Jul 27, 2022
Secrets of the Temple - 39.5 Spiders
What's New?

-Level 2 is more or less complete, sans some cosmetic things. Still need to work on Level 1.
-New Puzzles in Level 2.
-Added a "Quit Game" button to the Main Menu
-Erasing Save Data actually does what it's supposed to now, and Lives = 4 on restart instead of 0.
-Added the "Extra Life" collectible.

What's Fixed?

-Fixed a bug in Level 1 that wouldn't spawn a platform if you hit the switch that did so, left the level, and came back in.
-Ancient Coins, Coins, and Extra Lives you pick up stay picked up.

-----

The Demo ends when you collect all currently collectible Ancient Coins (11), and then return to the Overworld/Hub.

As always, I appreciate everyone for their interest in Secrets of the Temple! Please leave any bugs/glitches/problems you find in the Discussions on Steam, and Enjoy Patch number 10!

-Pigmy
Jul 27, 2022
Redaxium 2 - redratic
Tutorial was not displaying properly.
Tribes of Midgard - Norsfell


Hiló Vikings,

Today, July 27th, marks one whole year of Tribes of Midgard! Here’s to a year of Jötunn-slaying and Saga Boss-vanquishing, and to celebrating you - our community of steadfast Vikings who, since the start of development, have brought us unmatched support. 💙

To mark the occasion, we have a few words to share from our Creative Director and co-founder, Julian Maroda:



The festivities don’t stop here. We’re also so glad to announce that we’ll be holding a special Anniversary Event in-game from August 23rd to September 12th! I wonder what awaits… 👀



Season 3 Coming August 16th

Season 3: Inferno Saga will be releasing on all existing platforms, as well as debuting on both Xbox and Nintendo Switch on August 16th!

We can’t wait for you to see all that we’ve been cooking up. But for the time being, here’s some concept art for one of our new enemies you’ll meet in the new Volcanic Spire biome, the Lavættir:



Our Community

As you can expect, we can’t wait to welcome all the new Vikings on board for the new Season. The past year, our community has grown to over 2 million players - an absolutely amazing milestone. We’ve also had some honorary (and furry) community members join us along the way…



Not to mention, there’s been so many great creations (you are so skilled!!). Here are just a few:



We encourage you to join our Discord if you have something to share of your own! We’re also currently holding a Discord event to give away some SHiFT codes, so now is a great time to join.

1 Year Celebration Stream


The festive spirit continues - we’ve got a special 1 Year Celebration stream planned for this Friday, July 29th at 3:00pm EST! Join our Community Managers Sydnee and Alice, along with a special guest - our Creative Director aforementioned, Julian Maroda, who will be coming by to answer all your burning questions.

Got something you’d like to ask? Drop it in the comments and we’ll answer on stream! We’ll also be giving away SHiFT codes here as well, so be sure to pop by if you’re looking to win some in-game cosmetics!

Merch + Corsair Giveaway


Lastly, we’re holding a Corsair and Tribes of Midgard Merch giveaway to celebrate the milestone! One winner will receive:
  • Corsair VOID RGB ELITE USB Gaming Headset
  • Corsair K60 RGB PRO SE Gaming Keyboard
  • Corsair SCIMITAR RGB ELITE Gaming Mouse
  • One Tribes of Midgard drinking horn
  • Two Tribes of Midgard coasters
  • A Yggdrasil themed necklace pendant
One runner-up will also receive a Tribes of Midgard merch box. The giveaway will run from July 27th - August 7th, and you can enter here.

So - it’s been a big (if not Giant) year! We cannot wait to bring you our next free Seasonal update, and are so looking forward to you venturing into the hottest land in Midgard. Thank you again for all your support.

(but wait, before you go. please enjoy this special rendition of Mániklo.)



Seil Seil, and talk soon!
The Norsfell Team

Discord: https://www.discord.gg/tribesofmidgard
Twitter: https://twitter.com/tribesofmidgard
Facebook: https://www.facebook.com/tribesofmidgard
Instagram: https://www.Instagram.com/tribesofmidgard
Twitch: https://www.twitch.tv/tribesofmidgard
Website: https://www.tribesofmidgard.com
Fire and Steel - Kreatin
Photo Mode is in!
Photo Mode has been in the game as an old, experimental, and therefore semi-hidden feature since release. Now, after cleaning up some of its issues and making it more user friendly, it is officially ready! Press "P" to enter Photo Mode.



