Hey everyone enjoying your summer! Well let us improve on that! We got something special planned for you this week: New features, a whole lot of bugfixes and quality of life additions.
This is going to be a long read, so get yourself comfortable, grab an ice cold beverage and without further ado, let's dive into it.
One detail you might've noticed is that the version number got a sudden increase. Worry not this is not an error. The last digit in the second number let's us know if it is a regular update or a hotfix so that's all.
Foreign substances are: Activated charcoal, painkillers, antibiotics and mushroom toxins.
During your nature travels in our forest areas, you probably came across some mushrooms. Introducing the reworked Amanita family and Psilocybe Cyanescens mushrooms:
We're happy to introduce this feature which will make your journey on the island much more dangerous or much more fun (depends on how you look at it). We've added a variety of toxins found IRL in mushrooms and how they affect the player so check them out.
ALPHA AMANITIN POISONING
Alpha Amanitin is a lethal substance found in the Amanita mushroom family. Poisoning will start when toxin levels reach 5% of the max amount.
Amanita Phalloides has the highest amount of toxin and should kill the player after consuming one mushroom once the poisoning runs it's course, unless countered by activated charcoal.
Amanita Virosa has a slightly lower amount of toxin and will bring the player on the brink of death or even death, unless countered by activated charcoal.
Amanita Muscaria has 3 times less the amount of toxin from Amanita Virosa. It should not be lethal unless you eat at least 3 of them.
Amanita Pantherina has even less toxin than Muscaria. It should not be lethal unless you eat at least 5 of them.
Alpha Amanitin poisoning after ingesting Amanita Phalloides
Level 1 Severity (Severity 0-1)
Fatigue (present in all three severity stages, at max severity capped at 50%)
Weakness (present in all three severity stages, at max severity capped at 50%)
Level 2 Severity (Severity 1-2)
Blurred vision (Blurred vision is no longer a periodic side effect, intensity increases as severity rises with a noticeable distant "Depth of field" visual effect)
Diarrhea (will manifest periodically, with chances of it increasing as severity increases) Severity 1: 0% chance Severity 2 or higher: 100% chance
Level 3 Severity (Severity 2-3)
HP damage, death (The closer you get to max severity, the more health % you will lose. In time you will reach max severity and die, unless countered by activated charcoal)
Let's focus a bit on a updated body function:
DIARRHEA
At the moment, the only way to get diarrhea as a symptom is through alpha amanitin poisoning (present in all Amanita family mushrooms)
The effect is involuntary, meaning the prisoner will definitely poop his pants. Poop particles will be visible if prisoner is not wearing pants or underpants.
If the prisoner is wearing pants while going through diarrhea, the dirtiness of the clothes will increase in direct proportion to the fecal matter expelled from the colon and water expelled from the intestines, causing significant water loss so be wary of dehydration.
MUSCIMOL POISONING
Muscimol is a substance found in Amanita Muscaria and Amanita Pantherina mushrooms. Poisoning will start when toxin levels reach 5% of the max amount.
Amanita Muscaria has the biggest toxin concentration. It's not lethal unless consumed in a huge amount. About 6 Muscaria mushrooms would likely kill you, but since Muscaria also has the Alpha amanitin toxin (it's increase can be stopped by Activated charcoal) it's possible to die from Muscimol if you are consuming Amanita Muscaria often.
Amanita Pantherina has less Muscimol than Muscaria, you would have to eat 8 mushrooms for a lethal dose of toxin.
Muscimol poisoning after ingesting Amanita Muscaria
Level 1 Severity (Severity 0-1)
Hallucinations (present in all three severity stages, intensity rises as severity rises)
HP damage, death (The closer you get to max severity, the more health % you will lose. In time you will reach max severity and die)
IBOTENIC ACID POISONING
Ibotenic acid is a non-lethal substance found in the Amanita Muscaria and Amanita Pantherina mushrooms.
Poisoning will start when toxin levels reach 5% of the max amount.
Amanita Muscaria has the biggest toxin concentration. 7 mushrooms will give you the max amount of toxin. Amanita Pantherina has a slightly lower toxin concentration. 8 mushrooms will give you the max amount of toxin. Unlike the other toxins, Ibotenic acid poisoning has only 1 severity level.
Ibotenic acid poisoning after ingesting Amanita Pantherina
Blurred Vision (Blurred vision is no longer a periodic side effect, intensity increases as severity rises with a noticeable distant "Depth of field" visual effect)
Last but not least, for all the psychonauts wanting to expand their concsiousness:
PSILOCYBIN POISONING
Psilocybin is a psychoactive substance that can be found in the Psilocybe Cyanescens mushroom. Poisoning will start when toxin levels reach 10% of the max amount
Psilocybe Cyanescens is the only mushroom containing that particular toxin. It's a highly potent mushroom with 5/5 in game uses. One use is enough to begin your "trip".
