A while ago, we announced the 4th Beta Test news through a notice. Today, we would like to introduce the future roadmap of Dysterra including the 4th Beta Test.
📋 Facility 🏟
Facilities are one of the most important contents in Dysterra. It was designed and developed to allow survivors to use the facility to directly choose the fate of the planet.
It was planned for a long time, but there were various variables in the actual service process, and we were able to determine the direction of improvement through the game play pattern analysis.
In the future, we plan to raise the difficulty level of the facilities to prevent a small number of survivors from taking over the facility phase controller, and we will also adjust the phase controller balance. In particular, there will be many revisions to the Seismic Wave, which had a lot of opinions from survivors.
We will be improving the verdict for NPCs to make better use of the phase controller in PVE servers and singleplayer.
Also, when the upper right area of the map(Gamma) is opened in the future, a very unique facility different from the existing facilities will be prepared, so please look forward to it.
📋 Global ranking system 🏆
We're developing a Global ranking system to honor and reward the last survivors of fierce competition.
In particular, as the end of the world (server) through the terrafire eruption will have a significant impact on the Global ranking, we expect that the attack on facilities and phase control will become more intense.
In addition to the Global ranking leaderboard, the profile menu will provide more detailed information such as rankings, scores, achievements, terrasite transfer points, and PVP/PVE stats.
📋 Weapon 🔫
We are planning to improve the battle by enabling more various types of battles by adding new types of weapons.
A representative example is considering the bullets with guidance function, sustained damage, etc., and we plan to increase usability by adjusting the balance of weapons that had low efficiency.
📋 Building(Housing) 🏡
We are preparing a function to improve the defense and management convenience of the housing, and in particular, we will provide a function to repair damaged building parts more easily.
And the housing(Buildingcore) energy consumption system will continue to be balanced so that it cannot be built abnormally large in scale or to operate abnormally many installations.
📋 Vehicle 🚗
As much as the opinions of survivors, our dev team is greedy for implementing various vehicles.
In the short term, we are preparing the appearance change function of the existing DYNAMO vehicle, and a completely different type of vehicle with an attack function is currently under development.
📋 Recycler ♻
I’m sure it was a pain in the neck to throw away the items that were difficult to obtain but no longer needed.
We are preparing a Recycler that allows you to obtain some of the resources used in crafting at a certain rate.
And the Recycler can be conveniently used by installing it in the housing.
📋 Anti-Cheat 👮
During the service period, various cheat methods were identified, so we have strengthened security through continuous updates, and various functions were added to enable quicker response to the cheaters.
Through this, it is expected that more Hacktools will be blocked fundamentally and a faster response to new cheats will be possible.
And, of course, we will continue to monitor and take action on reports of survivors!
📋 Release Date 📆
As previously announced, Dysterra 4th Beta Test will be held for 1 week from August 30th, and most of the contents introduced above are expected to be showcased during the 4th Beta Test period.
And Dysterra is preparing for an Early Access release in the 4th quarter of 2022, and will continue to provide new content and features after the Early Access.
All Dysterra officials are always listening to the various opinions of survivors, and we will do our best to include more opinions in the game.
See you next time with more information! Thank you.
[Dysterra official community channels]
📌 Steam community forum 👉LINK🔗 📌 Discord 👉LINK🔗 📌 Twitter 👉LINK🔗 📌 Facebook 👉LINK🔗 📌 Youtube 👉LINK🔗 📌 Twitch 👉LINK🔗
2. Events started: Midsummer Big Event ▶ A big summer event begins. - During the event, the lobby concept changes to the [Summer Beach] concept. - Event period: After maintenance on August 4th to before maintenance on September 1st
▶ A midsummer special attendance event will be held. - Event period: After maintenance on August 4th ~ Before maintenance on August 18th
- Rewards for attendance
▶ The summer special mission event is held. -Event period: After maintenance August 4 ~ Before the maintenance on August 18
▶ Special package sale to commemorate the midsummer big event - Event period: After maintenance on August 4th ~ Before maintenance on August 18th - Price: 7,725 Bullets (3,999 Bullets) / Up to 2 purchases - [Package components]
1. Character random box changed ▶ The contents of the character random box are changed. -Sale: After maintenance August 4 ~ Before the maintenance on September 1 -The target character is changed from [Cheryl] to Rachel.
What is the target character? It means the central character that changes every month. Target characters are more likely to obtain than other characters in the character random box.
▶ The following tuning options added to the big Mac character.
A additional gold option has been added. You can get 300 ~ 700 additional gold when you complete the game.
An additional experience options have been added. You can get 50 to 70 additional experience when you complete the game.
4. New accessories parts added ▶ The [bag] area accessory slot added. - The applicable characters are as follows. Cheryl, Lena, Rachel, Lin, Elena, Jessica
▶ A new accessory is added for the [bag] area. - List of accessories to be added
5. Improvement of random box shop function ▶ The preview of the characters that can be changed through the tuning of the random box shops has been added. -When selecting a character that can be changed, another window is opened to view the costumes to preview. -If you select the costume you want to preview in the window, the character's costume will be changed.
6. Shop improvement and exchange shop functionality ▶ The left filter has been enhanced. - The item that can be filtered has increased. ▶ Character items in the category have been modified to avoid exposure. ▶ Subcategory removed. ▶ Some buttons have been repositioned. - New, Hot, Rotation Info
7. Other modifications ▶ Items that did not apply to the skin normally have been modified to apply normally. - Weapon: NIMRAVUS BASIC
▶ The business card of the random box shop and the components of the spray random box changed.
▶ The numbering of Battle Pass final compensation kukri has been modified to output normally. - KUKRI BAROQUE OCEAN
▶ (Steam only) The part where the Bullet flat rate card was purchased in duplicate has been modified. - Bullet Commuter Tickets can be purchased again after the bullet acquisition is completed.
The game today really has a big contribution from you guys. We hope you continue to join us in making Ancient Gods more and more perfect.
However we are still not satisfied with it. We will be expanding the game further, either through normal updates, DLCs with additional content, or both. The community deserves it.
This one was a long time coming. I am excited to announce that Early Access update is finally here!
My latest trailer is out too, check it out:
What's new:
- Complete graphical overhaul, including new chicken model and animations. - New Item menu. - Batteries! Now you can recycle items you find to make batteries, useful to operate some of the tools. - New hats and new items. - Teleporters to fast travel between spots on the map. You unlock them with floppies. - 24 translations, including English, Chinese (Traditional), Czech, Dutch, French, German, Greek, Hebrew, Italian, Japanese, Korean, Norwegian, Polish, Portuguese, Spanish, Swedish, Turkish, Ukrainian, Sinhala, Arabic. - A flying Chicken Drone! You unlock it after collecting all floppies. - Single-screen co-op. - Public Domain, classical music. - LOTS of bug fixes, performance fixes and more. - More sound effects and particle effects. - A layer of polish.
NOTE If you experience issues with save files or camera, please uninstall the game and reinstall.
Early Access Difference
You will notice that floppy discs are scattered around the Farmland. This is a freebie for Early Access players to show my gratitude for your support. Full version will require players to unlock all eggs to obtain a floppy in each section of the game.
Meanwhile, the Jungle, Sand, and Arctic levels are under maintenance. These will be polished and made available again in the full release of the game.