Fire & Steel v1.4.1 - Changelog:

Photo Mode:
  • Lowered the camera sensitivity in Photo Mode.
  • Redesigned the controls text in Photo Mode to be more user friendly.
  • The button for Photo Mode has been added to the controls screen in the settings.
  • Fixed the dragon's head moving around while moving the camera in Photo Mode.
  • Fixed being able to pause and unpause the game while still in Photo Mode.
  • Fixed being able to fire weapons in Photo Mode.
  • Fixed the tutorial text not disappearing in Photo Mode on the first level.
  • Fixed dragon sense and main fire being able to be toggled on permanently through Photo Mode.
  • Added achievement "Cryptozoologist" to take a picture in Photo Mode.
Localization:
  • Added the translations for the controls text in Photo Mode in all available languages.
  • Fixed a broken German translation in the controls screen that had a formatting issue due to an incomplete color tag.
  • Fixed the missing translations for the word "MB"(Mouse Button) in Japanese & Chinese.
  • Fixed 2 small typos in Turkish translations.
New World: Aeternum - timmyopa
Greetings, Adventurers!

New World's Summer Medleyfaire Update downtime will begin for all regions at 5AM PT (12PM UTC) on July 28. Expected downtime is 2 hours. Check out our full breakdown of the July release notes for more information on the Summer Medleyfaire, Barnacles & Black Powder Expedition, Expedition changes, Trade Skill updates, loot changes, and more. Below, you’ll find release notes for the update’s major features.

SUMMER MEDLEYFAIRE EVENT
Celebrate the Summer Medleyfaire with fishing and musical events throughout Aeternum. Summer Villages have been erected in Brightwood, Everfall, Weaver’s Fen, and Monarch’s Bluffs. Raise your reputation with the Maestro through quests like catching the famed Aeternum Sturgeon to net special seasonal rewards. You can even frame your favorite catches for your home at new Mount-A-Catch stations found in every village.

MUSICAL INSTRUMENTS


Musical instruments are a new trade skill that make the world your stage. There are 5 instruments to pick up and learn, plus an initial 31 songs to collect and master! You can play solo, or as a group with up to 5 Adventurers. These musical instruments include:
  • Guitar
  • Mandolin
  • Upright Bass
  • Drums
  • Azoth Flute
Songs are unlocked by salvaging pages hidden throughout Aeternum. Complete the Summer Medleyfaire quests to earn a special set of pages and starter instruments. Better instruments can be crafted through the furnishing trade skill. Furnishing can also roll new music trade skill specific perks. Press the F5 key to initiate a performance. Each show will reward players with trade skill XP and various buffs. Better performances receive stronger buffs and more trade skill XP. Spectators enjoying the show will also receive a buff and can toss a coin to the performers as a tip. More buffs unlock as your trade skill XP increases. The buffs (in order of progression) are:
  • Decidedly Dexterous: Gathering speed increases by 75% for 30-90min.
  • Territorial Triumph: Territory standing bonus increases by 10%-30% for 30-90min.
  • All Together Now: Group character XP sharing bonus increases by 4%-15% for 30-90min.
  • Song in your Step: Reduces player encumbrance by 20-100 for 30-90min.
  • Fortune’s Favor: Gathering yield increases by 3%-10% for 30-90min.
  • Luck’s Labor: Gathering luck increases by 2% - 5% for 30-90min.
BARNACLES & BLACK POWDER


A dark tide rises in Aeternum with the arrival of Admiral Blackpowder and his dastardly crew! Quest givers in the Cutlass Keys settlement and the new docks on the territory’s eastern shore will be looking to offer you loot and renown for defeating the despicable evil within the new Barnacles & Black Powder Expedition — unlocking one week after the release of this update. Rumors suggest there might be an even greater power within the Admiral’s hold. Not to mention, more than meets the eye…

Expedition Mutators
3 new Mutations will also join the mutation rotation:
  • Icebound: Icebound features mutations that deal Ice damage, apply slow, and spawn glacial crystals with area effects.
  • Oppressive: Enemies gain powerful abilities like mana drains and zones of silence, which prevent ability usage for a short period of time.
  • Frenzied: This variant applies Curses to players that dodge. Curses stack up and deal damage over time. When Frenzied reaches 3 stacks, it detonates. This explosion deals additional damage to the player and leaves an elemental damage area of effect.
This section was edited on 8/3:

We are sorry to announce that additional testing has uncovered an issue with the Barnacles and Black Powder Expedition. The team is working hard to address the issue but this means we will be delayed in activating the feature. We apologize for this inconvenience, especially on the heels of delaying Group Finder, as we endeavor to release the highest quality of experience to you all.

