Steam Workshop and player-made mods are now officially available with this patch. Although the menu has already been accessible for a few days, it was mostly intended for testing.
With the release of this patch, there are also two new example mods from Permuvich: 1. PCORP Prototype Minigun - adds a new type of weapon to the game. 2. PCORP Prototype Beam Drone - adds a custom drone hunt scenario with some beam drones.
Patch notes Editor improvements: 1. Color picker field added. 2. Sound file preview added when selecting sounds from the file panel. 3. Explosion and machine animations support custom packages. 4. Editor UI theme updated to show correct button images. 5. Option to add multiple enemies per biome. 6. Option to decrease the projectile bounce velocity through bounce coefficient.
Gameplay changes: 7. Gel projectiles are now damaging enemies. 8. Gel projectiles are now damaging other players. 9. Tier 3 and 4 gel weapons buffed and projectile colours changed. 10. Default autosave time increased from 1 to 3 minutes to decrease save-related lag.
After this patch, we will start directing our focus toward the next big update, and the frequency of smaller patches will decrease. The development of the next update will take around 3 months, and it will bring some new exciting content as well as some most requested features (to be announced soon).
PS! Please let me know in Discord if you discover any bugs or crashes.
FIX: - Marta: added legs mesh underneath the dress - Marta: dress material is now two-sided - Added triple check before "Head Off!" animation to prevent occasional bug, where the head gets chopped off, despite the grab was defended
In Metro Simulator 2, we added the information about the state of the next traffic light and speed limit on the next part of the track. It can be seen in the bottom-right corner. Current speed limit is displayed near the speedometer.
Also, we added tips about disengaging emergency brakes if player engaged it manually or exceeded the speed limit.
As you may already heard that some of the users criticized our pricing model as predatory and cause of this we initiated a pricing model change as we surely do not want to be predatory. This is the final step of this transition and the changes are as follows:
- The game is no more free to play, but every new player gets 7-day trial access. - After the trial period, the game costs $14.99 one time which can be purchased with in-game microtransaction - After the trial period ended, the practice room can be used without limits but the VIP room and the Hustling Arena is restricted. - You can not buy coins anymore for real money, but you need to collect them buy win from other players - Topups now don't have a time limit, you can get a coin topup as many as you want for free up to 1000TRC - The cue differences are now shortened (cues now not as much different) - Cues can not be bought with real money (to eliminate the pay-to-win aspect) - The VIP room now does not cost coins. If you bought the base game then you can use it for free.
We hope these changes make everyone happy.
Thank you for your patience, enjoy the game and take care.
The beta version of this update is the same as the official version without switching channels
Changelog
The launchpad adds name sorting and auto-complete icon functions, right-click menu in the blank position of the launchpad
Repair all previous versions automatically check the lock icon function after hiding the taskbar from the dock right-click menu
Enhance program stability and fix the crash problem of previous versions
Corrected English translation, thanks to netizen @navarrothon and other netizens who translated together
Corrected Russian translation, thanks to netizen @mindryder
Supplementary Instructions
This update doesn't add a lot of features, because fixing crashes and stability issues takes a lot of time to test
If you use the service mode to open the service that cannot be started after updating the version, you can open the task manager - services - find the mydock service - right-click menu - start the service or restart the service, and it can be started the next time you boot.
next version update V1.9
The complete creative workshop function is expected to be completed in half a month or even a month
Oops there were some very major bugs within the last build, we've fixed what we can.
Fixes - Fixed the "Lockyz Dev Grey is White" bug - Fixed the "Lockyz Dev Grey name appearing as ????" bug - Fixed the "Start Menu of PVAI is inaccessible" bug - Fixed the "Start Menu of PVP is inaccessible" bug - Fixed bug preventing "Lockyz Dev Grey" from being selected - Fixed bug preventing customisations from loading
//misc - Added a Light Mode setting intended to help with eye strain (it removes the darkness effect and slightly lightens blacks). - Added 2560x1440 to the resolution settings. - When entering the title screen from the intro screen it now checks your save file to give any appropriate achievements (in case they didn't drop correctly the first time). - The Vampire's Blood Invigoration meta speed reduction when at low health now has a higher threshold before having an affect (starts at 50% health). - Slightly reduced the Lord of the Land's sword swipe hit frames so is a bit easier to dash out of. - The Necromancy Itemography now has help texts for giant and deamon minions (to help guide you on how to fill in unknown items).
//Endless Skirmishes - Sorrowful Sullenwods: Enemies can now spawn at the top of the map. - Tweaked the enemy health/damage scaling so it now only kicks in after 4 minutes but ramps up more quickly. - Increased the chance of being offered Meldus and Bro minions (to add more variety). - Reduced the score needed for the "Forsaken Skirmish Supremacy" and "Sorrowful Skirmish Supremacy" achievements to 55555.
//bug fixes - Changing the Keyboard rebindings weren't being saved correctly. - The "Heroic Card Collector" and "Boneraiser Card Collector" achievements weren't droppping. - The Bonemeldus Hammerer minion wasn't appearing as a bonerise (you need two of the following level 3 minions: Bell-ead, Bomber, Guard, Spearer, Tangler). - If you were visted by the Miserable Wretch travelor and he had nothing to give you then opening the Status Screen would cause a crash. - Some of the Roaming Travelers wrongly allowed you to select a third empty option. - The Class Heritage menu button prompt for changing class was wrong. - Selling meta could take you over the 9999 gold coin cap.