LEAP - Laura
Good morning Mercenaries,

As you know, our team has been working endlessly on improvements for LEAP; reading through all your feedback and how you all have been playing the game during your streams and the community events. Based on our weekly gaming sessions, there are a lot of community suggestions that have helped us focus on core elements that can make the game more accessible for a larger audience.

As a result of a lot of feedback and gameplay sessions, this update focuses mostly on improving gameplayability. We are still striving to hit the best performance benchmarks for our players. With that being said we have a lot of updates we would like to implement to create an overall better experience for our community.

We ran a dev stream on Friday that gave a sneak peak at a few of these updates, alongside our team’s progression in LEAP. If you missed out and would like to watch the video going over today’s update please click here


Expect the Unexpected
Our PVE mode has received a nice update that will allow for randomized maps and objectives to spawn when you load into the server. Originally you would be faced with the same starting map Red Rock, but now you’re entered into the unexpected with randomly generated maps/objectives. Have fun not knowing what’s next to come Mercenaries!



Spin me Right Round
We’ve added a nice little rotation to our Armory weapons, now you’re able to get the full 360 low down on each weapon, take a spin and whirl these weapons around to see them in their full glory!



It’s New and Sparkly Captin’
Our UI has been updated to make instructions crystal clear when running daily tasks and complete missions. Be sure to keep an eye out for the flashing star by challenges - you’ll have something shiny to pick up!



Weapons and Abilities
  • Fixed issue with burst AR skin rarities
  • FOV and weapon/player mesh clipping improvements
  • Most weapon maximum magnetism strengths reduced from 1.0 to 0.75
  • Most weapon maximum magnetism maximum ranges increased roughly 33%
  • Most weapon horizontal recoils matched to vertical recoils (approximately 25% increases)
Maps
  • Fix for satcom tower collision
  • Fixes for some AI spawning inside meshes
  • Tweaked environmental effect colours in Cataclysm, to conflict less with the enemy outline colours
  • Shooting range match duration lasts up to a week
  • Fixed Cataclysm stairs and removed textureless cable on Cataclysm main tower


Programming
  • Several fixes to the party system (Joining friends in games, party reconnection when in the main menu, parties breaking when you want to click on other players’ avatars, parties becoming out of sync due to various different reasons)
  • Added ADS as a toggle option in the gameplay settings
  • Largely reduced memory footprint of several assets
  • Cleaned up log outputting and optimized away code that could cause hitches on low-end devices
  • Optimization passes have been done on several different areas that should impact overall players’ experiences
  • Added a better weapon visualization flow in the armory
  • Added the ability to mute players in-game from the scoreboard, to both text and voice
  • Fixed a few issues when claiming and displaying rewards, such as the daily bonuses and challenge rewards
  • Added more gamepad support to the UI
  • Fixed a re-join issue where players could be kicked once if they joined a server they were previously in
  • Fixed some in-game UI elements not properly adjusting to the current game state when players join an ongoing match, such as the VIP identifiers on enemies not being colored correctly or objectives showing on top of the lobby screen on Special Operations
  • Map rotation can now be randomized, which allows Special Operation servers to offer different map progressions for PvE players
  • Fixed some issues with some PV’s skins being overridden with a team-colored skin variant
  • Fixed a camera movement issue when hopping onto your personal vehicle
  • Changed how weapon placement reacts to field of view changes so they don’t show clipping
  • Fixed one issue regarding ability configuration that could make it so abilities ran out of ammo when they shouldn’t
  • Melee and Grenade animations are now easier to configure, which should help modders designing new weapons
  • Fixed one issue where Special Operations could stall if the last alive player was kicked
  • Fixed issues with server-wide bans and unbans not being properly addressed
  • Fixed issues where the AI from Special Operations wouldn’t reliable target players in their personal vehicles
Misc
  • Improved grenade materials
  • Implemented language support for Italian, Spanish, and German
  • New streamer graffiti
  • Fixed some sounds not responding properly to volume levels
  • Improved headshot registration accuracy on cowboy player skins
  • Setup important flags for announcer data, for better audio clarity
  • Fixed several UI issues such as navigation, state tracking of buttons and other elements not properly reacting to player input
  • Improved UI update for contract rewards

For anyone who would like to join our Discord, I've added a link below for you to join. We're encouraging people who would like to interact with fellow Mercenaries to jump in, the dev team is also in the Discord and can help provide feedback and support. Anyone looking to seed servers or would like to find people to jump into matches with we have a section on the Discord for that. It's not a permanent solution, but as we work to grow the game and push towards bigger and better updates these are ways we can help LEAP grow!


