Aug 19, 2022
Spider Slingers - Ancient Entity
Quick hotfix for a bug introduced in 1.0.1

Bug allowed players to collide, it has now been fixed.
Aug 19, 2022
Nova Empire - aquilamarc
Greetings, Commanders!

You've just encountered a celestial miracle offering some rewards! 🪐

Use this promo code in game to help soar to the next level!

Promo Code:

WEIGHTLESS

🌟

Note: Code available to first 50,000 players claiming!
Epic Cards Battle 2 (TCG) - momoStorm Entertainment
Epic Cards Battle 3 has just launched on Kickstarter! Check out the first hand info on: www.kickstarter.com/projects/momostorm/ecb3
BeatBeat - janarikgames

Big Changes
New Audio Visualizers
Most levels now feature dynamic audio visualizers that bump along to the beat!

New Title Screen
Crunchy Y2K goodness.

Small Changes
  • Added option to select Japanese or Simplified Chinese via menus instead of automatic handling
  • Reduced particles
  • Fixed Shoujo (Suffer) not properly saving its Clear flag
  • Fixed odd parallax behavior on some backgrounds
  • Fixed one frame at start of main-menu sometimes happening before player data was loaded in
  • Fixed the Chinese translation actually just using an older draft of the Japanese translation. Oops.
  • Fixed Flashlight mod not working
  • Fixed Do My Thing (Suffer EX) having a masher show up too late
  • Fixed Hit Error markers flashing when too many are visible at the same time
  • Demo updated
  • Mac & Linux builds updated
Between Two Worlds - Drooskati Games


Hello everyone! I hope you've enjoyed the game so far! As a thank you to those who have bought it, I've put together a collection of special renders that were made for fans during early development. These are 4K resolution images of our favorite girls in various artistic settings.

Unfortunately, my knowledge of Steam and how to do DLC is exceptionally limited still. So rather than possibly break something, I've added a button to the main menu of the game. Can't miss it!

To download the images, simply hit the button and you'll be whisked off to the official Drooskati Games website to download the zip file.

Thank you all! Now I'm off to continue working on Chapter 6!
Project Demigod - Omnifarious Studios
Hello Demigods!

Early Access Update 0.16 is now live!

Thanks for your patience everyone! This isn't a big content update, but a ton of work has been put in to lay groundwork for the next few updates, fix bugs, rewrite older code, improve performance, research some new ways of improving the game, etc.

The new memory system hasn't been implemented just yet. There were some more underlying issues with the game engine I'm using that I believe have been fixed, but it took weeks just to find an answer. I'll be trying to get this system out next.


Here's the list of what's changed:


Major Changes:
- Added (Basic) Zombie Enemy Type
- Added Zombie Mode version of Pedestrian System
- Updated Pedestrian System with several bug fixes, animations, and logic.
- Traffic System Update
- Upgraded Webline Creation ability to work with held objects.
- Updated Strength Power Set to be more stable under heavy loads (vehicles)
- Strengthened Laser Vision Damage and Pushback
- Improved Webline Strength


Pedestrian System:
- Fixed bugs (and models) where pedestrians would disappear after being ragdoll'd.
- Fixed bugs where pedestrians would play wrong animations for their movement.
- Navigation system has been updated so that pedestrians stay on sidewalks.
- Pedestrians now react to (most) attacks on other nearby pedestrians by ducking or running away.
- More small updates coming soon, including new character models, performance updates, and more reactions.


Traffic System:
- Vehicles have been updated so that they should now very rarely tip over when turning too fast and should crash a lot less.
- Vehicles' mass has been increased to higher levels for better, more accurate physics.
- Semi Truck has been temporarily removed, as it was causing the majority of the traffic jams. It will be added back in once I fix the issue.

- Traffic System Performance: As it turns out, the vehicle system I've been using for Project Demigod is harder on performance than I originally thought. It has been much improved with this update, but I'm working on another system change that should drastically reduce the lag caused by all traffic.