Psilocybin poisoning after ingesting 5/5 Psilocybe Cyanescens
Level 1 Severity (Severity 0-1)
Hallucinations
Fatigue
Level 2 Severity (Severity 1-2)
Double vision
Blurred vision (Blurred vision is no longer a periodic side effect, intensity increases as severity rises with a noticeable distant "Depth of field" visual effect)
We don't want to give away too much about the hallucinations because part of the experience is the the surprise of seeing the effects for the first time, but we definitely recommend experimenting with a friend. We are eager to hear your feedback!
How to counter toxins.
ACTIVATED CHARCOAL Consuming activated charcoal increases the discard rate of all toxins from your metabolism while it's active. At the moment one pill lasts about 4 minutes, and it's recommended to PERIODICALLY take a single tablet to maximize it's efficiency. Activated charcoal will NOT diminish the effects of antibiotics or painkillers.
VOMIT Alternatively, you can vomit to empty the contents of your stomach after ingesting a foreign substance, that includes toxins found in mushrooms. Keep in mind that you should do it relatively quickly after ingesting a foreign substance. Example: Eat a toxic mushroom (eg. Amanita Virosa), check your metabolism for the increasing amount of toxin released into your body after eating and the amount of mushroom in your stomach and intestine.
If you vomit quickly enough, the majority of the toxin will be expelled from your body, leaving small amounts that already managed to get transferred from the stomach to the intestine. If you wait too long, the majority of the toxin will already be transferred to your intestine, and you will expel only a small amount or nothing at all. Vomiting also empties any other nutrients present in your stomach at the time of vomiting so use with caution.
Vomiting will also expel painkillers, antibiotics and activated charcoal that have not yet been transferred from the stomach to the intestine, so their effects will be diminished.
Yes, you read that right! Now you can park your hard-earned airplanes at any outpost while doing the necessary shopping. Fair warning, the runways are not that long so keep an eye on your approach speed while attempting to land or you might overshoot. Check out the screenshots below, made by our amazing level design team.
A0 outpost airfield
B4 outpost airfield
Z3 outpost airfield
Fixed music player crash when next track is played
Numerous level design bug fixes
Fixed the bug where the UI would crash the game sometimes
Fixed the bug where UI widget progress bar would crash sometimes
Fixed the B9 vitamin high intake bug
Fixed bug when player was unable to chamber bullet into the Carbon Hunter
Fixed the bug where the fishing attachments could be duplicated
Numerous collision bug fixes
Fixed server crash related to removing fortifications from some windows
Fixed abusive repairs of all vehicles and items
Fixed the name of SF19 magazine
Fixed the bug where eating Lycoperdon Gigantea would instantly kill you
Fixed a few animations regarding bolt action rifles
Fixed the bug where you couldn't drop WW2 helmet on the floor
Fixed the bug where you could shoot buried mines with arrows
Fixed the bug where you couldn't see Carbon Hunter's magazine in vicinity
Gas lantern can now be toggled on/off using Shift + E key combination
Reduced the volume of puppet SFX that could be heard in bunkers through multiple wall layers
VHS packs in cargo drop and killbox will provide ammoboxes instead of unpacked bullets
AWM and AWP suppressors are now available at armory traders
Eating or drinking the same item multiple times will merge them into one item shown in metabolism (more details below)
Metabolism adjustments.
Metabolism will now be digesting the same nutrient from different foods parallelly. Example:
You eat food A that has protein, fat and carbs
You eat food B that has protein, fat and carbs
In our old system food B would not start digesting protein, fat and carbs at all until those nutrients are fully consumed from food A
In our new system food A will be digesting the nutrients x amount per hour
While at the same time food B that you consumed will be digesting the same nutrients x/5 amount per hour
If you consume all the protein from food A, then the protein from food B will start digesting at full speed
This means that you have to eat a variety of food. If you eat the same kind of food it will be stacking and the parallel nutrient consumption will not happen.
В связи с установкой обновления 13.0.01.38 18 августа все игровые миры будут недоступны с 10:00 до 12:30. Время окончания работ является ориентировочным и может быть изменено.
Greetings, Commanders. It's time to celebrate because Operation: New Earth has officially been released for 6 amazing years! 🎂
👉 To reward you all for your continued support, all players can now claim an Anniversary Reward of 5000 Shards each in-game!
💜💎 Colossal Shardfall will also be active in every region from now until 9 PM (UTC) tomorrow (Thursday, 18th August). This exciting event includes Shard sectors from levels 7-10, so fire up your dropship engines and start gathering! 💎💜
We'd like to thank each and every player out there for making it such a wonderful game for us to work on! We hope you enjoy the celebrations.
These are the events and awesome rewards waiting for you!
Note: Users who created the account starting from August 17, 2022.
1. Arcana Character Draw
Want to get your hands on one of the Arcana members?
Now here's the chance you surely don't want to miss!
REMINDER:
Exclusive for Newly created accounts and Returnees only.
