再刷一把 PlayAgain - 地精骑士★★★
●BUG修复
1.修复平凡之手护甲类型错误的问题
2.修复东天四人羁绊无法达成的问题
3.修复东天2人触发3人羁绊的问题
4.修复多宝道人掌握显示2个宝物的问题
●调整
1.万龙之祖增加掉落心脏
2.虚灵之刃1-35级增加25%伤害提高至35%
●优化
2.现在装备拓展框是否固定加入设置
3.设置加入 不显示怪物掉落 直接进入结算 重进游戏后才可生效
●新增内容
1."谷地幽兰"符文类型增加匕首类型
2.增加太虚之门奇遇
3.增加新的生命禁区
Gas Station Simulator: Prologue - Early Days - DRAGO entertainment


How about having a food truck on the gas station? As you might be aware, the release of our Food Truck Simulator is just around the corner (September, 14th). This means the game is in testing and that involves the folks who are working on Gas Station Simulator having a closer look at it occasionally as well. And on one of those occasions they came up with an idea… yeah, of course they did.

Wouldn’t it be fun to have a food truck on the gas station?” asked one of the developers.
You mean like a decoration or an event?” asked another in return.
Eh, yeah, we could do that, too. But I meant like having an actual food truck there that you control, that is another boost for popularity and provides some income.” was the unexpected answer.
And then hell broke loose…

I will spare you the avalanche of expletives that ensued from other devs who heard the conversation or the finer points of treats, intimidation and borderline harassment involved in the process of making the idea take on an actual shape of a plan…



Anyway, after a lot of back and forth the idea really did take on some shape. What we were thinking was adding a food truck to the gas station that you can manage. You won’t have to cook or drive it like in Food Truck Simulator, since let’s face it: it would be far beyond the scope of the idea and that’s what Food Truck Simulator is for. Not to mention you are already busy running the gas station and handling the day-to-day tasks there and more are coming with new content later this year.

Instead, we figured we let you “just” manage the food truck. You will have to take care of its maintenance, make sure it has enough supply to prepare the food it sells and see that the guy doing it all is actually getting paid. We would add a map of the area and on that map there would be several locations in the vicinity and you would have to select when the food truck should be where to maximise its sales, pretty much like you have to do in Food Truck Simulator.

What we would do is grab some of the game logic from Food Truck Simulator when it comes to maintenance, supplies and locations and use them for this idea, as adding a food truck from scratch would just take too long to be a viable idea. Heck, we might as well steal some of their nice customisations while at it so you have to fix it up before it can be put to some use.

Food Truck Simulator has a pretty good demo you should check out to get a better idea how these things work and what we are writing about:

https://store.steampowered.com/app/1160920/Food_Truck_Simulator/

And this leads us back to the question: is this something you’d like to see us add to Gas Station Simulator? We have to be upfront about one thing though: adding the food truck might slightly delay the already planned new content for Gas Station Simulator. There is always something, hence us trying to get some feedback from the community to see if in your view, this idea is worth pursuing further.

Please use the Discuss button below to let us know.
Aug 3, 2022
Starsand - SwordsOfTheSouth
Hi desert runners!

We heard you!

Here’s a hotfix taking care a of a few issues!


FIXED
  • Swimming underwater using a controller.
  • Tools and weapons are acting weird in hand on first hit after dismounting from the camel.
  • No clay pot dropped after consuming a Mushroom Soup.
  • Bed disappearing upon dismantling other objects.
  • Character 3d model appearing in overlay in crafting, map, or death panel.
  • Camel disappearing when dismounting inside the temple.
  • Conflicting controller and keyboard. “Disable controller” option added in settings.
  • Unable to close the setting menu with controller (coming back from new game).
  • Pineapple plant on a roof affecting the mobility of the floor below.


Old School RuneScape - Mod Whymsy
This week's update brings some much anticipated features from Poll 76, including a whole host of quality of life changes, some TLC for the Clan Hall, and shiny hitsplats!



Trimmed Max Hitsplats

You might have noticed that Old School RuneScape features an awful lot of numbers. Experience, levels, killcounts, completions - you get the gist.

However, very few numbers feel better than a big ol’ hitsplat. Whether it's the 73 your friend has so generously risked for you or your Crystal Halberd working overtime to skip that pesky Sotetseg ball: big hits feel good.

And while big hits feel good, max hits feel even better! Today's update gives players the option to toggle a golden trim for every max hit they land.