Aug 22, 2022
DOMINUS RAGE - rutorg34
The main menu has been updated. Settings are available: game, video and audio.
Conqueror's Blade - Kaeden
If wanderlust is calling, you can answer when server transfer applications open on August 26! Join your friends on their server, or simply enjoy a change of scenery.

You need to apply in-game before August 31 (10:00 CEST) to be eligible for a transfer. Server transfers take place on September 1, each transfer costs 1,000 Sovereigns, and your character must have left their House or Cohort for the application to proceed. You cannot rejoin Houses or Cohorts or join new ones until your transfer is complete.

Remember to claim your Seasonal Rewards before applying! You should complete all transactions on the Resource Market, collect items from resource piles, and delist any items from the Market before the server transfer takes place. Listings, items, and resource piles will not be migrated between servers and will be lost if action is not taken.

For a full timetable and answers to your questions, check out the server transfer FAQ, and keep an eye on the Conqueror’s Blade Discord channel for updates.
HUMANKIND™ - The-Cat-o-Nine-Tales
Today, we're wrapping up the one year anniversary of Humankind. Thank you all for celebrating with us, and for the many kind and encouraging messages we received. 


As part of the celebration, we had prepared a short video looking back at the past year. Some of you may have already seen it on our anniversary livestream, but we know our fans are spread across the world, and the middle of the week isn't always convenient, so here it is again for you to watch at your own leisure:



While we've been celebrating the past year, we also want to take a look forward into the future. We've prepared a new overview of what we'll be working on in the next few months. 






Of course, this list isn't exhaustive, and we have other plans for improvements and additions to the game. But we're not quite ready to talk about those yet, so stay tuned to our channels if you don't want to miss any big announcements! In the meantime, check out the Games2Gether rewards section for one final anniversary gift: A pack of three What If themed wallpapers. 
Farming Simulator 22 - Kerminator
You pumped? You should be - as the upcoming Pumps N' Hoses Pack by Creative Mesh gets its first trailer, just in time for gamescom. We show off the third-party pack at the world's biggest gaming fair, so enjoy some new impressions from the pack that introduces new gameplay features, brands, and a lot of tools to Farming Simulator 22!




What To Expect from Pumps N' Hoses?

Included in Pumps N' Hoses are more than 30 items from Dutch manufacturer Schouten, German steel storage specialist Stallkamp and biogas technology manufacturer BvL. Basically, that means three new gameplay components: Umbilical systems, manure separation, and biogas plant configuration.

Want to know more about Pumps N' Hoses? Check out the official announcement with more information about the features! It was also presented at this year's FarmCon - check out the presentation below!




Pre-Order Now And Support Creative Mesh!

Pumps N' Hoses Pack will be available for Farming Simulator 22 on September 27th - for PC, Mac, PlayStation 5, PlayStation 4, Xbox Series X/S, Xbox One and Google Stadia. You can pre-order now.

Presented and published by GIANTS Software, Pumps N' Hoses is made by Creative Mesh. By pre-ordering and purchasing the third-party pack for Farming Simulator 22, you can support the development studio of modding veterans directly. 

https://store.steampowered.com/app/2052720/Farming_Simulator_22__Pumps_n_Hoses_Pack/
Community Announcements - Laura_GOP


Giddy up!🐎🏜️ The Wild West Balloon is now OPEN for everyone!🌵🤠 Star the adventure and win up to $10B chips in this legendary Poker saloon! Show your skills and win at this Spin & Play saloon TODAY! 💰💰

The Governor of Poker 3 Team
International Space Banana - ben lunato
maron Has not only been a leading advocate for International Space Banana in Japan but has managed to compete in a speed running competition and showcase the game. they are not only good at the game but their play is able to activate a level of spirituality of play that only some can dream of, with all the love of the development team we salute maron as the Ultimate International Space Banana player "プレーヤーナンバーワン"



see the full vod of the MiJ run
【MiJ】International Space Banana full run

look at the speed of that thing!
speedruncom INSB 1 22 11
NOeSIS Impermanence Test - WeAreFun@NOeSIS
(大型更新)新增里开发室剧情,新增开发室“作品介绍”
Realm Royale Reforged - HiRezIsiah
Hello everyone and welcome (bok) to Realm Royale Reforged!