This is our Expedition team’s highest priority, and we will provide an update once we are confident in releasing the newest expedition. Thank you for your patience and understanding.

EXPEDITION ENHANCEMENTS
New quality of life features have been introduced to alleviate some points of friction for our Expedition explorers.

EXPEDITION GROUP FINDER
Finding a group to run Expeditions with while solo isn’t always easy when you need to ask through chat. So we are excited to release our first version of the Group Finder tool for Expeditions! With this feature, you’ll be able to access a specific Group Finder for each Expedition (accessed through Expedition entrance UI or related Expedition map icons), browse listings created by other players, or post your own request to join other players on your server. The tool allows players to declare their preferred team role — such as DPS, Tank, or Healer — and recruit based on those roles. You can also set recruiting requirements like minimum Gear Score and level, then inspect members to learn their average GS, weapons, and mastery levels.

This feature will release alongside the new Barnacles & Black Powder Expedition.

This section was edited on 7/28:

We are thrilled to release a feature that makes it easier to group up with your fellow Adventurers to tackle the challenges that lie in New World's Expeditions. There is some additional scale testing needed on Group Finder to ensure this feature is a smooth experience for everyone. We are actively working on it and will let you know its new release date as soon as it is ready.

You can still expect the new Expedition, Barnacles and Black Powder (both normal and Mutated) and the new Mutations to release in the next weekly update.

Thank you for your patience and understanding.

EXPEDITION TUNING ORB REMOVAL


We’ve removed Expedition Tuning Orbs and replaced them with daily limits for Normal and Weekly mutated Expedition runs to make all Expeditions easier to access. Players can participate in:
  • 15 Normal Expedition runs per player per day or 105 per week, per player.
  • 25 Mutated Expedition runs per week.
In order to honor the value you’ve put into acquiring existing Tuning Orbs, any orbs in your inventory upon the update will be replaced with caches that give loot appropriate for their Expedition. While you won’t get a full run’s worth of coin and drops, the rolls will include boss drops for weapons and armor in addition to opportunities for Expertise bumps.
  • For Normal Expeditions, caches will reward a roll from the sub-boss and main boss found in that specific Expedition, and grant coin equal to 50% the cost previously associated with buying that specific type of orb from the Faction Shop.
  • For Mutated Expeditions, caches will reward 4 boss rolls off the final boss of 4 eligible Mutators, and coin equal to 50% the cost previously associated with buying that specific type of orb from the Faction Shop.
LOOT REBALANCE
With the accessibility changes to Expeditions, we’ve moved roughly 50% of coin generated from Expedition bosses and have instead spread it out to coin drops from Elite Chests and Corrupted Breaches completion bonuses to help compensate for the reduction. Twice a day, players can loot elite chests in the open world or complete minor or major Corrupted Breaches to earn a bag of coins. Each bag contains 500 coins. Along with that, we have introduced a new method to help the player overcome the randomness of Expedition Loot. Materia is a new type of resource that can be used to craft your desired drop. There are two ways to obtain this resource. Any named item obtained from an Expedition can now be salvaged into Materia of its corresponding Expedition type in addition to receiving Materia when defeating the main boss of an Expedition.

MUTATOR LOOT SHIFT
We’ve shifted the difficulty levels at which loot will unlock. The system was originally intended to give players a sense of rewarding progression as they play through the different difficulty levels but lower levels didn’t feel particularly good due to sparse rewards. We’ve therefore changed what items unlock at which difficulty level, which should result in a wider variety of lower level rewards. In addition, we’ve also added another accessory to each Mutator. Previously, each Mutator dropped 2 of the 3 types of accessory. Now every Mutator can drop all available types.

INSTANCED WARS


Previously while one or more wars were ongoing, server performance could become degraded. This could result in latency spikes for players in the war and surrounding areas. We have rebuilt the underlying technology to improve performance.

