For airborne radar antenna, manual tilt control is available by using the "Radar/IRST tilt control axis" control axis. If the radar antenna has pitch stabilisation it will keep elevation angle relative to the horizon regardless of ownership manoeuvres.
Antenna manual tilt control allows players to search targets above and below without manoeuvres such as climbing or diving.
To use antenna manual tilt control, the "Constant elevation of radar antenna" option must be disabled. Otherwise, the antenna behaviour will be the same as before - the centreline of the scan zone in elevation will have fixed position relative ownership nose.
Scan zone centreline in azimuth for radars of F-14A, JA37, Mirage 3E, MiG-23M/MF/MLD/MLA, F-4EJ KAI, AH-64D and Ka-52 is controlled by "Horizontal Radar/IRST target cue control axis" axis regardless of "Targets cyclic switching of ground radar" option.
For F-14A and JA37 radars in TWS mode, the scan zone centreline always tracks the selected target.
For F-14A and JA37 radars in TWS mode if "Targets cyclic switching of ground radar" option is disabled, the target selection cursor is stuck to the selected target as long as it is not moved away by "Horizontal Radar/IRST target cue control axis" or "Vertical Radar/IRST target cue control axis" axes.
For F-14A radar switching between two ACM modes: VSL and BST has been moved from "Change radar mode" to "Change radar search mode" command.
For F-14A radar in ACM modes (BST and VSL) and in tracking mode TRK it is possible to switch between pulse and pulse doppler modes. This doesn’t change search mode (SRC PD, TWS, SRC PDV, SRC) anymore.
Target appearance on radar range-finder indicator has been fixed.
The current provided changelog reflects the major changes within the game as part of this Update. Some updates, additions and fixes may not be listed in the provided notes. War Thunder is constantly improving and specific fixes may be implemented without the client being updated.
SUPER PEOPLE is proud to present its newest content, [Super Tournament].
Everyone’s Tournament, [Super Tournament], will start in the evenings for each region during the Final beta. Become the last team standing and win a total prize of $75,000!
Please check the following information for more details.
■ What is Super Tournament? - The Super Tournament is a daily tournament held during the Final Beta where all Super Soldiers can participate. - Earn Seed Points during the Qualifiers to advance to the Group Stage. Depending on the number of seed points obtained, you will be able to advance to the Group Stage/Finals. - Prove your skills, incorporate creative tactics, and engage in teamwork with your squad members to win the tournament! The winner of the tournament will gain both honor and significant prize money!
■ Tournament Details- The Super Tournament is divided into Qualifiers/Group Stage/Finals. The last standing team in the finals will be selected as the final winner. - You can earn seed points by playing tournament matches during the Qualifiers/Group Stage. Teams advancing to the next round will be decided by the total number of seed points obtained after the end of the Group Stage. - You can apply for the Super Tournament regardless of your account level until the 3rd day of the Final Beta. However, from the 4th day onwards, only accounts that are level 7 or higher can participate in the Super Tournament.
■ Regional SchedulesThe Super Tournament starts in the evening for each region. Please check the detailed schedules below: - The tournament region is in the lower right corner of the lobby screen. - The end times for each day may vary depending on the outcome of the tournament matches.
■ How to Participate1. Set up your team in the lobby before the tournament starts, and then click [Register to Tournament]. 2. Click [Join] in the lobby at the scheduled tournament time. 3. The tournament match will begin upon entering the Super Tournament League.
■ Please Note!- Details for the Super Tournament will be announced later in the official website. - The tournament details may differ from the Early Access tournament. - The tournament’s Terms of Service will be shown upon participating in the Super Tournament. Please check the Terms of Service carefully before joining the tournament. - The Tournament will be only available in TPP/DUO mode during The FBT period.
SUPER PEOPLE is proud to present its newest content, [Super Tournament].
Everyone’s Tournament, [Super Tournament], will start in the evenings for each region during the Final beta. Become the last team standing and win a total prize of $75,000!
Please check the following information for more details.
■ What is Super Tournament? - The Super Tournament is a daily tournament held during the Final Beta where all Super Soldiers can participate. - Earn Seed Points during the Qualifiers to advance to the Group Stage. Depending on the number of seed points obtained, you will be able to advance to the Group Stage/Finals. - Prove your skills, incorporate creative tactics, and engage in teamwork with your squad members to win the tournament! The winner of the tournament will gain both honor and significant prize money!
