Aug 18, 2022
Duel Corp. - DREAMEFFECT ENTERTAINMENT
TO-DO-LIST FOR ALPHA:

Features
▰▰▰▰▰▰▰▰▱▱ 80%
▻ Added mana drain mechanics
▻ Added key NPC

Points of interest
▰▰▰▱▱▱▱▱▱▱ 30%
▻ Added story item

Add / Rework animations ▰▰▰▰▰▱▱▱▱▱ 50%
▻ Added run, charge, charge impact and NPC animations

Add bosses
▰▰▱▱▱▱▱▱▱▱ 20%

Add intros / cinematics
▰▰▰▰▰▱▱▱▱▱ 50%
▻ Added cinematic logic
▻ Added fade out and fade in for music and ambience

Polish / Optimize animations, vfx, sfx and textures
▰▰▰▰▰▰▱▱▱▱ 60%
▻ Added wind to movement
▻ Polished character creator
▻ Added charge VFX + SFX
▻ Optimized world and world props mesh
▻ Reworked checkpoint + checkpoint VFX + SFX
▻ Changed camera follow to work with single character camera
▻ Changed character render sytem to single camera (reduced ms from 20 to 2.5 this equals ~ 8x faster)
▻ Improved world block generation (reduced from 4 million vertices to ~500k)

《蜀山:初章》买断版 - Inmotiongame
各位道友:
大家晚上好!这里我们面临一个非常困难的抉择,需要与大家进行商量!非常感谢大家我们这次测试得到了大量的数据反馈、以及大量热心道友提的意见帮助;我们已做好一版全新更开放自由的蜀山世界想尽快放出给大家体验测试。但是,我们发现面临如下困境:

1、新版本的先天属性不再可以成长(初始数值提升、出红概率提升2.5倍):之前版本由于bug导致部分先天属性每个阶段大幅度成长如前途无量等,当时官方考虑7天测试,所以就默认了让大家爽一下;但是新版本里这块是严格按照设计来的。一旦更新了新版本,老版本很多玩家的先天会回到正常版本!(因此这块如果要保证大家继续之前体验不变的话,只能把新版本开到新服)

2、境界压制效果,符合真正修仙小说的设置,压制计算是双向的,大概是一个境界2倍(这块会根据大家测试反馈持续优化):这一块看大家愿不愿意在现有版本体验;境界配合修复仇恨机制后的boss才是蜀山正常的boss挑战啊。(以各位道友体验为主,也可以这次测试不开放,或者开放到新服)
  • 对低境界敌人可造成更多伤害
  • 同时降低受到低境界敌人的伤害

3、境界升级的时候可支配点数提高(取消系统每级自动分配,进一步提高自由度和倾向性);每一次大境界突破的体验和成长进一步提高,且选择不同的难度进行突破获得的属性差距变大,并提高倾向化:一粒金丹吞入腹,我命由我不由天!(这块不建议投放至老版本,会和归元、新号、后续提升造成严重数据冲突;建议开放至新服)

4、新版本法宝使用转世砂转世,优化获得的灵魄石;同时总属性基本不变的情况下大幅加强倾向性(现在每个法宝都有且仅有唯一专属属性,与未来法宝神通做搭配;而此条数值的价值评分等于之前几条属性数值评分占比之和):这一块更新前老账号的角色是无法体验的,因为法宝都已装备且无法删除。(如果开放只能开放在新服,或者老服所有玩家同意修改,不然老角色的法宝数值会出现异常)

5、功法大规模优化,提升未来以功法为核心的搭配流派(大家可以看一下8.17新版本搭配预告);同时在功法总属性不变的情况下大幅加强倾向性(类同法宝,现在最高化神期功法也只有4条数值属性;其价值等同于之前十几条数值属性之和):如果开放,也只能开放到新服;因为老角色学会功法的会发生剧烈冲突;会导致部分老角色功法面板数据异常。或者需要大家同意我们删除所有老角色的功法数据,重新学习升级。

6、大幅提高装备词条效果(百分之50左右,不同词条有差别);玄工玉简全面优化更具特色,大幅度提升了前缀效果(百分之50左右,极具有倾向性);受其影响,部分套装百分比属性有所下降:这一块可以直接更新出来,会对目前已经产生的装备词条的显示造成影响(同时老版本的前缀就无法激活了,需要换新的);我们也可以保持老角色体验不发生变化,将新版本投入新服进行测试反馈,看各位道友意见!

7、新版本重新优化了所有流派定位,给大家带来更自由全面的体验;比如道符由之前真元体魄倾向转变为神识倾向。我们希望能打造一个百花齐放的修仙世界!


