Locking the shop no longer prevents the Reroll cost from updating.
Changes
Tavern interaction reworked. It now only populates when it's opened and has a warning popup explaining this in more detail for first use.
Slayer has a new max stack cap of 30, 50 and 75.
Afflicton rebalanced to 25%, 40%, 50%
Summer 4 has been changed to be less frustrating and allow more pathing options.
Falhofnir's tooltip has been updated to be more clear.
Malark's tooltip has been updated to be more clear.
Champion class buff description has been updated to be more clear.
Lancer class buff description has been updated to be more clear.
The old Tavern was designed to be more of a "Put up a sign and have heroes come to the Tavern.". This meant the Tavern populated as the round ended. The UI didn't support this design, so the functionality has been updated to more reflect how the majority of players interpreted it. It's also less error-prone as I often forgot to update my selection, resulting in frustration.
Affliction and Slayer had edge cases that could break the game. Thanks so much to Chira for all the effort showing this off.
More updates are on there way, but this should reduce the frustration a little more while I work on those.
As development is beginning to wrap up on Synthwave Racers, the release date has been set! In just a few months, on October 27, the indie, Sci-Fi, hypersonic racing game will hit the Steam Store.
We apologize for the slight delay, but we want to make sure the game launches in an extremely good state, ready to race to your hearts content, as opposed to needing multiple updates in a row to fix issues and problems.
Wishlist now to stay up to date for future announcements, as well as get an opportunity to beta test the game and receive a unique, limited edition beta skin only available to beta testers!
-added fishing minigame (click on the ocean) -added more interactables -updated tutorial -fixed skip music btn -fixed tooltips ui -fixed water material