New Player Options:
Don't like pedestrians crowding your city? Tired of traffic eating up your headset's performance? No problem! A new option is now available in your Player Menu called "City Controls", where you can:
- Disable either system entirely (this really helps performance)
- Tweak the max amount of vehicles/people that can be active at a time.
- Turn off the pedestrian's physics, so you still get the feeling of the city being more alive without the cost of ragdolls anytime they get hit!

Millennium City
- Updates: The city may look a little different now, and it will continue to change over time. Some buildings have been replaced or updated, and the underlying city structure is now much more solid.
- Lighting and reflections have been updated.


Enemies:
- Zombies!
- Finally found and fixed the bug that was causing enemy AI to only select certain attack animations. Many enemies should now have "new" attack animations during combat, such as different types of kicks, spins, weapon strikes, etc.


Other:
- Fixed bug that would set Turning Rotation Speed to 0 when switching out of Super Speed Power Set.
- Fixed weird grabbing behavior on the right hand that would create an offset for the grip position.
- Fixed bug where laser pointer wouldn't work after closing player menu and then re-opening.
- Fixed Taxi and Police Car not being grabbable.
- Fixed several small bugs with Pedestrians and ragdoll creation.
Between Two Worlds - Drooskati Games
  • Added main menu link to access 4K and special renders
Idle Baker Boss - DoopweeGames
ADJUSTMENTS:
  • support added for much wider resolutions
  • Further adjusted Balloon sizes


BUGS:
  • buying second store early broke the franchising tutorial.
  • Blueberry pies workers prices were too high.

Another build with more improvements to come soon...
非常魔王(Beelzebub) - chimaki
Hey 各位皆安

Maker製造機的新SRPG遊戲 GeneWars 商店頁面已經正式開啟。

這次的新作優化了需多在眼中的世界因程式碼老舊而無法調整的內容

在保持著夢幻模擬戰核心玩法「帶兵作戰」的特色下,新增了許多玩法與內容。

目前商店頁面已開啟,也請大家一起把遊戲加入願望清單來獲得最新消息

SRPG不死!
https://store.steampowered.com/app/2093980/GeneWars/




Story
這是一個有關生命誕生的故事。
你將扮演第23008689位誕生的精細胞,為了完成與生俱來的使命、為了造就偉大的傳說而戰鬥、前進。
新生命的起源,將透過你的雙手完成。率領2億大軍前往新世界的那一端吧!


Character
精子
第23008689位誕生的精細胞,在細胞選拔賽中出類拔萃而獲得精子的名稱。


精老師
第2113659235位誕生的精細胞,因無法順利前往聖殿「子宮殿」而留在靈體教育精細胞後輩。


T先生 · T細胞
靈體中的免疫細胞之一,冷酷寡言。在一次因緣際會下決定輔助精子前往聖體。


奧托 · 前列腺
熱血外向的前列腺細胞之一,因大老粗的個性而脫離了器官本體。沒事就在靈體的重要器官中遊蕩。



古柏 · 益生菌
不知為何與前列腺一起行動的益生菌之一,可提供各種營養加強聖體的免疫系統。所屬菌種不明,喜歡聽前列腺講話。




Feature
經典戰旗玩法
保有了經典回合式的戰旗玩法,每一次行動都將左右戰鬥結果

率領部隊戰鬥
除了主要角色,你也可生產各式細胞來協助你戰鬥

多樣基因變換
利用基因切換轉換自身特性來應對戰場上的各種挑戰

自由升級配置
不再擔心出現冷門角色,你可以自由地分配經驗值
YAKIMOCHI STREAM - OTAKU Plan


★★★Nightmare Hunter is now on sale!★★★

https://store.steampowered.com/app/1990590/_/

Please don't forget to follow us on our Steam Publisher page to get the latest information!

★COMING SOON★
https://store.steampowered.com/app/1802850
https://store.steampowered.com/app/1934990/
https://store.steampowered.com/app/2074940/_/
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