Over the past few months a small internal team of passionate developers here at Hi-Rez took on the task to reforge the Realm, bringing back mechanics from Realm Royale’s earlier stages that players loved, while building upon the improvements and features that players are familiar with today.

A lot has changed and we’re so excited for you to dive back in.

Let’s get to it!

Armor is back!

The Runes system has been removed and replaced with Armor. There are four different pieces of Armor that can be looted, equipped, and upgraded throughout the course of a game, each granting a different buff/bonus.

Helm: Increased Cooldown reduction
Breastplate: Additional Armor P5/Health P5
Gauntlets: Increased Reload and Weapon Swap speed
Greaves: Increased Movement speed and Mount speed

Class locking is back!

Mages are flinging fireballs, and Warriors are getting Enraged! Class weapons and abilities are now locked behind Classes but….You now have more flexibility in how you play your class!

Class abilities are now separated into two types - Movement abilities and Combat abilities.

Movement Abilities

These never change, and you can not drop these from your inventory. Only upgrading or finding better rarities will increase the power of these abilities.

Warrior
  • Heroic Leap
    • Leap an incredible height and distance

Hunter
  • NEW - Grapple Hook
    • Throw a grapple hook to sling yourself through the air

Mage
  • Soar
    • Fly through the air

Assassin
  • Blink
    • Teleport forward a short distance

Combat Abilities

These are the Combat Abilities you know and love… plus a few new ones! The twist is that you can now use Combat Abilities in either slot! Want to use Charge and Enrage? GO AHEAD! Dodge Roll and Proximity Trap? Get at it!

Developer’s Note
The equip process has gone through a revision (for players that played Realm Royale in its earlier stages, you will instantly recognize this system), for current players, you might find your muscle memory getting in the way but hopefully, you find the transition smooth enough.

When your ability slots are full and you want to change to a new ability on the ground, you must first “stage” the ability and then hit the corresponding ability button for the slot itself.

Class Weapons

Class Weapons can only be wielded by their respective Class. Starting out, each Class will have two Weapons in Realm Royale Reforged. We plan to build out and add more Class Weapons in the future so stay tuned!

Warrior
  • Throwing Axe
  • Long Sword

Hunter
  • Longbow
  • Crossbow

Mage
  • NEW - Fire Staff
  • NEW - Ice Staff

Assassin
  • Sniper Rifle
  • Heirloom Rifle

Developer’s note
The Warrior currently wields the Long Sword and Throwing Axe, and while the Long Sword is a ton of fun, we recognize that it’s not really competitively viable in its current state. We have some fun Warrior weapons ideas in the works, so keep an eye out.

Universal Abilities and Weapons are still in Realm Royale Reforged. Anyone can use these, and these Abilities fall under “Combat Abilities.”

Additional New Abilities

Universal Combat Ability
  • Lightfoot Potion
    • Throw a flask that increases mobility and jump height


Class Combat Abilities
  • Assassin - Decoy
    • Spawn a clone that shoots and gain brief invisibility
  • Warrior - Enrage
    • Go Berserk with superhuman strength gaining increased Attack Speed, Life Steal, and damage dealt
  • Mage - Fireball
    • Cast a blazing damaging fireball at your enemy

New Weapons

Universal Weapon
  • Auto Sniper Rifle
    • A long range semi Auto Sniper Rifle capable of scoping.

Class Weapons
  • Mage - Fire Staff
    • Hurls fireballs at your target dealing aoe damage.
  • Mage - Ice Staff
    • Shoots Icicle projectiles dealing damage and slowing your target by 20%

Class Chests

Class Chests are a new type of Chest found throughout the Realm that can be looted for Class specific Weapons and Abilities, as well as Armor. In terms of Loot rarity found in these Chests, most of the time they’ll drop Rare loot, but there’s a small chance to find Epic gear in these Chests.

These Chests are available to loot as soon as you drop into Realm Royale Reforged, allowing players to immediately start leaning into what’s unique to their Class and gameplay style.

Circle Zone Size Changes

We’ve made some changes to how Circle Zones work to help bring back the feeling of “Battle” that comes with the Battle Royale genre.

There will now be a Circle Zone designated as soon as you load into a game of Realm Royale Reforged. Having a smaller portion of the map to play with from the beginning will result in less downtime at the beginning of a match and will bring on those fun and tense moments that players love more quickly.

Developer’s note
The new circle zone sizes will be more noticeable if the Point of Interest for the final circle is closer to the edge. This is calculated before the game starts. If the Point of Interest starts in the center, the red zone outline will be barely visible on the map at the start.