LOOT, PERKS, AND TRADE SKILLS
PERK REBALANCE
After examining the meta and its issues regarding endgame viability, we’ve adjusted over 150 perks to help make them more useful and competitive compared to some of the best perks in the game. Skill-specific weapon perks are now more powerful, with some receiving substantial rework. We’ve also tweaked how perks are calculated, to provide players with more options for better perk combinations. For example, the trade skill drop chance on earrings now has a very low chance on drops to increase the combat focused perks players get from earrings. These perks can still be controlled via crafting, using their specific craft mods to make specific items.

LOOT QUALITY


The overall quality of drops have been improved based on player/expertise level. This means at level 60, players should earn more Epic and Rare loot instead of Uncommon loot. Epic and Legendary loot also have a higher chance of receiving more viable stat combinations (e.g. increased chances for Keen, lower chances for Beast Bane). Perks that roll are all still random for non-named items, but players should see better combinations of perks overall. We’ve also improved the chances that higher Gear Score items can drop from lower level creatures, giving a small chance 600 Gear Score items can come from level 59+.

BONUS LOOT DROPS
We feel that loot obtained from Gypsum Casts was not very rewarding, so we’ve improved the likelihood of Epic and Rare loot rolls. We’ve also reworked the range at which Expertise can be gained off these rolls. The potential bump range to Expertise has been increased for all Gear Score expertise levels between 500 - 600. In addition, Lower Expertise levels now have a higher range of potential Expertise bump to gear.

PERFECT SALVAGE
We’ve made salvaging more rewarding through the introduction of Perfect Salvages. Whenever players salvage items they will now have a chance to perform a Perfect Salvage, which can reward them with:
  • Research materials (such as Weapon Scraps) that can be used to gain crafting trade skill experience.
  • Special orbs that can be converted into gypsum casts that bypass the normal daily limit.
  • Materials to fabricate special items.
  • Other valuable resources.
TRADE SKILL CHANGES


Trade skills have been updated to reduce friction and speed up leveling for many Gathering, Refining, and Crafting trade skills:

GATHERING
  • Reduced Logging XP required to level from 1 to 50 by 15%.
  • Reduced Logging XP required to level from 51 to 200 by 20%.
  • Reduced Fishing XP required to level from 1 to 200 by 50%.
  • Reworked experience curve of first 26 levels of Fishing.
REFINING
  • Removed tiers from reagents (Tannins, Fluxes, Sandpapers, Weaves, and Solvents) with the goal of simplifying these into a single tier, giving potency of Tier 5 reagents to help players progress trade skills more efficiently and reduce friction of converting.
  • Reduced Leatherworking XP required to level from 1 to 200 by 10%.
  • Reduced Smelting XP required to level from 1 to 200 by 10%.
  • Reduced Weaving XP required to level from 1 to 200 by 15%.
  • Reduced Woodworking XP required to level from 1 to 200 by 15%.
  • Reduced Stonecutting XP required to level from 1 to 200 by 20%.
CRAFTING
  • Improved the trade skill XP on Tier 4 and 5 crafted items for all skills.
  • Reducing the trade skill XP required for Weaponsmithing and Furnishing for levels 1 to 200.
CRAFTING, GATHERING & REFINING CLOTHING
  • We’ve rebalanced the drop chance and locations of all trade skill clothing to better improve their availability.
Thanks for your support! We’ll see you in Aeternum.
Jul 27, 2022
A Little Golf Journey - Te_Tonic
Hey golfers,

We can't believe that A Little Golf Journey has been out for almost an entire year! Where has the time gone?!

Today we have some exciting news for you, A Little Golf Journey has been officially verified for the Steam Deck!

What does being verified for the Steam Deck mean? It means that A Little Golf Journey has had Valve's seal of approval that it's optimised in every way possible to play seamlessly. You can golf wherever you want, from your sofa or at the park, on an aeroplane, and beyond! The world is your oyster, or golf ball if we're sticking to golf-related puns.

Golfing on the go? We'd love to see where you take A Little Golf Journey, so please tag us in pictures on social media - that includes any astronauts reading this. We'd love to have some space shots!


Happy golfing :-)

- Playtonic Friends
S.T.A.L.K.E.R. 2: Heart of Chornobyl - [GSC]Super_PropheT
Many different life stories proceed in the Zone — the most dangerous and mysterious place on Earth. Thousands of adventurers are looking for a new life or straightly heading toward their goals. And every one of them has a personal motivation and own fate.