■ Tournament Details- The Super Tournament is divided into Qualifiers/Group Stage/Finals. The last standing team in the finals will be selected as the final winner. - You can earn seed points by playing tournament matches during the Qualifiers/Group Stage. Teams advancing to the next round will be decided by the total number of seed points obtained after the end of the Group Stage. - You can apply for the Super Tournament regardless of your account level until the 3rd day of the Final Beta. However, from the 4th day onwards, only accounts that are level 7 or higher can participate in the Super Tournament.
■ Regional SchedulesThe Super Tournament starts in the evening for each region. Please check the detailed schedules below: - The tournament region is in the lower right corner of the lobby screen. - The end times for each day may vary depending on the outcome of the tournament matches.
■ How to Participate1. Set up your team in the lobby before the tournament starts, and then click [Register to Tournament]. 2. Click [Join] in the lobby at the scheduled tournament time. 3. The tournament match will begin upon entering the Super Tournament League.
■ Please Note!- Details for the Super Tournament will be announced later in the official website. - The tournament details may differ from the Early Access tournament. - The tournament’s Terms of Service will be shown upon participating in the Super Tournament. Please check the Terms of Service carefully before joining the tournament. - The Tournament will be only available in TPP/DUO mode during The FBT period.
1. In Chapter 5, the "poison crystal" is added to the unknown dark hall. It will be poisoned if you touch it, which makes it convenient for players to take special weapons.
2. Remove the frequent conversations before the world tree elf battle, the sky city battle and the prison guard battle.
3. Fix the bug that cannot be entered in the cave of light
4. In Chapter 4, after the protagonist has completed all the tests of the world tree, before entering the top of the world tree, it is suggested to turn off the "acceleration" function in the battle,
Otherwise, it may cause the subsequent plot dialogue to brush quickly, and the words may not be clear. After this episode is over, start the "acceleration" skill in the battle
If you can. Of course, if you do not use the "acceleration" function in battle, this prompt can be ignored.
Note: this prompt is also explained by adding NPCs at the top of the world tree.
5. Fireworks divination was changed from 1000 gold to 100 gold.
6. Save, detoxify, purify and resurrect all churches to reduce waiting time.
7. Comprehensively reduce the difficulty of unlocking the safe. (the crowbar is increased for a long time, the infinite time, and the difficulty of unlocking is reduced, etc.)
8. The important prop [multi-function tool group] adds "turn on the character display / shuffle function", which can turn on the shuffle for the difficulty mode that cannot be shuffled
As you’ve heard us say before, Max Inferno is a seaside indie game studio from Halifax, Nova Scotia. We’re a team of two, or three, if you also count our cat Rookie, who’s inspired some mischief within A Little to the Left. Either way, we’re a small studio. You might call us tiny, even.
Which is why we’re hugely excited to take part in the Yogscast Games Tiny Teams event. It’s live right now, here on Steam, and it’s filled with some fantastic games made by fellow tiny teams from around the world.
All week long the Yogscast Games team has been streaming some of their favorite picks from the event, and we’re delighted to confirm that you can watch the A Little to the Left livestream on the festival page as part of the Wholesome Games segment. This will air on Sunday 7 August between 03.00 PDT / 11.00 BST / 12.00 CEST and 06.00 PDT / 14.00 BST / 15.00 CEST, and it features some other lovely wholesome titles too.
If you haven’t yet, be sure to check out the festival, which is bursting with great games from some incredible tiny teams, and please tune in for the A Little to the Left livestream this Sunday.
Hello, Shadowbane server is abnormal. It needs to be temporarily maintained from 2:30 to 4:00 Pacific time on August 5 (from 17:30 to 19:00 Beijing time on August 5). Please understand the inconvenience!
🎯 [Misc] The behaviour of Mech T-1 summons has been revised. 🎯 [Balance] The damage and hull of the Mech T-1 summons have been increased. 🎯 [UI] The cooldown bar for the player warp gate summoning animation now scale with the "UI Scaling: Cooldowns" setting in Options: User interface. 🎯 [Bug fix] Fixed a bug that could cause on-board turrets to remain even when ships have been switched. 🎯 [Bug fix] Added a fix for Linux-systems that do not allow access to /proc/net/ipv6_route (which is required to, e.g., select a broadcast address). 🎯 [Bug fix] Fixed a crash error related to a race condition. 🎯 [Bug fix] Fixed a bug that caused hull repair auras not to benefit from the Repair bonus statistic. 🎯 [Bug fix] The Xinthu skill "Protective Hull" now properly increases the Repair bonus statistic instead of merely affecting player hull per second.