以下内容更新暂时对老角色体验无太大冲突:
1、大幅度优化攻击、真实攻击属性感觉无用的情况,技能上大幅提高攻击属性的占比;
2、 新版本适配治疗技能的等级,老角色目前所有治疗技能都是满级效果。(官方刚发现bug,这也是为什么之前很多道友提交道符技能升级后没变化、没生效的原因;实在抱歉,各位道友,之前官方一直未能及时发现此问题,我们会对大家进行相应补偿)
3、尝试:调整寄卖行(规划中:蜀山初章的单人模式的所有服是共用聚海商会及主城摆摊的,如果这次大家选择开新服,我们会开启相应测试):修仙的重要基础财、侣、法、地
4、新版本优化玄武套、先天功的效果
5、新版本修正炼物导师对应的NPC
6、新版本修正炼兵、炼物每次获得的经验
7、新版本调整部分装备词条的概率,同时修复部分词条没有正常产出的情况
8、新版本修正高级丹药需求的材料及相关效果(比如当前部分突破功法特效药不生效的情况)

综上所述,各位道友,我们蜀山初章一直致力于打造一个真正的百花齐放的大世界!从未动摇。这次更新急需大家帮助我们做出抉择,我们尊重大家的意见!

是否愿意老服数据删档,让我们导入全新数值模版!(官方将提供部分功法、铜币、修为丹补偿)

是否支持我们开放新服,将新数据导入新服进行测试!(官方将对所有新服玩家进行前期辅助奖励、对老服玩家发放感谢支持奖励)

维持目前测试到28号结束,完成目前所有bug、奇遇、boss战等核心玩法的修复及优化;然后在测试后补开一段时间新服,完成对全新数值版本的测试。(不会影响九月下旬的多人测试版本)

各位道友可以在2022年8月19号12点之前进入QQ群中进行投票,我们将根据投票情况进行参考。

官方9群:558013640
官方10群:600053654 (推荐)

欢迎道友们关注《蜀山:初章》相关平台:
Steam :搜索“蜀山:初章”
Wegame:搜索“蜀山:初章”
B站:搜索“蜀山初章官方”
抖音:搜索“蜀山初章”
微信公众号:搜索:“重楼工作室”


《蜀山:初章》运营团队
2022年8月18日
War Thunder - magazine2


The Pbv 302 is a Swedish APC, developed in the mid 1960s as a replacement to the outdated Pbv 301. Soon, tankers in War Thunder will have the chance to take command of an experimental anti-tank version of this widely produced APC as it makes its way to the game as part of the next major update!

Briefly: An experimental version of a widely used Swedish APC converted into a tank hunter thanks to the installation of an ATGM launcher.

Pbv 302 BILL, light tank, Sweden, Rank VI

Features:
  • Powerful ATGM launcher
  • 20mm autocannon
  • Amphibious
  • Light protection


In War Thunder, the Pbv 302 BILL will be a new light tank making its way to the top ranks of the Swedish ground forces tree with the release of the next major update. Small, nimble and packing a deadly punch is how the Pbv 302 BILL is best described and today’s devblog is here to share all the details about this unique Swedish ground vehicle, arriving soon to tankers’ hangars.



So let’s begin with the Pbv 302’s weapons. Like many Cold War-era light vehicles, the Pbv 302 comes fitted with a single 20 mm Akan m/47D cannon as standard. Featuring a high rate of fire and good ballistic properties, the cannon provides an excellent solution to countering other light hostile vehicles or even low-flying aircraft and helicopters. However, tankers are best advised to not attack more heavily armored opponents head-on, at least not with the autocannon.

Fun fact: The 20 mm cannons found on the Pbv 302 were previously used on the Saab J29 jets and were simply repurposed once the latter were decommissioned and scrapped.





For this job, the Pbv 302 BILL has a special tool available: namely, the Rbs 56 ATGM launcher, already familiar to some seasoned War Thunder tankers. Being the same missile launcher found on the Strf 9040, the Rbs 56 is not your typical anti-tank missile. Instead, the Rbs 56 is a top-attack missile, meaning it detonates above the target, thus causing the penetration to occur at the usually least armored parts of a combat vehicle. This trait also allows the missile to be fired on vehicles hiding behind cover or terrain since the missile can easily fly over these and still inflict damage to the enemy.

Being a light vehicle means that the Pbv 302 BILL doesn’t feature any notable form of protection. Its 20-25 mm of frontal armor plating ensures adequate protection against machine gun fire and shrapnel, but won’t be effective enough to stop high-powered autocannons and anti-tank munitions. On the other hand, the light protection also results in a rather low weight of just 14 tons.





The Pbv 302 BILL will soon be making its way to the top ranks of the Swedish ground forces tree and will become available to all tankers as a new high tier light tank. In the meantime, be sure to keep a close watch on our news as we continue unveiling other exciting new additions and features awaiting you in the next major update. Until then, happy hunting tankers!
Territory - Territory Dev
Fixed
Player XP not carrying over after death and respawn
Dark and Darker - IRONMACE
Sorry everyone, we prematurely opened access to the playtest in hopes that you might pre-load the current client. Unfortunately, the actual playtest build won't be released until our originally scheduled Friday August 19 start date. Although the 'Play Now' button will appear on the store page you will receive an error message when you try to install it. We hope to have the build ready for everyone by 8PM Eastern Daylight Time and you will be able to properly play the alpha test at that time. Sorry for the confusion.