So what are you looking for in the Zone, stalker? Tell us why you're so eager to go beyond the Perimeter!





P.S: You can find {LINK REMOVED}.
EA SPORTS™ FIFA 23 - yellowcup
Find out how FIFA 23 brings ultra-realistic gameplay with more true football animation than ever before on PC with HyperMotion2 Technology. Plus, see new gameplay features including new shooting mechanics, refreshed set pieces, and more innovation that brings the variety of football to The World's Game.

Jul 27, 2022
Crossfire: Legion - TheLegionDoctor
Greetings Commanders,

Welcome to the 2nd of our Early Access updates. We’ve been responding to your feedback and teasing the features we know will improve and build on our game. Now, keep reading for all nitty gritty details that we know will refine your gameplay.




The rank and file of your foot soldiers are being bolstered with these worthy additions to your early game. All are unlocked with Tier 2 barracks. Experiment with these in your roster and be ready to adapt your strategies.

The Mamba (Black List): Assault infantry equipped with shotguns that do extra damage against enemy infantry. When upgraded with Ghost kit technology, they can sneak into attack range.

The Sniper (Global Risk): Your long range specialist with excellent vision. Attacks cause extra damage to enemy infantry, but reduced damage against shields. Upgraded, they have a chance to critically hit their target.

The Satyr (New Horizon): A lightly armed multi-purpose support unit that can project a protective barrier onto allies. Can be upgraded to modify the rate of fire of any target, friend or foe.


Watching replays is vital for perfecting your strategies and helping others to learn to be better commanders. That’s why we are happy to be bringing this much requested feature and are looking forward to seeing you trading replays and analyzing your gameplay. This will also be a useful tool for future tournaments.

We want these to be shareable. Right now these replay files are tied to your Steam ID, and so we are still working towards decoupling this so you can trade replay files between friends.


For all the magpie commanders out there, we’re implementing Steam achievements. Get your shiny badges and collect the achievements that proudly prove you to be a worthy commander. Here’s some examples:
“Are you classified as human?” - Completed the Campaign on Hard Difficulty

“All for one and one for all” - Completed all Coop missions on Expert Difficulty

“Safety in numbers” - Win a Multiplayer game with infantry only

“Coordinated demolition” - In a Multiplayer game, destroy three enemy Core Bases within 30 seconds of each other

There'll be many more for you to earn and we look forward to seeing you make a name for yourself on the battlefield.


All campaign missions now have a checkpoint system that saves your progress at key moments during a campaign mission. Nowwhen faced with defeat, you don't need to start the mission from scratch.


  • The resource collection rate has been standardized for all maps. Previously, your resource collection rate wasn't the same as your opponents. We made sure that if you have X bases you get the same amount of minerals/gas collected over time, independently of where these X bases are located on the map.
  • The survey form has been removed and won't open every time you close the game. We appreciate this was annoying for some, but please do keep sending us your feedback.
  • Performance & stability improvements. Please let us know if you continue to experience problems.
  • The production error messages are no longer truncating/overlapping the units' tooltips.

  • Increased workers carry capacity from 7 to 8 minerals per trip.
  • Increased starting population capacity in standard mode from 8 to 10.
  • Aircraft production structures are now unlocked when your Corebase is tier 3.

  • Increased the Shield Trooper’s cost from 50 to 75 minerals. Its speed is now reduced from 7.3 to 6.
  • Increased the Rapier’s HP from 550 to 600. The number of bursts it has is now reduced from 1.6 to 1.3. Its supply cost has now increased from 3 to 5.
  • The Rocket Trooper projectile now deals aoe damage.

  • Reduced Black List barracks HP from 1500 to 1250.
  • Reduced Jackal cost from 100 to 75 minerals.
  • Reduced the Chameleon’s debuff efficiency from 75% to 25% of the enemy unit attack power.
  • Increased the Crocodile’s weapon range from 30 to 40 so that they now outrange turrets and serve their role better.
  • The Prion EMP rocket has been removed. The conic blast area of effect angle and length has been reduced by 20%.
  • Reduced the Condor’s HP from 1000 to 800. Its reload time has been increased from 3 seconds to 4.

