-Heartwigs were duplicating in inventory on every game exit. I made them stop duplicating. -Chest was not giving you items EVER if you opened them with your inventory being full. Now if you have a full inventory and open a chest it will tell you that there isn't any room in the inventory. Then if you back away from the chest to close it and then walk closer and reopen the chest, with room in your inventory, it should give your the item.
We would like to inform everyone that Luminary: Rise of the GoonZu shall perform its regular server maintenance, this procedure will be for the server refresh and some system improvements.
β‘οΈ Start Schedule: π August 3, 2022 (PST/PDT) π 12:00 AM PST/PDT
For more details about the maintenance, you can check our links.
This update brings a few minor tweaks and quality of life updates to the game. Thanks to all of the Day 1 players that brought some of these issues to our attention!
For everyone who has reported bugs with the final puzzle, we have verified that all mechanics are working as intended and that it is solvable without resorting to luck. For those of you who want more, we will be dropping a game guide full of non-spoiler and spoiler hints soon.
New Features
Accessibility option under "Graphics" that increases the size of the in-game pointer
Added haptic feedback to certain events for gamepad users
Adjustments
Adjusted contrast on some of the wall text elements
Added additional tutorial hints at the beginning of the game
Adjusted layout of the "Follow the Lights" puzzle for the host
Added glyphs to "Platforms" puzzle triggers to make them easier to spot
Added a guiding glyph to the path leading forward from the second plaza
Fixes
Fixed an issue that caused the menu cursor to flicker on gamepad
Fixed a small gap in the host's level geometry
Fixed an issue that caused the in-game pointer to be sized based on resolution
New Multiplayer update. Create motion capture with other players, instantly export multi-avatar motion capture to Blender. Includes chat worlds and motion capture worlds. Create motion capture with other players, then export multi-avatar scenes and motion capture directly to Blender for final rendering.
AKA CBT, which we received applications starting from July, is going to be delayed for a bit due to multiple language translation issues. We are planning to start the CBT on August 16th.
However! We are extending the CBT application period as below, hoping that more players would get the chance of participating.
We would like to give a sincere apology once more, to everyone who has been waiting for AKA CBT. Furthermore we hope to see more players participate, as the application period has been extended!
Join the cute Red Pandaβs adventure! Your attention, wishlist, and follow are always a great help to us!
Changes: - Mob kills valor/crown reward increased from the mob's level divided by 50 to divided by 20. - Instead of gaining a flat 1 crown point every 30 seconds, Goldsmiths gain points equal to their goldsmithing level divided by 50. - Captured nobles can be ransomed by their own player.
Fixes: - Previous kingdom leaders becoming King/Queen after killing a mob even when not in any kingdom. - Goldsmiths gaining double the crowns when they stand and sit after the hammering animation. - Inactive bandit towns not being capturable by other players.
Add log files and a setting file for support. Please send these files when you report a bug.
Log file
Add application log file "Player.log" to this location. Paste this path to the windows explorer navigation bar. %USERPROFILE%\AppData\LocalLow\kurohuku\OVRLocomotionEffect\Player.log
Setting file
Add a setting file "setting.json" to this location. This includes effect settings. If you have some error, try to delete this file then the tool is initialized to default setting. Send this file with the above log file when you report a bug. %USERPROFILE%\AppData\LocalLow\kurohuku\OVRLocomotionEffect\setting.json
With the merge with Korean servers, the Korean language has been added to the available list of languages to set your text to. However, this has set the default language of all existing accounts to different languages. Therefore, please follow the steps below to revert the language setting back to the language setting of your choice.
We apologize for the inconvenience caused by this issue. Thank you for your continued support of KurtzPel.
We want to announce our latest project (Runaway Animals). Feel free to add it to your wishlist. Available September 22nd, 2022.
Runaway Animals is a 1-4 player co-op & PvP action-comedy game. A mysterious man with a monkey freeing wild animals in captivity. What could go wrong? Complete your duties at your underpaid job while you cope with these uncontrollable animals in this story-driven adventure.