Ship Builder - KarKarola
Ahoy Shipwrights!

As serious businessmen, you have to keep in mind your relationship with the local economy. While you will be able to find and gather a huge chunk of the necessary materials, there will be plenty of resources to buy and sell in the nearby town. Your surplus of materials will bring joy to the townsfolk. This relationship of mutual help will speed up your resource gathering and material production.

Casting your own iron or processing wood will not be a problem, but there are elements that you can potentially buy from other skilled artisans. While you are a jack of all trades, there are many different fields that townsfolk may be better skilled in. Fabrics and expensive details may be available to purchase in the town. This is also where you can find people selling food and ingredients to prepare meals necessary for your survival. Gathering foods in the wild may not be enough when working hard in the shipyard. The ability to purchase food in the town will help you focus on your artistry without worrying about starving.



Watch our for the shady type though! You can deal with the pirates who decide to stop on your tiny island. They will be sitting in the local tavern, waiting for you to sell away items they found during their adventures. The value of the materials and items they offer you can differ depending on their rarity and quality. But be careful! The pirates may seem like a lovely adventurous bunch, but they are the slimiest cheaters out there. They may try to squeeze every piece of gold out of your pocket.



These trades may make the job of a shipwright much easier. You still be able to create the vast majority of the materials and resources on your own if you don’t want anyone’s help. For those of you who want to do everything on your own, you still can. It may be a bit more difficult but still possible.
Do you think you will use the help from the townsfolk and help them as well? Or maybe you will prefer to be lone wolves tinkering away in your shipyards?

Let us know in our Discord server or on social media!

Jul 29, 2022
Gest! - 지오
Dear Users,

Thank you so much for using Gest!
This update mainly focuses on the bugs mentioned on steam discussions tab.

This update now fixes F13 - F24 shortcut keys, which previously didn't displayed correctly.
It also fixes a bug that prevented computer from entering into sleep mode.
Gest! now does not prevent computer from sleeping!

Thank you, again.
Jio Choi.
Pink Gum - Nitsulas
We are celebrating our second anniversary from the release of Pink Gum!!!

We are having a discount, a new bundle and a giveaway on twitter to celebrate this event!!!



Thank you all for the support, and your patience for Painting Werther. We are on a late beta stage, with reviewing and cleaning and some assets missing. We really are looking to have a release date very soon!

Thank you again for the kinds words we receive almost daily. We are extremely thankful

We will keep you posted!
灵墟 - 532143010
1、优化墟石系统,交互方式更便捷
重做了墟石词条洗练选择UI,并将墟石从背包中移除,移植到人物界面中,查看墟石可以在人物界面-墟石标签中查看。商人处无法出售墟石,改为可在人物界面-墟石标签中分解,分解产物为可出售的墟石碎片(价值不变)





2、增加打开UI暂停时间功能,可在设置中自行选择



3、优化支线任务的信息提示
4、修复批量烹饪时出现数次大成功时只判断一次食谱奖励随机概率的问题,改为独立计算每一次大成功时食谱奖励的随机概率
5、修复制作松鼠鱼时大成功料理发放错误
6、修改任务剧情文本错误
Soul Wargame - myspq
Hello everyone, thank you so much for playing my game. And I am really sorry for the issues in old version. We just update a new version to fix some bugs.

Here is the update list:
1. Adjusted the output of Coins: Decreased the requirement of Unlock and Adjusted the evaluation formula of the final output.
2. Fixed: The Black Feather Shield explosion does not take effect.
3. Fixed: Red Ghost will keep resurrecting in Stage 5.
4. Fixed: Some English Text Errors.
5. Fixed: Some System Error Report from dashboard(Do not take effect the game progress)
6. Try to Fixed: The major bugs in Guide in some computers.