You are GOLD (gold!)

In this context, a 'max hit' means the biggest number you can possibly roll, taking into account your gear, active buffs and Prayers, and anything else that might affect your damage.

Note that it only applies to damage you’re dealing directly to an opponent, so typeless damage like recoil or environmental damage won’t appear with this luxurious trim.

Your hitsplats will also remain untrimmed any time where damage is guaranteed, such as when facing Hespori’s flowers. After all, if all your hits were max hits, they wouldn’t feel special anymore!

Lastly, any max hit below 10 won’t show, because a single digit isn’t quite punchy enough to deserve the trim. Should you disagree, you can always edit that threshold in the Settings! Whether you want to see your mighty 3s highlighted in all their glory, or think nothing less than a solid 50 is deserving of the honour, the option is there for you to choose.

It should go without saying, but just in case: don’t trade with any other player claiming they can trim your max hits for you. They could steal your max hits, and you might never get them back! The only legit way to get the trim is in the Settings menu.



Clan Hall Upgrades

Need a break from all that hit splatting? Kick back and relax in an upgraded Clan Hall!

Be careful where you sit, though – the latest member of your Clan, Hannibal the Clan Hall cat, just got a whole lot more personality! Now you and your Clanmates can pet this fluffy fellow to your heart’s content, and even feed him fish and milk to make sure he’s living his best life. Maybe stay away from the liver and chianti, though…

If you’re the proud owner of a Catspeak Amulet, you’ll also be able to chat to Hannibal and receive his wisdom on a number of topics – including the nearby piano, which has also received some love this week!



We've sent an army of piano tuners (Hannibal kept eating the piano salmons) to your Clan Halls to perform some much-needed musical maintenance.

Adventurers who sit down to play a tune should find that the black keys are now working when using either the 'Entertain' option for your clan or the 'Play quietly' option for yourself.

We hope to see some fantastic covers now that you’ve been given a full range of musical options!

Finally, if you want to see who exactly is busting out another Sea Shanty II in the Clan Hall, the Clan Chat now indicates how many members are currently in the channel, as well as how many people are in the Clan. Click or tap on that info to switch it to the number of guests in the channel instead.



Poison Dynamite

Lastly, let’s talk Poison Dynamite. This explosive item is aimed at restricted accounts aiming to minimise their combat experience.

When we removed ‘spawn hitting’, it made it much harder for these accounts to gain critical achievements to progress their adventure, so we proposed this caustic, explosive combo to let these players enjoy the game in the manner they were accustomed to.

You’ll be able to make Poison Dynamite by mixing your bogstandard, boring Dynamite with three Cave Nightshade plants. When lit with a Tinderbox (and after a short delay), your creation will explode and deal damage that scales with your Firemaking level.

Assuming the enemy isn’t immune to poison, there’s a chance that they’ll start to take poison damage, too. Yowch!

So when can you get your hands on this stuff? Soon! We’ll be running a beta to make sure that Poison Dynamite works as intended very soon. We’d say ‘keep your eyes peeled!’, but actually, we recommend wearing safety goggles…



Other Changes

  • The Agility skill guide now shows the correct Ranged level requirement for the Bow of Faerdhinen.
  • Checking the contents of your Looting Bag while moving no longer makes the game forget your destination.
  • The Spellbook selection drop-down boxes on the PvP Arena load-out menus now work more reliably on mobile devices.
  • The level requirement checks for enchanting various Crossbow Bolts have been corrected.
  • The click-zone of the skull slope has been expanded in the Ape Atoll Agility course. This should make the journey to your favourite Monkey Backpack a little smoother!
  • Players who have unlocked access to the rowing boats north of Fossil Island can now row there directly from the camp.
  • Pending damage is no longer cleared as players cross rooftop Agility obstacles on the Deadman world. Make sure to watch your back the next time you try making a death-defying rooftop escape during combat - we know it looks cool, but we're not sure it's worth the damage stack!
  • Camera effects found inside Baba Yaga's house, Barrows and the Fishing Trawler minigame can now be toggled in the Settings menu. Perhaps buying Astral Runes isn't quite the action-packed, thrill-seeking experience we'd always hoped it could be...
  • Key Master Teleport Scrolls are no longer tradeable via PvP death.
  • Players with items stored in an item retrieval service (like the ones at Vorkath or Hespori) will now be reminded of this when logging in. The message will gently remind you that if you die before retrieving your items then they'll be gone forever.


