated devices such as defensive turrets, and discover new technology to create your own functioning space pad.
Stranded: Alien Dawn is coming to Steam Early Access in October 2022. We have a lot more to share in the coming weeks, so join us on our Discord, and don't forget to also follow us on Twitter, Facebook, Instagram and YouTube.
Welcome Generals! My name is James, Brand Community Manager here at 505 Games and working on the acclaimed Total Tank franchise alongside our friends at Noobz From Poland.
Today, we’re excited to finally announce Total Tank Generals.
Total Tank Generals allows you to take command of an army during World War 2, leading them to victory! Turn-based strategy is the name of the game here, as we drop you into real historical military campaigns of past generals and see how you fair.
As you take command of your army, YOUR decisions matter – when to move, when to expend your ammo, when to hold back and when to push forward.
However, our adaptive and intuitive AI is also doing the same. Want to keep using tanks, that’s fine, but be prepared for lots of anti-tank weapons from your opponent!
Presenting war from the perspective of three of the greatest WWII Generals, is challenging, offering an in-depth educational side to the war, and the decisions that shaped our world today. Delivered in an entertaining and comprehensible package depicting historical events in a realistic documentary-like manner within a War Museum.
Modders, we haven’t forgotten about you...
We will be enabling extended support for modding – allowing for the replacement of unit and map visuals, allowing players to create and share advance mods for Total Tank Generals.
“OK, so what about Total Tank Simulator?!“
We’ve heard you and can confirm that a FREE update will be coming to Total Tank Simulator – which will include a new faction.
We love how loud and passionate our community is about our games, from creators to war game players, we’re here to make games for YOU.
We’ll have more to say about the update soon, so stay tuned.
Total Tank Generals is slated for 2023.
Follow the official Total Tank Generals & Total Tank social channels for all the up-to-date news and sneak peeks on the battlefield.