We'll try to keep everyone informed as the time approaches. You can join us on our discord channel at https://discord.gg/3rz2yJwXdD for the latest updates.
Police Simulator: Patrol Officers - wladi | astragon


Welcome back – ON PATROL #3 is here.

We're delighted to be back with the third episode of ON PATROL, the official PS:PO show! Grab your coffee and donuts and let's get back on the road! ☕🍩

What's inside today's episode?

Today, we're showing off some of our favorite community mods. Thank you for all the hard work you put into creating new mods for everyone to enjoy! We really, really, really appreciate it – please continue to provide them because they are just awesome!

Additionally, we have a short recap of everything that came to the game with The Traffic Management Update.

We also talked to Brandon, a real police officer who is one of the many experts helping us with the development of Police Simulator: Patrol Officers.

Also, in case you missed it, we added the console announcement trailer at the end. 🎮

Come visit us at this year's gamescom in Cologne, Germany from August 24 to August 28 and be the first to play PS:PO on consoles! You'll find us in Hall 7, Booth B-040!

Enjoy today's episode and don't forget to participate in the exclusive giveaway as well... more details can be found in the show 👀

Your Police Simulator Team

https://store.steampowered.com/app/997010
BROK the InvestiGator - Prologue - COWCAT
This should be the last update of the demo before the full launch on August 26th!

- Fixed : Kins (rat) would sometimes not join the fight with the others, leading to having to restart
- Fixed : Throwing some items in the pipe mail in the Drums would sometimes not be retrieved after
- Fixed : Dart was not exploded by the mine
- Fixed : Displaying the XP upgrade bar after throwing the mine should not happen
- Fixed : Pressing B to go back from the menu while there's a closeup display
- Fixed : Jumpkick would sometimes not trigger after a combo then jump
- Fixed : Drones could get under the floor if we performed a pound attack
- Fixed : Health bar no longer appeared when gaining health
- Fixed : Special attack could no longer be triggered by clicking on the player
- Food items can now be picked up in adventure mode instead of disappearing when switching from action mode
- Food items can now be picked by pressing "punch" with keyboard
- Food items no longer disappear if we get interrupted by an attack
- ...and a lot more
Aug 18, 2022
Shatterline - BlownGasket_Frag_Lab
Patch Notes R64_2 (August 18, 2022)

• Fixed issue when a player disconnected by AFK timeout couldn’t reconnect to the game session.
• Fixed issue when the same mode (Escort in our playtest case) was concurrently present as a modified mode in an event (Hardcore Escort) and as a normal mode, players searching for a normal mode could be matched against players in a game session with an event.
• Fixed issue when a non-daily task could be allocated to a player as a daily task.
• Improved rewards for game tasks completion.
Incremental Epic Hero 2 - Hapiwaku
Added : Hotkey: Right-Click Global/Daily Quest button to accept/claim all quests that are available at once
Fixed : While auto-pick-up Pet is active, passive hero now gains drop materials even if the amount is less than 1 (due to the background efficiency rate)
Fixed : Alchemist Hut's Crystal Research didn't have any effect (Stone research had effect on the essence conversion rate wrongly)
Fixed : World Ascension Milestone effect [Preserve Trapper Rank on World Ascension] didn't work properly
Fixed : With Area Prestige, the wave # 100 or higher didn't work properly
Fixed : Other minor bugs/typos
Vengeful Guardian: Moonrider - Oskoour
Humankind needs a hero!

Joymasher and The Arcade Crew are thrilled to announce Vengeful Guardian: Moonrider, a retro side-scrolling action platformer gem - from the creators of Blazing Chrome - coming this fall on Steam!



In a bleak oppressed world, get your blade ready and play as a Super Cyborg Ninja on his relentless quest for revenge!

🕹️ Authentic 16-bit retro games experience
💥 Get special chips and custom your fighting style w/ killer abilities
💀 Many deadly stages to overcome
🎧 Rad soundtrack
💖All made w/ love by Joymasher, the studio behind the amazing retro gem Blazing Chrome

Learn more about the game development process w/ JoyMasher:

https://blog.playstation.com/2022/08/18/blazing-chrome-creator-returns-with-vengeful-guardian-moonrider/


🤖 Make sure to send some love to the team by adding the game to your wishlist:

https://store.steampowered.com/app/1942010/Vengeful_Guardian_Moonrider/

🌕 Keep up with the latest news and follow us on our social media:

https://twitter.com/JoyMasher
https://twitter.com/TheArcadeCrew
https://joymasher.com/
https://www.thearcadecrew.com/games/




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