A user is eligible to purchase only ONCE PER ACCOUNT.
Event Period:
8/17 00:00 ~ 09/13 23:59 (PDT)
Event Mechanics:
- During the event period, users can choose between the 3 Team Arcana Members. - Users can only purchase ONE Coupon PER ACCOUNT (Choose wisely!) - You may view the character's information by clicking it - Each Character Changer Coupon will be on sale for 8,880 Gkash - Users will have to use a regular Gkash to purchase
Wondering how a Character Changer Coupon works?
Click the hyperlink below in order for you to know more about it!
Character Changer Coupon Mechanics
You may also check each Team Arcana Member' information by clicking the links below:
Golden Introduction Violet Introduction Cabernet Introduction
2. My Pick Event
Win prizes that's decided by none other than you!
Participate now in our new My Pick Event.
Get to choose from a variety of prizes and pick those you truly desires.
Event Period:
05/18/2022 00:00 ~~ 09/13 23:59 (PDT)
Event Mechanics:
1. From the PICK! PICK! are on the right, pick you reward. 2. Once you select the rewards that you want, you can begin the gacha. 3. If you are having a hard time picking what you want, click the "Auto Select" 4. The selected rewards can be canceled and re-selected at anytime 5. The obtained items will be sent to your gift box.
You cannot use the purchased curreny when the event period ends.
Let me guide you on how this thing works.
First, pick your desire items from your right.
These are your choices and take note that every ball type has a limited number of items.
Better think it carefully before placing those items.
Before you can play the Gacha Machine you need buy first the Pick Coin.
See the prices below:
There are two types of placing your desired items on the Gacha Machine:
Manual Selecting
Auto Selecting (Take note that you must wait for 5 seconds before you can click the auto select button again)
In every draw, you will receive a Mileage Coin to exchange various items including the Legendary SPC Coupons and Character Parts.
Oh did we mention that Legendary SPCs are included?
Luck will play a big role on this so better make every coin counts.
Now that you have finished picking your items whether you choose them manually or automically.
It's time fo play the Gacha Machine. Goodluck mate!
First of all, we'd like to thank everyone for joining us in celebrating the 9th Anniversary of PAYDAY 2. We've had a great time watching you fatten the golden pig, and we hope you've enjoyed doing so as well.
We've seen a lot of feedback about the time span for the event, both from people who were unable to participate due to vacations or other reasons, or simply those of you who had so much fun that you want more. As a result of that, we've decided to extend the event until Wednesday, the 24th of August. This is nearly a full extra week, and more importantly an extra weekend, of golden piggy bucks and the cash blaster. This should also give you the extra time needed to reach that last stretch goal of 20 million piggy bucks to unlock the 9th Anniversary Mega Mask. Our talented team has already finished making these, so please don't make us put the mask back on the shelf if the milestone isn't met :(
If you haven't already, check out the 9th Anniversary website to see how the event is progressing and get a closer look at the stretch goal items. The original three milestones are already ready to claim in-game once you reach your personal challenges, while the stretch goal items will be added once the event ends.
Changelog: -Improved handling, cars should feel less twitchy now and easier to hold and recover from slides -Fixed multiplayer desync issues -Slightly extended cup car 1st and 2nd gears -Adjusted roof camera fov -Various fixes & improvements
It’s dangerous to go alone! Better bring a partner when you go monster hunting. At the start of every new run in Wayward Shadows you’ll first have to build your hunting team. That means picking two hunters and a vehicle to travel with. Once you have made your choice and started your run, this is it. You can not change your hunters or vehicle once you are on the road.
Pick Your Hunters
There are 9 different hunters to choose from, all with different stats, skills and starting equipment. This allows for a lot of different team combinations to support your favorite playstyle. Not all hunters will be available right from the start though and you have to unlock them by completing various challenging achievements. Each hunter starts with one unique skill and one weapon. You can of course find better equipment and even learn new skills later, but this is what you start with.
(The team selection screen)
Pick Your Vehicle
Every hunting team needs transportation. Which of the six available vehicles you pick for your run determines how fast you will get to your next case, how much you can transport and how comfortable the ride is. All those values play a role and depending on your playstyle you want to choose the right vehicle for your hunters. Just like hunters, most vehicles also need to be unlocked by completing achievements. And to make it more personal you can even name your vehicle!
Each Run is Different
All the different combinations of hunters and vehicles make every run unique and challenging. A big part of the fun is figuring out what combos work best and in what way to level them. Once you start solving cases and killing monsters you’ll get to level up your hunters and improve their equipment. Dual-wielding baseball bats? Extra bottles of holy water? It is up to you to build the best hunting team.
(Jing and Bronco are on the road!)
I’ll try and post more info on character stats, equipment and how the leveling works in future updates.
If you like what you see, and would like to support the game please consider adding it to your wishlist. Each wishlist addition goes a long way! Thank you and have fun!