Miscellaneous Updates

Tombs of Amascut Blog Update

Keen to learn all you can about our upcoming raid, Tombs of Amascut? Then you’ll want to head to this post.

We’ve recently updated it with more information about the Invocation system, and how it will impact the difficulty of the raid and the loot you’ll receive. While we haven’t released the names of any specific Invocations just yet, this post should tell you all you need to know about this exciting new mechanic.

As a reminder, Tombs of Amascut launches on August 24th – so get your gear in… gear and prepare to face our most versatile raiding experience yet!

Tombs of Amascut Login Screen Competition

In case you missed it, there’s a poll running in-game right now to determine the winner of our Tombs of Amascut login screen competition. We’ve narrowed it down to four finalists, and need your help to choose the winner!

You can see the finalists below. Don’t forget to hop in-game and cast your vote!











PvP Rota

The PvP rota has moved to Period A:

  • 539 - (US) - PvP World
  • 548 - (Germany) - High-Risk PvP World
  • 577 - (US) - Free-to-Play PvP World
  • 559 - (UK) - LMS Competitive
World 390 (AUS) for LMS Competitive has been activated with this rota.
The PvP Arena is using 'Zerk' loadouts in Ranked Duels and Tournaments this week.



Discuss this update on our official forums, on the 2007Scape subreddit, the Steam forums, or the community-led OSRS Discord in the #gameupdate channel. For more info on the above content, check out the official Old School Wiki.

Mods Arcane, Archie, Argo, Ash, Ayiza, Boko, Brow, Bruno, Curse, Daizong, Ditto, Dylan, Ed, Elena, Errol, Fed, Gecko, Goblin, Grub, Halo, Havik, Hornet, Husky, Jalo, John C, Kandosii, Katies, Kieren, Kirby, Kurotou, Lenny, Light, Lottie, Mack, Matheus, Maylea, Markos, Meat, Morty, Nin, Nylu, Regent, Redfield, Roq, Ry, Sarnie, Sigma, Skylark, Soffan, Sova, Squid, Steve W, Tide, Torrance, Veda, Vegard, West & Wolfy

The Old School Team.
Conqueror's Blade - Booming_dingyi.shu
Esteemed Warlord:

We've upgraded the UI of our customer support! We launched our support after much work and preparation, and now we're upgrading its UI to make it even easier and better to use! The new updated UI will become available on August 4.



You'll be able to access customer support following the August 4 update in the following way:
[ESC] > [Encountered a problem?] > [Customer Support menu]

While there, you can choose among the following issues:
Account, Payment, Bug, Events, Report, Appeal, Technical, Question or Feedback.

We'll continue improving our customer support system and are working on adding support modules to our official website and social media pages too. Our support team will gallop along with you as you ride into battle!

Thank you for supporting Conqueror's Blade!
Conqueror's Blade's Support Team
Conqueror's Blade - Booming_dingyi.shu


Furious scales unfurl as wave upon wave crash ashore. One strike and the five armies lay in ruins. Thunder and lightning fight the serpent to protect the land.

The first weapon attire with special effects is here: the legendary Shortsword & Shield [The World Serpent's Treasure]! Oh, and exclusive season doctrines return too!

Exclusive Doctrine of Past Seasons Return

Complete the limited-time sign-in event, epic Warden quests and Fighting Spirit quests to earn a total of [Star Codex] x30 and [Mulberry Wine] x32 and exchange these for exclusive doctrines from previous seasons.

  • Berserkers: Jagged Axes
  • Shieldmaidens: United
  • Liao's Rangers: Might
  • Treatises

The event quests are available from August 4 (after maintenance) through August 18, 00:00.
The sign-in and exchange menus are available until August 25 (until maintenance).

Info: [Mulberry Wine] and [Star Codex] will remain and you can exchange these in future doctrine events.

Legendary Weapon Attire Release

Lightning and thunder throughout eternity! The first of the special weapon attires now here: the legendary Shortsword & Shield attire [The World Serpent's Treasure]!
Only available between August 4 and August 31.



You can acquire it under [Attire Treasure (G)], and the chances are as follows:
  • Shortsword & Shield Attire [The World Serpent's Treasure] - 0.5%
  • Blood of the Empire or Legacy of Fire Sealed Weapon Attires - 14%
  • Uncommon or Rare Attire - 85.5%

You can check the exact drop rates in the [Attire Treasure (G)] menu in-game.