Game Mode Queue Changes

Initially, our only Normal Matchmaking Queues will be Solos and Trios, and Duos and Squads will be unavailable at launch.

While we understand the frustration in losing what could be your favorite game mode (Squads or Duos), we believe this direction is healthiest for the game and it comes with these added benefits for players:

  • More players per match - 60 players plus NPCs
  • Better balanced gameplay that tracks with what the competitive scene is participating in
  • LTMs that don’t interrupt the normal matchmaking queues. Currently, we have to disable a queue if we want to turn on an LTM, which is not ideal.

Additional notes and details on Realm Royale Reforged

  • The Talent system has been removed. We know that players enjoy customizing their class outside of the game and our team is looking at ways to bring that back in an exciting way. Check back for updates on this soon!
  • The loadout system will remain in Realm Royale Reforged! Players can use the loadout section to guarantee their class weapon and abilities from their class forge in-game
  • Legendary weapons may only be forged, taken from goblins, or found in Zeppelin Chests.
  • Many Abilities have been re-tuned and given additional effects.
  • You can find the stats of all weapons, cooldowns, and armor here!

New Content

OG Bundle

This Bundle will be granted to everyone with an existing Realm Royale account that has played prior to the Realm Royale Reforged Update.

Contains
  • OG Warrior Skin
  • OG Hunter Skin
  • OG Mage Skin
  • OG Assassin Skin
  • OG Chicken Skin
  • OG Warrior Avatar
  • OG Hunter Avatar
  • OG Mage Avatar
  • OG Assassin Avatar
  • OG Loading Screen
  • Wipe the Floor Spray

Forged in Fire Bundle

This Bundle will be granted to players that log in during Realm Royale Reforged first Update. Keep an eye on our social media channels for details on when these bundles will be sent out!

Contains
  • Phoenix Chicken Skin
  • Phoenix Skydive Skin
  • Realm Champions Loading Screen
  • Realm is Bok Baby! Loading Screen
  • Don’t Look Back Loading Screen
  • 4 Cosmetic Items by Pandreem
    • I’m Bok Avatar
    • Hearts Ablaze Avatar
    • Fired Up Spray
    • Down in Flames Spray

Patience Bundle

Price - 1200 Crowns

Contains
  • In character select, if your character is invisible: Please go to character loadout and select default skin.
  • Crafting armor can sometimes craft the wrong piece or a duplicate.
  • Crafting a weapon/ability can craft a lower rarity than equipped
  • Firing the grapple hook and shooting has a chance to dryfire the grapple hook causing it to go on cooldown but not be activated.
  • Sounds of enemies may be lower than intended.
  • The longbow will sometimes shoot a wayward arrow in a direction you are not aiming.
  • Players can drop into an invisible wall north of North Port, causing them to be forced into the water.
  • Multiple conditions can cause a player to get locked into the incorrect animation, such as T-posing, lying flat in the ground, or standing inside their mount. To avoid getting the permanent crouch bug, avoid landing on your teammates for the time being.
  • Fortification does not shield the player fully from the front and some actions can be taken without canceling the shield.
  • The Tutorial has been temporarily disabled


A Final Note

This marks the beginning of the journey, and we’re just getting started. We can’t wait to reforge Realm Royale to new heights together with this amazing community.

Thank you, and see you in the Realm.

- Realm Royale Team

Touhou Big Big Battle - 雀之泪
PC

Tenshi
E skill stun duration 1.4/1.6/1.8/2→1.2/1.4/1.6/2
R skill damage 9→5

Cirno
E skill damage reduction 15%→20%
R skill total damage 50/90→60/90

Rumia
R skill cost 50→40

Utsuho
E skill burning damage 10/15/20/25→15/20/25/30

Minion

Iku
Thorn sign damage reduction 52%→46%
Toughness provided 60%→50%

Prismriver
Burial sign faith cost 3→4

Kaguya
Cost 74→67

Shikieiki
Range 7.5→8
Preach sign attack speed buff 42%→55%

Daiyousei
Now dropped soul will move at an even faster speed towards the PC
Dropped soul duration 7→5.5
Crimson soul faith cost 2→3
Movement speed 28%→20%

Kisume
Slightly increased the range of bucket sign
Bucket sign damage 23→26

Eternity
Slightly increased ranged sign’s projectile speed

Tewi Inaba
Range 7→7.5
Now Tewi will share her cloves at an even longer contact range
...