Naxos - Pixelabor
Fixed remaining white borders!
Zapling Bygone - Stevie
These are pushed to the unstable branch for testing.
Will be added to the default branch in a few hours.

Fixed:
  • Directional Dash should work with DPAD.
  • Updated a music track.
  • Fixed a typo in the Greed mutation.
  • Stopped the grimtown bosses intro track from looping endlessly.
  • Reverted a previous fix that was unnecessary. (Thanks Night!)
  • Stopped the Daddy Long Legs charm from creating endlessly long legs.
  • Fixed a boss sounds from looping after death and being too loud.
  • Fixed a crash that occurs when completing the game with Orbs mutation equipped.
  • Fixed a crash that occurs when getting killed whilt talking to a skull.
  • Zapling no longer goes black and white.
  • UI stays in full colour to increase readability.
  • Fixed an issue with the egg chaser bois breathing forever.

More fixes and polish are on the way.

These fixes are on the "unstable" branch on Steam, will push to the default branch once some testing is completed.

Enjoy!


-EDIT-
This is now available to all players on the default branch.

Desktopia: A Desktop Village Simulator - mf.tinyturtle
Now that the game is launched we’d like to talk a little about our future development pipeline. We should start by saying that ALL future updates and DLC will be included with the base game. There will be NO PAID ADDONS and NO MICROTRANSACTIONS. If you own the base game then all future DLC will be included. We may, however, increase the price of the base game as more content is added. This way, we can thank you early adopters while still funding the expansion.



‘Tyranny!’, our first large update is already in production.

This update will add an entirely new way of playing Desktopia: as a tyrant! It will be a more active way to play, requiring more of your focus. It is also entirely optional.
Tyranny! will give you the chance to ‘level up’ your personal character with new skills and powers, enabling you to take on the game’s bosses and new enemies without the help of soldiers.

What it will include:

New Buildings:

- The Dark Guards : To start the Tyranny tree, you build this instead of the Barracks, and rather than soldiers, you will get guards, who prowl your village: taxing your villagers and keeping them in line. This means that you won’t have soldiers to fight the boss (though you can still build heroes) Instead, the rest of the buildings in the Tyranny! Tree will allow you to upgrade your character, so you can take on the boss yourself.

New Resource:
- Tyranny: like gratitude, you will be able to spend your tyranny orbs on game bonuses.

New Skills:

- Swap your pistol for a rifle, your axe for a mega axe, and learn spells like the Stronghold bosses.

Kaiju:
- Tyranny attracts monsters! The more tyrannical you become, the more frightening things will try to come and take your villages from you: including massive Kaiju which you can fight off with your new skills.

New Levels:

- 2 new, longer levels!

New Heroes:
- Some new, dark heroes!

When will it release? We'd like to launch as early as November, but we won't launch until it's ready.

What else is planned? Beyond this in another free DLC, which we are temporarily calling ‘MoreTopia’ we are looking at introducing a new game mode, beyond the progressive level mode, which will allow for the creation of, random maps with various modifiers (such as locked buildings, random enemies, new bosses, mid level bosses, and other features). This new mode should extend dramatically the playability of the game and offer new and interesting challenges.

Thanks for reading this, and for playing Desktopia! If you’ve enjoyed the game so far, please leave a review: they really help motivate us to work faster!!

The Evergloom Team
Swing & Miss - Infidelisoft
Some Synergy - acetate123
The game is a little easier now
Naxos - Pixelabor
Fixed white border at crafting screen!
Untrusted - evolvedlabs
New Features

+ August supporter token available for purchase
+ Added two new avatars for upcoming giveaway

Known Issues

+ Opening the game log from the in-game link may leave untrusted as "running" on steam
The Collector's Legends - eligt
Aug 7, 2022
Naxos - Pixelabor
There was a white border in both menu and battle modes...

That has been removed!
CEO - OliverJ
  • Building tooltip now includes annual profits
  • Adjusted local vendor ratings (higher on easy, lower on hard)
  • A purchasing unit with auto-link enabled will now look for a new supplier after 10 days of receiving no cargo
  • Auto-link does a better job at looking at supply/demand when finding a new supplier
  • Prepared for using Workshop for community translation. More info coming shortly.
  • Fixed "net worth" goal not subtracting loans
  • Fixed "profit" goal being operational profit instead of net profit
  • AI is now able to issue shares
  • Purchasing units show warning when the supplier is unable to supply
  • Natural resource extraction units show warning when depleted
  • Documented settings and goals (tooltips and guide article)
  • Stock market window has more tooltips and now clearly shows parties to a transaction
  • Added support for CJK-languages
  • Optimization and minor bugfixes
...