If you are still stuck in Guide, please kindly reach out and leave feedback in Steam Community.
Jul 29, 2022
Daybreaker VR - Liens
- Fixed teleporting movement in the bunker
- Fixed physics doors becoming stuck after opening then exiting the area and returning ~thanks to player 'Charlie Mutes'
- Added a settings section to the tutorial room
- Added grip mode press or hold toggle
- Added teleport on/off toggle
- Added teleport type toggle, blink and dash
- Added slide movement on/off toggle
- Implemented control settings savestate
- Compressed tutorial gifs
- Added option to swap left and right controller movement input
Jul 29, 2022
Fruit Ninja VR 2 - Nix
Bug Fixes

  • Fixed Arcade Combo Blitz tiers not appearing correctly
Jul 29, 2022
Sinister Night - sinisternightgame
Hello, survivors! Thank you all for your support to our game. We are happy to announce that new abilities of the Possessed will be out soon. Stay tuned!

Besides that, we're bringing back more updates! This patch update will mainly cover bug fixes and game optimization. The details are as follows:

Game optimization
● Players now can ignore model collision while being invisible after drinking the Invisible Tonic.
● Multiple curse effects now can be overlayed and will summon Wraiths more.
● Voice chat for Possessed during Crimson Dream will not be activated until the Possessed fully transformed.
● Optimized sound effects of killing animations.
● Instructions for curses added while picking the victims.
● Novice guide optimized.
● The UI of the player who reported will not be shown during meeting.

Art optimization
● Optimized act effect in the scene.

Bug fixed
● Fixed a bug where vision was blocked by the hair of the model.
● Fixed a bug where the black gas of the Shapeshifter was shown during the meeting and being tied up.
● Fixed a bug where the wrong texture was shown on the victim when being killed.
● Fixed a bug where the laughing sound effect played more then once when the Crimson Dream ended.
● Fixed a bug where if a player wants to track another player which has the Amulet of Telepathy and failed, the tag of the former tracked player still can be seen.

Follow us on social media:
Twitter:@sinister_game
Youtube:https://www.youtube.com/channel/UCun1f9-T2qcHl9T0AhDIeDQ/featured
Email:sinisternightgame@gmail.com
Discord:https://discord.gg/XVSGDKTxs4
Z-star Studio
Ready or Not - Kaminsky
SFX

General
  • Assign phys mats to certain surfaces
  • Minor timing tweaks in ADS events
  • Minor volume balancing for generic sounds
  • Remove conditional redundancy in weapon firing loop
  • Re-render wood creak assets to remove pop
  • Reduce sound size for general HRTF preset
  • Fix double spatialization on many footstep foley events
Gas
  • Door transition overhaul
  • Various tweaks across env to better suit door transition system
Meth
  • Door transition overhaul
  • Various tweaks across environment audio to better suit door transition system
  • Fix certain footstep foley volume not having anything assigned to it


Voice Acting:

General
  • Added Generic Civ Male 3 / 4
  • Added Generic Sus Male 2 / 3 / 4


AI

  • Tweaked the AIs ability to 'sense' targets through walls
Penthouse
  • Tweaked Penthouse AI with lower overall reaction time.


General
  • Updated build to generate pak files based on level to make updating more granular in terms of files downloaded


If you'd like to help us test new content on the Supporter exclusive experimental branch, provide us with your game feedback, and keep up with all the activity and play testing events occurring within the Ready or Not Alpha, you can become a Supporter at www.voidinteractive.net or at our Steam store page.

Keep your feet on the ground.
VOID Interactive

https://store.steampowered.com/app/1144200/Ready_or_Not/
Painting Werther - Nitsulas
Hello!

We have been working very intensely this few months and we are very happy to tell you that we have completed the animations for the game!!!

We are missing some assets still, bug fixing, and some music from the game, but we are finally on late beta, just a few months away from reaching gold

Thank you all so much for your patience, we can't wait to show you our project and to see what you think of our game!!

We will keep you posted, but a date for the release is very very close!!

Thank you again for everything and have a great summer!
...