Hi Ragdolls! We are excited to finally drop this update! This update will lay out some of the groundwork for the upcoming new user requested fixes and features that we are working on right now. In this update, we did a ton of bug fixes and improvements. We also added a few new fun things to the game to enjoy both the sandbox mode and Campaign mode.
Here is the full update list!
Additional 14 NEW LEVELS in Campaign mode
New Steam Achievements for completing each level
You can now speedrun each individual level and unlock their achievement
Updated Ui modes
Fixed language settings and their respective UI
improved player key response
Also! a quick update on development in general. We have some really exciting new content cooking for Ragdolls playground. We can’t wait to start sharing work in progress this week on our Twitter! Make sure you follow us there!
Thank you to everyone who shared their feedback with me for improving the game and showing their support for ragdolls playground . I hope you enjoy this new, more casual ragdoll game as much as we do!
With Season 1 well underway, we would like to take this moment to once again thank you all for your warm reception of Project Xandata! As a token of our appreciation, we’ll be providing everyone with a little gift. To receive it, simply log-in and finish one game, and you’ll automatically get it right after the match.
As for today’s update, we’ll be including a few improvements to some of our visual effects, as well as a major update to the “AON Recruits” (Bots) system we implemented at the start of Season 1. We’ve mentioned that we’ll be improving them over time (read also, drilled by Sir Vigil), and this is the first wave of upgrades we’ll be implementing. Hopefully, we should see them jumping into action more often, and actually helping you with your mission objectives. We’ll be keeping an eye on their performance throughout the following weeks to see what aspect we can improve on next.
Again, we thank you for your support, and hope to see you out there in the fields, Xandat!
Dismissed!
Changes [VFX]Improvement to Smoke Grenade visuals
Light on Performance, but not on Effect: We’ve improved the visuals of the Agent’s Smoke Grenade so that it still fulfills its duty while being easier on everyone’s devices
[Bots] Improved BOT Positional Orientation, Target Acquisition, and Tactical Objective Support
Yes, PO-TA-TOS: Bots should now properly become aggressive towards hostile targets, and proceed towards objective locations
Still Potatoes: Bots may still sometimes stand on location when assaulting certain objectives like Corruption Obelisks, but will now properly re-prioritize when spotting enemies
[Reward]A special gift has been transmitted to all Xandats who participate in Season 1
Where’s my gift?: Simply log-in during Season 1 and complete a match to receive a special gift from the Project Xandata development team!
Summer Event New RAID Battle "Gigantic Octopus Invasion" Available.
High Difficulty Boss Battle Event limited recipes are no longer available.
The following improvements have been applied.
The drop rate of Summer Shell II and III will be adjusted.
Due to this adjustment, the Mana Points of Summer Shell III has also been adjusted. (It is currently not required in any recipe and there is no place to acquire it in a large quantity.)
Following on from our last roadmap, this week we bring you the details of an upcoming update. Please note that the contents reflected in the 4th Beta Test will be released every week through the Dev notes as we have informed you.
📋 High-Tier Regional Events 🪂
Do you remember the regional events such as Orbital Supply and Swooping Attack, where you can get useful items early in the game? We are preparing an upgraded version of these events.
High-Tier Regional event- Orbital Supply
High-Tier regional event- Orbital Supply can now be found at Orbis Buildings located in the local hazard level 2 area. Hacking skills are required to obtain the rewards, but keep in mind that you can get more rewards than before.
High-Tier Regional event- Swooping Attack
Hyena Dropship and Hyena NPCs will appear with increased difficulty. And of course, you can obtain better rewards when you clear them.
📋Turret Modeling Change & Upgrade Function🔫
Existing turrets were modeled the same way as regular turrets that can be found in the field, and could only be distinguished by color depending on the type of ammunition installed.
However, the new type of turrets that we are preparing are expected to reflect clearly differentiated modeling according to the ammunition types.
▲ New type of turret modeling(Light ammo, Shotgun shell, Energy ammo)
It’s not just the modeling improvements. The upgrade function will increase range, damage, and accuracy on the turrets, so please look forward to it.
We hope you like the news! All Dysterra officials are always listening to the opinions and affectionate concerns of the survivors. And based on this, we will do our best to improve further.
Then, we will see you next week with more information through the Dev notes. Thank you.
[Dysterra official community channels]
📌 Steam community forum 👉LINK🔗 📌 Discord 👉LINK🔗 📌 Twitter 👉LINK🔗 📌 Facebook 👉LINK🔗 📌 Youtube 👉LINK🔗 📌 Twitch 👉LINK🔗
Fixes: - Horses disappearing during an automatic save. - Stables not gathering horses properly. - Declaring war included vassals who are'nt fully PvP. - Kingdom leaders unable to assign villagers to work/sleep in public towns.