v0.5.0.1: Beta Version Laypo Apoc Survival Added: Days 16 to 28 have been added Added Steel knife crafting Recipe Added Steel knife to player Added Steel knife to chest Added sounds for berry bushes Added new menu tab "Terrain interaction"
Fixes: Player no longer gets stuck inside wooden walls Fixed wall collisions
Changes: Bow arrows now do 5 damage instead of 10 to zombies "Fixed" wooden wall movement and collision
Alchemists! The long-awaited Potion Craft update with lots of new features and content is available starting today as a Public Beta Test. If you want to be the first to try out the changes, you can already do so via the Steam Beta functionality. We decided to make this update available as a beta for a number of reasons, which we want to share with you in this article.
Why has the update been released as a Beta version?
The current update is fairly close in content and functionality to the final version of the game, which we plan to release this fall. We've carefully read a lot of comments from the community and decided to listen to them by pre-testing the new content among the most interested and experienced alchemists before releasing it to a wider audience.
Another reason for such a move is the way the save files work. If we were to release this update to everyone, players would no longer have saves from the old version of the game working (and would only be able to play the old ones via betas in Steam, which not every player is willing to do). We want to make such a serious step to reset the saves only when we are confident in the stability of the game version, that is the release of the final version of the game this fall.
On top of that, we should not forget that the game is still in development and we need some time to polish things up properly. For example, in the current update many potions orders are not ready yet, there may be some missing localization, and there may be some bugs and optimization problems. We welcome your feedback! You can find more information on how to provide the feedback below.
Save file compatibility
We plan to make this test's save files compatible with future save files, so your progress should be preserved when the game is released. However, there is a possibility that we may need to make some changes to the ingredient and map paths, but we will try to ensure that even the recipes from the beta test are not lost on release, unless it's critical to the final balance.
Beta availability and what else you need to know
The update is already available to all aspiring alchemists via the Steam beta functionality. We have detailed how to install this update below.
Please note that the test version of the game may be unstable. It may also contain bugs, untranslated texts, unfinished content and other problems which we plan to fix for the game's release by fall. Only participate in the beta test if you:
Want to evaluate new features early.
Give feedback before the full release.
Are ready for gameplay issues, bugs, temporary fixes, and missing pieces of content.
How to play the new version of the game
In order to take part in the beta test you need to follow these steps:
Right-click Potion Craft in your Steam Library.
Click Properties.
Click the Betas tab.
Select a version from the dropdown menu.
To return to the stable version of the game - select "None" in the Beta settings. The save files of the stable and beta versions are incompatible with each other, but will not be lost when switching versions.
How to submit feedback
To share your opinions as well as report critical bugs to us, you can use the new thread in the Steam forums, or check out the new section on our Discord server called ‘Potion Craft Beta’ where you can find two new channels called #feedback-beta and #bug-reports-beta.
What's new in the update?
Completely redesigned Water alchemy map
New Oil base and a dedicated map for it
New map mechanics: teleporting vortex, swamps, map borders, big experience books, etc.
New effects and quests for these effects
Special quest requirements (e.g. make a potion without using a specific ingredient or make it at least level 3)
New Salts: Moon Salt, Sun Salt, Philosopher's Salt
Note: Steam-cloud and Steam-Achievements are planned for the full game release this fall.
Want to know more on how we develop Potion Craft? Check out this post.
Please make sure to follow us on Social Media and join our Discord to stay up to date on everything Potion Craft and chat with the community and developers:
Ver 1.1.1 has been updated. This patch includes some improvements about the feedback and some bug fixes. Please refer to the following for the details.
<Improvements> - Function to switch difficulty is now available. : Switching the difficulty to ‘Easy’ in the 'CONTINUE' menu is now available. : Added a relevant guide regarding the improvement.
- Duplication of save files is now available. : Duplicating wanted save file is now available in the 'CONTINUE' menu.
- The skill ‘Stronger Hunter Potion’ has been revised upwards. : It has been adjusted to 50% -> 70% per skill.
- Several item descriptions will now include its effect duration and the growth value.
- More Karma will be given to the player when destroying Karma fragments throughout the map during the play of NG+.
- The following bosses now have larger hitboxes: : Flame Dragon : Hunter Slayer
- A couple of guide texts have been added.
<Bug fixes> - Fixed a bug where a camera tilting error occurs by a user input after the cutscene.
Lowered Stamina Regen Penalty from wearing weapons and armor Reduced model sway from turning while doing attacks Fixed attack anims not working if a player fought for too long Removed Wallrunning exploit
- Now doors can be break with items (shovel). - Added equiped item control/use. You can now equip tool in hand and use it with mouse leftclick. Easier to dig and break windows/doors. - New equipable tool (shovel, wrench, knife). - Update some items description. - Add texture to fuel item. - Some machines receive a name and properly show info and ALT-info.
Surprise! The achievement and leaderboard update for Get Your Sheep together is here!
Explore the emotional rage-inducing landscape once more to obtain 16 new achievements! We hope you enjoy trying to obtain them as much as we did creating them 🙂
Behold, the bottom-right pop-ups! (or wherever you place your achievement pop-ups)
In addition to achievements, we’ve added a global leaderboard to test your fastest sheep-collecting time and track how many sheep you’ve collected in your lifetime. How do you fare against your friends? Or perhaps, you seek to be the top birb in handling your emotions? Whatever the case may be, we’ve now got the stat-tracks to prove it!
Lastly, the update comes with some bugs squashed for a cleaner update release. The complete list can be seen below! If there are other bugs found in the update or not addressed, let us know through Discord, Steam Discussion or through the in-game report function! Rest assured we do our best to check these and further improve the game experience for everyone. ːsteamthumbsupː
Where have we been?
Get Your Sheep Together is our first efforts as a studio to create a game, and we’ve learnt a lot about the development process from it!
We’re hard at work to create the next step of our journey, something that brings the fun to more people! If you want to follow along, check out our socials below for the latest news and updates from us!
My work on my new secret project: 'Femdom University Zero' finally started!
As a celebration, I decided to PERMANENTLY reduce the price of this game by 40%. And for 1 full week, from 1 August onwards, the price goes down by an additional 85%(!). I hope this is enough to capture even the last maso who hides from female domination.
You can't fight it forever anyway. So just let it happen.