We present to you another material from the progress of work on the game. Below you'll find the current changelog:
31 July 2022
Mechanics: 1. Chokes for shotguns. 2. More involved woodworking: - Made pieces need finishing, - Used pieces may require removing of damaged finish and applying new one. 3. Saving part history to preserve information on fixed faults.
Content: 1. CQB shooting range level lighting and details. 2. Improvements in in-game PC. 3. Configuration, animations and data for some guns.
Remember, there will be another changelog next month - in August!
* Added ambient sound changes that will change between day and night * New vehicle - Utility Truck * New vehicle - Golf Cart * Player now has a container in inventory called "Pockets" * World time dilation (experimental) added to photo mode, this allows the player to unpause the game and control the speed that plays in the photo mode (this is experimental and issues such as; player running on spot and hunger, thirst going down will happen) * New empty bunker added to map
CHANGES:
* Move the free camera as far away from the player as you want! * Door will automatically open if you're stuck behind a locked door after relogging
BUG FIXES:
* Fixed exploit with radiation areas * Fixed wandering trader that appears in safe zone * Fixes to placing certain buildables on the landscape * Fix for flipping vehicles * Fix for vehicle collision with AI
A few people have said they enjoyed watching the guys fighting on the main menu and wanted more of that, so I added a special mode where you will be presented with a random fight and can try to predict who will win. I think its quite a fun little extra thing. I don't intend to add much more to this feature besides a leaderboard as I think I should be working on other things closer to the main core of the game.
Quest 2 Version:
If you've been holding off on the steam version because you would prefer a wireless experience (and dont want to use Air link) then you can now get the game natively on the quest: https://www.oculus.com/experiences/quest/5075285115918784
There are some visual downgrades from the PC version, but the game is largely the same.
Other Changes:
Along side that, a few minor changes:
Changed calibration to also take arm length into account which will hopefully work better for those with long arms (or short legs) New game mode icons + new menu layout for special modes - let me know if its clear or confusing Throwing wine bottle or pistol at opponents now hurts them Spectate button can now be set to "Toggle" as well as Enabled/Disabled from before Some fixes todo with grabbing daggers etc with left hand and some things to do with left handed mode A some extra options added to the menu: Toggle Ambient Sound, can switch off hit effects Can now smash the mirror in the level select room Have updated the Demo