  • Increased the Ogre’s cost from 150 to 175. Its range has been reduced from 32 to 25.
  • Increased the Minotaur’s damage from 10 to 13 per hit.
  • Reduced the Lycan cost from 175 to 150 minerals.
  • Increased the Hades’s shield value is from 100 to 300.
  • Reduced the Cerberus’s reload time from 5 to 3 seconds. Its damage per second is now increased from 8 to 13.3.
  • Reduced the Manticore's “Melting Point” ability bonus damage from 50% to 25%. The Manticore now applies bonus damage to air units.
  • Increased the Vampire’s attack animation by 50%, making it a viable early game unit again.
  • Increased the Hyperion damage per hit from 30 to 40.
  • Increased the Pegasus' range from 20 to 25. Its shield also was increased from 100 to 200.
  • The Siren's “Eviscerate” ability has been revamped. The final explosion of it has been removed, but its damage over time is still stackable.


We also have a Fan Kit available with artwork, unit cards, logos and all your content creators need here: https://static.kochmedia.com/yac_sites/crossfire/cfl_fankit.zip

And for Streamers there is all the tools you need here:
https://landingpages.deepsilver.com/crossfirelegion/cfl_influencer_pack.7z
We truly hope you enjoy this update as much as we enjoyed discussing it with the players and putting it together. We can’t wait to see how you commanders will adapt your strategies to these changes. Now begins assessing your feedback and preparing next month's update with even more content. Stay tuned.

- Your Crossfire: Legion team
Melvor Idle - mod_shaun
Expansion Details Announcement Timeline:

  • Part 1 of 5 - Level 120 Non-Combat
  • Part 2 of 5 - Lore & The Herald ← YOU ARE HERE
  • Part 3 of 5 - Level 120 Combat
  • Part 4 of 5 - Township, Official Mod Support, Astrology Rework & More
  • Part 5 of 5 - Everything we missed

Preface
All information detailed and explained in these announcement posts are subject to change at any time during development without warning. Please refer to official patch notes upon release for confirmed full details.

Introduction
Welcome to the next announcement for the Throne of the Herald Expansion! This will be the smallest announcement in terms of information.

The Lore
Melvor Idle currently has 5 Books detailing your adventures so far leading up to the final boss in the base game. They’re designed as a tool to provide insight to the world of Melvor and the story you as the player are progressing through.

A unique aspect around the Throne of the Herald Expansion is that it has been completely designed around an actual story.

After the events of Bane (Current final boss) have occurred, you will be taking on the task to seek answers and the truth. You, as the player, will be able to see in detail what your journey entails and how you managed to get through each section of the story.

Each of the new Dungeons in Combat play an important role in your journey, and after beating them you will be able to read how exactly you were able to defeat them. Bosses in Dungeons will have actual stories and dialogue so you can get an understanding of who they are and why they exist.

There are 10 brand new Books totalling 10,500+ words that will greatly expand the world of Melvor, and will act as the gateway to future story telling.

Building an actual world, story, and characters in Melvor Idle has always been something that I wanted to achieve. With the addition of the Lore in Throne of the Herald, I hope that we can expand even further and provide insight into the world we are trying to create.

The Lore will now have its own section in the game where you can easily refer back to them as you please. It also isn’t a requirement to read as it sits on the side ready to access whenever you feel like reading.

The Herald



As announced in our Live Stream a few weeks ago, this expansion revolved around a character known as The Herald. An unknown entity that seeks total annihilation of Melvor, but what for? What could The Herald want to achieve by the complete destruction of the world? It’s up to you to find out.

The Herald has been part of Melvor since 2020, first appearing in the Lore after defeating all 4 Gods in the game. It is a character we have been planning to add for years, and with this expansion the time has finally come.

You will be tasked to seek answers and the truth about The Herald, uncovering ancient secrets and devastation across the world of Melvor throughout your journey. I highly recommend reading the Lore as you unlock it to uncover more truths about The Herald and what their intended goal is.

I won’t go into any further detail, as I don’t want to spoil too much about this character.

Conclusion
This announcement was much smaller than the previous, but I wanted to provide a small insight into the inspiration and story of Melvor and how the original idea of the expansion came about.

We have 3 more announcements on the way detailing even more content you can expect to see in this expansion update.

Speak soon

Malcs
...