  • Tier 1 of the Tides & Waves Total Spendings Event Starting
  • Spend a total of 500 Sovereigns: Golden Treasure Order x1, Rare Equipment/Weapon Schematics Selection Box x2
  • Spend a total of 1,000 Sovereigns: Golden Treasure Order x1, Silver Coin Chest (10,000) x3
  • Spend a total of 2,000 Sovereigns: Golden Treasure Order x2, Heroic Epic (5,000 Glory) x2
  • Spend a total of 3,000 Sovereigns: Golden Treasure Order x2, Random Epic Artillery Chest x2
  • Spend a total of 5,000 Sovereigns: Golden Treasure Order x3, Doctrine Water x10
  • Spend a total of 10,000 Sovereigns: Golden Treasure Order x5, Title [Walking Tall]
  • Spend a total of 20,000 Sovereigns: Golden Treasure Order x8, Doctrine Water x15
  • Spend a total of 30,000 Sovereigns: Golden Treasure Order x10, Action [Farsight]

Runs from August 4 (after maintenance) through September 1 (until maintenance).
Note: Tier 2 rewards become available following the August 18 maintenance. Purchases during Tier 1 also count toward Tier 2 progress.


Tides & Waves Hitting the Shelves

Firebrand Scroll Bundle:
  • Golden Treasure Order x3
  • Rare Weapon Schematic (Not Bound)
  • Purchase Limit: 2
  • Price: 180 Sovereigns

Firebrand Treasure Bundle:
  • Golden Treasure Order x5
  • Rare Equipment Schematic (Not Bound)
  • Purchase Limit: 2
  • Price: 450 Sovereigns

Firebrand Trove Bundle:
  • Golden Treasure Order x10
  • Huge Supply Crate x5
  • Bronze Coin Chest (10,000) x5
  • Purchase Limit: 5
  • Price: 1,280 Sovereigns

VR: Under a Desert Sun - Gear
Hi everyone!

I just Pushed bullettime to the main branch.

You can try it in horde mode by grabbing the orb from your wrist and throwing it so it breaks or by shooting it!

Bullettime trailer!

Kind regards,
Raymond
Survive on Raft - kurybambuk
A great accessory to create an atmosphere of a relaxed friendly tea party🌝

Which tea would you make first?

Aug 3, 2022
Nienix: Cosmic Warfare - Fenix
Version 0.5550920367
🎯 [Balance] The Auxiliary Item "Predictive Sensor" has had its duration increased to 60 seconds (up from 1 second).
🎯 [Balance] The Founders skill "Skill Shot" now also applies to on-board turrets.
🎯 [Balance] The Founders skill "Mind vs Body" now also applies to on-board turrets and summoned drones.
🎯 [Balance] The Vagrantis skill "Boosters" now provides 10% increased engine power per point spent (up from 2%). It is now also based on the total power (as is described in the player stat sheet), rather than the power of the engine alone.
🎯 [Balance] The Vagrantis skill "Quick draw" now also affects on-board turrets. It also provides 20% bonus speed per level (up from 5%).
🎯 [Misc] Docking/undocking speed for larger ships has been greatly increased.
🎯 [Misc] The "Ricochet" weapon mod now behaves more predictable (a bit closer to the "Bounce" mod).
🎯 [Continuum Transmuter] Auto-fill recipes now support items in all inventory tabs.
🎯 [Bug fix] Fixed an issue with the auto-fill "Random Continuum Entity" recipe that caused it to only be applied for Rare-grade items.
🎯 [Bug fix] Bulk-moving items from the storage to the inventory no longer overflows into world-space if the inventory is full.
🎯 [Bug fix] Fixed a few incorrect texts.
Aug 3, 2022
3on3 FreeStyle: Rebound - [GM] Caleb


Greetings Ballers!

We have applied sanctions to the users who intentionally abused the bug to gain coins.

We have collected coins acquired in an inappropriate way.

The sanctions were carried out by 104 users who were judged to abuse the bug intentionally among those subject to use the bug

Please check the sanction list below.




Penalized users will get heavier punishment if the punished user continues such abusive behavior in the future.

3on3 FreeStyle Team will continuously monitor our players to create a fair competition environment.

Any action that can harm the gaming environment are not allowed.

- 3on3 Freestyle Team
...