Please know that we're totally aware that Curse of the Deadwood is not performing optimally at this point on Steam Deck. We are currently diligently working on optimizing the game for Steam Deck.
We'll keep you all up to date when updates become available. Thank you for your support and your patience!
This is the first big update of Fractal Fly. You can take a look at this YouTube video to know more about this update:
Here is a more detailed list of new features: - There is now a variable zoom level. - There is also Fractal endless repetition (but not on Bubble Cave). - Morph leads to a very diffrent result for Bubble cave. - Big gisplay enhancements for Undersea forest. - You can now choose fractal detail level. - Morphing UI has been added. - You can choose VR controller model. - You got help on the VR controller itself to know the controls.
There's plenty of time before our new expansion to redecorate your lake-side hideout or add a sea-faring friend to your collection, so this weekend we're holding a massive sale on Hideouts and Pets! You can view the full range of discounted microtransactions by pressing 'M' while in-game to access the store. The sale ends at Aug 01, 6:00PM PDT.
For more inspiration, feel free to check out some of the amazing hideouts in our Hideout Showcase Forum, a few of which we recently highlighted in a Hideout Showcase news post.
If you'd like to fill up on points to take advantage of this sale, be sure to check out the Sentinel and Archnemesis Supporter Packs before they leave the store forever!
[Updated July 29 at 10:40 AM PT] Hi Maplers, CM Ezrabell isn't feeling well and the livestream will be canceled for today. We hope to see you all during our next stream! ----- Join Community Manager Ezrabell in the next Community Livestream as he plays MapleStory! Grab your snacks and prepare for an adventure of fun in this upcoming livestream. Join us on any of the platforms listed below this Friday, June 29th at 4:00 PM PDT (7:00 PM EDT).
CM Ezrabell will be playing MapleStory on his character, partaking in activities and events around Maple World from the v.234 Destiny: Homecoming update! There will also be giveaways throughout the stream! We will be giving away special acrylic stands of your favorite Explorer Jobs! Make sure you don't miss out on the fun~ See you Friday!
Thank you everyone for waiting! "Pretty Girls Breakout! PLUS", was released today! To celebrate the launch, we're having a 20% off launch sale for one week only! Don't miss this chance!
Be the first to hear about updates and sales on the Steam "Products" community hub! Be sure to subscribe to our wishlist and follow our products so you don't miss out on the latest news!
Features an added opening cinematic sequence by designer Takami Akai. An original opening cinematic sequence has been added to "Princess Maker", produced by Yonago GAINAX under the leadership of the original GAINAX "Princess Maker" designer: Takami Akai.
As a war hero, the player will see their anxious daughter come to visit, watch her look forward to their life together, and envision her future. These are some of the scenes in the cinematics that appeal to the player's fatherly instincts.
Message from Takami Akai - ‘I'd like to thank everyone who has shown so much love for "Princess Maker" since its release in 1991. I am very pleased that you will be able to enjoy the world of "Princess Maker" on a deeper level with this new, comprehensively-improved translation. I also had a wonderful time drawing familiar characters for the opening animated cinematic sequence that was added to this version. I hope you enjoy watching it as much as I enjoyed drawing it.’
2. Revised localizations in Chinese and English Players who experienced the Chinese (traditional or simplified) and English localizations of the game in the past have given us some stern feedback. Accordingly, we have comprehensively revised and retranslated the localised versions. All of the "fathers" who once enjoyed playing this game in English or Chinese now have a chance to raise their "daughters" in a whole new environment.
3. Optimised for the latest OS A version of "Princess Maker Refine" based on the package version re-released in 2003 is currently available online. This version exhibited problems, including unreliable gameplay and poor graphics display on some systems. To address the issue, we have rebuilt the game so that it can be played reliably in the latest operating environments. The latest and most detailed information about the Steam version of "Princess Maker Refine" is available on blissbrain.co.jp.
The initial implementation of multiplayer has been added and includes:
A brand new, multiplayer-only area accessible by entering through the Social Hub doors
A new teleport location on the map for easy access
A social environment where players can interact with each other
Player avatars (Customization coming soon!)
Grabbable fruits to throw around and slice
Automatic, region based matchmaking
Voice chat
Two blade and one bow type accessible in the multiplayer area (we will include all the single-player weapons soon!)
Plunger arrows!
You can find multiplayer on the map here!
This is the very first version of multiplayer so please reach out to us with any issues you may encounter. The team will be popping into multiplayer every now and then to see how everything's going.
248: Early Access 0.12.85 - July 28, 2022 8:49 PM EST • There is now a toggle setting to control whether you see town chat while in a dungeon. • Improved the server-side counting of players to determine assignment to town channels. This is not really a visible feature for players, but you may notice improved automatic town channel assignments. • New server-side settings may improve connection stability for players using a proxy/vm. • Improved socket handling when closing the game. • When someone is already in a party or rejects your party invite, your party leader will be able to issue more invites. • Fixed a bug with stagger. It works correctly, now. • Greatly improved the efficiency of the socket keep-alive logic. • Improved the disconnect issue. It should be much less of an issue, now. Let me know if I'm wrong again. • Fixed a bug that made scrolls appear twice at the apothecary. 🙄 • Average ping indicator is now more accurate. 🤣