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When you launch the new version, all saves that have been done with the previous version (0.9.1) will be converted and usable in the new version (0.9.2)
BUT…
No acceptable ways of converting trade routes were found, so trade routes have been reset.
WHAT DOES THAT MEAN?
You will have to replan your trade routes. This means you get to use the new planning tool at once, 🎆YAY!🎆
[expand type=More info]
WHAT TO DO IF I WANT TO CHECK MY OLD GAME?
Using the "betas" tab in the steam game properties you can switch to branch v0.9.1, launch the game and you will be able to check all your beautiful trade routes to redo them in the newest version.
⚠️You will have to switch back to the default branch otherwise you won’t receive new updates later⚠️
I LAUNCHED THE NEW VERSION, AND SAVES HAVE BEEN CONVERTED, BUT I’D LIKE TO FIX STUFF IN THE PREVIOUS VERSION BEFORE
It starts to get a bit ⚙️technical⚙️ but you can navigate to "%AppData%\..\LocalLow\PandoraTechnology\MoonsOfArdan" delete all the new saves (v9) and re-import them from the previous version (with your new progress - but still no trade routes)[/expand]
WHAT IF I NEED MORE HELP
Just pass by our 🗨️Discord💬 and we will help you
New space route planningA space route can now be planned following two simple steps
- 📦 Select the transported resource
- 🪐 Select the destination moon
Click multiple times on the "Add once" button to add a space route multiple times
- Checks are done to prevent sending an empty spaceship
Round tripWhen landing platforms are built on both moons, you can transport resources to the destination but also bring back stuff to the moon of origin.Looping tripWhen landing platforms are built on both moons, you can transport resources indefinitely between both moons.
Looping space routes can now be defined by two values:
- the maximum amount of time it will stay in the launch catapult before taking off, no matter if cargo loading is complete. This prevents holding up a launch catapult for a long time.
- the minimum amount to be kept in the moon’s storage. No resources will be loaded under this limit to prevent messing that moon’s balance.
Interesting thoughts
- A spaceship arriving on a moon without a landing platform, drops its cargo and is lost (stays in the moon's orbit forever).
- If the destination of a space route does not contain a launch catapult, the trade route is cancelled (the ship is only lost if no landing platforms are built).
- A space route will be "locked" in mission control as long as the destination moon’s storage is full for the transported resource.
Building area of effect
- Full range service influence on built houses is now displayed.
- When building service buildings, icons are shown on houses to precisely know their influences.
- Transport providers such as city centers and warehouses have a similar feature
Improved space route overviewThis new interface is shared with the queue in the mission control
- It now allows to edit running routes.
- An icon informs on the spacecraft's progression in the space route.
- Routes can be paused.
- A status message is displayed.
In the mission control queue, space routes can be prioritized
Other improvements
- SR-2266 [BUG][GRAPH] Improve the pollution processing facility lighting
- SR-2149 [UI] In the resource panel, tooltips were added to resource buttons