Thank you for playing Craftopia. This is the development status report on Craftopia's Seamless World Update!
▼ Current Development Status • Adding Weather Each island had only one weather, and they would not change even though you stayed for a long time on an island. Seamless World Update will bring "Weather System", in which weather will change seamlessly while you're exploring the world of Craftopia. Basic weather, such as sunny and rainy, will undoubtedly give a vibe to your adventure. Snowstorms in the snowy mountain and scorching sun in the desert will express characteristics of biomes by clarifying the change of environments!
We're considering an additional system to make use of various weathers as well. It's not going to be a negative feature like "Your body temperature decreases as you get caught in the rain...", but you can utilize weather to receive a bonus from it!
• Introducing Settlement NPC settlements will be formed around the world of Craftopia! There have been some spots where NPCs gather around islands, though most of them didn't have their meanings at all. Settlements in Seamless World will have various NPCs, such as the important NPC who will give you quests to proceed with the story and merchants from who you can buy items and crops based on the world level. "Tower", which we introduced in the previous development report, will also be one of the important settlements, too.
• Improving Combat System We are modifying and improving the enemies' AI and behaviors and combat system in order to give you better experiences around combat.
For instance, in "Improvement of Enemies' AI", we're reshaping and transforming enemies from somehow hostile mobs to enemies by: 1) giving combat roles to enemies so they will behave as a group while fighting; 2) improving the actions of enemies so they will counteract players' attacks. We've been testing new features to make player actions energetic. Dodging enemies' attacks at the right moment will give you a chance to deal massive damage to enemies or counterattack enemies.
New enemies will be added in Seamless World Update as well, as it's shown in the screenshot below!
We'll keep you updated by posting the development status report; please stay tuned!
The game has been patched to add more UI scaling options and fix a few bugs.
Changes
Added a 225% setting to all UI Scaling options
Added a 250% setting to all UI Scaling options
Added a 275%, 300%, 325%, and 350% setting to the UI Scaling option for Reels
Added auto-scaling for resolutions above 2560x1440
Made the Mods button in-line with the other title screen buttons
Made the Title Text scale with the resolution
Fixed a bug where the Inventory was scaled and offset incorrectly if the UI Scaling setting was at 175%
Fixed a bug where the descriptions in Tooltips and Symbol/Item Selections could clip out of the rectangle at higher UI Scaling settings
Fixed a bug where the Removal Token Button could still be hovered over if the player didn't have any Removal Tokens
Fixed a bug where Audio Sliders weren't spaced correctly at higher resolutions
Fixed a bug where the symbols in the Apartment Modifier Text were incorrectly offset if the language was set to Simplified Chinese, Traditional Chinese, Japanese, or Korean
Fixed a bug where the hotkeys in the Input Menu were heavily overlapping at higher resolutions
Fixed a bug where reminder texts in the inventory could still be displayed when returning to the title screen
In this event you will not know friends nor family: In a 100p map with the ‘anonymous round’ feature enabled and no coalitions you will be pitted against 99 other players in a struggle for survival.
The event maps will start immediately after their creation with random country selection enabled and will run at normal speed. Players are flagged as inactive after 2 days. There is also an AI & human player peace period of 1 real-life day. Additional option this time: 6 week time-box. The game will end after 6 weeks, the player with the highest victory points wins and receives a large gold prize.
If you want to participate in this event simply go to the game list: Within the sign-up period new event rounds will be created on demand and shown on top of the list of new games.
In this event you will not know friends nor family: In a 100p map with the ‘anonymous round’ feature enabled and no coalitions you will be pitted against 99 other players in a struggle for survival.
The event maps will start immediately after their creation with random country selection enabled and will run at normal speed. Players are flagged as inactive after 2 days. Please note that this event will also have a fixed runtime of 6 weeks: If no winner is determined before time is up, the player with the highest total of victory points wins and receives a generous gold prize.
On the hunt for a spectacular bargain? Then check out our special offers! Between 01/08 and 03/08/22 (from 11:00 to 11:00 CEST respectively), you can get a 30% discount on some top items in the NosMall.
It's time for our third and final set of special event missions to appear in the game. They will be available until July 8, 2022, at 06:00 UTC. There are three missions in total which must be completed one by one, meaning that you’ll need to finish the first weekly mission in order to move on to the second one.
To find them in the game, go to the MISSIONS tab in your Garage and scroll down to the section named “The Survivors.” Here, you’ll be able to keep track of this week’s missions, your progress, and the rewards for completion.
Now, let’s check out this week’s conditions!
Personal Mission: First Steps
Conditions:
Be among the top 7 on your team by base XP earned
Survive
Restrictions:
Only in Tier VI–X vehicles
Only in Random Battles and Grand Battles
Once per account
Rewards:
х2 Crew Directive: Increased Focus
х2 Crew Directive: Experienced Firefighters
х2 Crew Directive: Natural Cover
Personal Mission: Hold the Line
Conditions:
Receive 5 or more hits in a battle
Survive
Restrictions:
Only in Tier VI–X vehicles
Only in Random Battles and Grand Battles
Once per account
Rewards:
x2 Personal Reserves: +50% to XP for 1 hour
х2 Personal Reserves: +200% to Crew XP for 1 hour
Personal Mission: The Road to Excellence
Conditions:
Destroy 4 enemies in a battle
Be among the top 7 on your team by base XP earned
Restrictions:
Only in Tier VI–X vehicles
Only in Random Battles and Grand Battles
Once per account
Rewards:
1 day of WoT Premium Account
200,000 credits
Last Call to Take the TOG for a Walk, Share Your Advice, and Win a Prize!
Don’t miss the opportunity to take the legendary TOG II* for a 7-day ride for free if you haven’t done so already. By renting this ultimate fun machine, you’ll also get the chance to participate in our TOG II* Screenshot Competition and earn days of WoT Premium Account!
But that’s not all! Our Survival Giveaway is still active, so be sure to head over to this page and follow the instructions to receive a guaranteed reward!
UPDATE: (cs: achievements, ui; de: ui; fr: achievements, tutorials, ui; en: research; ja-JP: tutorials; zh-Hans: all; zh-Hant: research, tutorials, ui)
PERF: Improving Main Menu (and overall UI) performance
PERF: Music intensity adjustments optimized
PERF: Station timeline display optimized
PERF: Train cars disappearing from map optimized
FIX: Editor timetable list width didn't update when maximized
FIX: Achievements got awarded in incorrect gamemodes
FIX: Added various missing translations
FIX: Bad icons after font awesome upgrade
FIX: Building animation broke signal scaling
FIX: Illustrations should not be loaded into memory if not played
FIX: Invalid configuration of routing sensor in autoblock (non-existing track in routing table) caused train being reversed
FIX: Missing translations on leaderboard
FIX: Train arrived alert showed for single frame when route was set for it